To be truelly effective tanking in high lvel instances you have to go defensive as a warrior. This is especially true in this push.
That leads me to this point. If a paladin could hold agro as well as a warrior, would anyone play warrior? A paly can heal and res, and a warrior in defensive stance doesnt do good dps.
I like the way the classes are INTENDED to be. The paly, warlock, and druid will get additional dev lovin. Talents are far from done also. Even the classes with talents need reworks.
The more classes you put in a game the more watered down they get. There can only be so many dps, tanks, and healers in a game. Noone in a tough instance will pick a hybrid healer over a true healer, etc. It all leads to more frustrated and disappointed players because their favorite class cant find a party.
On a side note, I really wish they had put a true necormancer in the game.
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"Ahh, and it begins, promises not met to rush the game out...." -Stabbed
"It's the standard Blizzard operating procedure; make something suck, then make a talent to make it suck less." -Gigashadow