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Red Mage in 4.0?Follow

#27 Jun 16 2016 at 7:04 AM Rating: Good
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Belcrono wrote:
Fanfests are like Oct for NA and Dec for JP unless I am mistaking so will probably have to wait until December before we know.


That is correct. That is why it is good timing to do announcements for 4.0. Don't forget TGS 2016 is mid September as well.
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#28 Jun 16 2016 at 2:29 PM Rating: Good
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Belcrono wrote:
Personally I see RDM as a jack of all trades in the sense that I can do a lot of different things depending on the situation and the surroundings. Not everything always. If I am solo I am a beast in every single way, if I am in a larger group I get more of a supportive role or tank (both of which they crushed atm although tanking was nerfed), if I am in a smaller group I get more flexibility in what I do. I was a RDM, BLU and SCH for several years and honestly all I can say is that RDM had everything and I was allowed to use most of it unless I wanted to melee at things like HNM etc.

If all you measure RDM flexibility in is its ability to melee and in how many events it could do it effectively sure then it was not up to snuff so to speak, but honestly to me that is just pigeonholing RDM into something it never was, just something you wanted it to be as well as claiming XI was a very restricted type of game which it never was either. Like I said, I am not saying it was perfect, but I do think they did a great job of making a jack of all trades that fit into the game at basically every level in different ways, just not in every way or a specific way in every situation.


One of the long standing issues was that if you were meleeing, the content was likely inconsequential. This meant you weren't getting good drops. You weren't getting good EXP. The enjoyment of doing so was basically mutually exclusive. That's what I, and others who felt similarly, wanted things to change for so very long. What you perceive in pigeonholing would have, in actuality, been an increase to flexibility. You still could've backlined if that was your thing, but not getting ridiculed out of the party if you didn't was the goal.

If you take the time to go through each expansion and cap increase, you'd find that RDM's gear selection was pretty pathetic in this front. When it came to Zilart, the standout items were a Joyeuse, Peacock Charm, Dusk Gloves/Boots, Scorpion Harness, Amemet +1, Sniper Rings, Suppa, and if you were really lucky/rich, a Speed Belt. This didn't change much with CoP, only adding Brutal Earring, Rajas Ring, and Swift Belt as the poor man's alternative to Speed. If you happened to like the dagger side, Blau was a thing, too. ToAU comes and the only new melee pieces we got were the Goliard Saio and Walahra Turban with their Hastes, the former sacrificing ACC similar to the Rajas/Sniper exchange. WotG was also pretty bleak under the 75 cap. Come 80, we were only on Teal, which was obviously not a melee set. Our weapon options did gain some variety with magian trials, but Joyeuse was still pretty much king. 90 cap, the biggest benefits we saw came through a combination of Composure and Empy+2. Instead of triggering our 30s buff cycle every 2:30, we acquired the luxury of lasting about 3x as long. Gaining 1:30 of swing time is certainly good for the parse, but we're still starting behind other classes when it comes to lower skill ratings, restricted WS, and no melee-related JAs. As an ironic reminder here, the Fencer class never did get the Fencer JT. Go fig. Further, it took a buff to SCH to get our Enspell accuracy more where it should've been with on-cast Enhancing being logged instead of being on-strike. T2 Enspells were still a joke, though. Fast forward to 99 cap and pre-ilvl options were mainly slight upgrades, perhaps sidegrades. After all this, when I assert the job stagnated for the better of a decade, I'm really not kidding.

During the CoP era, getting the Homam set would've been a big deal. When you realize BLU's relic body had Refresh and was a decent melee piece, that did its part in stoking some envy. I guess I forgot Morrigan's body in the above, but Salvage was an event I personally loathed so that doesn't surprise me too much. Still, there wasn't really a melee gear combo where if someone looked at the RDM, they'd think, "I want them in my party!" Nah, consensus usually settled along the lines of, "Not in MY party!" Things are better in ilvl now, particularly with well augmented Taeon and some other buffs, but old habits die hard. Doesn't much help that XI's current endgame also isn't all that melee friendly to begin with. Simplistic ideal: RDMs would open SCs for the heavier hitters and then burst on them to make up the difference, if not exceed it. Maybe I'm just weird in thinking that wasn't too much ask for then and now.
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#29 Jun 17 2016 at 9:13 AM Rating: Decent
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Thayos wrote:
I'd totally play as a melee-heavy rdm with white/black enspells and little-to-no healing.


I would too as long as it was not this stupid rotations garbage.. But that does sound cool...

I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore. There is not craft-able gear worth a crap and most is so expensive to make it aint worth it.
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#30 Jun 17 2016 at 9:36 AM Rating: Excellent
Quote:
I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore.


These could be lyrics to a sad, sad song.
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#31 Jun 17 2016 at 11:01 AM Rating: Decent
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Thayos wrote:
Quote:
I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore.


These could be lyrics to a sad, sad song.


LOL

It is sad, I had hope for a long time and lost it several months ago.
Put allot of time into the game. We bough two PS3 and then two PS4 just for the game, so allot of money.
At this point we are just so lost in gaming.

Really thinking of selling the ps4 and getting a couple of pc's and just playing FFXI since there is allot to do but really does not require a ton of time.
Collecting alter ego's, monster raising all sounds more fun.. Now collecting mounts too.. Need to find a better server at this point, ours is mostly Japanese.

Collecting minions and mounts in FFXIV would be cool but most seem to go to the cash shop now, so if you want a complete set you have to purchase it. . It would not be bad if they were offered in the game too, It would give people something to do. Who wants to pay cash for something, what is the challenge in that?

I told Tesee to sell the house since it worth a fortune so if the game ever gets better and we comeback she at least has the cash since they will take the house away.. ( see their was still hope in that last sentence)



Edited, Jun 17th 2016 1:38pm by Nashred
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#32 Jun 17 2016 at 1:48 PM Rating: Good
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Nashred wrote:
Thayos wrote:
Quote:
I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore.


These could be lyrics to a sad, sad song.


LOL

It is sad, I had hope for a long time and lost it several months ago.
Put allot of time into the game. We bough two PS3 and then two PS4 just for the game, so allot of money.
At this point we are just so lost in gaming.

Really thinking of selling the ps4 and getting a couple of pc's and just playing FFXI since there is allot to do but really does not require a ton of time.
Collecting alter ego's, monster raising all sounds more fun.. Now collecting mounts too.. Need to find a better server at this point, ours is mostly Japanese.

Collecting minions and mounts in FFXIV would be cool but most seem to go to the cash shop now, so if you want a complete set you have to purchase it. . It would not be bad if they were offered in the game too, It would give people something to do. Who wants to pay cash for something, what is the challenge in that?

I told Tesee to sell the house since it worth a fortune so if the game ever gets better and we comeback she at least has the cash since they will take the house away.. ( see their was still hope in that last sentence)

Edited, Jun 17th 2016 1:38pm by Nashred


Sometime you cannot really blame there is a cash shop to sell some desirable item. The cost of operating and developing MMO is not low. The cash shop serves as a place to sell some glamour item to keep the game more financially sustainable. Square-Enix had struggled to just to break even many times in the last decade or so. One may have gaming ideals, but hard and cold cash calls the balls and strikes; welcome to the Brave New World of Capitalism. The devs do put the most rare and useful items to be only acquirable in the game, so I think it is fair compromise.

Anyway nowadays, I just game if I feel like too. There are moments that I got frustrated or bored with certain games, it just means it is a nice time to take a break. Best approach I think is that don't worry what you miss if you don't log in, and the devs make it easy to suspend account fees. :-)


Edited, Jun 17th 2016 3:49pm by scchan
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Amanada (Cerberus-Retired) (aka MaiNoKen/Steven)
-- Thank you for the fun times in Vana'diel

Art for the sake of art itself is an idle sentence.
Art for the sake of truth, for the sake of what is
beautiful and good — that is the creed I seek.
- George Sand

A designer knows he has achieved perfection,
not when there is nothing left to add,
but when there is nothing left to take away.
- Antoine de Saint-Exupéry
#33 Jun 19 2016 at 8:00 PM Rating: Decent
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Nashred wrote:
Thayos wrote:
Quote:
I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore.


These could be lyrics to a sad, sad song.


LOL

It is sad, I had hope for a long time and lost it several months ago.
Put allot of time into the game. We bough two PS3 and then two PS4 just for the game, so allot of money.
At this point we are just so lost in gaming.

Really thinking of selling the ps4 and getting a couple of pc's and just playing FFXI since there is allot to do but really does not require a ton of time.
Collecting alter ego's, monster raising all sounds more fun.. Now collecting mounts too.. Need to find a better server at this point, ours is mostly Japanese.

Collecting minions and mounts in FFXIV would be cool but most seem to go to the cash shop now, so if you want a complete set you have to purchase it. . It would not be bad if they were offered in the game too, It would give people something to do. Who wants to pay cash for something, what is the challenge in that?

I told Tesee to sell the house since it worth a fortune so if the game ever gets better and we comeback she at least has the cash since they will take the house away.. ( see their was still hope in that last sentence)



Edited, Jun 17th 2016 1:38pm by Nashred

I would tell you come play Elder Scrolls Online with me. It's closer to FFXI than XIV is. However they are doing some big overhauls like battle scaling and removing alliance segregation. So I don't know what else they are planning. It seems the game goes through pretty big changes often.

Take a look at Pantheon if FFXI isn't doing it for you anymore.

http://www.mmorpg.com/gamelist.cfm/game/1006/feature/10902/Pantheon-Rise-of-the-Fallen-Feature-Spotlight-Perception-System.html


Edited, Jun 19th 2016 10:03pm by sandpark
#34 Jun 20 2016 at 1:56 AM Rating: Good
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I was actually starting to get a little bit interested in ESO, but then I saw the scaling changes that are coming and that more or less killed all interested I had for the game.

Pantheon looks a lot like a newer version of Everquest to me, which is a good thing. Been following it for a long time and definitely think it will be a game I enjoy as long as they make sure to make the game complete before releasing. I really like that the mmorpg market is changing to cater more to everyone by games being more nische instead of having every developer just trying to do the same thing.

Anyway Nashred hope you guys find a game you can enjoy again :)
#35 Jun 28 2016 at 12:02 PM Rating: Decent
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sandpark wrote:
Nashred wrote:
Thayos wrote:
Quote:
I do not know if I will even be playing though at that time.
I may have picked up the game for the last time the other day..
Went to do the latest patch and do story line and hit a dungeon and my I-level was too low.
I really do not want to spam dungeons for tomes anymore.


These could be lyrics to a sad, sad song.


LOL

It is sad, I had hope for a long time and lost it several months ago.
Put allot of time into the game. We bough two PS3 and then two PS4 just for the game, so allot of money.
At this point we are just so lost in gaming.

Really thinking of selling the ps4 and getting a couple of pc's and just playing FFXI since there is allot to do but really does not require a ton of time.
Collecting alter ego's, monster raising all sounds more fun.. Now collecting mounts too.. Need to find a better server at this point, ours is mostly Japanese.

Collecting minions and mounts in FFXIV would be cool but most seem to go to the cash shop now, so if you want a complete set you have to purchase it. . It would not be bad if they were offered in the game too, It would give people something to do. Who wants to pay cash for something, what is the challenge in that?

I told Tesee to sell the house since it worth a fortune so if the game ever gets better and we comeback she at least has the cash since they will take the house away.. ( see their was still hope in that last sentence)



Edited, Jun 17th 2016 1:38pm by Nashred

I would tell you come play Elder Scrolls Online with me. It's closer to FFXI than XIV is. However they are doing some big overhauls like battle scaling and removing alliance segregation. So I don't know what else they are planning. It seems the game goes through pretty big changes often.

Take a look at Pantheon if FFXI isn't doing it for you anymore.

http://www.mmorpg.com/gamelist.cfm/game/1006/feature/10902/Pantheon-Rise-of-the-Fallen-Feature-Spotlight-Perception-System.html


Edited, Jun 19th 2016 10:03pm by sandpark


Picked up elder scrolls online for PS4 to at least give it a try..
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#36 Sep 02 2016 at 7:50 PM Rating: Decent
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Hello did someone say RDM my ears were burning.

I have put some thought into how RDM would work in FF14 since 1.0, and frankly as a self proclaimed RDM know it all...I don't think it would work in the traditional aspect of the job, at least not in 14, there is no room for functionality of a true Jack of All Trades. Of course that doesn't mean you can't put it into a role.

Personally I think it would be super interesting as a Support/Tank role. Something that doesn't exist. We have 2 Support/DPS Roles (MCH, BRD), and we have a Support/Healer role (AST), I think RDM could function well in this role while maintaining some semblance of its "traditional" Self.

I think that something like Enspells dictating "stance" would be interesting perhaps something like

Enlight = Standard Role Support = Reduced Mob Evasion while Enlight is applied.
= This would result in an applied uptick in raid wide DPS similar to how other support can increase raid DPS through TP Regen, MP Regen, removing the dependency of ACC Food/Melds in favor of extra ATK Food or Melds

EnDark = Stanard Tanking Role = Reduced Mob Damage (direct attacks) while EnDark is applied.
= This would functionally result in the same effect as direct damage reduction other tanks have...but also apply it to the raid, so if someone pulls hate and EnDark is being applied...then they too will get a defensive bonus applied (make sense)

In addition to the stances there should be other support oriented functions, for Cooldowns I like stealing names from FFXI SCs as they associate themselves with the WHM/BLM mix in elements.

Distortion ICE/WATER could be a DoT or something that adds a Slow or Paralyze
Fragmentation THUNDER/WIND could be a Burst Damage with a Stun
Fusion FIRE/LIGHT could be a Dot that restores HP % on damage dealt
Gravitation EARTH/DARK could be a Burst Damage that restores MP or TP on damage dealt

Nice elemental synergy between WHM and BLM I think, while supporting the Tank role.

As for Weaponskill/Ability Progression.

I like the idea of mixing up the methods a bit.

Main DPS I think would be cool to have WS, WS, Spell like a SC + MB
Shining Blade > Vorpal Blade > Ultima

Secondary DPS I would like WS, Spell, Spell
Shining Blade > Gravity (Returns MP/TP) > Dia (DOT)

And Primary threat Rotation would be WS/WS/WS
Shining Blade > Vorpal Blade > Requiscat

And of course one or two defensive CDs
Phalanx - Reduces Physical Damage
Shell- Reduces Magic Damage

Yes I am stoned.
RDD Out.
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#37 Oct 17 2016 at 11:01 AM Rating: Decent
I think exploring the balance of white and black magic would be an excellent story for Rdm. I also think that they could incorporate that into their play mechanics as well with a balancing scale (similar to Blm but involving melee). Their abilities could be augmented based upon what type of magic you choose to couple in with your combos for melee. Possibly have them using more white magic moves could augment the end result of combos to provide buffs. And Black magic would provide enfeebles. There's so many options on how they could make them it's a bit insane. Hopefully they go beyond the traditional rotation/placement method.
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