Forum Settings
       
« Previous 1 2
Reply To Thread

Impressive launch, so far...Follow

#1 Jun 20 2015 at 2:27 PM Rating: Excellent
I know it's still early access, but kudos to SE for pulling off such a smooth launch. With the exception of the first few hours after the servers going live, there haven't been any massive disconnect or login issues, and there don't seem to be any real glitches with the expansion content, either. It will be interesting to see what happens once early access ends and more people advance to Ishgard and beyond, but so far, this launch has gone way smoother than I think anyone expected... probably because the 2.0 launch debacle is still in our minds.

I was also about to say that I'd noticed fewer RMT /tells, but then I got one, lol. Still, I feel like I've seen less RMT spam overall since the expansion went live, so perhaps crippling the trial accounts made a significant impact. Time will tell on that, too.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#2 Jun 20 2015 at 2:33 PM Rating: Good
My guess is the RMT are still mostly milling about the starter areas. Those are typically the people who would buy gil, new and broke. Overall though, definitely a strong launch. Had a few issues logging on to Balmung last night (well the data center itself), but once I got by that, the queue actually worked. Once you're in game, it seems to be pretty solid in terms of connection and not seeing too many people randomly get dc'd.

Most comical so far has definitely been the "Where's the DRK quest?" "Where's House Fortemps?!" and the sheer size of the maps, and people already complaining they're too big after everyone was complaining 2.0 maps were way too small.

____________________________

#3 Jun 20 2015 at 3:51 PM Rating: Good
*
147 posts
Lots 2002 and 5006 errors going on when connecting to data centers. This is not as bad as the 2.0 launch, but I wouldn't call it smooth either.

These errors would be less annoying if they didn't completely close my client and have to relog in again.
#4 Jun 20 2015 at 4:29 PM Rating: Good
***
3,737 posts
squiress wrote:
Lots 2002 and 5006 errors going on when connecting to data centers. This is not as bad as the 2.0 launch, but I wouldn't call it smooth either.

These errors would be less annoying if they didn't completely close my client and have to relog in again.


Outside of the first half hour of launch, I haven't seen either of those at all.

That being said I didn't log off at all yesterday, so it might've been a thing after that point too.

When I consider what a typical MMO expansion launch looks like, this one has been fantastic.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#5 Jun 20 2015 at 5:01 PM Rating: Excellent
*
154 posts
Archmage Callinon wrote:
squiress wrote:
Lots 2002 and 5006 errors going on when connecting to data centers. This is not as bad as the 2.0 launch, but I wouldn't call it smooth either.

These errors would be less annoying if they didn't completely close my client and have to relog in again.


Outside of the first half hour of launch, I haven't seen either of those at all.

That being said I didn't log off at all yesterday, so it might've been a thing after that point too.

When I consider what a typical MMO expansion launch looks like, this one has been fantastic.


Those two errors are very much alive for a lot of people. I haven't been able to play much because of them.
#8 Jun 20 2015 at 5:07 PM Rating: Good
*
147 posts
Archmage Callinon wrote:
squiress wrote:
Lots 2002 and 5006 errors going on when connecting to data centers. This is not as bad as the 2.0 launch, but I wouldn't call it smooth either.

These errors would be less annoying if they didn't completely close my client and have to relog in again.


Outside of the first half hour of launch, I haven't seen either of those at all.

That being said I didn't log off at all yesterday, so it might've been a thing after that point too.

When I consider what a typical MMO expansion launch looks like, this one has been fantastic.


Haven't been able to get into the aether datacenter for several hours.
#9 Jun 20 2015 at 5:11 PM Rating: Excellent
I am on Hyperion and have had zero problems. Haven't even had one DC.

EDIT: Looks like Aether has been down a couple times today: http://forum.square-enix.com/ffxiv/threads/240082-Aether-Data-Center-Down/page5

That's why friends don't let friends play on Balmung.

Edited, Jun 20th 2015 5:35pm by Thayos
____________________________
Thayos Redblade
Jormungandr
Hyperion
#10 Jun 20 2015 at 6:49 PM Rating: Good
Avatar
****
4,780 posts
Thayos wrote:
I am on Hyperion and have had zero problems. Haven't even had one DC.

EDIT: Looks like Aether has been down a couple times today: http://forum.square-enix.com/ffxiv/threads/240082-Aether-Data-Center-Down/page5

That's why friends don't let friends play on Balmung.

Edited, Jun 20th 2015 5:35pm by Thayos


*Stares at Thayos and casually impales him to a Ishgardian statue*


Ok, more seriously, for all the log-in errors on Balmung, the stability is actually much better than it was on Launch. Got to give them kudos thus far.

There are other such praises I wish to give, but not on this thread, and I want to give more time for people to get through content and digest it. Sides, I'm typically a fan, so It would be nice to see a praise thread started that isn't done by a fanboy.
#11 Jun 20 2015 at 7:18 PM Rating: Excellent
Quote:
*Stares at Thayos and casually impales him to a Ishgardian statue*


Ha, I'm not talking about the Balmung natives. I'm talking about the crowds of people who flock there, then flood the official forums with complaints when their server/data center mysteriously explodes whenever there's a huge rush of logins.

And feel free to start a thread or two... there's more stuff I'd love for us to discuss too, but I'm in the same boat.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#12 Jun 20 2015 at 7:20 PM Rating: Good
squiress wrote:
Archmage Callinon wrote:
squiress wrote:
Lots 2002 and 5006 errors going on when connecting to data centers. This is not as bad as the 2.0 launch, but I wouldn't call it smooth either.

These errors would be less annoying if they didn't completely close my client and have to relog in again.


Outside of the first half hour of launch, I haven't seen either of those at all.

That being said I didn't log off at all yesterday, so it might've been a thing after that point too.

When I consider what a typical MMO expansion launch looks like, this one has been fantastic.


Haven't been able to get into the aether datacenter for several hours.


I've been lucky with the Data center switch trick. Has worked just about every time now, and end up with a queue. Queue does work, but it doesn't count down properly, you'll stay at whatever number you started at until it just logs you in.
____________________________

#13 Jun 20 2015 at 7:51 PM Rating: Good
Avatar
****
4,780 posts
Thayos wrote:
Quote:
*Stares at Thayos and casually impales him to a Ishgardian statue*


Ha, I'm not talking about the Balmung natives. I'm talking about the crowds of people who flock there, then flood the official forums with complaints when their server/data center mysteriously explodes whenever there's a huge rush of logins.

And feel free to start a thread or two... there's more stuff I'd love for us to discuss too, but I'm in the same boat.



*stares at cautiously*

... I'll trust you for now... but If I think you're going to start grumbeling at Balmungites genuinely I'm going to strip you naked, douse you in honey and toss you in the Balmung Ul'dahn streets for the Erpers.
#14 Jun 20 2015 at 7:59 PM Rating: Excellent
Quote:
Erpers


And there are more of them on Balmung than any other server, so I definitely want to avoid that!
____________________________
Thayos Redblade
Jormungandr
Hyperion
#15 Jun 20 2015 at 10:06 PM Rating: Excellent
Avatar
****
4,780 posts
Thayos wrote:
Quote:
Erpers


And there are more of them on Balmung than any other server, so I definitely want to avoid that!


Ever see World War Z? All those swarming zombies crawling over each other? Now picture that as mass swarm orgy trying to absorb you into their sexual deviancy.

(Disclaimer: that's NOT actually what happens but I figure that's how people view RP servers.)
#16 Jun 21 2015 at 1:58 AM Rating: Excellent
Quote:
Ever see World War Z? All those swarming zombies crawling over each other? Now picture that as mass swarm orgy trying to absorb you into their sexual deviancy.


That's why I avoid crowded places.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#17 Jun 21 2015 at 6:24 AM Rating: Excellent
Avatar
**
599 posts
Thayos wrote:
I know it's still early access, but kudos to SE for pulling off such a smooth launch. With the exception of the first few hours after the servers going live, there haven't been any massive disconnect or login issues, and there don't seem to be any real glitches with the expansion content, either. It will be interesting to see what happens once early access ends and more people advance to Ishgard and beyond, but so far, this launch has gone way smoother than I think anyone expected... probably because the 2.0 launch debacle is still in our minds.

I was also about to say that I'd noticed fewer RMT /tells, but then I got one, lol. Still, I feel like I've seen less RMT spam overall since the expansion went live, so perhaps crippling the trial accounts made a significant impact. Time will tell on that, too.


<< Legacy player from Balmung, thinking of moving to play with friends.

I've really been enjoying Heavensward! Granted I'm only 6-8 hours in but the story has been enjoyable, the cutscenes beautiful and quest/battle sequences fun. I haven't really even begun to tinker with the new jobs or encounter many of the new skills from the level cap increase. I feel very overwhelmed. It is going to take six months for a casual gamer like me to get through it all.

Not much trouble with logging in or lag anywhere. Last night server queue hit 755 but only had to wait 15 or so.

SE gets the Kainsilv stamp of approval for this expansion.
____________________________
"The next time you have the urge to stab me in the back have the guts to do it to my face." - Malcolm Reynolds
#18 Jun 21 2015 at 6:55 AM Rating: Decent
Scholar
****
4,511 posts
Idk, there's some pretty big oversights here and there though that could have easily been fixed.

For one, the conversion of tomes still lists Mythology to Soldiery, while using the values of Soldiery and Poetics. So idk, i dont wanna try out what it does. Probably just a text thing, but still.

There's others. Stuff people could have and should have noticed and/or checked before going live with it.

But yeah, it's pretty smooth outside of it.
____________________________
[XI] Surivere of Valefor
[XIV] Sir Surian Bedivere of Behemoth
http://na.finalfantasyxiv.com/lodestone/character/2401553/
#19 Jun 21 2015 at 1:19 PM Rating: Excellent
***
3,737 posts
Quote:
For one, the conversion of tomes still lists Mythology to Soldiery, while using the values of Soldiery and Poetics. So idk, i dont wanna try out what it does. Probably just a text thing, but still.


Didn't notice that but you're right. It works properly though, just says the wrong thing.

I'd chalk that sort of thing up to either a localization issue or a lack of wide-scale testing issue. I was really surprised they didn't want to do a public beta test of any of this stuff. That's how you catch things like that.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#20 Jun 21 2015 at 1:22 PM Rating: Good
***
3,441 posts
Archmage Callinon wrote:

I'd chalk that sort of thing up to either a localization issue or a lack of wide-scale testing issue. I was really surprised they didn't want to do a public beta test of any of this stuff. That's how you catch things like that.


Well, IMO, the "Early Access" is basically the same thing as a Public Beta.

With Betas, you need new characters, or character copies so that any big bugs or anything that slipped through don't mess anything up, otherwise you get a huge unfair lead on everybody else, etc, etc, etc.

But, by doing Early Access, they can do a sort of "Public Beta" to catch the itty-bitty little bugs that don't mean much, and they can stress-test any new hardware required for the expansion, areas, etc.

No wasted time, no temporary character copies, or any of that jazz necessary and it isn't unfair, as anybody could pre-order and get in, IIRC?
#21 Jun 21 2015 at 8:25 PM Rating: Good
KojiroSoma wrote:
For one, the conversion of tomes still lists Mythology to Soldiery, while using the values of Soldiery and Poetics. So idk, i dont wanna try out what it does. Probably just a text thing, but still.

I crossed my fingers and tried it... it works.

Biggest issue I've seen (aside from the non-existence of the Aether data center) is that it always comes up in windowed mode. I need to go into configuration, click on borderless window, reject it, and then close it with full screen selected to actually get full screen.
#22 Jun 21 2015 at 8:51 PM Rating: Decent
****
4,175 posts
Lyrailis wrote:
Archmage Callinon wrote:

I'd chalk that sort of thing up to either a localization issue or a lack of wide-scale testing issue. I was really surprised they didn't want to do a public beta test of any of this stuff. That's how you catch things like that.


Well, IMO, the "Early Access" is basically the same thing as a Public Beta.


The problem with both this style of testing as well as their open beta test prior to ARR's launch was that they left themselves literally no window of time to correct any issues. The only real information they glean from tests like this is how the servers will react under stress. Still mostly pointless when you remember that they don't have time to make any adjustments even if they found issues.

Early access is just a way to make money. It's a play on people being compulsive and not wanting to start out behind the rest of the crowd. If they really cared about testing they'd have continuous test servers already setup and it would take place at least a few months prior to launch of major patches. 'Early access' would sort itself out because with the necessary testing, expansions and updates would be ready to launch sooner than they would be without testing.

Still not sure why Yoshi and co don't have this in place already, but if I had to guess I'd say expenses. For a company who stakes their fate on the success of a single product, they don't seem to want to invest what has become standard to other companies to ensure higher quality releases.



____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#23 Jun 22 2015 at 2:23 AM Rating: Excellent
**
641 posts
I just think of "Early Access" as the actual release date. "Early Access" in FFXIV is far different from the same term used on Steam titles.
#24 Jun 22 2015 at 7:25 AM Rating: Excellent
***
3,737 posts
Quote:
Early access is just a way to make money.


In this case Early Access is also a way to spread out the population.

Think about it. If there'd been no Early Access period, EVERYONE would be all over western highlands and sea of clouds on day 1. It'd be a zoo.

It's not intended as a beta. Like you said, they don't have time to fix anything if something's wrong. Their intention is that they found all the problems with internal testing. The issue with that of course is the difference between 50 people testing stuff and 500,000 people. It's not similar.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#25 Jun 22 2015 at 8:35 AM Rating: Good
Yesterday I had about 6 DC's which SE admitted they had trouble, probably didn't help that even my service provider went off for about 10 minutes. Not a great day for me yesterday.

However aside from that, the content is brilliant. Certainly spot on with their 50+ hours of stuff to do. In fact to sort out all my jobs for 60/gear and story will take a long time. Which is exactly what we want from an MMO - plenty to do.

I've also encountered no bugs.

Very big pat on the back to SE for their expansion. The new areas are big (who ever moaned about this can now shut up permanently), I've done two new dungeons which didn't frustrate me too much. A trials and gained some new job abilities.

Unfortunately my weapon armoury slots are almost full! Still congratulations to SE, we are always quick to complain about things (well some are) but they have pulled out all the stops and made it work.
#26 Jun 22 2015 at 9:17 AM Rating: Decent
Scholar
***
1,732 posts
I have not seen any issues but I always end up in a que but it is small.
But honestly on our server I thought I would see allot more people and I have not. I thought my friends list would come alive and it didn't other than maybe 2 people.still about 75 percent of my friends list is not playing.

What is funny is SAT morning I did one of the new dungeons with a dark night fully geared and leveled too 53.. how is that even possible. Was a great run though with no deaths. I figured anyone that leveled that fast had to not learn his skills but he did really well...

But the dungeon still feels the same as the old ones...

I wont be able to do any main story now because Tes is out of town visiting her family and we do the main story together.


Edited, Jun 22nd 2015 11:20am by Nashred
____________________________
FFXI: Nashred
Server: Phoenix

FFXIV : Sir Nashred
server: Ultros
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 181 All times are in CST
Anonymous Guests (181)