Thayos wrote:
Quote:
Where did it say that exactly?
It doesn't.
I think Hio just has a very hard time understanding that some people find this game to be relaxing and fun.
And where did I state that? Oh right..I didn't. It's really easy to deny that people are more sold on the idea of this game rather than what it offers. You can find it fun and relaxing..which means DESPITE THE FACT there's issues THE GUY IN CHARGE INCLUDING THE PRESIDENT OF SQUARE ENIX constantly tells us, you'll continue to find it fun and relaxing. Nothing wrong with that, just don't be surprised when the people more inclined to not bow down to YoshiP realize this game needs a lot of changes.
I posed the question, never got an answer:
What did Heavensward do for FFXIV? The people who hardcore defend this game are very quick to brush off the problems. The game isn't perfect and it's not horrible, but when you go to Official Forums and some hot topics on Reddit and FB..you really get the idea there's nothing wrong with the game because too many people are busy trying to shoo off anyone who finds it otherwise. As said:
Archmage Callinon wrote:
Quote:
I think Hio just has a very hard time understanding that some people find this game to be relaxing and fun.
Or that there's a grey area between "everything is perfect, SE is a golden god" and "worst game of all time, it's literally giving me turbo cancer."
So I can understand it perfectly fine: However despite the President of SE posting information about FFXIV that Yoshida loves to try to hide or flatout deny (look at the developer diary, even stated there they said there's over 5 million ADVENTURERS..not characters..actual people, we all know this is ******** because anyone not finding SE our lord and savior parsed character data and there's sub 700k players that are actually active and even lost a good 300k during the 3.0-3.1 5 month downtime on content.)
Quite honestly and I'm going to agree with the Japanese playerbase here; The people who find nothing wrong with this game or "it's fine as is" are akin to the people who are voting for Trump for president. People are absolutely sold on the idea of the game and sold on the charisma of YoshiP that they're not really caring about the faults. Which is fine, you do you as the cool kids say, but the fact the game hasn't evolved at all in between 2013-2016 (prove me wrong that they changed the formula besides downsizing) and people can still enjoy it or write articles that it's one of the best MMOs? How does that not say people will still decide to enjoy it even if it goes no where?
The president himself has said HW under performed and they need to step it up big time. I'm sorry, but when you have the project lead tell you flatout they won't do something or they can't do something because of shoddy infrastructure or lack of team members...despite most MMOs running off of a handful of people pumping out more...you can't really deny that someone would enjoy the game even when they cut more content if they're finding it an awesome game now. Maybe after this period completely closes they'll hire someone to help make the content or push more team members onto it because it's very clear when ARR was being relaunched, aside the 1.x content, they had plenty of people working on it compared to now..when there's only 1-2 people at best working on content. Content that doesn't even last half of the patch cycle.
Notice how one of the main arguments always tend to fall under 2 things:
"I don't rush (you can't rush in a game designed to lock you out at every step of the way to mask the lack of content)"
and
"Well there's plenty of content, I don't care about doing x content."
You can ignore a portion of the content if you want, that's your decision, however when the developer continues to pump out content regarding that, especially content found in every MMORPG to ever exist, even the oddball ones like Hello Kitty, it's very hard to try to brush off that problems regarding it, unless you truly do believe this game will survive on glamour alone.
Look at how quickly they adjusted The Feast compared to important areas of the game by adding a NEW PATCH to the entire cycle (very rarely does a ".22" patch get added that was done IN RESPONSE to feedback.) That proves they clearly have the capacity and capability to do more...and simply choose not to; Oh and don't even say "this proves they're changing their formula or stance!"..it doesn't prove that sadly, because why 3 years later instead of when the game was actually growing? What about all of the feedback on the homogenization of this game? What about all of the feedback on the fact HW fates were ABYSMAL and it took them until around 3.1 (5 months later) to do something about it? That would have been a quicker fix than what they did today for the Feast.
Karlina wrote:
We all know it has issues, some of them serious. Many of us find the game fun anyway though, which is why we are willing to put up with the parts we don't like as much.
However, the problem comes when people bring up said issues where SE is more likely to look.
"Don't read this topic SE, it's just another hater."
"They're mad because casuals get gear and content"
"They're mad it's not FFXI because that's the only MMO to ever exist between 2002-2010, I refuse to accept the fact I'm actually the one being bitter about SE having the skill to do better but not."
"YoshiP is my god and savior, how dare you say anything is wrong with the game, gtfo these forums."
The serious issues need to be corrected and if this was named "Elemental Gods Online" or something, the game wouldn't have lasted and we all know this. I mean, go to any FFXIV community and see what happens when people bring up FFXI, the first response tends to be: "this is not FFXI" all the while ignoring the fact when someone used XI for their comparison they're talking about features this game, a modern MMORPG, developed on an engine not designed in 1998, should have.
We get it, it's not FFXI, but that doesn't justify this game lacking features and content concepts that even some of the oldest games have. We got our share of "PS2 limitations" when they didn't want to do something (because they did a lot of those features 2-7 years later while still supporting it) but we've never once got told "no one on our team can create the content." That's honestly the first time I've heard a company who willingly wants to run an MMO, let alone 3, state that.
FilthMcNasty wrote:
Not so much related to the thread, at least directly, but EQ Next is dead. I bring it up because I think it speaks to the state of MMOs and supports many of the pervious claims I've made about the genre declining as of late. Not sure it'll ever be clear exactly why it's happening, but I still suspect that the nature of casual gamers doesn't line up with the persistent nature of MMOs. That and a dash of 'too lazy to form a group' mentality that's found in almost everything these days.
Yep, what they stated when they cancelled it was as they started to get to a point in development they didn't find it would be fun, because yeah, what is "fun" these days are..well, just look at the fact people get pissed off if you so much as to have to do a little bit of work for a good reward instead of it being handed to you. I don't mean "grind 9.7 million fates" work, I mean having to actually know how to play the game instead of running content like Void Ark that you only need 8 good people to do in content SUPPOSEDLY designed for 24 people.
I love casual gaming...but notice how casual gaming is more of a money grab these days. Which is fine, we all love money..but that's why this game hasn't and won't evolve. Once they start losing that money, that's when you'll see XIV evolve.
Edited, Mar 17th 2016 5:18am by Theonehio