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Warrior, nerf or for the good?Follow

#1 Oct 15 2004 at 2:28 PM Rating: Decent
http://www.worldofwarcraft.com/thread.aspx?FN=wow-warrior&T=9374&P=1

I read pretty much all that thread, and it seems the beta testers are a little too whiny..

If any of you have seen the video with Idalamar, (warrior who basically stomps through an entire area of 57-59 leveled guys, basically OHK'ing all of them.) you'd agree warrior was way too strong.

So, Blizz, made them not as strong. (Also, I know that the Idalamar dude found some bug/ glitch/ whatever that allowed him to stack crit hits.)

Anyways, my point being, half the people on that board are complaining about "DUAL-WIELD SUCKS" and, "ARE WE JUST MEATSHIELDS?", from my point-of-view, warrior shouldn't even get dual-wield, that's why rogues are there, for the speed. If, IF, warriors were to get a dual-wield that never missed, and they got all their crits like they wanted... and Blizz basically reset everything to make the Warrior with stacked crit hits, no miss percentage, and a good dual-wield.

My question is: What the hell would a rogue be used for? An inexperienced warrior?

Give me your feedback - especially if you're a warrior in closed beta. I'd like to see your views.
#2 Oct 15 2004 at 2:54 PM Rating: Decent
You don't understand something Indalamars video is the thing of the past, After that video there was some serious nerfs that you don't know about.
Overpower=useless ability
Charge=worthless in PvP and PvE
Hamstring=nerfed but not a big deal because any kind of slower movement affects people
Dual Wield=Huge Miss Rate Impossible to tank this way.
Mortal Strike=now you can get this at level 41.

#3 Oct 15 2004 at 2:58 PM Rating: Decent
I was not saying I knew everything - I was asking for opinions, I understood I was missing something.

Anyways - why would you dual-wield and tank? I would expect for a tank a warrior with a shield and a one-hand sword with protection skills/ talents.

Then, a power warrior with a big two-handed weapon with fury skills and such.

Just how I see it. o.O
#4 Oct 15 2004 at 3:43 PM Rating: Decent
I still love overpower, but then my talents are set up so that I have big crits, and I crit 50% of the time when I pull off overpower.

Dual weilding on a warrior is something you'd only do today for roleplaying reasons, or because you were trying to learn how to use a 1h weapon more effectively- dual weild has less dps than a 2h weapon, and none of the defensive strength of a 1h+shield.

I have the growing fear that people will not be happy until the warrior class in WoW becomes identical to the warrior in EQ, but reasons for playing a rogue over warrior as it stands in the game now:

1) Higher DPS
2) Stealth
3) More effective dual weild because of talents
4) lockpicking
5) Crowd control via saps

Warriors have other things that recommend them. I have one of each, and enjoy playing both, but the playstyle is very different.
#5 Oct 15 2004 at 4:33 PM Rating: Default
Someone go give the posters on the beta boards a freaking bottle will ya? Eesh, Why can't we be able to do everything? We're warriors, thats what they do right? Everything?... bloody hell.
#6 Oct 15 2004 at 4:56 PM Rating: Decent
I think warriors should be able to dual wield just as well, but maybe in a different way...it's hard to do really. You want the rogues to be the dual-wielders, but there are many different warrior models to look after that dual wield.(mountain king being one of them)

I saw a video of a dwarf warrior dual-wielding 2 flaming maces, and it was really cool. I want to make a char like this(i also want to make a rogue, and a shaman, which is the good thing about lvln fast in WoW)
#7 Oct 15 2004 at 4:59 PM Rating: Decent
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286 posts
Thus another example of a serious lack of ingratitude. They're in the beta, which is more than I can say for myself and a slew of other people. They should be thankful for that.

IMO, the folks at Blizzard know what they're doing. If we don't know exactly why they do things, that doesn't automatically mean they're not going to be to our benefit in the end. People ought to have a little more faith in them.

Finally, in the eyes of Blizzard, Warrior was a bit too powerful, so they toned the class down a bit. The way they fix classes is by both nerfing and beefing up classes, which is more than I can say for certain nerf-happy companies. The people who are complaining are only seeing the nerfs, probably because they've been playing warrior for awhile and they're accustomed to being the way they are. If one were to start a new warrior character (say, when the game comes out) without previous experience, one would most likely find the warrior class balanced to perfection.

But I ramble. I may be misinterpreting things due to a lack of information; I really do support looking at things in multiple lights, though.
#8 Oct 15 2004 at 7:23 PM Rating: Decent
I'm in beta, and post on the boards as macjugger from time to time. I don't think it's ungrateful for warriors to provide feedback on how the class feels- what's the point of testing if you don't report the results? The problem is that there are some who cannot report their findings without doing so in a whining tone.

Keep in mind when people complain about wanting to be able to do everything, that WoW designers have stated that they want viable soloing for all classes- so hearing a warrior talking about DPS in WoW shouldn't be evaluated in the same light as hearing it in everquest.

Granted, warriors were arguably the best class 2 publishes ago, so the complaints are loudest now. If you go into the archives in the mages' forums, you will find a similar amount of griping when they lost invisibility and had their damage lines toned down- and in the rogue's forums when stealth took a big whack.

It's like every other game- every player wants their pet race/class to be the best, so they complain on the boards about how their class is underpowered, and demand the developers nerf every class they perceive has an advantage over their own.
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