Forum Settings
       
Reply To Thread

Nostalgia overload (FFXI event)Follow

#127 Dec 12 2015 at 11:31 AM Rating: Decent
**
972 posts
Catwho wrote:
If it's going to be fully voiced, then yes, it may actually top the 25 GB size of a single Blu-Ray. Compressed MP3 voice tracks still take up a meg a minute, so a 100+ hour game can easily hit a gigabyte for each vocal track. If they include multiple languages (likely JP/EN/GE/FR as they do for XIV), that's 4 gigs just for for the voice tracks. Not including the full rendered CG movies.

All I can say is they better ******* let me switch to Japanese voices if that's the reason for the bloat.

But when they said the game was "big" I wasn't thinking in terms of sheer disc space, I was thinking in terms of content. Since they're remaking it from scratch, that's a heck of a lot of rendering they've got to do.

I'd be totally fine with 30 hours of very high quality content for $60.

Edited, Dec 10th 2015 9:31am by Catwho

Bioware has fully voiced games and they don't take multiple disc to create. If you notice most big open world games have a ton of overworld landscape and less intricate dungeons unless there is loading areas like Dragon Age Inquistion. I've noticed that in the screenshots of the remake everything looks condensed and nice but not so broad.

http://img1.meristation.com/files/imagenes/juegos/ps4/rpg/turn_based/final_fantasy_vii_remake/ff7remake-psx_1.png
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRc-4wBMLBB4Z7uIQgeFy4761k9rWsLElF2oqw6euAbaFAzvpeeiQ

I am fine with paying $60 for 30 hours of very high quality "stand alone/one iteration content", I am not fine with paying $60 per piece if say there were 3 parts. Witcher 3 is considered one of the best modern rpgs of all time and they fit the stand alone game of 200 hours in one purchase. Unless this remake is going to trump all other recent games in content, I doubt it will be that massive to warrant breaking it up into 3 60 dollar pieces.
#128 Dec 12 2015 at 11:49 AM Rating: Decent
**
972 posts
Montsegurnephcreep wrote:
FilthMcNasty wrote:
BrokenFox wrote:
I know, point is a VII remake will make the cash from that crowd plus the old school players that have long left, PLUS people that have never even touched an RPG are just jumping in off the rep of VII.

I don't think I'm alone in the boat of old school players who aren't looking forward to this. I'd go so far as to say that most old school RPG fans are wishing that games these days would return to the roots.

At the core, these are role playing games. Games meant to present you with choices to make and apply those choices in a way that makes you feel like your decision had an impact. That's also why I was hoping that at least the ATB portion of the battle system would remain in VII. It was a huge part of what made the game enjoyable to players who liked having to make choices. It was also one of the few things that gave the game any sort of replay value since the random encounters weren't actually random.


I'm an old school player, but I'm looking forward to this. There's ways to do this properly, Xenoblade Chronicles, Crisis Core, FF Type 0 HD, etc. For me personally, there's 0 reason to re-make this if the battle system is going to be similar, I might as well just go play the initial version. There's definitely a right way to do this, let's just hope SE can pull it off.

If they can make the world feel absolutely huge, I think this is going to be a success (even beyond sales from the hype).

In my opinion there is 0 reason to create a remake if it doesn't have a similar battle system or retain most of the core. If too much changes it may as well not be called a remake and be called The After years, The before years, Crisis core, advent children, or Final Fantasy 16.

A remaster is hardly any changes with an HD resolution bump.
A spiritual successor is same gameplay systems with a new world,characters, and story.
A sequel is a continuation of a previous world and game with new story and gameplay improvements.

A remake imo is drastically different for all the above. It retains the majority of the core, gets huge visual upgrades, full voice acting, modern UI, fixes the broken, and introduces new content in addition to the original.
For example:
Remaster=Blue ray 1080p classic star wars
Spiritual= Force Awakens
Sequel=All star wars in sequence originally
Remake= If they remade the original Return of The Jedi with the original cast with some plot twist and new tech(In this case not possible because actors age, unless it was all digital with voice actors lol)
#129 Dec 12 2015 at 2:17 PM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Considering they're breaking it up into segments, being generous and ignoring what SE is known for, they're probably going to do this:

FFVII Episode 1 - Ends at Midgar Highway just before the team leaves for Kalm.
4 months later
FFVII Episode 2 - Ends at Nibel Mountains first visit.
4 months later
FFVII Episode 3 - Ends at the huge materia fetch quest and when you take over the shinra sub.
6 months later
FFVII Episode 4 - Finishes off the game.

That's ignoring any new and additional content/remodeled **** like bigger towns and such (since it's HIGHLY unlikely there will be a world map in the traditional sense) and inevtiable DLC stuff AND ignoring potential retcons and Before Crisis elements thrown in.

However SE being SE, it can all go down the drain, but since it's FFVII, people will still eat it up like nobody's business. Even though they say they're adding in a lot of content and new scenes, the game could still be fairly "condensed" in a way since if you look at it objectively, VII was extremely linear for quite awhile. You could go off the beaten path, but nothing was there until you railroaded through the storyline in Disk 2 nearing Disk 3.

I think FFIX was the first FF game that really opened up extremely early in comparison, but also the one that took the most dramatic turn storywise since V and VI. So maybe VII will be more open with the added benefit of coming after Crisis Core and having to take into consideration Advent Children, who knows..but I just really don't see why they don't just do single disk release, since it's unlikely they recently started development...but alas..it is SE, even if the game is being outsourced again.

____________________________

#130 Dec 12 2015 at 5:26 PM Rating: Decent
****
4,175 posts
I guess I just don't understand the point of a segmented release. Though you could probably find several intervals to split the game into, the original story wasn't episodic. It also leaves questions about how the game will be sold since undoubtedly, many people will be looking to purchase an all-inclusive collector's edition of the game rather than piecing it out over however long they decide to do that.

Regardless, the capacity of the game is just a poor excuse. Unless SE is just oblivious about the popularity of their game(which I don't question given how long it's taken for this to happen), I would assume the 'spare no expense' would be applied here since it's easily going to be a big earner. Even if the total cost of an extra disc was passed along to the consumer, I'm sure most people would rather shell out that extra money for a complete version of the game.

Also, we live in the age of the internet. If SE didn't have the funds to front said discs to their prospective customers, they could easily fit whatever they could on a single disk and make the rest available for download. I almost feel like that's how the game will be sold anyway. Either buy the normal edition or the collectors edition of the first episode and then purchase further episodes a la DLC style downloads.

I guess I'd just rather they come clean and outright say "We're gonna milk this for all it's worth" rather than lying about the reasons why they're doing it. I wouldn't buy it, but I'd at least respect it.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#131 Dec 12 2015 at 5:43 PM Rating: Decent
Scholar
Avatar
*****
12,820 posts
FilthMcNasty wrote:
I guess I'd just rather they come clean and outright say "We're gonna milk this for all it's worth" rather than lying about the reasons why they're doing it. I wouldn't buy it, but I'd at least respect it.


And people attack you if you say this is what's happening, because it is. Like I said, GTA V is as of now the only game to almost max out a standard BD, FO4 is pretty big, Witcher 3 is huge and didn't even come close to maxing it out and MGSV is equally as huge (not 200 hours but still) and didn't even get to half of a standard BD.

They know people will devour anything and everything FFVII, if this was any other game SE would be getting **** for doing an episodic release.
____________________________

#132 Dec 12 2015 at 7:22 PM Rating: Excellent
***
3,737 posts
Quote:
It also leaves questions about how the game will be sold since undoubtedly, many people will be looking to purchase an all-inclusive collector's edition of the game rather than piecing it out over however long they decide to do that.


You may be underestimating SE's desire to sell you THREE collector's editions.

This is the part where literal dollar signs just start falling from the sky.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#133 Dec 12 2015 at 11:49 PM Rating: Decent
****
4,175 posts
Theonehio wrote:
They know people will devour anything and everything FFVII, if this was any other game SE would be getting **** for doing an episodic release.


I guess it's just par for the course considering the direction gaming is going with paid beta tests, incomplete games launching with DLC and season pass BS. Maybe today's gamers have already been conditioned to expect and accept games that aren't finished; even if they were finished 20 years ago Smiley: glare

Callinon wrote:
You may be underestimating SE's desire to sell you THREE collector's editions.

Touche.

Just strikes me as odd that they were so resistant to the idea of remaking the game when fans were rabid for it this whole time. I wonder if there's some strategic idea behind why they chose to make it rain money now. Maybe has something to do with knowing that XV may very well be the end?
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#134 Dec 13 2015 at 8:00 AM Rating: Good
**
972 posts
FilthMcNasty wrote:

Just strikes me as odd that they were so resistant to the idea of remaking the game when fans were rabid for it this whole time. I wonder if there's some strategic idea behind why they chose to make it rain money now. Maybe has something to do with knowing that XV may very well be the end?

This franchise hasn't been the dominating the rpg space as it once did in the 90s but it is a household stay hold now just as much as Mario or Zelda is. I am guessing it has to do with Wada not calling the shots and one dev, most likely Nomura just said, I'll lead it, let's do it.


#135 Dec 13 2015 at 8:10 AM Rating: Decent
Scholar
Avatar
*****
12,820 posts
sandpark wrote:
FilthMcNasty wrote:

Just strikes me as odd that they were so resistant to the idea of remaking the game when fans were rabid for it this whole time. I wonder if there's some strategic idea behind why they chose to make it rain money now. Maybe has something to do with knowing that XV may very well be the end?

This franchise hasn't been the dominating the rpg space as it once did in the 90s but it is a household stay hold now just as much as Mario or Zelda is. I am guessing it has to do with Wada not calling the shots and one dev, most likely Nomura just said, I'll lead it, let's do it.




Yep, like I said, Wada just made an excuse not to do it despite FFXI and even XIII+XIII-2 meeting the "surpass" requirements years ago. It being episodic though is just..even though I don't like VII, that'd irk me if I was a fan of the game simply because I can pick up any 4 versions of FFVII today and play it from start to finish then I can load up Before Crisis on my old Samsung and Crisis Core on my VITA and play it start to finish - I can then pop in Advent Children and watch it from start to finish.

There's no reason for an Episodic release unless they plan to get VII Remake out within the next few months so they can bleed people dry and further fund it, since no idea what they're doing with the money XIV is supposedly making since it's obviously not going towards that project lol.
____________________________

#136 Dec 13 2015 at 4:19 PM Rating: Decent
****
4,175 posts
sandpark wrote:
This franchise hasn't been the dominating the rpg space as it once did in the 90s but it is a household stay hold now just as much as Mario or Zelda is.

The difference is that Nintendo is still putting out games that are fun to play. It's been quite some time that SE hasn't been focused on how well games play as much as how good they look. We've already seen fans moving away from playing these games solely because they're FF games. There will always be those "Don't care, Final Fantasy" players but it's not sustainable.

sandpark wrote:
I am guessing it has to do with Wada not calling the shots and one dev, most likely Nomura just said, I'll lead it, let's do it.

I don't understand the hesitance in remastering VII. Even without the assets, VII guarantees return on investment with a huge upside. Wada at times sounded like he felt powerless to steer the beast honestly. He's on record as saying something along the lines of the company's direction with FF being more about catering rather than creating.

I don't dislike Nomura, but his background in character and visual design doesn't translate well into games that are fun to play as much as it does 'games' that are visually appealing. As I stated before, players want to make choices in RPGs that affect their experience in the game. Simply designing a game around what you choose to play dress-up in isn't a problem so long as it's marketed as such. I'd just rather see an rpG rather than an RPg, if that makes sense.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#137 Dec 13 2015 at 6:14 PM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Idk, I loved The Bouncer and wish it'd make a return. It was actually pretty interesting for what it was when it came out. It makes sense but these days as I look over some community threads about this it seems people say "What we seen for VII remake so far is perfect and exactly how it should be recreated."

Even though people gave Crisis Core, Kingdom Hearts and FFXIII flak for it's battle system.
____________________________

#138 Dec 13 2015 at 7:24 PM Rating: Good
Theonehio wrote:
Even though people gave Crisis Core, Kingdom Hearts and FFXIII flak for it's battle system.


Really? For me those were some of the bigger positives. Especially in XIII, it was about the only positive, and I remember many reviewers saying the same thing.
____________________________

#139 Dec 13 2015 at 8:14 PM Rating: Decent
Keeper of the Shroud
*****
13,632 posts
Montsegurnephcreep wrote:
Theonehio wrote:
Even though people gave Crisis Core, Kingdom Hearts and FFXIII flak for it's battle system.


Really? For me those were some of the bigger positives. Especially in XIII, it was about the only positive, and I remember many reviewers saying the same thing.


You mean the battle system that boiled down to switching between your attack and your healing paradigms? The battle system that was so painfully simple that you could literally play with one hand while barely paying attention. That was just one more of the huge flaws in that game.
#140 Dec 13 2015 at 8:16 PM Rating: Good
***
3,737 posts
Quote:
The battle system that was so painfully simple that you could literally play with one hand while barely paying attention.


And I did. I didn't like FFXIII at all but the battle system was particularly disappointing for me.

KH and Crisis Core though? Not sure what the complaint was there.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#141 Dec 13 2015 at 8:25 PM Rating: Decent
**
972 posts
Montsegurnephcreep wrote:
Theonehio wrote:
Even though people gave Crisis Core, Kingdom Hearts and FFXIII flak for it's battle system.


Really? For me those were some of the bigger positives. Especially in XIII, it was about the only positive, and I remember many reviewers saying the same thing.

I didn't like they included an auto battle feature and how straight forward it was, other than that, solid game for me. Didn't carefor Crisis Core or any KH since the first one, only reason I played Crisis at all was it played on my PSP.
#143 Dec 14 2015 at 9:37 AM Rating: Good
*******
50,767 posts
Turin wrote:
The battle system that was so painfully simple that you could literally play with one hand while barely paying attention.
So pretty much every Final Fantasy?

Edited, Dec 14th 2015 10:38am by lolgaxe
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#144 Dec 14 2015 at 11:20 AM Rating: Decent
Scholar
Avatar
*****
12,820 posts
lolgaxe wrote:
Turin wrote:
The battle system that was so painfully simple that you could literally play with one hand while barely paying attention.
So pretty much every Final Fantasy?

Edited, Dec 14th 2015 10:38am by lolgaxe


Yep, except for X/X-2 if you stretch it since they were a bit more active than older ones even when set to "active".

____________________________

#145 Dec 14 2015 at 11:50 AM Rating: Decent
**
972 posts
lolgaxe wrote:
Turin wrote:
The battle system that was so painfully simple that you could literally play with one hand while barely paying attention.
So pretty much every Final Fantasy?

Edited, Dec 14th 2015 10:38am by lolgaxe

Except the mmos?
#146 Dec 14 2015 at 12:07 PM Rating: Decent
*******
50,767 posts
11 one handed not paying attention yes, 14 don't know won't play it.

Edited, Dec 14th 2015 1:09pm by lolgaxe
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#147 Dec 14 2015 at 2:06 PM Rating: Excellent
Quote:
11 one handed not paying attention yes, 14 don't know won't play it.


I've been having fun in 11 for the past month, but yeah, that game is definitely a one-hander unless I'm chatting with linkshell mates.

FFXIV can be a one-hander too, but you've got to be willing to eat some AoEs -- which doesn't always matter, given how overgeared most people are for daily content.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#148 Dec 16 2015 at 8:25 PM Rating: Good
is Happy on Friday!
Avatar
*****
12,448 posts
"It all began with a stone, or so the legend says"

Saw that. Saw the cutscene. Started bawling like a little girl and not at all ashamed of it. Totally worth the ride, just wish it had been longer.

Also hi peoples. I play XIV now.
____________________________
Theytak, Siren Server, FFXI [Retired]
Amerida Baker, Balmung Server, FFXIV
LOLGAXE IS MY ETERNAL RIVAL!

Reiterpallasch wrote:
Glitterhands wrote:
Am I the only one who clicked on this thread expecting actual baby photos [of Jinte]? o.O

Except if it were baby photos, it would be like looking at before and afters of Michael Jackson. Only instead of turning into a white guy, he changes into a chick!
#149 Dec 17 2015 at 10:51 AM Rating: Default
Scholar
***
1,732 posts
Thayos wrote:
Quote:
11 one handed not paying attention yes, 14 don't know won't play it.


I've been having fun in 11 for the past month, but yeah, that game is definitely a one-hander unless I'm chatting with linkshell mates.

FFXIV can be a one-hander too, but you've got to be willing to eat some AoEs -- which doesn't always matter, given how overgeared most people are for daily content.


Yea I have been playing allot of FFXI.. I knew FFXIV endgame was bad but the more I play FFXI I realize just how terrible FFXIV really is even with the nerfed state FFXI is in.

The new Relic or what ever they call is more of the same ole thing again too... I dont even want to do it at all and why? FFXIV now feels even more grindy than FFXI ever was but not only is it grindy it is the same grind over and over. If it were not for Tesee not wanting to loose her house I would cancel. I just can not play the game till they add something truly new but it is important to her in case we come back because there will be a end to FFXI. Plus Tesee is not playing FFXI but she wants to go back too finish her empyrean weapon. Her issue is she has only played on the Xbox and trying to play on a PC might be a issue with her.

I think for us the crafting has become a grind too now with the whole script thing and they messed it up like they did the rest of the game. No matter what crafting in FFXIV is more fun than FFXI. Even though crafting stunk it was worth something in FFXI.

I have been chatting recently with a bunch of people that play both... Allot went back for the end of the game in FFXI and allot are staying. It is amazing the impact FFXI has had on people lives. There are allot of people I was talking to that are going to be lost because when FFXI ends because it is the only game they knew since it was around for so long. I have a couple friends that are that way. Funny how those that have played both really dont like FFXIV after Heavensward at all.

I think for us too it is the community. You walk back to FFXI and people are so darn friendly. I think for Tesee and I if we would have stayed on the FFXIV server with our FFXI friends we would not feels as bad... We left that server after beta to be with ZAM FC but at that point there was only a couple of people we knew there, now most of our FFXI friends are together there, basically our old LS. But still the community in FFXI is great. I think it is even better since no new content now and people have finished everything up and looking for things to do.. But now they say there is more new content coming too FFXI.

It is starting to feel like FFXIV is coming apart some.. it seems like more people are leaving now and maybe it will be a wake-up call For SE and it dont seem like allot came back like they normally do for the patches.

It just seem like their is no commitment to FFXIV. I mean everything is recycled content. They keep creating new problems with out fixing the old ones. I watched for 5 days as bots sitting by all the fore/sale boards right where everyone crafts and nothing being done. Yesterday in the GC area there was a line of them continually teleporting in..


I really want to like FFXIV. FFXI is really feeling old, it has no wide screen support and the characters look stretched. But FFXI even in it's state is a better game. I do not want FFXIV to be FFXI but I do want it to be a good game. I see it has potential that is why we are so afraid to end our subscription but I am afraid it will never come.
I was hopping Heavensward would add some thing new and it really didn't, i was hoping the new relic would be something cool and it aint.

Edited, Dec 17th 2015 12:02pm by Nashred

Edited, Dec 17th 2015 12:29pm by Nashred

Edited, Dec 17th 2015 12:30pm by Nashred
____________________________
FFXI: Nashred
Server: Phoenix

FFXIV : Sir Nashred
server: Ultros
#150 Dec 17 2015 at 11:24 AM Rating: Good
Scholar
***
1,732 posts
You know what amazed me is the amount of storage added to FFXI...

Edited, Dec 17th 2015 12:25pm by Nashred
____________________________
FFXI: Nashred
Server: Phoenix

FFXIV : Sir Nashred
server: Ultros
#151 Dec 17 2015 at 11:52 AM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Something something PS2 Limitations something something. Seriously though, you can even stream itemsets in XI in a way - So I really don't see what's stopping SE from doing it with XIV aside clearly having worse server infrastructure than XI or simply an excuse to sell more Retainers.
____________________________

Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 232 All times are in CST
Anonymous Guests (232)