I'm getting really tired of the piss poor mechanics of this crafting system. I've spent the past few days attempting to make some HQ synths from basic mats. Out of roughly 200 synths from a variety of different crafts, I've found that it is IMPOSSIBLE to have any consistency on HQ's, and for the most part they are non existant for anything you can't touch up. For instance, I just finished 37 yellow copper ore synths, every single one with a quality of over 200, and roughly half of them with a quality over 400. I got a grand total of ZERO HQ's. I tried mainhand, I tried offhand. I tried ending the synth w/ a red orb, flashing orb, white orb, yellow, bold synth, standard synth, rapid synth. Absolutely NOTHING works.
I've tried about 6-7 other different synths just to see, and I've NEVER been able to achieve more than a 5-10% HQ rate, regardless of how many levels above the synth I am. Honestly, what is the point of crafting if everything is just completely random? There is so little skill involved in the system as it is, and when you make HQ's completely random and impossible to achieve on a regular basis, I begin to lose faith.
So please, FIX HQ SYNTHS! If my quality is over 100, I should see a decent increase in my HQ rate, and that should be exponentially greater the higher my quality gets. It's just common sense.