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Debating on which MMO to buy...Follow

#1 Oct 18 2010 at 2:03 PM Rating: Decent
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I've been holding off on buying FFXIV because of all the problems its having at launch. I've decided that no matter how much I've anticipated it, its not worth the headache right now.

I've played Aion, FFXI, and WoW and enjoyed them all but they all had their problems.

What I'm wanting to know is if anyone could give me some sort of comparisons to other MMOs that I've played or may know about, so that I can get a general idea of the feel of the game before I buy it. I never played EQ but obviously have heard a lot about it.

Aion was beautiful but the grind was unbearable, and at level 42/50 I got sick of killing 1000s of the same mob to see my exp bar jump a millimeter.

WoW was simple and easy to play but the community is trash and it became so easy that raiding was more "tedious" than a "challenge." What's the end-game like in EQ2? Are there raids?

FFXI I truly loved. Great community, the requirement to group was annoying for my class (nobody wanted a samurai) but I still enjoyed it because I hate playing solo anyways. What's the emphasis on grouping like in EQ2?


Basically any broad information would be nice, maybe comments on end-game, solo vs. group play, the community (try to stay unbiased if possible, I know you guys ARE the community), and general frustrations that are common so that I can make an educated guess of whether or not the game is for me before I purchase it.

I know it's broad: any input, opinions, or information will be appreciated!

Thanks!

Jamie
#2 Oct 18 2010 at 5:18 PM Rating: Excellent
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There's lots of play for whatever type of style you choose. Tons of solo content as well as group and raid. From my experience most of the community is nice and helpful (even if some do tend to joke around at a newbie's expense), but of course there's always a few bad apples in the bunch.. every game has those. Smiley: grin

There's also a lot you can do with crafting and house decorating if either of those are your forte. ;) EQ2 really sticks to its name--questing is really the heart of the game. There's more than enough solo and group quests to take you from 1 to 90. You might want to try out our zone search and quest search to check out the different places and quests available in game.

I can't really give an opinion on end-game since I personally enjoy solo'ing and level locking to enjoy content at appropriate levels, but hopefully someone else can chime in. If you really want to check out the game, I'd suggest posting over in the Refer-a-Friend invite thread on the official forums and trying out whichever servers are busiest during your primary play time.

Edited, Oct 18th 2010 7:21pm by Cyliena
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#3 Oct 18 2010 at 6:05 PM Rating: Decent
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Great post, thanks for the info. I'm still debating. I'm a huge fan of FF but it just seems so broken. I guess it can't hurt too bad to try out EQ2 and if I don't like it after a couple months I can try out FFXIV then.

Any crucial things I should know before starting? I know someone said save some sorts of turn-ins for the alternate something-or-other points? I'm sure I can figure that one out once I'm in-game, but anything else like that I could royally ***** up at a low level? :)

Just daunting joining a game you know nothing about with no one you know in it! I'll manage though, hehe. Thanks for the input I'll probably jump in this week. I'll let ya know what I think!

Edited, Oct 18th 2010 8:50pm by RivenKito
#4 Oct 18 2010 at 7:45 PM Rating: Good
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RivenKito wrote:
but anything else like that I could royally ***** up at a low level? :)


-You have no stats to distribute, but at certain levels you can pick abilities YOU CAN RESET THESE

-You get spells as you level, but spells have ranks (you get the lowest rank). There is really no need to go buy the higher ranks at lower levels (Unless you plan on disabling xp, see below)

-At level 10 you earn Alternate Advancement (AA) xp. If you turn your xp 100% towards aa you won't level, but this can be good if you want to stay in an area and the quests are already green. AA is used to give you new abilities, or add upgrades to existing ones. YOU CAN RESET THESE TOO!

So if you dont like something, you can pay a small fee in game, not real cash thankfully, or you may even start out with a few free character respects already.

Edited, Oct 18th 2010 8:47pm by Dyadem
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#5 Oct 18 2010 at 9:02 PM Rating: Excellent
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RivenKito wrote:
Any crucial things I should know before starting? I know someone said save some sorts of turn-ins for the alternate something-or-other points? I'm sure I can figure that one out once I'm in-game, but anything else like that I could royally ***** up at a low level? :)


Dyadem covered it pretty well, but at level 10 you can start getting Alternate Advancement (AA) points. These will allow you to choose different abilities (passive or activated) that can benefit your character in a multitude of ways. Quests that are level 10 or higher and all collections will give you experience for AAs, as well as certain named NPCs (they'll have a star next to their name). Likely the turn-ins you were told to save were for collections. :)

Here's a really nice user-submitted guide on Alternate Advancements: http://eq2.zam.com/wiki/Alternate_Advancements_%28EQ2%29

Really just dive in and have fun, try out different classes and see what you like. :) There's not really anything you can "royally ***** up" as you can always just make a new character or reset traits/abilities you've chosen if you decide you picked something you don't like for your class.

Frostfang Sea (for New Halas citizens--good alignment) and Darklight Wood (for Neriak citizens--evil alignment) are the two best newbie areas in my personal opinion, so depending on which way you pick I highly suggest one of those. Smiley: nod
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#6 Oct 18 2010 at 11:23 PM Rating: Excellent
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Oh, come on over. You know you wanna! Get a recruit a friend invite for 14 days free and all expansions through Kunark when you convert to a subscription.
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#7 Oct 19 2010 at 1:09 PM Rating: Good
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