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SE, please poll the playerbase - AH: Yes or NoFollow

#1 Jan 21 2011 at 5:29 PM Rating: Good
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It has now been precendented that SE can poll the playerbase via Lodestone to determine players' wishes concerning the future of FFXIV. During the First Poll, the Auction House question was up against "More story-based quests/mini-quests", leading to 40% of the playbase selecting quests and 24% selecting AH.

In the end, SE's comment to the playerbase was:
Quote:
We will also be looking in earnest at the possibility of implementing an auction house, as well as continuing to improve the functionality of the item search feature.


I suggest that SE simply poll the playerbase directly, via Lodestone.

Quote:
Do you want an auction house? Yes or No.


SE can preface this poll with information about why they have avoided implementing an AH. They can wait to poll the playbase until after February improvements to the Ward search system. I personally care very little about this topic, but for others the AH is a make or break issue deciding if they will play/ continue to play FFIXV. In that case, I do care about the AH because I want players to be happy with FFXIV, so it can have a long and healthy future.
#2 Jan 22 2011 at 1:05 AM Rating: Excellent
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I just think it doesn't need to be either or. I mean if SE brings in an AH and then says I can't get more retainers cause they have no purpose - that would suck (I WANT MORE RETAINERS!) cause you know even just 20 AH (equivalent in MW) spots beats what XI had (7?). I just think SE should think about having the market wards and the AH - just have different things be able to found in different places. Crystals, beastman currency, raw materials, consumables, parts (other stuff that makes sense) should be on the AH - quest items, finished equipment, "rare" items, currencies (let us sell guildmarks!) could be in the wards.

There could also be a misc bazaar ward where tax was reduced on whatever where there isn't even a search function? Just let people put their retainers up and sell random sh*te - anything goes? Then the crazy shopper types could have their outlet (they do exist - but the people who hate that thing wouldn't have to participate)? And a repair ward of course - and a "seeking items" ward - fully searchable.

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#3 Jan 22 2011 at 8:47 AM Rating: Excellent
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Olorinus the Vile wrote:
I just think it doesn't need to be either or. I mean if SE brings in an AH and then says I can't get more retainers cause they have no purpose - that would suck (I WANT MORE RETAINERS!) cause you know even just 20 AH (equivalent in MW) spots beats what XI had (7?). I just think SE should think about having the market wards and the AH - just have different things be able to found in different places. Crystals, beastman currency, raw materials, consumables, parts (other stuff that makes sense) should be on the AH - quest items, finished equipment, "rare" items, currencies (let us sell guildmarks!) could be in the wards.

There could also be a misc bazaar ward where tax was reduced on whatever where there isn't even a search function? Just let people put their retainers up and sell random sh*te - anything goes? Then the crazy shopper types could have their outlet (they do exist - but the people who hate that thing wouldn't have to participate)? And a repair ward of course - and a "seeking items" ward - fully searchable.



This may be why they are hesitant to bring in the AH. They don't want to make the retainers obsolete. I think a better poll would be if the the AH was brought in, would you still use the wards?
#4 Jan 22 2011 at 10:27 AM Rating: Default
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I would vote yes for AH. But Poll isnt really needed. Votes for Ah would win I think. Anyway in my opinion there should be 3 different AHs. For every main city 1 AH. Like now with retainers wards, every ward is different. So this way should be AH as well.

3 Auction Houses, each own for every city.

1 Auction House for whole server is imo nonsense.

Also how would AH work together with retainers ? Retainers can seek repairs or items, AH cant. Also Auction Houses can have got higher taxe than retainers. So retainers sell for higher price will be more profitable.
If there would be search function for "repairs seeks and offers for repair / rewards" + "what does retainer seek (item) search", then more usage they will get.

Edited, Jan 22nd 2011 11:45am by Breberka
#5 Jan 22 2011 at 11:05 AM Rating: Good
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An ah would do alot for crafting jobs. I'm not really for or against the idea an AH. If/when they do impliment one, I would like to see things like being unable to sell 'Unique' or 'Rare' items. There is nothing wrong with giving the economy a little boost, but I think adventurers should still have to adventure to find their real treasure.

One thing that might also work, is a world wide market linkshell (maybe even aquired through questing) that allows open marketing. This is where you could spam you juicy gear that most chumps can't afford anyway. It would be like the old days of Diablo II and joining Market chat rooms to sell those Shakos and SOJs. People who are not interested in being advertized at simply need not equip the linkshell.
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#6 Jan 22 2011 at 12:39 PM Rating: Decent
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Ya, its sounds reasonable enough. Rare and Unique shouldnt be allowed at AH. Signed. Retainers still could sell unique, rare.

Thats another idea, how to keep retainers in business. I hope someone from dev team will see this post.
#7 Jan 22 2011 at 12:39 PM Rating: Decent
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Ya, its sounds reasonable enough. Rare and Unique shouldnt be allowed at AH. Signed. Retainers still could sell unique, rare.

Thats another idea, how to keep retainers in business. I hope someone from dev team will see this post.
#8 Jan 22 2011 at 2:02 PM Rating: Good
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I don't want them to do the AH because the market wards will be pointless then.

If they gave us a better search, than the market wards are just an AH without automatic delivery or buying.

Heres some features of the market wards you may be forgetting:
YOU CAN SELL TO THEM. If they added a Search for Buyers then why would you even WANT an auction house? When you could walk up to Retainers, and unload your items for way more gil than NPCs

Retainers = double or triple inventory space.
More retainers, even purchasable for money > AH

All they have to do to fix the market ward search is, as stated above, Buyer search, and once you select an item, show another menu showing all the wards and how many of the item you searched for is in each ward. Because people put sh*t in the wrong wards and wonder why it doesn't sell - cuz people can't search for it.
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#9 Jan 22 2011 at 4:06 PM Rating: Default
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The way I read the poll was, 'what would you like us to prioritise first?' The clear winner was battle, followed by AH. SE aren't thick (I hope!) and will deliver on those two, in that order.

You're not thick are you SE?

Oh you released XIV in its current form. Well, we hope you learned. Otherwise there'll be fewer of us around to criticise in March. You moved the PS3 date out? Idiots.
#10 Sep 08 2011 at 9:34 PM Rating: Decent
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Personally, I would have just one AH. You really do not need more. Especially since we're getting airships to go between cities; 3 AH are not needed.

As for market wards, they would still have their uses. I for one would go see them if I didn't find stuff on the AH (Happened a lot in FF11). Plus, if you could know to which player the vendor belonged, then if I realise player X is selling a lot of Maple Sap, which I need, then I can just try and /tell that person.

Wards would be a nice alternative for some ressources you dont want to put on AH because of the tax.
IMHO obviously.
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#11 Sep 21 2011 at 1:49 PM Rating: Good
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Retainers wouldn't be useless, necessarily, but I think the Market Wards need to be much easier to reach/navigate if they're going to implement an AH (which I hope they do, honestly). In XI, the Rolanmart (where mule characters were parked with their bazaars up) was a great place to go looking for interesting items just before zoning into Jeuno, but if I knew exactly what I wanted to buy, I would head right to the AH. That didn't stop me from checking people's bazaars, but I don't think XI would have lived very long if it had implemented a system similar to what we have with the Market Wards.
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