Forum Settings
       
Reply To Thread

Do you thin Nexus is the nmost laziest relic update yet?Follow

#27 Oct 13 2014 at 3:09 PM Rating: Good
Scholar
Avatar
***
1,339 posts
DuoMaxwellxx wrote:
ok really? So if i played FFXI right now now how long would it take to get all of the non Audolin jobs from 75 to 99 and full merritted, finish the last boss in moogle kupo detat, start and finish shanattottoos ascension, finish wotg (from that first fight with cait sith and the Maw that a whm can cure solo..., then do all the current audolin story stuff plus, get ready for whatever XIs new current endgame is and get all your jobs sufficiently geared to do it all?.

which meand Ive never done synergy, walk of echoes, the near reli weapons, abyssea voidwatch etc etc.. sounds like a LOT of work to me


"DERR I NEVER DUN DID ALL DIS STUFF IN DE PAST SO I MEAN IT WOULD TAEK LIEK NO TIEM AT ALL RIGHT!??!!?"

You're talking about mostly old crap that no one cared about (and in cast of mini-expansions no one ever did), a storyline mission you slacked on finishing (or quit before it was out), crafting (DERPHERPADERP), and acting as if gearing every single job is expected and required and a completely rational thing to do.

Stop being purposely obtuse.


Edited, Oct 13th 2014 5:11pm by Viertel
#28 Oct 13 2014 at 3:28 PM Rating: Excellent
Actually, yes. A lot of the older XI content is straight up uncapped, so you just need to get one soloable job to 99 (e.g. RDM, BLU, DNC, NIN) and then you can blow through 4 expansion's worth of content in a couple of months.

As for the newer content..... Skirmish weapons and gear is pretty darn easy to get (iLvl 113 gear), and once you have that you're pretty good for almost anything else. Could probably do that within a month of hitting 99 and finishing up everything else you've done.
#29 Oct 13 2014 at 3:29 PM Rating: Good
Edit: KNEW that was going to double post. Smiley: mad

Edited, Oct 13th 2014 5:30pm by Catwho
#30 Oct 13 2014 at 5:21 PM Rating: Excellent
Guru
***
1,310 posts
I had been working on an Animus relic for my White Mage and occasionally collecting an Atma in the occasional time-killing moment, but the Solidery weapons made me realize I'd be crazy to be holding out for the relic.

Sure, it may actually be an ultimate must-have weapon until the expansion kicks it to the curb. But the cost and time involved are pretty outrageous and ultimately give you a whole 5 iLvls over an upgraded Soldiery weapon. A weapon which pretty much anyone can collect with 3 weeks of capping Soldiery and collecting a couple of key items from Syrcus Tower.

I suppose 2.4 will push the relic further and those Soldiery weapons will pale in comparison, but even catching up to a Novus at this point even on one job sounds like an exercise in futility unless they make it easier to do it. So far, not even collecting Atma has been made any kinder let alone the last three stages.

It's upsetting because in the beginning, the relic was your travel guide to the endgame. There was hoop jumping, sure, but it forced you into gearing up, because those endgame dungeons and battles had gear checks, and it taught you to fight Hard Mode battles in anticipation for the even worse Extremes, and having done your homework, you ended up with a weapon you could use and upgrade for all of ARR. Or at least, that's how the promise started.

Now it's an unforgiving hardcore grind available to those who have nothing better to do with their time but repetitive checklists and gil farming. And worse, it pays to just forget about it and get those alternative weapons any way you can because you'll get it done a lot faster and with a lot less heartache. And once the expansion comes along, are you really going to look at that relic weapon with fondness for all you went through to get it or resentment as you place it on your Venture Retainer for a few weeks?
#31 Oct 13 2014 at 8:29 PM Rating: Default
****
5,055 posts
Viertel wrote:
DuoMaxwellxx wrote:
ok really? So if i played FFXI right now now how long would it take to get all of the non Audolin jobs from 75 to 99 and full merritted, finish the last boss in moogle kupo detat, start and finish shanattottoos ascension, finish wotg (from that first fight with cait sith and the Maw that a whm can cure solo..., then do all the current audolin story stuff plus, get ready for whatever XIs new current endgame is and get all your jobs sufficiently geared to do it all?.

which meand Ive never done synergy, walk of echoes, the near reli weapons, abyssea voidwatch etc etc.. sounds like a LOT of work to me


"DERR I NEVER DUN DID ALL DIS STUFF IN DE PAST SO I MEAN IT WOULD TAEK LIEK NO TIEM AT ALL RIGHT!??!!?"

You're talking about mostly old crap that no one cared about (and in cast of mini-expansions no one ever did), a storyline mission you slacked on finishing (or quit before it was out), crafting (DERPHERPADERP), and acting as if gearing every single job is expected and required and a completely rational thing to do.

Stop being purposely obtuse.


Edited, Oct 13th 2014 5:11pm by Viertel

all those jobs were geared at one point, also i LIKE doin story stuff so even if i didnt HAVE to do it id still WANT to., who said anything about crafting? (i figured synergy was needed for empyreal weapons), and i like to do ALL content at least once just to say i did it.. so that would be why id do delve and those other things no one does
#32 Oct 13 2014 at 9:11 PM Rating: Excellent
***
3,737 posts
Quote:
all those jobs were geared at one point, also i LIKE doin story stuff so even if i didnt HAVE to do it id still WANT to., who said anything about crafting? (i figured synergy was needed for empyreal weapons), and i like to do ALL content at least once just to say i did it.. so that would be why id do delve and those other things no one does


That's different than catching up, which is what you originally asked about.

If your idea of playing the game is to level and gear everything and do every corner of the story, that's cool.. go for it. But you have to realize that most of what you're talking about there wouldn't be considered current content.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#33 Oct 13 2014 at 10:11 PM Rating: Good
***
3,441 posts
Archmage Callinon wrote:
Quote:
all those jobs were geared at one point, also i LIKE doin story stuff so even if i didnt HAVE to do it id still WANT to., who said anything about crafting? (i figured synergy was needed for empyreal weapons), and i like to do ALL content at least once just to say i did it.. so that would be why id do delve and those other things no one does


That's different than catching up, which is what you originally asked about.

If your idea of playing the game is to level and gear everything and do every corner of the story, that's cool.. go for it. But you have to realize that most of what you're talking about there wouldn't be considered current content.



Well, to be fair, some of the stuff is gated behind old story content.

For example, Reforged Artifact is gated behind the lion's share of Promathia missions. I should know, family member doesn't have hers done yet (the Reforged AF NPC will not talk to her at all and wiki claims Limbus access is required) and we're currently on Sacrarium and I look at the looooooooooooooooooooooong list of crap to do to get to "Path of the Warrior" and I'm like "uuuugh, someone shoot me".

We're not doing this stuff because the rewards are awesome (well, ok, if you toss in the Reforged AF as being 'rewards' for doing Promathia), we're doing it only because we're forced to.

Edited, Oct 14th 2014 12:11am by Lyrailis
#34 Oct 14 2014 at 11:12 AM Rating: Good
Scholar
Avatar
*****
12,820 posts
To be fair though, that's because in order to even get +1 AF/Relic you needed to have done Limbus, so it's gated because it's designed around the fact a player would have done the actual content. So no you're not even really forced to - You seem to have forgotten Seeker's of Adoulin and how even basic spark gear puts you on equal footing as a 'new' player. Reforged gear is mainly designed for those who have done the content. Heck, Sparks even give you the papers needed for reforged AF, so it's not so much that it's "gated", it's more along the lines that it's the similar system as +1 AF/Relic from 2004.

That's the problem with playing a 12 year old MMORPG that keeps content relevant, you'll have to do the content eventually if you simply MUST ignore the alternatives :p
____________________________

#35 Oct 14 2014 at 6:08 PM Rating: Decent
***
3,441 posts
Theonehio wrote:
To be fair though, that's because in order to even get +1 AF/Relic you needed to have done Limbus, so it's gated because it's designed around the fact a player would have done the actual content. So no you're not even really forced to - You seem to have forgotten Seeker's of Adoulin and how even basic spark gear puts you on equal footing as a 'new' player. Reforged gear is mainly designed for those who have done the content. Heck, Sparks even give you the papers needed for reforged AF, so it's not so much that it's "gated", it's more along the lines that it's the similar system as +1 AF/Relic from 2004.

That's the problem with playing a 12 year old MMORPG that keeps content relevant, you'll have to do the content eventually if you simply MUST ignore the alternatives :p


The NPC who does Reforged Artifact is completely separate from the NPC who does AF+1/Relic+1.

There's absolutely zero reason SE was forced to make it so that Monisette refuses to speak to you if you haven't been recognized by Sagheera. Seeing that it is possible to upgrade Artifact without ever touching Limbus whatsoever, there was no reason to make this a requirement.

For those who have "done the content", the bonus lies within being able to use 5 Rem's Tale pages instead of 10. That's a fairly large bonus for having done the content. They didn't need to make it a requirement that every new player spend ~20 hours trying to get Sea access just to use Monisette's services when nothing is even needed from Sea to utilize her services.

And before you call BS on "20 hours", here are some facts:

Just today, I spent eleven and a half hours getting from Sacrarium to 8-1 (Sea). The previous session, I spent ~10 hours trying to get from 3 Promyvions done to Sacrarium, going as fast as I can, using all the Homepoint Warps, constant use of Warp Rings, and/or the occasional scroll of warp when I knew the ring would be down, using WHM for the few times a Teleport is useful, and having a Lv99 job to burn all the boss fights down.

Add the 3 Promyvions on top of that and you're probably looking at ~22h for a player who has a WHM on 99 with all the Teleport Scrolls who is already familiar with the areas in question. Maybe ~24h for somebody who is not a WHM and/or is not familiar with the areas.

All of that.......... just to upgrade Artifact, when that restriction really wasn't necessary in the first place.

I see it as SE trying to shoehorn people into doing the story content, even if they didn't want to in the first place and it seems to me FFXIV is going to turn into the very same way, because everything new they add to the game requires clears of all the previous content. In fact, FFXIV looks like it is going to be worse in that aspect, because FFXI has separate branches (For example, Rise of the Zilart is not required to get Sea access). FFXIV looks pretty linear, with them tacking on new content ontop of layers of old content that one must do.

They're eventually going to run into annoyed players who are tired of doing things like Titan HM (or, heck, Ultima Weapon) months, years down the line unless they give us ways to skip it.

Edited, Oct 14th 2014 8:08pm by Lyrailis
#36 Oct 14 2014 at 6:51 PM Rating: Good
Scholar
Avatar
*****
12,820 posts
Lyrailis wrote:
The NPC who does Reforged Artifact is completely separate from the NPC who does AF+1/Relic+1.

There's absolutely zero reason SE was forced to make it so that Monisette refuses to speak to you if you haven't been recognized by Sagheera.


Since you're dealing with items upgraded through Limbus it does make sense actually. As much you'd like it to NOT make sense, it makes sense. How do you have the +1 items if you never touched it? You have to be recognized by the NPC who even granted you access to that content :p

So unless they gave an alternate way to do +1 AF and Relic, I'm not aware of it.

Quote:
They didn't need to make it a requirement that every new player spend ~20 hours trying to get Sea access just to use Monisette's services when nothing is even needed from Sea to utilize her services.

And before you call BS on "20 hours", here are some facts:


Took me a 4 months to get SEA access because half of the missions were only released at the time I did CoP. 20 Hours is short to go through 90% of a game's expansion content, actually.

Quote:
All of that.......... just to upgrade Artifact, when that restriction really wasn't necessary in the first place.


I hate to derail your pain train, but you do realize CoP competion is for...numerous things beyond +1 AF/Reforged AF, right? I get what you're trying to say, but I promise you none of us who played XI wanted CoP completion for upgraded AF.

____________________________

#37 Oct 14 2014 at 6:53 PM Rating: Excellent
40 posts
I wanted to see the pretty goldfish.
#38Lyrailis, Posted: Oct 14 2014 at 7:49 PM, Rating: Sub-Default, (Expand Post) That's all well and good when the content was current.
#39 Oct 14 2014 at 9:07 PM Rating: Excellent
****
4,175 posts
DuoMaxwellxx wrote:
FilthMcNasty wrote:
DuoMaxwellxx wrote:
Which is why I wont play FFXI even though I prefer it over XIV.. i havent touched it since 2009...

Except in XI, it doesn't take long at all to 'catch up'. Not only that, but there are a ton more attractions(read: distractions) that if it's your bag then you don't feel rushed anyway. XI is a game I can take my time in or rush to the end to participate in the harder difficulty content. The main difference between the two is that no matter which route I choose, there's more to do around whatever it is specifically that you might be focused on.

In all honesty, XI wasn't much different from most MMOs. You all line up for the RNG carousel. The upside of the carousel in XI is that you could toss rings at bottletops, shoot caps at the range or enjoy a funnel cake between between waiting in line. Even if you were only there for the carousel, there were other things to do that kept you busy and made it feel like an experience.

ARR is still young and it'll probably change in the future, but I get the feeling that people vent because there's nothing to fill the gaps. You get off the carousel and are greeted with the not so warm and fuzzy feeling of realizing that you're on your way back around to wait in line again for more of the same.



ok really? So if i played FFXI right now now how long would it take to get all of the non Audolin jobs from 75 to 99 and full merritted, finish the last boss in moogle kupo detat, start and finish shanattottoos ascension, finish wotg (from that first fight with cait sith and the Maw that a whm can cure solo..., then do all the current audolin story stuff plus, get ready for whatever XIs new current endgame is and get all your jobs sufficiently geared to do it all?.

which meand Ive never done synergy, walk of echoes, the near reli weapons, abyssea voidwatch etc etc.. sounds like a LOT of work to me

There is no reason to level all jobs and fully merit them unless you intend on playing them all. If that is your intent then you should accept that it's going to take you some time. Just FYI, if you're smart about how you approached it you could gear several jobs for entry level endgame events around the same time you finish meriting the first. If you went all the way through all jobs, you'd probably have earned enough sparks that you'd be able to upgrade a few JSE sets of your choice.

I know you're trying to make it seem like a lot to do, and honestly it is... but you aren't making your point like that. No one who thinks they need every job capped has the expectation that it will be something that's going to come easy. If they do, they deserved the disappointment. Loads of things are now uncapped, you can use trusts for support so you can 'solo' things you previously needed a group for and the 'please wait until server reset or JP midnight' has gone the way of the dodo in nearly all cases.

I still appreciate XI for what it was years ago. I spent a lot of time in Vana'diel and made a lot of friends and memories. However, I am able to set aside my nostalgia goggles and appreciate it for what it's become recently. I'm not exaggerating when I say that they have improved and added to the game all year long. Literally every month this year has seen an update that brings new content(Adoulin related), updates or adjustments to old content(Shadowlord, AA, mithran trackers ect.), fixes or improvements to old mechanics(single command gearswaps, homepoint teleports, ect.) or some combination of all of those.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#40 Oct 14 2014 at 9:30 PM Rating: Good
***
3,441 posts
Quote:
Just FYI, if you're smart about how you approached it you could gear several jobs for entry level endgame events around the same time you finish meriting the first. If you went all the way through all jobs, you'd probably have earned enough sparks that you'd be able to upgrade a few JSE sets of your choice.


Especially considering the Sparks Gear is good for several jobs of the same type.

The Espial set is good for WHM Melee, RDM Melee, THF, MNK, DNC, and many other melee jobs that don't wear heavy armor and only cost a handful of sparks (that you will easily get way before you get anywhere near Lv99!).

By the time you GET Lv99 it isn't too unheard of to have enough Sparks to have 20 Rem's Tales pages. Then outside of the trouble with having to do CoP as I mentioned above for Sea Access, you can then upgrade select pieces of AF gear that has the best bonuses (WAR Boots/Legs for example) for a little more "Oomph".

Also, if you pick a melee DPS that uses a 2-handed weapon, you can machinegun the "Deal 500+ Damage" RoE objective, because every single swing will do 500+ damage with an Eminent Weapon against anything that rates IEP. This gives 1000 Sparks and 5000 XP every time you do it and a 3-4 hour session can get you 2 or so of these. You can also set up shop in Onzozo (its RoE "Conflict" Objective is far better than any other zone in the game, 700 vs 100-200 for most other areas) for out of this world Limit Points.

It really wouldn't take long.

The worst part of it is, trying to get Sea Access. It isn't even hard, the whole CoP questline is fully-soloable with Sparks gear. I should know; I just did it earlier today.

Edited, Oct 14th 2014 11:31pm by Lyrailis
#41 Oct 15 2014 at 1:19 AM Rating: Good
****
4,175 posts
Lyrailis wrote:
Also, if you pick a melee DPS that uses a 2-handed weapon, you can machinegun the "Deal 500+ Damage" RoE objective, because every single swing will do 500+ damage with an Eminent Weapon against anything that rates IEP. This gives 1000 Sparks and 5000 XP every time you do it and a 3-4 hour session can get you 2 or so of these.

Yeah if you've flagged all of the applicable RoE quests than it's not uncommon to cap sparks in an abyssea group going from 75-99 and full merits, especially if you happen to get the timed event to sync up with your target.

The 50k cap on sparks would allow him to get a full set of body armor for whatever job he wanted(17k), a ring and earring accessory for that job(20k) AND a level 99 weapon(7-10k) with sparks to spare.

One of the sets of gear you can purchase with sparks gives a bonus to magic and combat skillups so that's not nearly the pain in the *** that it was. If that wasn't enough, there's also skillup food. They now have kits you can purchase from the guild vendor and all you need is a crystal. They also have events where you get a bonus to crafting skillups. Seriously, nearly everything in this game that used to be a colossal pain in the *** has been eased to be in line with most of today's 'couple hours a day, a couple times a week' crowd.

You can be as casual or as hardcore as you want to be these days. It's not a huge gap to go from entry level to well geared unless you're aiming for mythic, but anyone with those aspirations should be prepared to accept that it doesn't come easy. For those who do have that kind of time to invest, there are still a ton of other things to do so that they don't get burned out.

XI was once one of the most brutal grinds I could imagine but lately(aside from somewhat dated visual effects) it caters to just about anyone I can think of. Smiley: nod
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#42 Oct 15 2014 at 1:49 AM Rating: Excellent
*
147 posts
Valkayree wrote:
[quote=Raylo]I don't know if it's the laziest step of the relic quest line, but it's definitely my least favorite step of them all. It's a 5 ilvl upgrade that takes a ridiculous amount of time/runs to get... 2000 light is a LOT. [quote]

Especially when a 30 minute frontlines run only gives you 6 out of those 2000. I've got 562 and feel like I should be halfway there already.


The grind is getting worse. Queues are slowing down. 30 minute queue for primals. Usually the primal in bonus mode is 5-7 minute max. Now it's 30 minutes just to get 2 light.

I probably wouldn't mind the work if weapons didn't become outdated so quickly in this game.
#43 Oct 15 2014 at 7:53 AM Rating: Excellent
Yeah, it took me three months to get through CoP past Ouryu back in 2005 or whenever it was that I did it. We had a static party of six, though.

ToAU took as long as it took SE to release it. We finished the final fight within a week of it coming out, amazingly.

WotG... that took me YEARS. Haha!

I'm behind on Adoulin missions. I should really go through and catch up sometime.

We've been doing Incursions and finishing up some of the Delve boss fights. I finally got my Craggy Fin from the shark last week. Exciting times.
#44 Oct 15 2014 at 1:26 PM Rating: Good
Scholar
***
3,599 posts
Hyrist wrote:
- so you'll have more things to complain about with it, right?

Duo, these trends of threads from you are all old-hat. We need to make you a template to fill out so it would be more efficient for everyone involved.

No, I don't think the Nexus is the laziest Relic Update yet. I happen to know what goes behind game coding and when I hear people start calling developers lazy for making efficient design choices for their contexts, I start feeling violent urges.

It's a 5ilvl jump, for gear to work for a minor patch. It's not supposed to be involving. It's well thought out in the manner it gets players into multiple different kinds of content without being overly burdensome on the player. If any place there was to put a simple participation upgrade, it would be right here.

So no, SE did it right. It's no big hassle for new players right after one of the most pricy upgrade steps they've released to date. It gives players a time to recover their gil stores and encourages them to help others whenever possible. It was a smart decision.


I've been gone for a while and return, shocked to see he still A) plays and B) posts about why he hates it.
____________________________

[ffxivsig]1183812[/ffxivsig]
#45 Oct 16 2014 at 3:20 AM Rating: Decent
Scholar
Avatar
*****
12,820 posts
Louiscool wrote:
I've been gone for a while and return, shocked to see he still A) plays and B) posts about why he hates it.


To be fair it's more shocking that people aren't honest about what they think of the game, rather than continually stating there's absolutely nothing wrong with it and it's perfect, even when the damn director/producer of the game admits its current faults and to expect even small overhauls to systems once 3.0 hits.

I think I just find it funny it's only this recent generation of MMORPG gamers do they find someone complaining "wrong" - I bet you continue to utilize things you complain about as well as I bet you've complained about work or school subjects and continued to go to them.

____________________________

#46 Oct 16 2014 at 6:40 AM Rating: Good
Scholar
***
1,732 posts
Theonehio wrote:
Louiscool wrote:
I've been gone for a while and return, shocked to see he still A) plays and B) posts about why he hates it.


To be fair it's more shocking that people aren't honest about what they think of the game, rather than continually stating there's absolutely nothing wrong with it and it's perfect, even when the **** director/producer of the game admits its current faults and to expect even small overhauls to systems once 3.0 hits.

I think I just find it funny it's only this recent generation of MMORPG gamers do they find someone complaining "wrong" - I bet you continue to utilize things you complain about as well as I bet you've complained about work or school subjects and continued to go to them.



I dont consider it complaining... There are bashers/trolls of games that hate the game for some reason or another, maybe fanboy of another series or what ever. Those that constantly bash a game and never say anything good, you know the true trolls..

The other side of the coin is their are those fanboys so blinded by love they think the game is perfect and bash anyone who says anything they may think is wrong with he game... They feel it the right to defend the game no matter how wrong they are. You can tell those people too because they inject nothing into the thread but yet just attack someones credibility or the person.


Just because you think something is wrong does not make you a complainer or a basher.
I am the first to say if there is something I dont like or I do like about the game.. Sometimes it just opinion.. I have been attacked for saying stuff that I think is negative or could be improved..

I think things have changed recently though and more people that were always defending the game are now stating to see some flaws too, but a few still hold on...

I think the game has huge potential or I would not play it. I would be back at FFXI.



Edited, Oct 16th 2014 8:40am by Nashred
____________________________
FFXI: Nashred
Server: Phoenix

FFXIV : Sir Nashred
server: Ultros
#47 Oct 16 2014 at 7:00 AM Rating: Good
Scholar
***
3,599 posts
Theonehio wrote:
Louiscool wrote:
I've been gone for a while and return, shocked to see he still A) plays and B) posts about why he hates it.


To be fair it's more shocking that people aren't honest about what they think of the game, rather than continually stating there's absolutely nothing wrong with it and it's perfect, even when the **** director/producer of the game admits its current faults and to expect even small overhauls to systems once 3.0 hits.

I think I just find it funny it's only this recent generation of MMORPG gamers do they find someone complaining "wrong" - I bet you continue to utilize things you complain about as well as I bet you've complained about work or school subjects and continued to go to them.



While I'm not going to say that has never happened, no. I had many complaints about FFXIV, and I stopped playing it instead of complaining about it. Only visiting because I do that every patch hoping something got better. Same with work, I've left jobs based on the same criteria. If you aren't happy about something you do, change what you do.
____________________________

[ffxivsig]1183812[/ffxivsig]
#48 Oct 16 2014 at 2:57 PM Rating: Excellent
Guru
***
1,310 posts
Louiscool wrote:
Theonehio wrote:
Louiscool wrote:
I've been gone for a while and return, shocked to see he still A) plays and B) posts about why he hates it.


To be fair it's more shocking that people aren't honest about what they think of the game, rather than continually stating there's absolutely nothing wrong with it and it's perfect, even when the **** director/producer of the game admits its current faults and to expect even small overhauls to systems once 3.0 hits.

I think I just find it funny it's only this recent generation of MMORPG gamers do they find someone complaining "wrong" - I bet you continue to utilize things you complain about as well as I bet you've complained about work or school subjects and continued to go to them.



While I'm not going to say that has never happened, no. I had many complaints about FFXIV, and I stopped playing it instead of complaining about it. Only visiting because I do that every patch hoping something got better. Same with work, I've left jobs based on the same criteria. If you aren't happy about something you do, change what you do.


Ironically, it's the people who stay and complain that give SE the feedback they need to make the game better so you'll have a reason to come back someday.

And I seem to recall you took great pride in that yourself in the 1.0 days.

Mind you, I'd rather gripe about the occasional thing here rather than head on over the official forums and have perfect strangers verbally break my knee caps for having the audacity to not like something they like and making me out to be the source of everything that's wrong in their lives. So what does that say about me?
#49 Oct 16 2014 at 3:14 PM Rating: Excellent
**
542 posts
DuoMaxwellxx wrote:
only thing with that is when you do take that couple month break and get that relief... you finally want to log on again but you dont wanna because now your 2 (or 5, or 6 depends on how long its been since you played) months behind every body on content and you dont wanna bother even TRYING to play catch up.

Which is why I wont play FFXI even though I prefer it over XIV.. i havent touched it since 2009..... with all the stuff thats been changed, added, and whatnot you think I really have a chance in **** in catching up on 5 years of content with all 20 of my fully merrited (back then) level 75 jobs? Ummmm no. Id be better off starting over on a new game (i.e this one)


I actually feel the complete opposite about this game. It seems extremely easy to catch up, although if being on par with others is important to you then you do have to properly time when you come back. So far it's looking like FFXIV is on a six month cycle where all of the previous top tier equipment becomes easily farmed within just a week of semi-hardcore play or even just a few days if you've got a lot of time on your hands. That's what happened in 2.2, where you could endlessly farm mythology tomes for i90 pieces or just spam coil a few dozen times to get what it previously took people months to do.

2.4 is around the corner, and they're doing the same tome reset they did with 2.2 (uncapped tomes die out, capped tomes become uncapped, new tomes are introduced) and I'd imagine they're going to be removing the cap on coil so anyone can spam it for i110 (if they haven't mentioned this already, I haven't been keeping up on all the news) so you could likely come back just like you could in 2.2 and complete months of your peers' "progress" in no time at all. If one still didn't feel like coming back by 2.4, they could just wait for the next major patch or expansion. I'm not the biggest fan of this type of progression, but I have to admit that you never have to feel behind when anything not released in the past 6 months is made to be irrelevant.
#50 Oct 16 2014 at 4:02 PM Rating: Decent
Guru
***
1,310 posts
Susanoh wrote:
DuoMaxwellxx wrote:
only thing with that is when you do take that couple month break and get that relief... you finally want to log on again but you dont wanna because now your 2 (or 5, or 6 depends on how long its been since you played) months behind every body on content and you dont wanna bother even TRYING to play catch up.

Which is why I wont play FFXI even though I prefer it over XIV.. i havent touched it since 2009..... with all the stuff thats been changed, added, and whatnot you think I really have a chance in **** in catching up on 5 years of content with all 20 of my fully merrited (back then) level 75 jobs? Ummmm no. Id be better off starting over on a new game (i.e this one)


I actually feel the complete opposite about this game. It seems extremely easy to catch up, although if being on par with others is important to you then you do have to properly time when you come back. So far it's looking like FFXIV is on a six month cycle where all of the previous top tier equipment becomes easily farmed within just a week of semi-hardcore play or even just a few days if you've got a lot of time on your hands. That's what happened in 2.2, where you could endlessly farm mythology tomes for i90 pieces or just spam coil a few dozen times to get what it previously took people months to do.

2.4 is around the corner, and they're doing the same tome reset they did with 2.2 (uncapped tomes die out, capped tomes become uncapped, new tomes are introduced) and I'd imagine they're going to be removing the cap on coil so anyone can spam it for i110 (if they haven't mentioned this already, I haven't been keeping up on all the news) so you could likely come back just like you could in 2.2 and complete months of your peers' "progress" in no time at all. If one still didn't feel like coming back by 2.4, they could just wait for the next major patch or expansion. I'm not the biggest fan of this type of progression, but I have to admit that you never have to feel behind when anything not released in the past 6 months is made to be irrelevant.


I agree it's easy to catch up in general, and ultimately, it's a good thing. Endgame could dry up without giving new and returning people the ability to get into the cutting edge in a short amount of time.

What I didn't appreciate so much was a reversal of the function that relic weapon served. Originally, the relic is what you'd use to "catch up" with a decent weapon to use in the early days of the game. Now it's clear it's meant to be a hardcore weapon that the few and determined actually complete to it's full upgrade potential through a sheer amount of time-sucking demands. They haven't made relics any easier since nerfing Titan HM and it's increasingly unlikely you can "catch-up" on its upgrades. It feels too much like a bait-and-switch to me.
#51 Oct 16 2014 at 4:10 PM Rating: Excellent
***
3,737 posts
Quote:
What I didn't appreciate so much was a reversal of the function that relic weapon served. Originally, the relic is what you'd use to "catch up" with a decent weapon to use in the early days of the game. Now it's clear it's meant to be a hardcore weapon that the few and determined actually complete to it's full upgrade potential through a sheer amount of time-sucking demands. They haven't made relics any easier since nerfing Titan HM and it's increasingly unlikely you can "catch-up" on its upgrades. It feels too much like a bait-and-switch to me.


Actually it's both.

It's pretty stunning they've managed to do that, but they have, and if you think about it you'll agree.

As a fresh 50 now, getting the base relic is not terribly difficult. Gear and tomestones are plentiful to rapidly raise your average item level. So attaining the required levels for HM primals and various required dungeons with the word Amdapor in their name is pretty simple.

As a second 50, it's even easier. I dinged 50 DRG a little while ago and within 13 hours I had my relic zenith. And most of those hours I was asleep.

Now a relic zenith isn't some omgwtfbbq 115 weapon, but it IS an i90 weapon. And that's just fine to start out with while gearing up. With a weapon like that, meeting the ilvl requirements for, say, Syrcus Tower is pretty simple. With Syrcus access, you have access to unidentified alagan tomestones and sands of time. So getting a 110 upgraded soldiery weapon is a perfectly reasonable thing to do while gearing up.

For people who want to keep working on the relic, they can totally do that, and it'll keep getting better, but they don't have to go any further if they don't want to.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 232 All times are in CST
Anonymous Guests (232)