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Merge market wards (was forum=152)Follow

#1 Dec 24 2010 at 11:05 AM Rating: Default
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64 posts
Since there is no AH , Just merge the market wards into one huge single ward so pol do not have to zone dozens of time from one ward to another to buy stuff. 95% of the retainers are selling multi category items anyway . Retarded to have 19 wards in different zones, the categorizing could be done within a single zone , by having signboards etc...

And the retarded repair feature is destroying the game. Majority of the players just want to hunt and have some fun with their limited spare time, and not spend countless hours to lvl up multiple crafts just to repair their armor and weapon just so that they can do some hunting. Weapon and armor decay is way too fast, it should be reduced to 1% of how fast it it decaying ATM.

Exploring new zones, dungeons or instances and grouping to do quests in these places and killing for phat loot and money, that is what appeals to most players. Ppl want to log in to the game and have fun, instead of doing chores which they have had enough irl. Of course there are the few who enjoy endless hrs of crafting and warding searching and making gil, and praise SE for alll the goodwork of giving them more virtual reality chores.
#2 Dec 24 2010 at 11:24 AM Rating: Decent
pec wrote:
Since there is no AH , Just merge the market wards into one huge single ward so pol do not have to zone dozens of time from one ward to another to buy stuff. 95% of the retainers are selling multi category items anyway . Retarded to have 19 wards in different zones, the categorizing could be done within a single zone , by having signboards etc...


Hahaha, you want 1000 retainers in ONE room, good luck finding the one you are looking for.

pec wrote:
And the retarded repair feature is destroying the game. Majority of the players just want to hunt and have some fun with their limited spare time, and not spend countless hours to lvl up multiple crafts just to repair their armor and weapon just so that they can do some hunting. Weapon and armor decay is way too fast, it should be reduced to 1% of how fast it it decaying ATM.


"Seek Repair", ever heard of it?

pec wrote:
Exploring new zones, dungeons or instances and grouping to do quests in these places and killing for phat loot and money, that is what appeals to most players. Ppl want to log in to the game and have fun, instead of doing chores which they have had enough irl. Of course there are the few who enjoy endless hrs of crafting and warding searching and making gil, and praise SE for alll the goodwork of giving them more virtual reality chores.


You have more than enough money in this game... why bother with loot if you can buy it with your money... if you dont want to craft, just dont do it...
#3 Dec 24 2010 at 2:36 PM Rating: Good
Scholar
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523 posts
Not to disagree with poster #2, but I would LOVE to see 1000 retainers in 1 large room with the current search for item system, finding what I need would be very easy.

Plus seeing 1000 retainers in a larger market would rock.
#4 Dec 24 2010 at 6:15 PM Rating: Good
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437 posts
They could do it where you have three or four wards.

1) level 1-20 items, gear, tools, etc.
2) level 21-40
3) level 40+
4) Crystals and Crafting Materials
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