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Class choices for a bunch of friends?Follow

#1 Jun 21 2004 at 6:08 AM Rating: Decent
16 posts
Hello all and well met.

I have a question for those Beta testing ATM. My Wife myself and a couple of Friends are currently playing EQ and have been for the last four years but have come to the end of the road with EQ for Soooo many reasons:).

The question I have is does WOW Punish your class choices like EQ because the lack of Cleric,Chanter,Tank Shaman etc etc or could we pick say 1 Warrior 2 Hunters and a Rogue and be able to grp up without having to get more Healing power?.

The reason I ask this is due to the fact most of us like Melee classes but in EQ one or two of us has been forced down career choices that we did not realy want just to be able to group up together alone.


Lendrex 65 Beastlord of EQ
Talarnna 63 Rogue of EQ
Tawnni 65 Shaman of EQ

Edited, Mon Jun 21 07:21:19 2004 by Tala
#2 Jun 21 2004 at 1:24 PM Rating: Decent
6,677 posts
There is sufficient means of healing to cope without a healer, albeit you will be slightly limited. There is no real need for CC. People that have played EQ sometimes fall into the mindset that they "need" a warrior, a priest, a mage, a paladin or warlock, and one other. The truth is 5 of any class is fine. Play what you want to play.

What classes bring to the table:
Warrior - tank and damage. Most effective tank. (and more entertaining than an EQ warrior.)
Paladin - secondary tank and provides heals and rezzes.
Hunter - not really sure yet, we only know they're ranged and use animal pets. An archer beastlord, effectively.
Rogue - highest melee damage, but poor defense skills by contrast. Can go stealth, and use a pre-emptive mez called sap while sneaking.
Shaman - horde only, so I can't tell you much. They can melee and heal, but neither is their primary purpose. They summon elemental totem to provide local area effects.
Druid - respectable healer, only modest damage from spells or melee, but a good support class. They can also shapeshift into a bear or a cat to act like a warrior or rogue, respectively.
Mage - nuke masters, but they also have the one mez spell, sleep. It should be noted that sleep only works on one target at a time. Additionally, they can summon no rent food and drink.
Warlock - versatile caster pet class, with a CoH ability that requires two other group members present to participate in the summon, and can also create soulstones that allow a person to rez themself once.
Priest - healing class that has an instant cast rune as their class-defining ability. They can create some decent spell damage when they want to, and have a number of utility spells.

An "ideal" group if you insist on having one, would have a warrior tank, a priest to heal and rez, a paladin as back-up for either of those roles, a mage for DPS and CC, and a warlock for utility. There is no reason to demand this, however, as rogues and druids provide plenty themselves, and having two of one class is not a travesty either.
Only the exceptions can be exceptional.
#3 Jun 21 2004 at 3:54 PM Rating: Decent
168 posts
The beauty of this game is that you can play whatever you like and make it work. Don't sacrifice your enjoyment of your class choice to fit some predesignated idea of the "perfect" group.

You will play, you will die, you will learn -- and that's only half the fun!
#4 Jun 21 2004 at 4:41 PM Rating: Decent
16 posts
Thanks very much Azuark and Valkyrie for your imput sounds like WOW is just the welcome break from EQ we have been looking for:).

At the Moment looks like were gonna be a threesome of a Hunter,Rogue and Druid or Warrior,Rogue and Druid. I cant decide between a Warrior or a Hunter, I played a Warrior to 59 in EQ and a BL to 65 but the EQ Warrior is very group/gear reliant which has kind of jaded my view on "Warriors".

Thanks again you two.

Edited, Mon Jun 21 17:45:18 2004 by Tala
#5 Jun 22 2004 at 12:11 PM Rating: Decent
6,677 posts
Warriors obviously function significantly BETTER with good gear, but they can do fine with so-so gear as the game stands right now. I honestly can't tell you a thing about the hunter class.
Only the exceptions can be exceptional.
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