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Leveling Speed = *VROOM*?Follow

#1 Oct 01 2004 at 3:20 PM Rating: Default
I heard you can get to level 20 in a day, and max level in a week, does anyone know if it will be this way on release? I will be disappointed if it is, but that probably still won't stop me from going to WoW, but none-the-less I would like to know!
#2 Oct 01 2004 at 3:34 PM Rating: Decent
Yea it probably will be like this. I don't see the problem there will always be powergamers that play the game like it is their life accomplishment. Would you actually like the leveling to slow? I mean if you played games with long leveling I think you would want a break. I know I do. Especially seeing as your joining the PvP server I don't understand why you are concerned about it. There will be much to do after cap. I don't think you can get to 60 in one week unless you play 168hours straight.
#3 Oct 01 2004 at 3:34 PM Rating: Decent
Yea it probably will be like this. I don't see the problem there will always be powergamers that play the game like it is their life accomplishment. Would you actually like the leveling to slow? I mean if you played games with long leveling I think you would want a break. I know I do. Especially seeing as your joining the PvP server I don't understand why you are concerned about it. There will be much to do after cap. I don't think you can get to 60 in one week unless you play 168hours straight.
#4 Oct 01 2004 at 4:14 PM Rating: Decent
Problem is, some people wantto have to spend alot of time on a game to get to max level, so it's more respected when they get there. If there's just as many people at level 60 as there is levels 1-10 it doesn't really make you look all that great.

I personally don't mind fast leveling, coming from FFXI I've actually dreamt of a game that would let me get to higher level content just so I could spend the rest of my days experiancing all the other aspects of the game.

But like I said, some people want to have they're level to show off, or perhaps, some people enjoy leveling and fighting in a party more than anything else, and if that goes by too fast, they'll be sad. :(
#5 Oct 01 2004 at 4:21 PM Rating: Decent
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While I was on the server test I could only play close to 7 hrs a day if that was all I did beside work and sleep (which it was). If I started a new class/race I could get to lvl 10 during that time.

Not quite as fast as lvl 20, but still fast. There is plenty of content to keep you busy though like crafting, questing (not all quests give awesome xp), and eventually the Battlegrounds.

#6 Oct 01 2004 at 5:38 PM Rating: Default
Well, actually fast leveling sounds interesting to me, I haven't played a MMORPG in a few months (Since April I believ), when I played EQ I played A LOT, every day, and at least 3 hours a day but tried to get like 10 hours a day, and in FFXI I remember playing for like 15 hours one day (Still not much to power gamers)

But now that I haven't played a MMORPG in half a year, I have a life now, and will have my first job this month, and my license (OMG OMG) so I guess this leveling speed won't be much of a problem, since I should be able to get to a high level while only playing casually

I'm hoping this game will remain popular though, since powergamers may be bored after leveling every class to max level =P Haha, well

See ya on PvP server!

Edited, Fri Oct 1 18:39:13 2004 by GaMeSTa
#7 Oct 01 2004 at 7:10 PM Rating: Decent
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Everyone talks about fast leveling like I can get to 60 overnight. I played on the beta 2 server the day it went live, almost 2 weeks ago. It went on-line about 8 PM, and due to some weird sleep scheduling, I logged at around 7 AM. When I logged off, the second-highest level person was 14. By the end of the next day, there was only one person on that was 20, and they had been playing the entire time I had been on, plus gained a couple levels while I was logged out, so they had been playing a LOT.

12 days later, the highest level person I'm aware of is 44. However barely 50 people are above level 30, and they're all players who *at least* have the stress test for experience. The current highest player for Alliance is a mage that is just solo grinding with an emphasis on quests.

My character is 32 at this time. I have over 3 days played time.
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#8 Oct 01 2004 at 8:11 PM Rating: Decent
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  • Level 10 in a day: yes

  • Level 20 in a day: no
  • Level 20 in a week: easy, four or five days if you have nothing better to do with your free time, three or four if you know what you are doing and have nothing better to do with your time.
  • Level 60 in a week: no fucking way, a couple of weeks if you are a shut in, six to eight weeks if you are in a hurry and think the game is a race and have no concept of friends.
  • #9 Oct 01 2004 at 9:42 PM Rating: Decent
    Well, if you think about it, leveling quickly isn't necessarily a bad thing. Basically, with as much content as there seems to be in this game, you'll be able to keep yourself busy.

    Think about it, instead of having to spend your entire time getting one character up to max level, you'll be able to experience the game from multiple different perspetives (Human Mage, Undead Rogue, Orc Shamen, Dwarven Warrior, etc...) without having to dedicate 10 years to do so.

    This will become even more appealling when more class and race specific quests become available.

    Then there's the Hero classes to think about. From what I understand, it's apparently going to be much more difficult to level these classes than the normal ones. Whether or not that means slower experience gain or not, I guess we'll have to wait and see.

    In short, I don't think the leveling speed is going to pose a problem. Yes, you'll be able to level quickly, but this would only be a problem if you only expect to level and play one Race/Class combination.

    And, finally, 200 posts! :P


    Edited, Fri Oct 1 22:43:56 2004 by syntaxic
    #10 Oct 01 2004 at 10:00 PM Rating: Decent
    Ah, I dunno, I played the stress test which was one week, and I played every day of it, (except missed 3 days due to school) and only hit level 23, stuff gets pretty tough, and the quests get really hard, the highest level at the end of the stress test was my clan leader (level 42 Undead Warrior) and, he did not go to sleep once the entire week, he seriously didn't, he kept buying caffeine, every time he played he said he was dizzy, and he was drinking coffee or an energy drink.

    I hope they don't make it so fast, and I believe they are going to slow it down, they just wanted to make it level faster for testers so the players could test high-level-content as well as low level content, so Blizz could fix everything. Not just low-level.
    #11 Oct 01 2004 at 10:13 PM Rating: Good
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    The only people that fast leveling really affects is the game's development team.

    It means they have to work harder and longer to keep coming up with new higher level content.

    Either that or the life of the game is going to be short...
    #12 Oct 01 2004 at 10:14 PM Rating: Decent
    In that one interview that was posted not too long ago (too lazy to dig around and find it), it was said that the leveling speed was going to stay the same.

    If they do slow it down, it wouldn't bother me much. If not, then I'm fine with that too...
    #13 Oct 01 2004 at 10:16 PM Rating: Good
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    Congrats on 200 post Khari
    #14 Oct 01 2004 at 10:27 PM Rating: Decent
    wow man just....................wow
    #15 Oct 01 2004 at 10:30 PM Rating: Decent
    I want to get a few different classes to cap, so i can experience several hero classes. I dont think itll change cause slow leveling is just plain gay. No point. Longer life? No, drawn out boring life. this game will have more to offer after the lvl cap.
    #16 Oct 02 2004 at 12:37 AM Rating: Good
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    I myself played in the "Stress Test". In the 10 days, I got to level 17. I probably would have made level 20 if I just stayed in one area and killed critters, but I wanted to explore.

    The average level for those who played the 10 days was 15-20. People who got hired had a few advantages:
    1) Had more time to play.
    2) shared their account(I know this is against the C.o.C. but I even heard people talking about having shared their accounts in the open chat).
    3) had a friend in the beta telling them things they should do
    or
    4) Had friends in the beta actually playing their account.
    5) All of the above, or any combination there of.

    I think level 6 took me a few hours(keep in mind though that so many players all made new characters on that fisrt day that you never saw any creatures to fight!!). Everyone was all trying to kill the same rats, people were just standing around waiting for things to spawn. Once when my server was down I went on a server that was up to start a new character. I made level 6 in about an hour. Part of the reason for this was that I chose the same race(different class though) and knew where to do all the quests this time around.

    I think the leveling rate is great. I'm certain that there are a few people who can hit 60 in 1-2 weeks, but they'll be the only ones, bored and complaining that the game is too easy, then they'll quit and we can all be happy again. lol

    People who actually have lives and can't devote 10+ hours a day to playing will most likely be very pleased with the leveling rate.
    #17 Oct 02 2004 at 7:39 AM Rating: Decent
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    I find a fast leveling rate to be a really poor idea.

    If you've played EQ you know how fast it is to get to 50 these days(close to a month or so, which is slower than this seems, but is still VERY fast.)

    What happens is the game becomes top heavy and you start to get more and more calls for expansions which are mainly for higher end players. Fast leveling really only means a matter of time before people get bored and move on to a different character which quickly level to the same level of gameplay as the first toon and get tired.

    If you make the argument of just the hardcore people leaving, your only focusing on one side of the spectrum. Yes the hardcore players will burn out faster, but it just means faster, not that the slower people wont burnout eventually.

    The leveling rate needs to be right so you can stay around longer. Just because you wont be leveling to the max level doesnt mean you can't have fun though. The perfect balance is a game that makes all levels of gameplay enjoyable, and gives you a leveling rate that allows you to enjoy all the levels at the right rate.

    This way you don't have to make arguments on how slow the leveling is because you enjoy the game no matter what level your at.(thats the whole part that a lot of people don't like in EQ is that people are just focused on reaching max level and getting AAs because the lower levels are pretty much just a grind{not my personal oppinion since i do still enjoy gameplay at all the levels, but very common}).
    #18 Oct 02 2004 at 9:57 AM Rating: Decent
    I've been playing the beta for about a week and I'm level 19. I play about 5-6 hours a day at least. Unless you are playing the game nonstop with about 2 to 4 hours sleep then I don't see you getting to level 20 in 1 day. There are also tradeskills to consider and despite the fact that your hp/mana comes back quickly it still is starting to become a grind to exp in the high teens. Quest help, but some a broken and most give around 1000 exp. Some you will need help with unless you grind out a few levels and get high enough to do them solo. Still it beats EQ hands done as far as quests/rewards/tradeskills go so far.
    #19 Oct 02 2004 at 10:08 AM Rating: Decent
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    I don't know about you guys but I think its just fine. In the 10 days I manage to get to lv 15 while trying to enjoy myself. I wasn't rushing and I wasn't grinding. I did, however, have fun with my limited time. I learned new aspects of the game, tested out new classes, explored areas and raided Razor Hill several times. As long as you don't race, this game will last you just fine.
    #20 Oct 02 2004 at 10:45 AM Rating: Decent
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    Quote:
    If you've played EQ you know how fast it is to get to 50 these days(close to a month or so, which is slower than this seems, but is still VERY fast.)

    What happens is the game becomes top heavy and you start to get more and more calls for expansions which are mainly for higher end players. Fast leveling really only means a matter of time before people get bored and move on to a different character which quickly level to the same level of gameplay as the first toon and get tired.


    Something you fail to take into account is that Sony shifted to a strategy of trying to get players to higher levels more quickly, and that was well after the player base and game mechanics created a medium for which power-leveling and twinking made it easy to getto 50 very quickly to begin with. How long did it take your first character to get to 50? It took me about 5 months. How quickly could I do it now? About a week.

    WoW has failsafes in place to ensure that nobody can "help" you level. You can't twink very much at all. PLing usually proves detrimental in terms of time-efficiency. And Blizzard has mechanics in the game that actually encourage you to play multiple characters. So it's not as simple as zipping from level 1 to the cap and saying, "OK, I'm done! What do I do now?"

    Besides which, I'm sure Blizzard is using the beta 2 server they just opened up as a test for what will happen on release, now that there are players that know how to move through the game quickly. One of the main points of that is to see how quickly the server blossoms into being on par with the beta 1 or at least pvp.
    ____________________________
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    #21 Oct 02 2004 at 11:04 AM Rating: Decent
    Well weather or not it makes the game last longer or make more money for the employer I much prefer leveling so far in WoW to other MMORPGs. Grinding exp is tedious and I don't see any reason to make people take weeks to level up. You will still need to make money to buy your skils/spells, work on a trade skill (if you want), and there are many quests you can do also. Don't forget that the game is also PvE so there will always be battles between the alliance and the horde even after you get to max level. I've already had some fights at lower levels. :)
    #22 Oct 02 2004 at 12:32 PM Rating: Decent
    Quote:
    Grinding exp is tedious and I don't see any reason to make people take weeks to level up. You will still need to make money to buy your skils/spells, work on a trade skill (if you want), and there are many quests you can do also.


    Probably my favorite thing about this game is that you really don't have to go out and grind for money. It's the way it should be in all MMOs...

    Take FFXI for example: Nothing, and I mean nothing, outside of NMs would drop enough items or money for one to effectively gain enough cash while leveling to buy the next set of equipment one would need after all that hellish leveling paid off.

    In UO (at least when I played) there wasn't really "leveling" in the normal way, as there weren't levels. However, the mobs did a good job of dropping either money or items that you rarely were in a hurt for money after you had advanced a little in the game. Though, to be honest, when I did kill stuff it was mainly because I wanted to see how a GM Swordsman could do against a certain creature. Earth Elemental = Not so bad... Dragon = Yeah, lots of death. But it was fun regardless.

    Anyway, I really like the system WoW has going on. Your quests give you plenty of cash (or items to sell), the mobs drop useful enough things, and it's over all not an up-hill struggle.
    #23 Oct 02 2004 at 1:31 PM Rating: Decent
    I will agree it's not an "up-hill struggle" however, if they are keeping the speed at which we level the same, it's kind of like riding your bike down-hill. You gain way to fast IMHO.

    In a week (without much play time 2-3 hours or so) and socializing and all, I could hit level 20 or so, I believe.

    Sometimes an up-hill struggle, when you come out glorious, it makes you feel real good.

    If I am level 40 in 2 weeks, and then I look around and see no one there, except a few level 30's I will feel very proud of myself. It shows I accomplished more than them.

    An up-hill struggle always ends in a glorious accomplishment. A down-hill bike race ends in someone falling off, and or road rage.

    Regardless - I am going to play WoW and enjoy it very much! :D
    #24 Oct 02 2004 at 5:19 PM Rating: Good
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    Hitting level 20 in a week is one thing. Hitting level 40 in two weeks is another.

    The earlier levels are very fast, each level though is harder than the last. After 20 it will slow down quite a bit. Assuming you play the same number of hours a week as you did for the first, 40 will take a few weeks at least.

    I'm not saying someone shouldn't be able to hit 40 faster than that, but going on the basis of having hit level 20 in one week.
    #25 Oct 03 2004 at 2:40 PM Rating: Decent
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    In the short time most of us had to play in the server tests I managed to get every class up to lvl 10 so I could get a feel for what I want to do when retail comes.

    I loved it. FFXI players will love this game. There was no xp grind for me and I always got drops that were at least worth-while. In FFXI you have a huge grind to do to get any xp and almost every drop you did get was completely worthless.

    Whenever the open beta starts I plan on focusing more on crafting and professions so I'll pretty much know exactly what I want to focus on when retail hits (like I know Im going human/undead mage but I have no clue what professions I want to do).

    EDIT: Fixed Typo.

    Edited, Sun Oct 3 15:40:57 2004 by bumzilla
    #26 Oct 03 2004 at 2:47 PM Rating: Decent
    Human undead mage sounds like tailoring and enchanting would be good.
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