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#1 Oct 14 2004 at 11:34 PM Rating: Decent
1. Yeah, Druids are good soloers, and you'll pretty much be soloing the whole time. Most people don't want druids in their party =/

I quote this from GameFaqs WoW forums..
Man..is this another FFXI?? Cant believe this..
#2 Oct 14 2004 at 11:43 PM Rating: Decent
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243 posts
The beauty of the game is the fact that every class can solo and that every class be just as important in a party. It wont be like FFXI where no one picks up THFs until 15 or other jobs at later levels.

Druids are very effective healers and offensive spell casters much along the lines of what you are used to as a RDM. They are not as good as mages or priest outright, but they are still good as a middle ground. Plus they have the most powerfull buff in the game to boot.

Don't worry about Druids not finding parties or any class for that matter. This is one of the many (MANY) times that Gamefaqs is wrong.
#3 Oct 15 2004 at 5:40 AM Rating: Decent
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1,430 posts
Druids fill 3 gaps when it comes to filling a slot in your party.

1) Priest (Healer) in Night Elf/Tauren form. Only downside is you cannot raise the dead.

2) Warrior (Tank) in bear form. Downside is the lack of stances and abilities. Also, if you change into or out of form, you will have no rage.

3) Rogue (Melee DD) in tiger form. Not too sure about the downfall. Obviously the damage will not match a true rogue but should be good enough to try.

According to Blizzard, Druids are meant to fill roles and shapeshift constantly. Only problem is that people still look down on druids as weaker priests. Good god, it reminds me of red mage... *bad memories being told what to do and abused by elitist FFXI gamers*

Edited, Fri Oct 15 06:42:43 2004 by Redmoonxl
#4 Oct 15 2004 at 7:35 AM Rating: Decent
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1,073 posts
I'm not sure where that info came from, but it seems not to be the case from the Blizzard forums. Bumzilla mentioned Druid buffs as a major plus, which is true, but believe or not a Druid's heals are almost on par with a Priest's. Even when you buff both with talents, some people ran the math and said that the difference is very small, and in some areas the Druid wins (their HoT is better). Druids probably won't get away as the ONLY healer, though, because of a lack of Rez, but the presence of a shaman or paladin to provide that service (and back-up healing) eliminates the weakness. And you could never ask for a better back-up healer than a druid.

People were hesitant about accepting druids into their parties before because druids were gimped for a long time. Now they've gotten much stronger.
#5 Oct 15 2004 at 7:55 AM Rating: Decent
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1,430 posts
Blizzard wanted the druid to be the jack of all trades which is why they actually allowed mana regan while in animal form. Blizzard didn't want druids to be just healers, hench the animal forms. The thing is, much like red mages in FFXI, they get pushed into healing roles when a priest is not arounds. I never recalled anyone while in stress test say that since we didn't have a warrior, we should get a druid instead. Maybe I experienced bad party members but the class just reminds me too much of red mage. I hate the thought of picking a jack of all trades while only using one trade...

Ignore the rant. Flash backs...
#6 Oct 15 2004 at 8:06 AM Rating: Decent
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949 posts
I think Druids are great in groups. They have some decent buffs and can also heal in a pinch.

Yeah..they remind me of the red mage of FFXI..but at least they are better soloers then that. Of course...only soloer in FFXI was the beast master and that just sucked anyways.

I dont think you will have a prob getting a group on release.
#7 Oct 15 2004 at 9:03 AM Rating: Decent
Quote:
I think Druids are great in groups. They have some decent buffs and can also heal in a pinch.

Yeah..they remind me of the red mage of FFXI..but at least they are better soloers then that. Of course...only soloer in FFXI was the beast master and that just sucked anyways.

I dont think you will have a prob getting a group on release.


Actually, red mage was the other class who could solo mobs their level in FFXI. Down time makes it way too laborious to level that way but it can be done easily.

As for the druid, he isn't finished yet. I saw posts on the beta board from devs who said they were working on the aggro managements abilities of the bear form and the druid players say the cat form doesn't have all his finishing move yet.
#8 Oct 15 2004 at 10:12 PM Rating: Decent
no..its not just druids..im just talking in general..Will there be any class that are not wanted in groups in future?? (example is dragoons in ffxi)..because i dont want this kind of things to happen..Although WoW can solo, but much of the high end content require you to be in a group..so im worried that those classes that are not wanted in groups will lose out..

and Im glad that even 5 warriors are able to get things done..i dont want groups to have standard setup like RDM,WHM,BRD,BLM,PLD, and all the other jobs are left in the dust. This wont happen in WoW right??
#9 Oct 15 2004 at 10:26 PM Rating: Decent
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1,073 posts
Right now, the party set up is pretty fluid. All that's required is a tank, a healer, preferably a secondary healer whose first job is damage, and everyone else piles in with lots more damage. Right now, that means that the really high-level stuff demands a warrior, because no one is better at aggro management. Other than that, priest is the preferred primary healer, but a suitably-equipped or talent-specced druid or shaman can fill in without too much trouble. (The general agreement, if a group takes a druid, is to find a shaman or pallie for rez purposes and back-up healing.) For the rest, you can have whomever and generally do well. Duplicates aren't bad, though too many might be. The point is if you have 1 warrior and 1-2 good healers, the party can handle things if they're on their toes. In practice, this seems to not QUITE be the case; most people still aren't terribly sure about including a hunter in their group, from what I've been hearing. But the druid and the warlock, classes that were once shunned, are now finding more acceptance. This is very healthy.

WRT the "required" warrior: Blizzard has said repeatedly that they're looking further into aggro management, with the goal of making Druid-bears and Paladins viable tanks. I wish them luck-- it'll make things more interesting.
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