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Soloing in WoW?Follow

#1 Jun 02 2004 at 2:06 AM Rating: Decent
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Any of you beta testers out there know an estimate of xp per hr solo vs grouped in WoW? Because that is the only thing that makes me mad about FFXI, if you solo you are a Beast master...
#2 Jun 02 2004 at 5:03 AM Rating: Decent
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I solo EP with thf/whm ^^ 12xp / 5-6 minutes. Then rest for 10 minutes. Had to make up my 200xp after i deleveled from shadowlord fight.
#3 Jun 02 2004 at 9:05 AM Rating: Decent
Not in beta, so I can come up with numbers, but I heard from many testers that solo IS effective in WoW....so don't expect a huge difference between group xp and solo xp.
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#4 Jun 02 2004 at 11:27 AM Rating: Decent
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Unless I go somewhere that is specifically group-oriented, imho, I get experience faster solo. I can get 200 exp for a single mob, or I can get 100 exp and kill twice as fast. The difference is twice the time between looking for another creature. OTOH, in a full group, I can go somewhere that is clearly not intended to be soloed, (there are some quests marked "elite" for this purpose,) and get that same 200 exp per kill, but at a relatively faster rate.

In other words, it depends on your experiences, but it could go either way.
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#5 Jun 02 2004 at 4:34 PM Rating: Decent
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FFXI is not a solo game. That's all there is to it.

No one ever claimed it was a solo game. But then again, if it's solo action you're looking for, why are you playing an MMO?

EDIT- I do understand why some of you want to be able to solo. Please don't rant on about FFXI being unsoloable. Think of the FF game series - Cloud would not have been a hero had be opted to ditch everyone else and go out on his own. FF has always been about party dynamics, and FFXI follows suit.

If you want to solo, by all means quit FFXI and play WoW. Just understand one thing - in FFXI there are plenty of things that you CAN do solo. Leveling is just not one of them. When you don't feel like playing with others, don't level. Leveling with others gives you a chance to build a reputation for yourself, and if you find a good party, takes away from the "grind" aspect of things. Also, when you have to work hard with others to accomplish something, it just feels all that much better when you hear the glorious leveling sound.

I don't expect everyone to enjoy the social nature of FFXI. The American mentallity makes us prefer to be able to do things ourselves. We all want to be the hero. FFXI is not an American game so it goes a little bit out of our typical way of thinking. If you don't like it, don't whine about it. Just leave and play WoW... You'll be happier that way!



Edited, Tue Aug 31 19:34:30 2004 by kingjord
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#6 Jun 02 2004 at 4:50 PM Rating: Decent
The Glorious kingjord wrote:

FFXI is not a solo game. That's all there is to it.

No one ever claimed it was a solo game. But then again, if it's solo action you're looking for, why are you playing an MMO?


A MMORPG should give you the choice to do what you want, its not because I fight solo that I play solo.....

I RP in group of course.....
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#7 Jun 03 2004 at 5:28 PM Rating: Decent
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actually the glorious kinda has a point in a MMORPG the point is massively MULTIPLAYER online yada yada yada. if you want to solo it seems more logical to get a console game but it is good inan MMORPG to get online start fighting things and go *job* looking for group @ *place*. I used to play FFXI and it forced you to group and sometimes it would take a while. I currently play lineage 2 and while it is buggy its fun. You can log in fight mobs solo while shouting while making money so you dont have to worry about having to sit and wait for a party.


P.S. And to clear this up NO there is NOT alot of PKers in L2 that go around killing you. Then people are gonna go i got killed like 10 times! And then im gonna say if you were in beta some people did NOT plan to keep their char thats why they PKed now there is not alot point blank jus to clear that up
#8 Jun 09 2004 at 9:11 PM Rating: Decent
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As a Rogue I solo'd up to level 20, then grouped occasionally for some of the Elite (high hp mob) quests. Having the OPTION to solo is extremely important to many people.

Not everyone wants to spend the DISGUSTING amount of time it took to get a group in EQ (and perhaps FFXI, I didn't get to that high a level) every time they log on. In WoW it's a lot easier to slap a group together a lot of the time, since you don't HAVE to have certain classes. Sometimes you want to log on for 45 minutes in the morning and be able to do something. In WoW, you can accomplish a great many things. In EQ? Wasting your time.

I enjoy soloing in MMOs. That's how I most enjoy spending my time. And if I want, I can get together with friends and bash some skulls together. Hurray for having the option to do what I want.
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#9 Jun 10 2004 at 1:16 PM Rating: Decent
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To be fair, several jobs in FFXI could solo. Beastmaster was good at it for XPing, but can't take down a NM solo near as well as a Ninja or Red Mage could. Summoner at lower levels (1-15) or higher levels (60-75) can solo amazingly well too. Some jobs never can though, like Thief.

On to WoW, I am guessing (Not having played it YET) that some jobs are more...inclined towards soloing than others. While they all might be capable of it, a Rogue probably won't be able to solo as well as say, a Warlock (Who can summon pets) or a Hunter (Who will have pets of some variety). A Priest probably (Probably, I don't know again) would be one of the worst soloers, as they will stay alive without a problem but have a difficulty killing things.
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#10 Jun 10 2004 at 1:29 PM Rating: Good
TsuDymphna wrote:
To be fair, several jobs in FFXI could solo. Beastmaster was good at it for XPing, but can't take down a NM solo near as well as a Ninja or Red Mage could. Summoner at lower levels (1-15) or higher levels (60-75) can solo amazingly well too. Some jobs never can though, like Thief.


Yes...you could solo at certain points with certain jobs....for a certain period of time.
I'm looking for consistency. ie: I can solo with ______ regardless of level. Plus Beastmaster and Ninja are advanced jobs and you need to get to 30 to unlock them.

Sorry, I just get peeved when people tell me I can solo in FFXI. Yes, I can also open a can of beans with a spoon, but I'm not about to try either.
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#11 Jun 10 2004 at 1:52 PM Rating: Decent
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wrote:
Yes, I can also open a can of beans with a spoon

I'd pay to see that.

In WoW, any class can solo. A priest, say, might only solo at about 50-70% the efficiency of a warlock or rogue, depending on what he's fighting, but it's still workable. You are never ever FORCED to group, except for a few elite quests which you could probably solo if you skipped them for a bit then went back when you were higher level, if you really didn't want to group.

See my other post for more soloability info.
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#12 Jun 11 2004 at 11:38 AM Rating: Decent
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For the record BeastMaster is the ULTIMATE solo class in FFXI hands down. No Redmage or Ninja could even hope to compare to a properly played BeastMaster. Which is exactly why I am leaving the world of FFXI when WoW is released: I hate party dependancy.
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#13 Jun 15 2004 at 3:28 PM Rating: Decent
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Soloing is not only possible in WoW, it's fairly easy once you get the hang of it (with any class!). You can level at a fair rate with very little risk by soloing mobs 2-3 levels lower than you up to even cons. Soloing mobs 1-2 levels higher is more challenging, but doable with some downtime (which varies by class). Soloing higher or elite (~4X the normal HP for their level) mobs is also possible with strategy, but it's not terribly efficient generally. However if you're like me you do it just for the challenge and the bragging rights. Smiley: grin

There are some areas where you can't solo. "Can't" is a strong word, really, but if the mobs are so bunched up you spend 6 times as long to kill something as you would otherwise with a very high chance of death and wasting all that time, I think it fits.

On the other hand, I have seen very little that isn't duoable with a bit of common sense and a few handy potions!
#14 Jun 18 2004 at 6:17 AM Rating: Default
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Why would you want to solo? "Let's go play an online game with other people in it so I can run off by myself!" You people make no sense.
#15 Jun 18 2004 at 9:35 AM Rating: Decent
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Because sometimes you want to group with other people, sometimes you want the mere level of interaction with other people so you don't feel lonely playing a video game, and sometimes you want to progress but are so fed up with people that you want to be alone for a while. In life, there are things I'd rather do by myself and things I'd rather do with some help. MMO's are no different. There are loners, there are people that can't stand being alone, and there's everyone else in-between that likes social interaction but also likes some sanctity at times.
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#16 Jun 18 2004 at 11:13 AM Rating: Default
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"Loners" should really play offline titles then. Same experience, no monthly fees.
#17 Jun 19 2004 at 1:41 AM Rating: Decent
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So if I want to do the exciting high-end group encounters some day, I should have to **** around in crappy pick-up groups whenever I can't find an all-guild group?

I am not, incidentally, explicitly a loner. However I appreciate being able to sometimes do things on my own at times and not being completely dependent on big strong tanks to block for me (and they on me to heal their wounds.)
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#18 Jun 19 2004 at 8:47 AM Rating: Decent
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Wasn't what I meant. By loner I meant the people who do nothing but solo or do things by themself all the time. That's really just wasting money for them because they are gaining nothing from the game being online.
#19 Jun 19 2004 at 11:30 AM Rating: Decent
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Why would you want to solo? "Let's go play an online game with other people in it so I can run off by myself!" You people make no sense.


Its very simple why we would want to solo, sub. Its basically because of this reason: WE SOMETIMES JUST WANT TO! Look, there are times when we long on and we don't want to join a group for whatever reason but we want it to at least be worthwhile if we choose to go at it alone. Granted, you won't get 100% out of games like these if you soloed but no one is asking to go solo throughout the entire time we're online. We just want the option to be able to solo when the time calls for it.
Just imagine this: You enter the game knowing that you have at least a hour left. Instead of spending your time looking for a group, you can just solo within the time that you have. This is good for everybody. First off, you won't waste your time looking for a group while actually getting something done and you won't waste your fellow party members' time by departing in such a short time. Win/Win
Anyways, there is no way that we can avoid groups in WoW. There will be constant attacks on your towns and cities thanks to the opposing force (Alliance/Horde) and Epic Quests are sure going to require more then just you. So is there a danger of people becoming loners? Nope, not at all since most people want 100% out of this game, not 25%.
And as for loners playing the game, thats their choice. They can spend their money how they see fit. Personally, if they are of opposite factions, that just makes it easier for me to kill them. XD

Edited, Sat Jun 19 12:36:42 2004 by Redmoonxl
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#20 Jun 19 2004 at 1:36 PM Rating: Decent
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I'm not opposed to being able to solo. You people don't understand what I'm trying to say:

1) An online RPG shouldn't allow people to solo just as if not more efficiently than partying. It should be half as efficient at best.

2) I don't see why people who do nothing but solo play online games. It's a completely irrelevant point, but I decided to add it. I don't know why, and I probably shouldn't have... because it has distorted how you're reading my posts.
#21 Jun 19 2004 at 4:42 PM Rating: Decent
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Quote:
I'm not opposed to being able to solo. You people don't understand what I'm trying to say:

1) An online RPG shouldn't allow people to solo just as if not more efficiently than partying. It should be half as efficient at best.

2) I don't see why people who do nothing but solo play online games. It's a completely irrelevant point, but I decided to add it. I don't know why, and I probably shouldn't have... because it has distorted how you're reading my posts.


1) I don't recall any online RPG that allows for efficient soloing as opposed to grouping. Even in FFXI as a beastmaster you will recieve exp at a much lesser rate then a party. What the original poster wants is nothing more then freedom of his own time which FFXI never allows pass lv 20. This is why he asked the question not because he wants to get to the end game by himself. The fact that a decent can kill a lv 50 in FFXI is insane. He's just merely asking if soloing is viable in this game where as in FFXI you need to be a certain job before it is actually viable.

2) Very simple reason why people play solo in online game: Because they can. For you to question that is a bit silly because it really doesn't concern you. They have their reasons and they pay their money. Please don't take this as a flame but rather try not to bother questioning small matters such as these.
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#22 Jun 19 2004 at 11:38 PM Rating: Decent
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The concern was that if soloing was too good, then no one would bother to party, even if the exp in a party is better. Alot of people would rather exp at 50-75% rate if it means not having to look for a group.
#23 Jun 20 2004 at 11:27 AM Rating: Decent
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OK, then let me answer it like this:

I have no problems grouping with someone if we're working on the same thing, and it's *usually* to my advantage. I can also get along peacefully on my own and enjoy it. I think the balance is there. I know people who rarely if ever group. I know people who won't do *anything* without at least one other person. And most people fall somewhere in the middle and enjoy a good mix.
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#24 Jul 02 2004 at 5:31 AM Rating: Decent
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Quote:
I'm not opposed to being able to solo. You people don't understand what I'm trying to say:

1) An online RPG shouldn't allow people to solo just as if not more efficiently than partying. It should be half as efficient at best.

2) I don't see why people who do nothing but solo play online games. It's a completely irrelevant point, but I decided to add it. I don't know why, and I probably shouldn't have... because it has distorted how you're reading my posts.


(Hmmm.)

1) An online RPG shouldn't charge people money to spend 12+ hours trying to construct a group or hoping to receive an invitation to one. Therefore, an RPG shouldn't require that someone spend that much time doing nothing (or farming at 0exp), if not an entire week just to progress a single level or even half of a level.

2) It's not about doing nothing but soloing. It's about having the choice to do so. If you can't figure this out, then there is little use in responding further.

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#25 Jul 02 2004 at 9:39 PM Rating: Excellent
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Well, to answere the original question.

Yes, any job can solo efficiently. The dmg dealers can wipe out mobs fast then rest. The healing class just has to heal itself in the middle of battle a couple times then go on to the next kill. Its very fast paced action compared to other mmogs. The battles are quick, and at times, tough. If you know how to utillize all your skills you shouldnt have any problems. Not to mention, food and drinks help. Some mages can even summon consumables which will go a long way when trying to solo.

But you shouldnt be out there just killing things for xp anyway. The real XP is in the quests you do. would you rather spend time on a quest to say, kill 5 mobs then return for 1500 xp, or kill mobs at 100 xp a pop just cuz.

So the real question would be can you solo quests efficiently. For the most part, yes you can. They color rated the quests so you will know which ones you can take for a good amount of xp.

-----

Now for the soloing deal. I like being out in the middle of nowhere, doing my thing, not dealing with other people... all the while talking to my guildies and having fun. That is why i play mmogs, not cuz i want to group with people, but because i want actual human interaction with my friends. Its as valid of a reason as anyone elses. Everyone pays the same amount, and they all deserver the right to play how they want. If a game takes away the right of a persons play style, then they lose that persons money. That is why an aspect such as soloing can drive people in or away from certain games. Thats why i no longer play ffxi... I coulnt stand waiting for an hour to get a party, when i only had 2 to begin with. I work, and i have every right as those who just play games at an equal shot at leveling, getting good gear, becoming a hero class, etc...
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#26 Jul 25 2004 at 3:25 PM Rating: Decent
I love soloing... but that's just me. I like being able to not have to rely on a group of 5 other people, which took 45 minutes to get together, in order to get anything accomplished.

Does this mean I'm anti-social and that MMO's are wrong for me? I don't think so. I still interact with people, will still make friends, and, when needed or wanted, will group. It's just having to be in a group to get anything accomplished can get very trite and annoying very quickly.

And yes, I'm mainly talking about FFXI, and yes, I know there's always beastmaster... However, it will be nice to be able to solo in my chosen class and be able to actually accomplish something.

On that note, seeing as I've probably been horribly redudant, I think I'll stop :)
#27 Jul 26 2004 at 7:53 AM Rating: Excellent
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I have a level 37 mage and have probably soloed him 90% of the way. I also have a 30 Warlock I soloed much of the time. From a loot standpoint, soloing is much more efficient, as you are guaranteed to get all the rare drops. From an experience point, I still think you level faster soloing. A mage killing equal level mobs has virtually no downtime. The only time a group is needed is for dungeons, and during prime time there are always people looking for groups for the dungeons simply because everyone gets the same quests. It's nothing like FFXI in that respect.
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#28 Jul 26 2004 at 12:20 PM Rating: Decent
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well subverted, just spend 3+ weeks in kazham trying to get a group and then u will want to solo as well :P

im so glad that ill be able to solo. In FFXI you have no choice and if you want to play a class thats interesting to you like THF for instance u have to just wait for a whm to /t Hey wanna pt? Otherwise you just sit there, for hours, nothing to do but wait for a pt cuz u cant solo and ur wastin ur 12 $ a month.

PTing is more fun, granted, but i can pt if i WANT to in WoW. Which of course, i will :)
#29 Jul 26 2004 at 2:29 PM Rating: Decent
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Furthermore, I like how in WoW, you see all types of groups. Two people might just team up to do a quick quest, then disband. The groups are varied and inteersting. It's not always 6 people and always a certain demographic split. I enjoy the MMO-economics more than the grouping (or sitting for an hour or two with a flag up), and that's why (once the AH gets streamlined) I like WoW more than FFXI.
#30 Jul 26 2004 at 3:35 PM Rating: Decent
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Wow (pun intended), thats good to hear! I have been reading up on WoW for a while and it looks to be about the best replacement for FFXI when it comes out. I am not particularly looking to solo unless I have no other choice. I use my thf and warrior as an example. In Valkrum it took me 2 hours to get a group as a thf. As a warrior in Qufim I would sit for 3 to 4 hours looking for a group. Soloing with both of those classes can be slow (extremely) and tedious. I played this game to replace D&D since I can't find a group (in a college town no less). Unfortunately, most of the people don't seem interested in roleplaying. Not to mention the waiting just to find a group is absolutely stupid. I fish when I can, but doing that in Qufim is kind of suicidal for a level 23 warrior.
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#31 Jul 27 2004 at 11:37 AM Rating: Decent
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THANK GOD you can solo!


About the people complaining that this is a MMORPG.. yes its a roleplay.. waht if you want to be a loner and go kill people in pvp servers.. why can't someone have that choice?

the fact is, waiting for 2-3 hours for a freaking party in FFXI is pathetic enough.. and by the time you find a party, one guy's toes is hurting, the other his mommy is calling and one has to take a ****.. and it falls appart after a few kills..

by thtat time, you would've leveled if you were able to solo.

I love to solo, and its perfect for MMORPG.. in real life, not everyone has to be around people and do stuff with people.. u can do it on your own also.. which is why its only normal that the option is there. what's next.. "you need to be in a party to craft an item..."

I still don't understand why people COMPLAIN about that option.. nobody asks u to solo.. go play parties all you want, i'll solo if i feel like it. ^^
#32 Jul 28 2004 at 1:11 PM Rating: Decent
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NBKNAS that guy is sayin that if soloing is too easy/equal to pting, no1 will ever want to, and he wont ever be able to cuz there wont be any1 out there looking for groups. This is a reasonable concern, however, if you cant even get a pt in the first place you cant play the game in ffxi, if you get no pts in WoW just solo and continue on!
#33 Aug 04 2004 at 7:57 PM Rating: Decent
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theres a reason I like wow so mush... well severall reasons and very good chance to solo is one of them... as my name says I like to solo. Groups are useful but yeah...
#34 Aug 04 2004 at 10:05 PM Rating: Decent
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I've NEVER had any issue getting a party going in FFXI. If I don't get an invite, I do this magical little thing called making my own (Something people are so hesitant on doing). I can always get a party going within 30 minutes just about. The reason I'm quitting FFXI is the huge necessity of acquiring very very expensive items...and having no real way to get them except acquiring other very very expensive items to sell. (Emperor's Hairpin is 400k on my server, I required that to level my Nin Thf or Rng past 24...not an easy thing to get when your highest level is 30)

The problem with a soloing aspect being strong is, nobody will WANT to party. Why party when you can solo faster and make more XP?

And why would I want to play a Massively Multiplayer game if I want to solo? Yes, you may want to be a loner. But why not play one of the many other fantastic single-player RPGs out there, the ones that don't require you to pay a monthly fee to be on the same server as other people (That you apparently won't be playing with).

That's my problem with making soloing strong...you could alienate the players who do want a party, because so few people will be seeking. I'll be forced into soloing, something I don't really want to do except on rare occasions
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#35 Aug 05 2004 at 1:46 PM Rating: Decent
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You can alienate the people who want to solo or the people who want to party, but there's everyone in-between who has a limited amount of time to play, and if they are forced to group, and find the perfect party, you are alienating their ability to play within their time constraints.
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#36 Aug 25 2004 at 12:37 AM Rating: Decent
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Ok, to all of you who say that making soloing an option will stop all partying whatsoever, plz, stfu. you guys know too well that partying is WAY more fun than soloing and WAY less mind numbing.

That said lets find out why would we make soloing possible for every class.

1) Some people have a life. Some people don't have time to waste waiting for a party. And some people that pay 12$/month want to to whatever they want during their play time.

2) About that "loner" crap I've been reading on other posts. Get real! No one is gonna be a loner and not ever get in a party. Every one will want to party, but also people will want to be doing stuff everytime they aren't partying (or aren't on for long enough to get a party going).

3) You know those things called friends? Wait, you'll want to party with your friends... so... i guess you won't be soloing after all! So don't give me anything like : "People will only solo", cause people won't.

Last, to all of you that say this game will be *** because there will be less/no parties, go buy FFxi. Good graphics, good game. Well worth 12$/month if you like to wait around.


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#37 Aug 30 2004 at 1:13 PM Rating: Good
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This is the way I like to play:

I solo to "train" my character. Get my skills up, level, raise money, do some quests.

I party for the fun stuff, high end battles, dungeon crawls, tougher quests, high level mobs.

The thing that finally made me quit FFXI was having to spend so much time in parties grinding out levels. Get into a bad party, it was a bad experience.

What I loved about UO was the ability to go spend an hour or so working on my skills, then join up with my guildmates and put those skills to use.

I don't mind partying for experience, it can be fun if in a good group, but to me the best use of a party is in taking a group and decimating a camp/town/dungeon.
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#38 Aug 30 2004 at 3:02 PM Rating: Decent
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I have played FFXI, and i was a WHM, i know ppl will say oh eveery one wants a healer, bad part was it takes forever to find a group where the XP is decent. I could spend 2 hours looking for a group, and play for 2 hours and get maybe 2k-4k xp, IMO thats not worth it. I have bin reading about WOW since last year about the same time, and from wut i know soloing is an option, but in groups the xp is faster, in FFXI that wasnt possible, unless u were a BSM or SMN. WOW is allowing th eplayer to choose to party or solo, and either of th echoices wont effect the overall fun factor of the game. . .unlike FFXI
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#39 Aug 31 2004 at 11:15 AM Rating: Default
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The main Reason the game devolopers made games online was to bring the gaming world ONLINE so YOU could play with and battle other people. they didnt make it so you could solo the game.
Soloing in a MMO is just like playing a Game that does not have a online capability... its 1 player. now me as a gamer enjoys the abiliy to solo and group efientienly but why would u wana play by your self.

if u wanna go solo go play final fantasy 7-10 and FFX-2.
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#40 Aug 31 2004 at 11:42 AM Rating: Decent
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one of my FFXI buds spent over 3 weeks LFG on one of the high lvl quests. He said that the actual time spent was somthing like 20-30 hours, the normal play time of an OFFLINE rpg, lol. I like grouping, but I dont want to wait for other people. Anyone who says that its an MMO and you SHOULD play with people ALL the time, go play a THF in FFXI dammit, then you'll know how it is.
#41 Aug 31 2004 at 12:08 PM Rating: Decent
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A MMORPG is an RPG still, this means that you can play/do whatever you want.

I love FFXI and all the series (yes even FF:Mystic Quest for SNES). I had to leave FFXI because, as someone said above, it felt like work rather than a game. I don't have the time in real life since I have my first full time job now. After a couple of months, I simply had to quit. I tried many classes that were party-friendly (i.e. mages, bard) and finally BST.

The BST is THE only class that can solo successfully. Even when I was playing at my own time and did my research to level up my BST, I couldn't raise him as fast as I wanted to. I felt bad because I was hoping to invest less time and get more fun out of the game.

It seems to be for me:

If I had time ---> FFXI
No time ---------> WoW

I love Warcraft series too anyway so I guess it's not to bad.

Summary:
I'd love to play with friends and guildmates but some people have other responsibilities in real life too. "Adults" also play these games you know.
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#42 Aug 31 2004 at 12:40 PM Rating: Good
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Blazerman wrote:
The main Reason the game devolopers made games online was to bring the gaming world ONLINE so YOU could play with and battle other people. they didnt make it so you could solo the game.
Soloing in a MMO is just like playing a Game that does not have a online capability... its 1 player. now me as a gamer enjoys the abiliy to solo and group efientienly but why would u wana play by your self.

if u wanna go solo go play final fantasy 7-10 and FFX-2.


Solo in an MMORPG does not mean "I don't like playing with other people and want to do it myself".

Solo in an MMORPG means "the ability to fight a monster/do a quest by yourself".

People that are asking about soloing are not saying they don't want to party/play with others, they are saying that if no one is around/not in the mood/bored/whatever that they can fight monsters and still make some experience.

Better experience should come in a group effort, but you should still be able to get experience by yourself.

Go play FFXI, sit in Jeuno for hours on end, waiting for a party and being unable to form one because one of the required classes (tank or healer or both) is not available/not wanting to party.

Go play FFXI and get into an incredibly crappy party and see how fun it is.
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#43 Aug 31 2004 at 12:44 PM Rating: Decent
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Blazerman - even if you play one of the other FF installments, you're still in a party. A party entirely under your control, but a party nonetheless, and the game has a much different feel, with everything being scripted and sequenced. The only REAL analog I can see being appropriate is a game like Morrowind. Many players have asked Bethedsa to make a multiplayer version of Morrowind.

That said, even though Morrowind was in some regards a horrible game, it was also a truly great one in others, and that sort of appeal in a game is not worth disregarding. Yes, the game may be on-line, but WoW gives you the option to be off by yourself when you choose, rather than being forever at the mercy of random pick-up groups.
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#44 Aug 31 2004 at 12:46 PM Rating: Good
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Azuarc wrote:
rather than being forever at the mercy of random pick-up groups.



Random pick-up groups =

1 night: 5k exp an hour

another night: 100 exp an hour
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#45 Aug 31 2004 at 1:06 PM Rating: Decent
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M - Massive
M - Mutliplayer
O - Online

Maybe I'm wrong, but isn't this what MMO means? Where do people get "must group" from these three words? The reason an online game is more fun and challenging than a single player game is the interaction with other people. It should be your choice if that interaction is by grouping.

The greatest challenge in any online game comes from pvp, not grouping. Anyone can mindlessly bash mob after mob in a group for four hours to gain exp. Computer AI will never equal the intelligence (or lack of ^^) and diverse playstyles of other people.





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#46 Aug 31 2004 at 1:18 PM Rating: Default
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seoman- I Understand what u mean by being able to get experience when members are not avalible to party. i was simply trying to expalin to people that mmo are not made to solo. now being able to solo when party people are not avaiable is nice.


ive had some people on other forums that say they will solo the whole game and im like wtf. so thats what made me post that topic.



like i agree with solo i willl prolly solo till level 10 and then solo somemore till i find a group.
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#47 Aug 31 2004 at 4:44 PM Rating: Decent
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rgr to that
imo, anyone that will solo the entire game is a complete moron and misses the point of this game. but heh, they pay 12$ a month, so y can't they do whatever they want.

so far on this post, we're debating the issue of whether your gonna be able to solo the entire game or not, when the real issue is : will we be at the mercy of parties?

the answer to that is a clear no! you will be able to do SOME of the quests and level up in SOME of the areas by yourself. now no one said you will be able to clear all the dungeons by yourself and do all the quests on you own. like, NO ONE said that.

if your afraid people will get way much higher level way faster by soloing, well who cares. there will probly be a bunch of 14 years old that will get to level 50 in 2 weeks anyway (from playing 26 hours a day), so just do your thing and nevermind the other players.

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#48 Aug 31 2004 at 4:48 PM Rating: Decent
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I justy hope that its nuthing like FFXI, i was a WHM so i was solely dependant on groups for getting xp, and even then it wasnt good, i like to solo, but groups r fun since u can RP in them, hopefully i can do both without being slowed down in ne way


th eone thing that ****** me off in FFXI, is th exp was crap all the time, and there was no great way to level fast, it was the one thing that made me quite it, it was to much grinding and wut i got from it seemed not worth it
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#49 Sep 01 2004 at 12:34 PM Rating: Decent
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You guys should be careful for what you wish for. Solo is great, but if you can solo as much as you want it will cease to be a MMORPG. Large groups of people, on average tend to take the easiest path. If the easiest path is soloing it could be a major problem. I couldnt imagine soloing the amount of mobs I have killed in FFXI, I would have quit long ago, it would have driven me insane. Some jobs dont get invites, which is a major problem, chalk that up to balance issues. And if you think its gonna be easy to just level because you can solo thats simply not going to be the case, Blizzard doesnt want people to blow through the levels solo, cause people are gonna get very bored. I personally enjoy the FFXI party's, yes it does suck not to get invites, but there is a ton of stuff to do in the meantime. Currently I am level 66 and am never bored because there is simply to much to acomplish. I wouldnt have made it this far without the parties, and all the FFXI sucks because you cant solo talk is actually very shortsighted, you guys simply arent aknowledging what makes a MMORPG great.
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#50 Sep 01 2004 at 1:52 PM Rating: Decent
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Venifiris, I already responded to the other post you made, which btw says the same **** thing this post says. You need to make a trip to worldofwarcraft.com and actually read what Bliz developers have said they are trying to accomplish in WoWs design. The tedium and repetative grinding and lfg in your beloved FFXI is what Bliz is trying to avoid. What keeps people playing an MMO isn't boring leveling, it's content and end game. WoW has no end game in it right now, although the hero system sound promising.

Coming to a forum and posting opinion with no facts is just ignorant. Go to the WoW site and grab some facts about the game, or better yet just go back to the FFXI forums.

And btw, reaching level cap in FFXI is not an accomplishment. It takes time to gain levels and nothing more. The thought of sitting in Jueno with the seek flag up has made many people through FFXI in the trash.

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#51 Sep 01 2004 at 2:25 PM Rating: Decent
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Things to do while waiting for a exp party in FFXI:

1) Lv a subjob that you really hate to lv just because if you level your wanted subjob you are considered gimp and will not get invites.

2) Camp NMs while you try to compete with botting players. Not only that but endure a long respawn timer.

3) Lv your tradeskill but crafting the same recipe over and over again only to have the materials lost because you keep failing thus losing money in the process. Oh well, tradeskills are not moneymakers just like Square intended.

4) Attempt to solo only to be jumped by 3 easys that tear you limb from limb.

5) Buy sneak and prism power to sneak around in high lv areas because its the real only thing you can do. After walking around in the high lv areas, become surprised that bombs in Ifrit's Caldron and La Thiene look exactly alike.

6) Farm for goods only to have your items undercut because you didn't wait for prime hours to get the true amount your items are worth. I mean, its not like you have a life. Then again, NPCs are not a good source of money anyways. On the upside, 50 more real life days and you can finally afford that one sniper ring that you need otherwise you'll never get a party anyways.

7) Go questing only to get an item that's as special as prechewed gum. Then again, some quests you will need to do with a party so expect to wait with seek up anyways.

8) Do nothing and just sit around with seek up. Hey, you do know you're not playing a MMO for fun but only to stare at the screen? Look at the bright side, you can turn on the news and educate yourself with whats up with the world.

Ohhhh and the list goes on and on. Doesn't this sounds like fun, guys?

Edited, Wed Sep 1 15:47:02 2004 by Redmoonxl
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