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#77 Oct 22 2015 at 12:53 PM Rating: Default
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As long as people are paying for their subscription SE should not take anything away from people who earned it.

SE should not touch something someone bought in the game and worked hard for. It should be up to the person how they want to use their house. By not entering your house no way violates the terms of agreement.

Edited, Oct 22nd 2015 2:53pm by Nashred
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#78 Oct 22 2015 at 1:02 PM Rating: Decent
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Amusingly enough, Square taking your house without your say also doesn't violate the terms of service agreement.
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#79 Oct 22 2015 at 1:12 PM Rating: Good
Catwho wrote:
I personally log out from inside my little cottage every night.


I tend to do that too in the FC halls: Verda has her own room set up with a private sleeping area in the back; Waenlona uses The Barracks room in the Dark Embers hall. Verdha sleeps under a picture of Kan-E-Senna and a Twin Adders banner, Waen on the bunk underneath the picture of Merlwyb. Both of them /doze to lay down on the bed before logging.

Now what would be really fun would be if you were still there, asleep, when logging back in again.
#80 Oct 22 2015 at 1:49 PM Rating: Excellent
SE will never arbitraily take your stuff. You just have to follow a new minimal rule to visit your house.

This is no different than your items being broken if you don't periodically craft or visit a repair npc.
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#81 Oct 22 2015 at 1:57 PM Rating: Good
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lolgaxe wrote:
Amusingly enough, Square taking your house without your say also doesn't violate the terms of service agreement.

Basically similar to banning for whatever reason or none at all. Just because they can doesn't mean it isn't sleazy to do so.
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#82 Oct 22 2015 at 2:09 PM Rating: Decent
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First of all it is 45 days not 90.. I am not sure where that came from.

The other issue is this wont solve the issue, the few houses this is going to free up is not going to do squat for the thousands of player who want houses.

But personally it seems pretty selfish of people to want others too loose their houses they worked and paid for just so they can have a house.

Again those who have de-subbed for a long time I understand.

Personally I want to buy a house on our server since we cant really share a house but I am not going to for even minute think it is ok for someone to take away someones house who is still paying subscription fees. Another thing SE messed up on what ever happened to sharing a house which would actually help more than this.

Anyone that follows my posts knows Tesee owns our house and she leaves for a month give or take a few times a year and before she leaves or come home aint I need to log on too the game or I need to click on my house.

I also have a friend in the reserves who leaves for months.. He cant even stay paying to save his house. but that is ok that he looses his house even if he pays his sub.

Edited, Oct 22nd 2015 4:10pm by Nashred

Edited, Oct 22nd 2015 4:13pm by Nashred
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#83 Oct 22 2015 at 2:15 PM Rating: Decent
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Seriha wrote:
lolgaxe wrote:
Amusingly enough, Square taking your house without your say also doesn't violate the terms of service agreement.

Basically similar to banning for whatever reason or none at all. Just because they can doesn't mean it isn't sleazy to do so.


No..but you agreed to it in order to play, so technically they're well within their rights to do what you gave them the go ahead to do. Terms are always a touchy subject, but in the end you're actually just leasing the right to access the game, so you don't own anything.

It can suck at times that's for sure, like it would suck to lose your house and such but 90 days of it not being access..it is kind of a waste of resources. I mean, even more so if you're online and not touched it because overall houses in XIV does nothing for you. Even in one of my time lapse videos I did that was over 2 days I didn't see the owner of my neighbor's house ever go anywhere near it.

I did see her by the Marketboard 80 times though. So in all actuality, it's just freeing space of people who don't want it/no longer play.

Nashred wrote:
First of all it is 45 days not 90.. I am not sure where that came from.


Unless they changed the notes since I last read them, the Japanese and German notes both stated 90 days total. 45 inactivity days, 45 days after that for demolishing.

90.

Edited, Oct 22nd 2015 1:16pm by Theonehio
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#84 Oct 22 2015 at 2:40 PM Rating: Decent
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Theonehio wrote:
Seriha wrote:
lolgaxe wrote:
Amusingly enough, Square taking your house without your say also doesn't violate the terms of service agreement.

Basically similar to banning for whatever reason or none at all. Just because they can doesn't mean it isn't sleazy to do so.


No..but you agreed to it in order to play, so technically they're well within their rights to do what you gave them the go ahead to do. Terms are always a touchy subject, but in the end you're actually just leasing the right to access the game, so you don't own anything.

It can suck at times that's for sure, like it would suck to lose your house and such but 90 days of it not being access..it is kind of a waste of resources. I mean, even more so if you're online and not touched it because overall houses in XIV does nothing for you. Even in one of my time lapse videos I did that was over 2 days I didn't see the owner of my neighbor's house ever go anywhere near it.

I did see her by the Marketboard 80 times though. So in all actuality, it's just freeing space of people who don't want it/no longer play.

Nashred wrote:
First of all it is 45 days not 90.. I am not sure where that came from.


Unless they changed the notes since I last read them, the Japanese and German notes both stated 90 days total. 45 inactivity days, 45 days after that for demolishing.

90.

Edited, Oct 22nd 2015 1:16pm by Theonehio


Well it does not say that on American servers notes and no where on the official forum is anyone from SE disputing the 45 days. Maybe the housing issue is a bigger problem here.

Still does not fix the issue. The few hundred plots it frees up for the thousands that want it.

I just cant wait till someone starts complaining those that have too much money and SE should take it away and redistribute it.

Again shared housing would free up more than this move and we hear nothing on that again. It seems to have gone away.


Quote:
Steps Prior to Demolishing
Thirty days of inactivity
A notification indicating that the estate is being prepared for auto-demolition will appear in the Timers interface in the Duty tab of the Main Menu.

Thirty-five days of inactivity
An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating the estate is being prepared for auto-demolition.

Forty-two days of inactivity
An e-mail will be delivered to the registered e-mail addresses of all free company members, or the owner of a private estate, indicating that the estate will be demolished automatically in three days.

Forty-five days of inactivity
The estate will be automatically demolished.



Edited, Oct 22nd 2015 4:44pm by Nashred

Edited, Oct 22nd 2015 4:44pm by Nashred
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#85 Oct 22 2015 at 2:56 PM Rating: Excellent
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First of all it is 45 days not 90.. I am not sure where that came from.

The other issue is this wont solve the issue, the few houses this is going to free up is not going to do squat for the thousands of player who want houses.

But personally it seems pretty selfish of people to want others too loose their houses they worked and paid for just so they can have a house.


It's 90 days. It takes 45 days for your house to be flagged as inactive, at which point the 45-day timer toward demolition starts.

You're right, this won't completely solve the issue of housing... but it will help. This game has a pretty high turnover rate, and this will open up more units to people who are committed to sticking around. It's way better than doing nothing, and keeping all new players locked out of housing for the rest of the game's life. We're stuck with the housing system we have, and solutions must exist within that system. Wishful thinking and wouldas, couldas & shouldas won't solve anything.

Also, I think you'd have to really search to find people who "want others to lose their houses." I don't think anyone WANTS others to lose their homes. As I just said, though, the reality is that we're stuck with a system that contains a finite number of plots, and it only makes sense that active players should take priority in terms of who can own plots.

What would be cool is a "waiting list" feature where people who put down deposits on homes -- say one quarter of the purchase price -- can be put on a first-come, first-served priority list for homes as they open up. There could be a list for each ward/house size. People who either turn down homes or don't respond when homes become available could get their deposits back; for others, the deposit would go toward the purchase prices.

However, if people are already angsty over simply visiting their homes just once every 90 days, then something like this would probably way too much to handle.

Edited, Oct 22nd 2015 2:00pm by Thayos
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#86 Oct 22 2015 at 4:40 PM Rating: Decent
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Also, I think you'd have to really search to find people who "want others to lose their houses." I don't think anyone WANTS others to lose their homes.

Calling bullsh*t on this since it's the very spirit of anyone who evokes the argument that anyone not p(l)aying deserves to lose it. It happens in the OF. It's happened here. And it's precisely because SE ran with a limited resources housing system.
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#87 Oct 22 2015 at 5:07 PM Rating: Excellent
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Calling bullsh*t on this since it's the very spirit of anyone who evokes the argument that anyone not p(l)aying deserves to lose it.


Pointing out the obvious BS in your BS.

There's a monumental difference between saying, "I want you to lose your house" as opposed to "I'd rather have nobody lose their homes, but since we have to choose, it makes sense that homes are prioritized for active players."

Speak for yourself all you'd like, but don't put words in other people's mouths.

Look through all of those OF posts, and -- assuming you don't take people out of context -- you won't find too many people, if any, saying, "You deserve to lose your house because you don't play."

Also, this ain't the official forums. Not a single person here has said anything remotely close to "you deserve to lose your home because you don't play." I haven't read any posts from myself, Catwho, Hyrist or others who claim to believe such a thing.

Seriously -- and this goes for everyone -- argue all you'd like... but to make this kind of claim is disrespectful toward people on both sides who are trying to be rational.


Edited, Oct 22nd 2015 4:15pm by Thayos
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#88 Oct 22 2015 at 5:54 PM Rating: Excellent
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In recovery from getting the wisdom tooth removed so I'll be brief.

Removal of inactive housing was actually a customer request, not an SE one. The idea that what limited housing we have is gobbeled up by rich players who just lose interest afterwards and wind up being a ghost town for communities upset some. Personally, that's not much of an issue on Blamung because it's a RP community - we end up with a higher percentage of used housing because they become RP settings.

Personally, I liked the idea of Moghomes like FFXI to be an alternative - if they can do it with less server load. They did not seem to have a problem with personal rooms in FCs, so detaching it from the FC requirement would be helpful to many who just want to collect and decorate.

On the housing matter itself and clearing housing? I'm neutral. I'm active enough in game that my house won't be in danger. And will have my house in use for RPs enough for it to be a moot point to just walk in once in a while. It seems to me like SE is giving enough warning, so on that note, I don't have much of a dog in this fight.

This is between the person who feels their data should be protected when taking a 3 month Hiatus, and the person who's sitting on the 30-50 mil it takes to buy a house but can't because there's no room. The FFXIV team is scrambling to get the funds to build the server structure they desperately need - stuck on a tight budget that forces them to prioritize note - we just got EU Datacenters in EU. So they're looking for ways to treat the situation while delays on the actual solution come down the pipeline. This, to them, likely seems like a compromise for a programming group in a compromised position to start.

Needs of the Many, Rights of the Few - quintessential human quandary. Ain't touching that one.
#89 Oct 22 2015 at 7:02 PM Rating: Excellent
This is a slide I did at AWA discussing the housing situation during my panel.

Screenshot

If anyone "deserves to lose their house" it's the dead FC that never actually built it that I have circled. Leadership passed to a dude who is a 40 NIN who hasn't logged on in 8 months now.

52 WHM who is the only person left in her FC? I don't think she "deserves" to lose her house. However, that is a valuable medium property, and if she returns prior to reclamation, she could sell the FC and the house for a huge profit. Or she could not log on for the rest of the year and lose it. Either way, I don't think she'll miss it since she may not even be aware she's the leader now.

Edited, Oct 22nd 2015 9:05pm by Catwho
#90 Oct 22 2015 at 8:31 PM Rating: Decent
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I never said they shouldn't get rid of lots for inactive users. Those lots should be removed and resold.

But people need too stop making excuses for SE this is not a fix for the housing problems. It amazes me how many possible excuses people can make for them.. Bring on more servers to handle housing, but no wait SE would not spend a extra penny on this game. All they do is find ways to get more money out of the players. Remember the cash shop that was supposed to give SE more money to improve the game. Where are the improvements? The whole expansion is nothing but recycled content.. All I got to say is SE needs to stop strangling this game by being cheap. We keep hearing how great this game is doing well then bring us some actual new content and fix the problems. The fix is adding more housing instead of making more people angry.

Honestly if SE don't start doing stuff for this game they will kill it.
Almost everyone I know is getting sick or board of this game. My friends list is almost dead. The Zam FC is about dead. Problem with most on the message boards is they are die hards and don't represent the majority of players. I am guessing that the game membership is lower than it has been in a while and that is also why so many lots are not being used. But hey lets give them another reason not to come back..
There is only so many new people that they can get to try the game. I understand making a profit on a game but it really starting to feel like they are trying so hard not to spend a penny on this game while trying to milk its users as long as they can. Short term profit vs caring about the future of the game.

My fear is it is going to be too long and people are going to have such a bad taste in their mouth about the game there wont be any saving it except for a handfull of SE fanboys..

Now that is allot of doom and gloom.. I am not saying this is how it will turn out, I just don't want this scenario to play-out like that but it is starting to feel like it.

The other question is why there are so many lots not being used? Maybe they should give a person an actual reason to use their house instead of hey we are going to force you to every so many days.



Edited, Oct 22nd 2015 10:48pm by Nashred
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#91 Oct 22 2015 at 8:57 PM Rating: Good
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Thayos wrote:
Speak for yourself all you'd like, but don't put words in other people's mouths.

This is where we must absolutely revisit my comment on empathy. You're settling for this half-assed "solution" because you really want to believe SE has done all they could to do the right thing here. You want to prioritize people, thus marginalize, with zero concern for why those who don't make the cut may or may not be subbed. You then take it a step further with the repeated insinuation it's "just" a check-in every so many days when there's every bit an RL price-tag attached. You do not care how much they paid prior, be it in subs/accounts or cash shop purchases. This is not some moral quandary of sacrificing the few for the needs of the many. It's sacrificing a few for fewer still in a problem of SE's own making. Nevermind the flaws in this "solution" I've outlined in earlier posts.

I called you a sheep not out of some attempt to come off as an internet tough guy, but because you're simply rolling with the status quo and refusing to defend those who can not. "Vote with your wallets!" is a phrase you've no doubt heard before, but the irony here is that people who do so lose the ability to directly tell SE what they're doing wrong. I'm not about to tell anyone to sub back up so they can jump to the OF and voice their discontent about this. Heck, us doing so here is little more than a digital dutch oven. Nonetheless, if no one is telling SE they're ******* up, they're just going to assume everything's gravy, job well done, give themselves a pat on the back, and possibly forget about housing for who knows how long. It just strikes me as hella awkward you can have people not even playing the game caring more about decisions being made for the long-term. Sacrificing the player experience for profit is a lose-lose for the player. You should be mad that people will be losing millions of gil and other associated facets through no direct act of malice toward you or SE. Yet, here you are, happy because SE just kinda did something a couple people might benefit from. Perhaps worst of all, you still think you're getting your money's worth.

I can't really decide if I should call you can an accomplice in these planned robberies through all the inaction or simply remain sad there are people happy it'll take place come patch time. Sad, but not surprised, for how people behave around digitally limited resources was most definitely ingrained to me in XI. And plenty of good people got hosed there, too.
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#92 Oct 22 2015 at 9:11 PM Rating: Good
I think we are going to have to agree to disagree on this. I think it is fundamentally good business to give preference to your paying customers over those who have chosen not to pay, regardless of the reason.

One thing that did cross my mind was that SE should probably start running more frequent "free login" campaigns if they want to give people who, for whatever reason cannot pay the option to keep their house alive.

I'm also hoping that they extend the "ownership" of the personal houses to the people who are granted partial rights in 3.1. That way, a friend can house-sit for you while you're taking a break.

I do not think SE's solution is perfect, and in fact SE admitted this is just the first step to resolve a crisis of their own making. But I feel that it is a necessary first step. And many of my fellow virtual home owners agree.
#93 Oct 22 2015 at 9:25 PM Rating: Excellent
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Stepping away from the social aspect and just trying to keep it more in legalese, what we're basically having is a contact changing without the consent of both parties involved. In reality, when things like this happen, or at least one side wants them to, people outside of the desired system often get grandfathered in out of good faith. Should they, of course, seek to change their status, they often have to give up whatever old perks they maintained.

What should happen, since a complete overhaul of the housing system seems out of the question (for now), is that SE instead give anyone the ability to sell their house while those bought prior to the patch are exempt of the countdown forever. Add a couple more wards, of course, but basically any new ownership initiated after that point is subject to the new terms of maintenance. And as Cat noted, free campaigns should probably be striven for to happen every 3 months minimum since patch cycles don't seem to be limited to that period of time itself.

It's still not my desired route, as I absolutely hate establishing the precedent of taking things from honest players in this day and age, but it'd be a compromise better than what they're intending to roll with.
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#94 Oct 22 2015 at 10:01 PM Rating: Excellent
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You're settling for this half-assed "solution" because you really want to believe SE has done all they could to do the right thing here.


I stopped reading that post here, because you again put words in my mouth and completely failed to grasp what I'm actually saying.

Quote:
What should happen, since a complete overhaul of the housing system seems out of the question (for now), is that SE instead give anyone the ability to sell their house while those bought prior to the patch are exempt of the countdown forever.


I disagree that this is a better option. In fact, I don't see how this would solve anything.

Hypothetically, if you were someone who hasn't subscribed in months -- and if you weren't sure that you'd ever renew your sub and play again -- then you certainly wouldn't pay $15/month simply to log in and sell your house for gil you'd never use. So the problem of inactive players taking up valuable, finite resources wouldn't be solved.

A possible workaround would be some kind of offline mechanism through your SE account where you could give permission for your property to be sold. Again, though, if a person cares so little about the game, then they're extremely unlikely to log into a website and complete this kind of process.

And exempting everyone who has already bought homes? You'd literally be exempting like every single plot on every server, because most wards on all servers are sold out -- thus the need to free up real estate for people who actually play the game.

I believe there are additional steps SE could take that could make this feel better for everyone. But given the system we have, it's absolutely necessary for inactive lots to turn over. It's unfortunate that this wasn't made part of the system from Day 1 -- in that regard, SE definitely dropped the ball.


Edited, Oct 22nd 2015 9:08pm by Thayos

Edited, Oct 22nd 2015 9:11pm by Thayos
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#95 Oct 23 2015 at 7:34 AM Rating: Excellent
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Catwho wrote:
I think we are going to have to agree to disagree on this. I think it is fundamentally good business to give preference to your paying customers over those who have chosen not to pay, regardless of the reason.


I agree with this, I just wish it applied to everything in the game and not only this. Most of the gameplay is focused on those not playing and potential future customers.

Also it is still a choice that has to be made to begin with because SE refuses to do what is best so it ends up being a choice between bad and horrible. Something that should not be forgotten, but still does not help the current decision and what is preferable out of the options SE is giving players.

Edited, Oct 23rd 2015 9:40am by Belcrono
#96 Oct 23 2015 at 2:18 PM Rating: Excellent
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Seriha wrote:
It's 2015. Building systems that hurt anyone is a step backward. "I pay, therefore I'm more important!" is not the mentality to be running around with.


It always seemed completely backwards to me that people who were actively playing the game can't find a plot of land to build a house on because all the housing districts are mostly owned by people who haven't logged in for over a year. Non-paying former customers had way more consideration than people who were actively subscribed. That makes no sense. All this perfectly good content was going to waste because the people playing the game couldn't participate, and the people who have the houses don't log in.

At the very least, come December, you'll finally be able to sell furnishings to someone other than an NPC.
#97 Oct 23 2015 at 3:03 PM Rating: Excellent
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Seriha wrote:
Stepping away from the social aspect and just trying to keep it more in legalese, what we're basically having is a contact changing without the consent of both parties involved. In reality, when things like this happen, or at least one side wants them to, people outside of the desired system often get grandfathered in out of good faith. Should they, of course, seek to change their status, they often have to give up whatever old perks they maintained.


This is incorrect on multiple levels. Any time you sign a housing lease or rental agreement, most times changes in the contract are often pre-written into the agreement - raises in rent, changes in trash collection companies and policies, etc, are all done without the consent of the leased all the time. Legally, all the land owners need to do is inform the individual of the change.

SE's already covered their bases in this regard in the ToUA like any other good service provider. In this respect no, grandfathering in only really works in rare exceptions that actually prove that the norm is contrary to what you're trying to propagate here.

Not that I wholly agree with SE is doing - I just hate factually inaccurate statements being made to try to make someone's argument.


I don't agree with the grandfathering proposal at this point. The conversation regarding the expiration of housing began with the playerbase and has been a matter of the players pressuring SE to do it for months once they realized new housing wasn't going to be quick. And seeming housing has absolutely zero upkeep cost - I can see the logic of asking members to walk into their house once every couple of months to insure they keep it. Honestly, given the limited housing space, I was long ago surprised they did not create an upkeep system to begin with.

Sadly this is no place for ideals.
#98 Oct 23 2015 at 3:53 PM Rating: Good
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Actually, what they should have done was made player housing instanced so that everyone could have it.

Would just like to point out that SE is a company based out of a region that has been dealing with the 'lack of space' issue for ages now. Why am I not surprised that they overlooked a problem that they probably faced every day on their commute to work? I'm curious how many players who own all that abandoned property left the game for that reason....

Anyway, I think they could probably get by with just implementing an upkeep system. Something along the lines of a property tax that needs to be paid in order to keep your space. This probably reinforces players decisions to leave the game for extended periods, but that's how SE chose to develop their game.
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#99 Oct 23 2015 at 3:56 PM Rating: Excellent
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Seriha wrote:
Stepping away from the social aspect and just trying to keep it more in legalese, what we're basically having is a contact changing without the consent of both parties involved. In reality, when things like this happen, or at least one side wants them to, people outside of the desired system often get grandfathered in out of good faith. Should they, of course, seek to change their status, they often have to give up whatever old perks they maintained.


It's called an End User License Agreement. That's the contract you agreed to when you signed up for the game. It pretty much allows SE to do whatever they want when it comes to their game including changing the housing rules. Going the legal route is not a winning argument.

It's really a question of customer satisfaction with their policies. And I fully expect the people who have stopped subbing the game to renew and redouble their effort to stop subbing the game when their house is taken away from their lack of subbing to the game. And the die-hard sub-the-game-til-it-closes people will be quite happy they can finally get a house till the next game closing apocalypse.

The only people who we should genuinely be concerned about are those that have a house, and sub to the game, and might not have been prepared to deal with this particular change in rules. But you can still try to sell your house, if it's an FC house perhaps it's as simple as making sure you leave it in an active state, or perhaps you take advantage of the 80% buy-back that's offered if you have to let it go. At least it's better than nothing.

Edited, Oct 23rd 2015 5:56pm by Xoie
#100 Oct 23 2015 at 4:16 PM Rating: Default
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As I've said - this is what happens when you try to distance the game as far from XI as possible even when XI did so much right they could have made even better.

I promise no one would complain about getting a free 2 floor personal room when you start the game that you can decorate and use for item storage and a personal island you can use for starter gardening, farming and fishing (which also goes up as you progress it) and monster rearing which grants a small side activity and buffs to your gameplay.

Well yoshi would complain because the $2 Taiwanese servers can't handle too much data.
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#101 Oct 23 2015 at 4:26 PM Rating: Decent
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Just to cut anyone off if the intent is to try and pick me apart, I didn't jump into the legalese jargon because I think people should be taking SE to court or whatever. The point was more about maintaining good faith, or good customer service, as I've attempted to stress numerous times already. Aside from this not having the impact I think some are hoping for, I will continue to worry about the precedent this establishes for non-subs in XIV or, honestly, any game in general when you have people clinging to "the greater good" of context. Deleting character data/resources might've been a thing back in the day, but I attribute that more to technology not being advanced enough to meet demand. If anything, as tech has improved, such data has probably shrunk relative to growth of other computational demands. Thus, the whole 2015 thing and this being bad.

Agree to disagree, sure, as my mind will never be changed with regard to stripping gains from players. A fair chunk of this has honestly just been continuation of Ye Olde F2P vs. P2P debate where XIV continues to remain an industry minority with questionable success and satisfaction as time has gone on. Is the housing issue just another vestige of related stubbornness? Possibly. So, even if someone may disagree with me, I just hope it forces them to look back at SE and ask if they really are doing what's best for the game or just enough to make people think they are. There's a difference there, the whole "vote with your wallet" thing isn't enough if they aren't.
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