Lets say they change brayflox hard to 100 mythology making it like this:
1st boss 20 myth
2nd boss 30 myth
3rd boss 50 myth/45 sold
while that would make ppl do full runs and eliminate first two bosses myth runs.
the average full run party takes 12-15 mins to do a full brayflox run while the average myth run pt takes 6-7 mins....
sooo two myth runs (which would get you 100 myth) would take the exact same time as doing 1 full run. So at the end of the day youre really not getting mythology tomes any faster than you were before even if they do increase the rate like listed above (i came up with those numbers due to what philosophy tomes used to be like in the harder dungeons and assume SE would be either copying that or doing better. I would be disappointed if they did less than that). So if thats how it ends up being then at the end of the day they avent changed anything.
Sure doing 15 full brayflox runs SOUNDS better than doing 30 myth runs (especially since you have to do 10 fulls runs to cap sold anyway) but as far as myth per hour goes, nothing is changing, unless someone can show me what Im missing?