"I don't think anyone should judge posts by the guild your in it's very stupid.
Also I agreed with the one of the die posts about people cheating by getting to hard to reach places. That posts was flamed with stupid responses with the common "cry more noob.""
My point was that the notoriety of their guild destroys their credibility even if they have a good argument. If your guild is hated by all for its ganking and you oppose something intended to hurt gankers, no one will listen to you, even if you're right. Call it karma. They reaped what they sowed.
You see, guilds are social groups. Unlike, say, an ethnicity, you can CHOOSE to be in a guild or not at little or no cost to yourself. If you choose to be in a guild like DIE with a terrible reputation, it's something you have to deal with. DIE is known far and wide for ganking. If player X joins DIE, then even if he doesn't gank he'll be known as a ganker. Why? Because he's choosing to associate with gankers, and thus implicitly validating their practices. His choosing to be part of DIE and supporting them is the same as saying that what they do is alright. That's why mercy isn't shown to DIE members whether they themselves gank or not: even if they don't, they're helping other people commit the same sins.
It's too bad that the small number of good ideas DIE has get washed away in the river of flame, but that's what happens when you do things you KNOW make people hate you. Hate has a tendency to override thought, and even those who would otherwise be neutral stay away to avoid the same stigma.
All of which is why it's better to be a nice guy.
"The devil's greatest trick is to convince us that he does not exist."
Evil is real. Aku soku zan.