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Leveling Speed = *VROOM*?Follow

#27 Oct 03 2004 at 3:01 PM Rating: Decent
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Yeah but enchanting might be weird now due to the profession changes. I had a freind that tested it before the change and he had to have 3 different professions to make it work.

This was so he could mine, crafting the materials needed for another item, make that particular item, and then disenchant it to get "essence" or "dust" or whatever you call it so you could at a later time actually "enchant" something. Big pain in the *** if you ask me.

Now with the profession changes I'd have to buy things just to destroy them so I could enchant other things. Sounds like more of a pain in the ***.

If someone actually uses enchanting since the changes, your input on these forums would be much appreciated.

#28 Oct 03 2004 at 3:11 PM Rating: Decent
I am going to play a hunter like I am in beta and go with tailoring and skinning. I believe that most skill require you to buy things that other people make using thier skills. For instance there is a pair of leather gloves I can make but it needs an elixir of minor agility. This can be made from alchemy, but I have already trained in two major professions so I can't train in another so I will have to buy it from someone else who can make it. Just the way it is.
#29 Oct 03 2004 at 5:54 PM Rating: Decent
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386 posts
I honestly don't think that the levels will fly by like in the tests. Because, well, they're tests. How could Blizzard test high level content if players in the test couldn't get to it in the test time frame? I think leveling will be slowed down at least a bit to make the game last a little longer. But who cares...I can go get exp solo instead of having to wait for a party for hours like in FFXI. So I couldn't care less if it took a year to get one level, I'd be playing free of the stupidity of others I was forced to endure by SE.
#30 Oct 04 2004 at 6:13 AM Rating: Decent
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243 posts
The thing is though........Blizzard said the speed at which xp is gained probably WILL NOT change. They have said this over and over again and it is always followed by the quote "we like this speed."

#31 Oct 04 2004 at 9:17 AM Rating: Decent
A day's worth of time will get you to 20, but you need to factor in a crapload of aspects to that; yes you can get to lvl 20 in one day if all you do is nothing but lvl, you probably won't be able to find a group for getting through harder quests everytime you need one, hence your equipment will most likely suck, and unless ur a mage, you'd pretty much be having a real hard time blowing through enemies wearing crappy equipment.
#32 Oct 04 2004 at 11:23 AM Rating: Decent
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Druid - I think you mean leatherworking.
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#33 Oct 04 2004 at 5:33 PM Rating: Decent
Yup you are right. Leatherworking.
#34 Oct 04 2004 at 9:03 PM Rating: Decent
Playing about 2-3 hours per night I can do about 1-2 levels during that time with steady questing. Mind you my highest level is 14. Im not finding it all that easy to level. Feels just right imo.
#35 Oct 04 2004 at 10:53 PM Rating: Decent
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guru - when you learn the game a little better, and the quests, etc., it will go faster, but otoh, once you get past about level 14 or 15, it goes into what feels like a second speed that is slower...it's just pretty well constant for all levels thereafter. It will probably take you 4-5 hours to gain a level at that point.

Btw, since I said I would post statements on Beta 2 progression, it is my understanding some of the Horde players are further along, but when I logged last night, the highest Alliance level was 50. Doing a /who will show no more than 50 players, and I was able to restrict my search to the top 50 players on-line at the time by checking everyone level 36 or higher. There were well over 1000 on-line. (This is at about 2 weeks elapsed time.)
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#36 Oct 05 2004 at 4:49 PM Rating: Decent
I'm pretty certain it will take me at least two months to reach level 60 and I play about 6 hours a day at least. The game has slowed somewhat for me after reaching level 15 and I noticed after the last patch it's more difficult to take down monters that are higher then you in level (especially named bosses). There will be people who play 24/7 so they can say I am the highest player first and so on, but I don't really care to kill myself just to have the highest player first.
#37 Oct 05 2004 at 4:53 PM Rating: Default
Now that I think about it, I'm looking forward to this level speed, because, When I played Lineage II, I played for like a month and got to level 18 (Which I eventually got bored of CONSTANT grinding and quit) EverQuest wasn't really bad, since soloing and grouping exp is about the same per hour (depending on class) and Final Fantasys leveling was slow, but not terriably slow

Hmm, of these games which levleing speed would you say WoW is closest too (Ify ou played them)

Lineage II
EverQuest
Final Fantasy XI
#38 Oct 05 2004 at 6:11 PM Rating: Decent
I would have to say that World of Warcrafts leveling speed is unique and not close to any of those games. I've only played EQ but it's obvious it's not close to FFXI. No offense man but your rather confusing you made this topic saying you was dissapointed in the leveling speed, and then you say you're looking foward to it.

Edited, Tue Oct 5 19:13:07 2004 by Gihja
#39 Oct 05 2004 at 6:44 PM Rating: Decent
It's very hard to get to level 20 in one day. Maybe in a few days but one day is really hard (unless you're unemployed and can play beyond 24 hours of gameplay).
#40 Oct 05 2004 at 7:26 PM Rating: Default
At first I was disappointed, but then I thought about it a little bit, and it might be nice not to grind like mad until World War 3, I got extremely bored and eventually quit Lineage II because of the grind, it wasn't like FFXI or EQ where most levels are the same speed, every level got longer and longer and longer
#41 Oct 06 2004 at 5:38 AM Rating: Decent
I don't know if anyone realizes this, but blizzard created this game for people with lives!

It was said in an interview that the leveling speed was faster than most MMORPG's so that people who only log on for a couple of hours every other day (or something along thoes lines) would not be discouraged that they are still >10. I think this is a great idea! this is one of the main reasons I'm switching from FFXI to WoW. Now that school has started the only time i have to splay FFXI is on the weekends, and i can't get anything done in that time.

I'm really looking forward to faster leveling! And for all of you that say that its a bad idea, blizzard also intends for people to have multiple chars, so that one can truely experience WoW
#42 Oct 06 2004 at 5:51 AM Rating: Decent
I think playing 1-2 hours a day is considered VERY CASUAL. There are some who are in the middle that play 4-5 hours a day. and of course the hardcore that play 10+ hours a day. Blizzard should cater to all three groups if possible, but if not, at least 2 groups. NOT JUST 1...
#43 Oct 06 2004 at 11:10 AM Rating: Decent
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I fail to see the point why very casual people(only log on for 1-2 hours) always feal the need that they must gain levels as fast as someone who plays 5-6 or 9-10 hours. If they know they only play for a few hours they shouldnt feal the need to level everytime they log on.

The way they need to make everyone happy is by giving limited soloing time to everyone. So if you only have 1-2 hours of play time you dont have to worry about waiting for 2hours just to get a group. This allows all players to ENJOY the game. In no way should leveling be set to one group of people. If you play for hours on end, then youll get more exp, but if you only play for 2 hours then you can at least play the game knowing that you wont be leveling as fast.

Setting exp towards the lowest playing time players doesnt help the feal of "I'm leveling slower than that guy!", it just makes it so that the more hardcore players fade out faster. The focus on the game shouldnt be on leveling, but how you gain those levels(Of course you would still get enjoyment out of getting new spells and new abilities and better stats, but it shouldnt change the fact that its actually FUN to hunt monsters and not just a grind), because leveling doesnt equate to how good the gameplay is, it just helps you enjoy the gameplay more.
#44 Oct 06 2004 at 11:25 AM Rating: Default
Disclaimer: The opinions expressed in this post are just that, opinions.

The big thing with what Blizzard is doing is they're elimintating the exponential curve that most other MMOs have. In ffxi you can level fairly quicking from 1-55, but then the amount of time invested per level jumps exponentially, and THAT is the big problem with these games.

People who play casually dont expect to level as fast as the hardcore players, but when you hit that sudden spike in lvling requirements, you get discouraged. Heres an example, the half-way point in total experience gained to reach max lvl is somewhere in the 60's in FFXI (max lvl 75, i believe halfway is 68 but dont quote me). Thats right, the last 15ish levels of the game require as much/more experience then the first 60, which is no small amount of time invested.

What WoW seems to be doing is eliminating this spike and putting the system on a more linear lvling route. I do not believe the game will level as fast as you people who are complaining think it will and will provide alot more hours of actual FUN playing the game and a whole lot less NOT FUN when you have to farm for not hours, not days, but WEEKS to get a set of equipment that you might only use for 6 levels.

I guess the point is, this game is designed to allow people to have fun in low end, middle, and high end. And if the lvling curve is too fast for you, go play a different game.
#45 Oct 06 2004 at 4:52 PM Rating: Decent
Okay I hit level 21 as a night elf hunter last night and the exp is slowing down. The quests are getting so hard as I need to have a group for most of them if I don't want to die a lot. I can easily solo still, but the quests require you to go to areas where mobs will gang up on you of late and these mobs seem to have nasty special abilities like disease.
#46 Oct 07 2004 at 4:18 AM Rating: Decent
VampyreKnight wrote:
I fail to see the point why very casual people(only log on for 1-2 hours) always feal the need that they must gain levels as fast as someone who plays 5-6 or 9-10 hours. If they know they only play for a few hours they shouldnt feal the need to level everytime they log on.

The way they need to make everyone happy is by giving limited soloing time to everyone. So if you only have 1-2 hours of play time you dont have to worry about waiting for 2hours just to get a group. This allows all players to ENJOY the game. In no way should leveling be set to one group of people. If you play for hours on end, then youll get more exp, but if you only play for 2 hours then you can at least play the game knowing that you wont be leveling as fast.

Setting exp towards the lowest playing time players doesnt help the feal of "I'm leveling slower than that guy!", it just makes it so that the more hardcore players fade out faster. The focus on the game shouldnt be on leveling, but how you gain those levels(Of course you would still get enjoyment out of getting new spells and new abilities and better stats, but it shouldnt change the fact that its actually FUN to hunt monsters and not just a grind), because leveling doesnt equate to how good the gameplay is, it just helps you enjoy the gameplay more.


Agreed..
#47 Oct 07 2004 at 12:02 PM Rating: Decent
Hi All

I have not played this game, but I have played 2 games in the past.

1. Asheron's Call 2
2. Final Fantasy XI

Now here's two games that have clearly diffrent leveling basis.
On one End I was able to cap out my char on AC2 within 3 Months of playing time, on FFXI I am still only level 61 since I started in Feburary

Asheron's Call 2 had a descent size player base to begin with, after all the "power levelers" hit the max level I watched neraly all the populace completely drop from the game. (this was partly becuase of the neraly unfinished game as well and every month being a patch that nerfed something) So the higher levels dropped the game becuase of fixes to a nearly unfinshed game and also having not much to do for the higher levels after they accomplished this feat. The Casual players then started dropping off becuase the higher levels were no longer there to help guide and show them how to do certain things within the game. And I watched the game go from a few thousand player base and 8 diffrent worlds to 4 worlds and a few hundred players at it's lowest time. And in spite of this, it is sounding very similar to how this game might play out.

Now I am in no way saying that it WILL turn out this way. All I am saying is it is sounding very familiar.

Well with FFXI I have grwon disintrested for this main fact : FORCED GROUPING. I have not played the game in over a month becuase having to find a group every tmie I want XP is completely a hassel. The casual player (someone playing 1-2 hours a day) in FFXI generally does not get past level 35-40 becuase of this game mechanaic alone that cannot be avoided. The end game for FFXI is purely for the power gamers that actually LIKE going thru the hassel of finding a group.... definately not for me anymore.

All in all I am totaly excited for this game, I LOVE the aspect of being able to solo myself thru most of the game (the right class/race of course) Becuase I love going at my own pace.... not 5 other poeple's pace (FFXI)

And the most fun I derive from these games is not the ability to get highg real quick, nor is it PvP.... rather it's the ability to go back after I have grinded myself through the levels to then help my fellow guildmates and starngers that are lower then I am thru the game. My fun derives from helping others and making the game more enjoyable.

So if by chance you see me on your server I will always be there to lend a helping hand and to make the game more enjoyable all around!
#48 Oct 07 2004 at 1:18 PM Rating: Decent
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Druid - are you still in Ashenvale, or have you tried going to the human/dwarven lands? One of the great failings of the night elf zones is that it is nearly impossible to transit from Darkshore to Ashenvale without doing a lot of grinding, or going elsewhere for a while.

Of course, knowing the first time you're playing just how to get to those zones safely is another matter, but Blizzard's been tinkering with this a lot, so this may change.
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#49 Oct 07 2004 at 2:29 PM Rating: Good
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With leveling speed, regardless of the game; some people will like it, some will hate it and some will think it's just right.

Each game maker has their own reasons for setting the speed at what they do.

If you don't like it, don't play the game.

If the maker of the game sets a fast leveling curve, they have their reasons and more then likely have plans to deal with alot of people getting to endgame quickly.

In the end it's a personal choice. Just because you don't like the speed doesn't mean the game maker is making a huge mistake, that's your opinon, there are others out there that would think the game maker is making the right choice.
#50 Oct 07 2004 at 3:36 PM Rating: Decent
"Druid - are you still in Ashenvale, or have you tried going to the human/dwarven lands? One of the great failings of the night elf zones is that it is nearly impossible to transit from Darkshore to Ashenvale without doing a lot of grinding, or going elsewhere for a while.

Of course, knowing the first time you're playing just how to get to those zones safely is another matter, but Blizzard's been tinkering with this a lot, so this may change."

I've been to all the alliance main towns so far SW and IF. Right now I've only got two quest left in darkshore. One is to collect relics near blackfalthom deeps, but the relics aren't spawning right now. The other is to collect some brain stems from inside blackfathom deeps, but the monsters there are elite and even a level 21 whooped my but down there. I've been to Ashenvalle and completed some of the very minor quests. Most of them require going to some tuff areas with lots of monsters though or escorting a person from point A to point B which is nearly impossible to do without a group at my level. I'm still having a lot of fun and group up with poeple when I see them doing the same quest.

Edited, Thu Oct 7 16:40:11 2004 by DruidOfEq

Edited, Thu Oct 7 16:41:04 2004 by DruidOfEq
#51 Oct 11 2004 at 12:52 AM Rating: Decent
Sort of off topic, given i have crap experience in WoW beta but...

I play EQ about 10-15 hours a day, about the equivilent of getting a toon from level 1-9 in that time. In DAoC ive played that same amount of time (10-15 hours) and have gotten a toon from level 1 to level 23 in that amount of time.

Of the few things im informed on about WoW (and there are few) i am under the impression that the game is must similar to DAoC in that its not time consuming to level up quickly for the casual player as opposed to the Powerplayer or whatver it was you all called it.

Theres my 2-cents worth if its any help.
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