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FFXI vs. WoWFollow

#1 May 31 2004 at 10:24 AM Rating: Decent
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I'm sure this question has been asked many times thus far.. However, I am still very curious, I've been playing FFXI for four or five months, somewhere around there... And, to tell the truth, I've grown to completely despise the game, I refuse to play it anymore, too little action, too much forced interaction etc etc. At any rate, that wasn't the point of this post. Now, if any of the current beta testers have played FFXI as well as WoW, I'd like to ask for some opinions of how the two compare and contrast/personal opinions of which may be better. Don't misunderstand, I'm not asking for people to flame becuase somebody elses opinion differs, I just want some more insight, as I am very interested in WoW and the way it seems to be shaping so far. Thanks for your time.
#2 May 31 2004 at 10:43 AM Rating: Decent
Valhallan wrote:
I'm sure this question has been asked many times thus far.. However, I am still very curious, I've been playing FFXI for four or five months, somewhere around there... And, to tell the truth, I've grown to completely despise the game, I refuse to play it anymore, too little action, too much forced interaction etc etc. At any rate, that wasn't the point of this post. Now, if any of the current beta testers have played FFXI as well as WoW, I'd like to ask for some opinions of how the two compare and contrast/personal opinions of which may be better. Don't misunderstand, I'm not asking for people to flame becuase somebody elses opinion differs, I just want some more insight, as I am very interested in WoW and the way it seems to be shaping so far. Thanks for your time.


This is a very very good and unbiased review in my opinion, and sadly, EQ2 seems to own WoW...but anyway, a good read:

http://eq2vault.ign.com/?dir=features/editorials&content=deathstryker4



Edited, Mon May 31 11:45:12 2004 by ZelerianIA
#3 May 31 2004 at 11:09 AM Rating: Decent
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I will be in EQ2 beta soon. I can confirm/deny the validity of Norris's write-up when I do. I can't speak for FFXI though because I've never played it.
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#4 May 31 2004 at 11:37 AM Rating: Decent
I've been researching WoW for a couple of months now and it seems as though it won't be anything like ffxi. This is a good thing though, i mean I'd prefer my mmorpgs to be different, but being a whm I'd like to see what a priest is like and once the game comes out I'll give a follow up post. Also I definately don't despise FFXI.
#5 May 31 2004 at 1:11 PM Rating: Decent
I heard from WoW beta testers that there is no forced grouping, you can solo effectively...haven't heard anything about EQ though.....
#6 May 31 2004 at 1:55 PM Rating: Decent
Quote:
EQ2 seems to own WoW...but anyway, a good read:
with a company like SOE no it doesnt. they have a release early style and get to the bugs and glitches later. then theres the nerfing and overpowering,not to mention the lack of listening to the players. but EQ2 does look realy awsome though and maybe SOE has changed(doubt it).

Edited, Mon May 31 14:59:54 2004 by Saturos
#7 May 31 2004 at 2:35 PM Rating: Decent
Saturos wrote:
Quote:
EQ2 seems to own WoW...but anyway, a good read:
with a company like SOE no it doesnt. they have a release early style and get to the bugs and glitches later. then theres the nerfing and overpowering,not to mention the lack of listening to the players. but EQ2 does look realy awsome though and maybe SOE has changed(doubt it).

Edited, Mon May 31 14:59:54 2004 by Saturos


Yeah, you bring a good point in the fact that blizzard is three times the game company that SOE will ever be, even if the later is way richer.

Also, some of the categories ?!?!?! Tutorial!?!?!? wtf............
#8 May 31 2004 at 4:42 PM Rating: Decent
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Quote:
I've been researching WoW for a couple of months now and it seems as though it won't be anything like ffxi. This is a good thing though, i mean I'd prefer my mmorpgs to be different, but being a whm I'd like to see what a priest is like and once the game comes out I'll give a follow up post. Also I definately don't despise FFXI.


Well, as to the the word despise... Perhaps it was a bit strong, regardless I am more than tired of FFXI. On my DRK I was using... 2 sniper rings, a valkyrie's mask, lifebelt, Bone Scythe+1, brigandine, RS breeches, chaos sollerets, 2 beetle earrings +1, and a happy egg... Yet, poorly/horribly equipped people still managed to lv faster... Why? Seriously, that's all I want to know. I stand confident in my ability to use my head and play DRK to the fullest capability, I know how to do my job and do it well. At any rate... Done complaining about that, it'll get me nowhere other than looking like a sore loser.

At any rate, thanks for the input everybody, I look forward to and hope for more possible input.
#9 Jun 01 2004 at 1:17 PM Rating: Excellent
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I can say I have biased opinion. I love blizzard games. I hated FFXI, but I never played past beta. The other Allakhazam team tell me it's not the same game. But I also don't care for anime all that much. Most people that really like FFXI, played older FF games (I didn't, prefered RE instead) and thus love the current MMO.

I love WoW, even in it's current state. ATM I don't know if it's Blizzard fanboi love, just new game adventuring, or if it really is a kick *** game. I would venture a guess at all three. This game really seems to give you what other games haven't.

It is also VERY hard to compare a closed beta game with a game that has been out near a year. Please keep that in mind when reading anything posted anywhere. WoW could change dramatically next push, you never know...
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#10 Jun 01 2004 at 2:04 PM Rating: Decent
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Alistair, my main in the beta is a priest. WoW is a little less heal intensive than other games I've played, so although the priest is the "primary" healing class, other classes can function at that aspect fine, and you can also spend time doing other things. To that effect, I suppose you could say that out of the healing classes, the priest is most magic-based. Paladins melee and tank. Shamans and druids both melee, cast, and do other weird stuff. Priests *can* melee, but they can use a wand (unlimited range attack) at least as well, so they're better off standing back from the action when they aren't soloing.

I don't want to derail the thread or ruin all the surprises for you though. Let me know if you want to hear more.
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#11 Jun 01 2004 at 9:49 PM Rating: Decent
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Quote:
This is a very very good and unbiased review in my opinion, and sadly, EQ2 seems to own WoW...but anyway, a good read:

http://eq2vault.ign.com/?dir=features/editorials&content=deathstryker4

Not only is it absurdly biased, some of the man's "facts" and information about WoW are outdated or just plain wrong. Not only does he simply gloss over combat (what you will be doing at least 80% of the time in the game) and grouping, he only played each game for 20 hours. 20 hours. You know how much time that is in an MMORPG? Nothing.

Some MMORPGs change drastically near the end of their beta. Reviewing them before they are even released and saying "this one is better" doesn't fly.

You might want to read through this thread.

Edited, Tue Jun 1 22:47:52 2004 by JAEFo
#12 Jun 01 2004 at 10:28 PM Rating: Decent
JAEFo wrote:
Quote:
This is a very very good and unbiased review in my opinion, and sadly, EQ2 seems to own WoW...but anyway, a good read:

http://eq2vault.ign.com/?dir=features/editorials&content=deathstryker4

Not only is it absurdly biased, some of the man's "facts" and information about WoW are outdated or just plain wrong. Not only does he simply gloss over combat (what you will be doing at least 80% of the time in the game) and grouping, he only played each game for 20 hours. 20 hours. You know how much time that is in an MMORPG? Nothing.

Some MMORPGs change drastically near the end of their beta. Reviewing them before they are even released and saying "this one is better" doesn't fly.

You might want to read through this thread.

Edited, Tue Jun 1 22:47:52 2004 by JAEFo


I do not think its biased, after having read a lot about both games, WoW beta testers seems to be quite cold about what they see right now, while the EQ2 community seems to be bustling with positivism...

Although I agree with your point about not reviewing a game before its out, you need review of the game before so you can make a decision on which game you will possess at launch....
#13 Jun 01 2004 at 11:49 PM Rating: Excellent
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EQ2 info is purely speculative at this point and until beta is started and more people get to play, I say tell them to kiss your ***. I can't wait for EQ2 as the graphics and things are nice. But as it stands, WoW will be out first and will get my money first. I can play more than one MMO at a time! :)
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#14 Jun 02 2004 at 4:35 AM Rating: Decent
I'm currently playing FFXI, you can check my profile below, but I've been reading a lot about WoW lately and seriously can't wait for it to come out. While I'm already forming strategies for this game in my mind, I think there will still be party interaction needed in certain parts of the game, like progressing on in the story and such, or defeating a final boss. I'm glad there won't be limit breaks, alliance requirements (genkai 2) or forced parties (rank 6) and such.

Unfortunately seems like Rogue is the exact same thing as Thief in FFXI right now... and it seems that it will definitely be the best money-making class in the game, leaving other poor people in the dust when it comes to making bank. I mean, sure you can get experience as a whm.. er pardon, a priest, but can you get money? Nah, Pick-pocket, stealth... steal/mug, sneak attack. It all looks the same to me and I'll probably play something completely different hoping that I won't get left out in the money-making scheme of things.

I already pre-ordered my copy ^^
#15 Jun 02 2004 at 8:55 AM Rating: Decent
Lady Darkflame wrote:
EQ2 info is purely speculative at this point and until beta is started and more people get to play, I say tell them to kiss your ***. I can't wait for EQ2 as the graphics and things are nice. But as it stands, WoW will be out first and will get my money first. I can play more than one MMO at a time! :)


Ok, I'll tell them...lol

sadly, I have only enough time for one, I will have to choose it seems...ummm, decision, decision....

Although, the MMORPG out right now are so weak, that I might just take the first one of the two that comes out.
#16 Jun 02 2004 at 10:08 AM Rating: Default
Quote:
Unfortunately seems like Rogue is the exact same thing as Thief in FFXI right now... and it seems that it will definitely be the best money-making class in the game, leaving other poor people in the dust when it comes to making bank
your jokeing right? the items you get from pickpocket are pretty crappy and the money isnt is much,also you can only pickpocket when your stealthed,but so many mobs can see through that. pretty much the best way of getting money now is from trade skills and farming instances,like SM. also rogues arent weak dmg dealers like the loser thf from FFXI.
#17 Jun 05 2004 at 4:11 AM Rating: Decent
I hear at higher levels pick-pocket can net you expensive gems. And in FFXI you make a LOT of money after getting all your AF and JSE, when you have something like +10 Steal. I've yet to get my final JSE piece, Thief's Kote and go to Oztroja top floor and walk out with 3 stacks of gold coins.

From what I read Rogue is very _very_ similar to Thief. I mean.. Sprint .. c'mon = Flee. Stealth .. lol, Sneak + Sneak Attack. I'll probably play Rogue just because I like the wear the most expensive things in the game, as I do in FFXI.

And play Paladin as another, main class and send myself items from the Rogue.

Edited, Sat Jun 5 05:12:31 2004 by Aquafresh
#18 Jun 05 2004 at 6:25 AM Rating: Decent
<i>I hear at higher levels pick-pocket can net you expensive gems</i>

you can get good gems now like jade the but chances of getting them are low.
#19 Jun 05 2004 at 8:52 AM Rating: Decent
Aquafresh wrote:
I hear at higher levels pick-pocket can net you expensive gems. And in FFXI you make a LOT of money after getting all your AF and JSE, when you have something like +10 Steal. I've yet to get my final JSE piece, Thief's Kote and go to Oztroja top floor and walk out with 3 stacks of gold coins.

From what I read Rogue is very _very_ similar to Thief. I mean.. Sprint .. c'mon = Flee. Stealth .. lol, Sneak + Sneak Attack. I'll probably play Rogue just because I like the wear the most expensive things in the game, as I do in FFXI.

And play Paladin as another, main class and send myself items from the Rogue.

Edited, Sat Jun 5 05:12:31 2004 by Aquafresh


its kind of a bummer though to have to wait for 55 levels to start being able to use efficiently a skill that you get at level 5.....
#20 Jun 05 2004 at 9:10 AM Rating: Decent
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Isn't that what a rogue always is in games though? A thieving shadowlurker that fights dirty?
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#21 Jun 05 2004 at 9:24 AM Rating: Decent
yes
#22 Jun 06 2004 at 5:25 PM Rating: Decent
I think the Difference between Blizzard and the rest is that they take their time to work on the game until they are 100% satisfied with it.. evne if it means to push the release date a whole year.. but the final product still hasn't disappointed me.
#23 Jun 09 2004 at 1:14 PM Rating: Decent
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Quote:
also rogues arent weak dmg dealers like the loser thf from FFXI


Actually, high end when THF gets dancing blade or whatever that WS is called, the damage output on them is intensive. Even around the time they get viper bite the damage is pretty high up there. THFs aren't there mainly for damage though, so you can't classify them simply as a damage dealer, but rather a hate controller. I think you can't really compare the two since FFXI was such a party based game whereas WoW doesn't seem to be.
#24 Jun 10 2004 at 3:49 PM Rating: Good
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526 posts
ok... ill give this a shot.. warning... rant.


FFXI:
After a time, mostly forced grouping.
Quests are rewarding, but, not really needed to advance the game unless you wish to be a summoner.
Monsters at level 10 and level 50 have a Deja Vu appeal to them. maby size being the only difference.
Certain Jobs seem to get groups more often then others.
Death is auto EXP loss with chance of getting some back.
Auction house system is a pleaseure to work with.
NPCs sell cheaper then the Auction House, and people use this to advantage.
Party Dynamics: RDM, WHM, BLM, WAR or PLD, the last 2 depend on where your going.
Crafting skills are long, tedious, and dont pay off till later in the skill. You can innately craft anything you wish, but have a high chance of failure with things higher then your skill.


WoW:
Able to solo quite often except for certain quests.
Quests are extreamly rewarding, netting not only cash but experience points as well as items you just cant find anywhere else.
Monsters in each main area although may look the same, usually have a different color skin, and may be a different size as well.
Due to the medium amount of jobs, each jobs has same chance to get in a party.
Death only loses exp if you ressurect in the graveyard that your spirit goes to giving you the chance to run back to your body and bringing yourself back to life with half health and mana.
No auction house in Effect YET. one is being worked on according to rumors.
NPC vendors are vital for tradeskills and usually have some OK Equipment, however it is possible to find better.
Party Dynamics: Tank, Healer, the other 3 can be just about anything.
Crafting: only real grief comes from getting the materials. Your recipies are either bought or found, and you must have a certain skill level before even attempting to make the item (the recipie cannot be learned untill you get to XX skill after that, you can craft as many as you like). The only way to fail a craft is if you have your character walk over a bit, and no materials are lost.



More comparisons can be made if you give me a topic to compare.
#25 Jun 14 2004 at 5:02 PM Rating: Decent
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Tartesk: Thanks for the comparisons. Still a little vauge but at least I have something to work with. Still waaaayyyy too many rumors though. WAiting for somethinc concrete. At least Blizzard likes to give the patiently-waiting-soon-to-be players something (movies, screenshots, info, etc), where-as S-E stuff was hard to come by.

I haven't really been paying attention to WoW lately. And now it looks like it warrants at least some play.
#26 Jun 15 2004 at 7:04 AM Rating: Decent
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283 posts
Well, one thing's for certain... WoW did a better job of the dance emotes. Granted FFXI didn't even put them in... Aside from taru emotes. The Night Elf Male is friggin hilarious.
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