Forum Settings
       
Reply To Thread

Gear needs to have requirements. (was forum=152)Follow

#1 Feb 03 2011 at 7:56 AM Rating: Excellent
Scholar
*
105 posts
One of the reasons why people play RPGs in general is because they get excited for the next level or next piece of gear that they can equip. The satisfaction of seeing your character grow is one of my favorite parts of an RPG. That being said, before I stopped playing a 2 months back I remember being so disappointed in this game that everything was equippable at level 1. When I dinged to 18 or so I spent almost 5 hours running around getting ingredients for the level 19/20 axe, I can't really remember. When I finally got that axe and equipped it, I felt no difference really and became depressed about the games gear mechanics.

One of the best parts about FFXI was seeing how much your gear improved your performace. It was very easy to see when your Weapon Skills shot up 100 dmg than what they were previously and suddenly you realized how much that grind was worth it. In FFXIV there seems to be very little attention to numbers and in the grand scheme of things it doesn't really feel like gear plays a huge part in determining your performance as other RPGs.

#2 Feb 03 2011 at 7:58 AM Rating: Decent
*****
10,903 posts
It's already been confirmed they're going to change it so there will be rank requirements for certain (or most) gear. A lot of what's wrong with XIV however is the stats aren't optimized on the base level.

#3 Feb 03 2011 at 9:07 AM Rating: Decent
Scholar
*
72 posts
Don't worry, it's all relative for now. Not many mobs have insane amount of HP anyways. If each attack went up an extra 100 HP damage from a new Weapon of optimal Rank when you're fighting Mobs with only 1500-2000 HP (I'm sure the R50 mobs have way more) add that to how many people are in the party and the mobs don't stand a chance. Even an extra 25 HP damage increase is pretty good at that. Pair it with some skills (raging strike) and you really start doing damage.

10000 damage to a mob with 1000000 HP is the same as 10 damage to a mob with 1000
It's all relative, not superficial
____________________________





FFXIV Signature
#4 Feb 03 2011 at 11:23 AM Rating: Decent
**
395 posts
Why does gear need requirements when using high level gear is a major problem?
You lose a lot of defense, and other stats, vs using appropriate leveled armor and weapons.
Not to mention they break nearly 10x faster. If you use an even level set of armor it will last you a LONG time but if you use a rank 50 set of armor at a level 10 expect it to A. Be WAY weaker, and B. Be down to 50% by the time your done grinding.

I rather like being able to have the option of not buying new gear when I level my alts, sure it breaks easier but I can afford to have it repaired and I've already made the journey. I don't have to go out and spend money to buy a piece of armor for 5 levels, then throw it away.
____________________________
FFXIV Signature
http://www.prismaticllama.com/
http://www.sologensystems.com
The Prismatic Llama - Peru's llamas got nothing on us.
#5 Feb 03 2011 at 11:30 AM Rating: Decent
*
182 posts
For me a gear requirement would be nice because it would give me a reason actually spend my gil and give me another thing to work towards, now this is coming from a casual player lol. I see that higher rank gear and I buy it because once I have that I won't have to buy anything else. Yeah the stats may be lower, but that hasn't bothered me. Also it would give crafters a reason to craft lower ranked gear, because new people would buy it since they couldn't get higher ranked gear.
____________________________
?
#6 Feb 03 2011 at 11:35 AM Rating: Default
Scholar
**
812 posts
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -

FFXIV Signature
#7 Feb 03 2011 at 11:49 AM Rating: Decent
*
182 posts
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


But isn't that just a gear level requirement with out the level? Why go through that trouble, just limit the level and no need to program algorithms to calculate the penalty.
____________________________
?
#8 Feb 03 2011 at 11:49 AM Rating: Decent
*****
10,903 posts
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


This already happens to an extent.
#9 Feb 03 2011 at 11:57 AM Rating: Good
*
146 posts
Eadieni wrote:
Why does gear need requirements when using high level gear is a major problem?
You lose a lot of defense, and other stats, vs using appropriate leveled armor and weapons.
Not to mention they break nearly 10x faster. If you use an even level set of armor it will last you a LONG time but if you use a rank 50 set of armor at a level 10 expect it to A. Be WAY weaker, and B. Be down to 50% by the time your done grinding.

I rather like being able to have the option of not buying new gear when I level my alts, sure it breaks easier but I can afford to have it repaired and I've already made the journey. I don't have to go out and spend money to buy a piece of armor for 5 levels, then throw it away.


Then maybe a physical rank requirement + an optimal class rank?

However they already said they would add rank requirements so I guess that would be too complicated to have several limitation systems at the same time.

Edited, Feb 3rd 2011 12:58pm by northernsky
#10 Feb 03 2011 at 12:05 PM Rating: Decent
Scholar
**
812 posts
TerraSonicX wrote:
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


But isn't that just a gear level requirement with out the level? Why go through that trouble, just limit the level and no need to program algorithms to calculate the penalty.

Because i don't care what people wear around town. If an r5 wants to wear r50 gear while wandering around town, I say let them do it.
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -

FFXIV Signature
#11 Feb 03 2011 at 12:11 PM Rating: Good
**
415 posts
Jefro420 wrote:
TerraSonicX wrote:
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


But isn't that just a gear level requirement with out the level? Why go through that trouble, just limit the level and no need to program algorithms to calculate the penalty.

Because i don't care what people wear around town. If an r5 wants to wear r50 gear while wandering around town, I say let them do it.

And a lot of R50's don't like seeing R5's wearing the same gear that they worked for. It takes away from the sense of accomplishment of hitting R50 in the first place, and everyone knows we need a better sense of accomplishment in this game.
#12 Feb 03 2011 at 12:16 PM Rating: Decent
Scholar
**
812 posts
SoumaKyou wrote:
Jefro420 wrote:
TerraSonicX wrote:
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


But isn't that just a gear level requirement with out the level? Why go through that trouble, just limit the level and no need to program algorithms to calculate the penalty.

Because i don't care what people wear around town. If an r5 wants to wear r50 gear while wandering around town, I say let them do it.

And a lot of R50's don't like seeing R5's wearing the same gear that they worked for. It takes away from the sense of accomplishment of hitting R50 in the first place, and everyone knows we need a better sense of accomplishment in this game.

The r5 doesn't get the same stats from the gear that an r50 would. Aren't the stats what's important here? I mean I don't care about a badass looking peice of gear in battle that gives sh*t for stats.
____________________________
Abaddon Active Player Roster
- All your Fabul Sever are belong to us! -

FFXIV Signature
#13 Feb 03 2011 at 12:21 PM Rating: Excellent
**
415 posts
Jefro420 wrote:
SoumaKyou wrote:
Jefro420 wrote:
TerraSonicX wrote:
Jefro420 wrote:
I don't agree that gear needs to have required ranks, but what they could do instead is make gear equipped at the wrong rank range deteriorate faster, and increase the stat penalty for doing so as well.


But isn't that just a gear level requirement with out the level? Why go through that trouble, just limit the level and no need to program algorithms to calculate the penalty.

Because i don't care what people wear around town. If an r5 wants to wear r50 gear while wandering around town, I say let them do it.

And a lot of R50's don't like seeing R5's wearing the same gear that they worked for. It takes away from the sense of accomplishment of hitting R50 in the first place, and everyone knows we need a better sense of accomplishment in this game.

The r5 doesn't get the same stats from the gear that an r50 would. Aren't the stats what's important here? I mean I don't care about a badass looking peice of gear in battle that gives sh*t for stats.

You underestimate the effects of aesthetics on the psyche. How many games have you played where you'd see the high levels in their shiny armors and wish you were like them some day? In XIV, you can look like them within a week. Gear requirements give players added incentive, and incentive is what keeps people playing the game.
#14 Feb 03 2011 at 12:27 PM Rating: Decent
**
602 posts
Mistress Theonehio wrote:
It's already been confirmed they're going to change it so there will be rank requirements for certain (or most) gear. A lot of what's wrong with XIV however is the stats aren't optimized on the base level.



say what? where did they confirm this?
____________________________
FFXI: Dashiel. (Asura) Puppetmaster.
FFXIV: Majidah Sihaam. (Besaid)
Marauder, Weaver & Alchemist.
FFXIV Signature
#15 Feb 03 2011 at 12:29 PM Rating: Good
*****
10,903 posts
MajidahSihaam wrote:
Mistress Theonehio wrote:
It's already been confirmed they're going to change it so there will be rank requirements for certain (or most) gear. A lot of what's wrong with XIV however is the stats aren't optimized on the base level.



say what? where did they confirm this?


In his letter where he said he'll make some gear with rank requirements to use as a way to give more players goals.
#16 Feb 03 2011 at 12:36 PM Rating: Good
MajidahSihaam wrote:
Mistress Theonehio wrote:
It's already been confirmed they're going to change it so there will be rank requirements for certain (or most) gear. A lot of what's wrong with XIV however is the stats aren't optimized on the base level.



say what? where did they confirm this?


In one of the letters they mentioned gear for rank specific requirements. I would guess that they wouldn't mess with current gear unless they could make us all naked post patch, and that we'd have a new set of gear with requirements.

As to the OP. I agree. I have nothing against the current system as I wear mostly rank appropriate items... but I will buy items a few ranks before I should just because I can. Unlike tons of other PGLs I've seen I don't wear my clawed knuckles (Iron I believe) except for pictures, but there's been so many lately in R30 behest wearing these it's not even funny.

So
1. While I have self control, obviously others do not. I don't want to party with people like that, but if I don't make the group... I obviously can't kick people wearing R40+ gear at R25ish.

2. I WANT to not be purchasing stuff and then going... you know what my inventory is almost full. Item X isn't appropriate for another few Ranks but if I wear it now I can ditch item W and make room in my inventory. I do miss the carrot and stick.
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired
FFXIV Signature

#17 Feb 03 2011 at 1:27 PM Rating: Good
Scholar
29 posts
I plays MMORPG because of the customization and to me the real satisfaction is that I can do whatever I want and progress through gameplay however I want. I don't like restriction on customization especially gear requirements. It distinct the status between players from the looks of their gears. In FFXIV, having the ability to craft a gear that I like without spending a single gil is already quite a satisfaction even if I am far beyond the optimal rank to wear it when I managed to craft it. My progression doesn't lies in what set of gears I am wearing but what I can do instead.
____________________________


#18 Feb 03 2011 at 1:50 PM Rating: Good
12 posts
I'm going to agree with the OP, the biggest part of an MMO..IMO, is progression of your character. From the day you customize his/her look/name, from level 1, to level 100, inputting stats, fighting higher level monsters, exploring newer areas, being able to access faster modes of traveling, it's a scale meant to signify how powerful you are becoming. Gear with rank requirements allow for recognition not just from yourself, but from other players. Right now anyone with the gil can buy any rank of gear to look "cool".
____________________________



FFXIV Signature
#19 Feb 03 2011 at 6:09 PM Rating: Decent
**
395 posts
This is one of those issues the community is gonna be split over.

You can't really take something away when its been here so long. If it was like that from day 1, cool. But I think most of us played FFXI and remembered the inventory nightmares that come with multiple jobs.

In a game like WoW it makes perfect sense not to allow you to use gear. However, in FFXIV, the only job specific gear are your weapons and shield. Everything else can be equipped by anyone of any level, but it will sort of burden them with lower stats, and essentially lower durability, and higher repair costs.

I think its balanced out now. What they gonna do when its implemented? Make armor fall off your character? Change jobs and your character goes naked because they can't wear it? Come on people this is one of the few areas of progress over FFXI and you want it taken away?


Perhaps what they could do INSTEAD is add STAT requirements. Like Full Plate takes 60 strength to wear, Rank 40 bows take 80 Dex, etc. That way its more based on your physical level, but by the time your level 30 you COULD equip anything by dumping points into 1-2 stats.

Edited, Feb 3rd 2011 7:11pm by Eadieni
____________________________
FFXIV Signature
http://www.prismaticllama.com/
http://www.sologensystems.com
The Prismatic Llama - Peru's llamas got nothing on us.
#20 Feb 04 2011 at 2:18 PM Rating: Decent
**
254 posts
Eadieni wrote:
This is one of those issues the community is gonna be split over.

You can't really take something away when its been here so long. If it was like that from day 1, cool. But I think most of us played FFXI and remembered the inventory nightmares that come with multiple jobs.

In a game like WoW it makes perfect sense not to allow you to use gear. However, in FFXIV, the only job specific gear are your weapons and shield. Everything else can be equipped by anyone of any level, but it will sort of burden them with lower stats, and essentially lower durability, and higher repair costs.

I think its balanced out now. What they gonna do when its implemented? Make armor fall off your character? Change jobs and your character goes naked because they can't wear it? Come on people this is one of the few areas of progress over FFXI and you want it taken away?


Perhaps what they could do INSTEAD is add STAT requirements. Like Full Plate takes 60 strength to wear, Rank 40 bows take 80 Dex, etc. That way its more based on your physical level, but by the time your level 30 you COULD equip anything by dumping points into 1-2 stats.

Edited, Feb 3rd 2011 7:11pm by Eadieni

Yeah, that's a great idea. It would give the classes more uniqueness.
#21 Feb 04 2011 at 3:20 PM Rating: Good
Avatar
**
687 posts
Quote:
Perhaps what they could do INSTEAD is add STAT requirements. Like Full Plate takes 60 strength to wear, Rank 40 bows take 80 Dex, etc. That way its more based on your physical level, but by the time your level 30 you COULD equip anything by dumping points into 1-2 stats.


Like Diablo II?
#22 Feb 04 2011 at 10:47 PM Rating: Good
*
211 posts
Well, in general, I like the idea of requirements on the gear...

But a big part of me is against it purely for cosmetic reasons... Like, let them make all the stats zero, but still let you equip it... Because though I'm a healer, if we ever get plate mail that looks like drg af, I'm totally wearing it on my healer, and screw the stats. XD
____________________________
PvR fun!
http://www.youtube.com/watch?v=-KYqooGHd2g

FFXIV Signature


Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 6 All times are in CDT
Anonymous Guests (6)