Forum Settings
       
« Previous 1 2 3 4 5
Reply To Thread

Is the information pipeline for this game a bit slow?Follow

#1 May 01 2014 at 1:06 PM Rating: Decent
***
1,313 posts
I've been checking each day to see if any new information on future patches and the direction of the game, but we only seem to get vague tidbits on what is to come. The communication level is still far better than it was with FFXI, but I crave for more.

If you check a wow centric site such as MMO-C, you'll see a slew of info being released each week for Warlords of Draenor. Official forum posts, class changes, raid and pvp directions and changes, maps, images of upcoming armors, mobs, etc. Yoshi's team does an interview once in a while that contains a bit of info that comes off as more of a riddle that is subject to change than a list of facts. It was fantastic to see some new designs for the upcoming PvP armor sets, but with no meaty information regarding the current state of PvP (fairly dead..) and the future direction, what do we as players have to look forward to in obtaining those sets for our characters?

All we know is that we may get new classes, there may be a new form of PvP, and that there will be a raid outside. No sketches or art behind it, no solid info. Just vague statements regarding the future of the game. The devs said they want to save this info for E3. Shouldn't expansion information be saved for E3? As far as I know, this info is only concerning a series of patches we'll be getting in the next 6 months.

I'm thrilled with the contrast between the FFXI team and the FFXIV team, but it would be nice to get more solid updates and more direct communications regarding what content we have to look forward to and a nice ETA on when that content will be released.

So I guess what I'm asking is; Do any of you find the updates to be a bit slow or am I just impatient?
#2 May 01 2014 at 1:33 PM Rating: Excellent
I doubt we'll see our first expansion this year. Yeah, it's under development, but it'll probably be until the fall fan fest in Vegas that they start throwing chunks of real meat out for it.

I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)
#3 May 01 2014 at 1:33 PM Rating: Good
***
2,214 posts
I personally don't like the updates in rapid succession. As it tends to dilute what is actually coming out, and tends to be very error prone, and promotes nit-picking.

The current rate of about once a week with 14 has been pretty good. And it's enough to digest, without people going nuts over it.

But then again, I have a tendency of being too patient.
____________________________
http://na.finalfantasyxiv.com/lodestone/character/729735/
#4 May 01 2014 at 5:13 PM Rating: Default
Scholar
Avatar
*****
12,820 posts
When you compare XI and XIV currently, both are open but XI pushes out more info way more in advanced and more quickly..heck they even do their own 'live letters' too. The thing is though, with XIV yoshi loves being tight lipped. Yes, it's nice not being told promises and he can't keep them (hehe not like that stopped him on some stuff....) but at the same time...

Even in XI time frame, we should know at least a decent amount of the first expansion even if it's 1-6 years off. We learned about zilart even in-game after a bunch of a updates and learned about CoP a year in advance. This is why I think the eorzea fan fest will likely give us the info..and probably E3..I guess. But it is pretty slow, we don't even learn whats in 2.3 until damn near 2 weeks to the actual update.

No previews..no trailers even "this **** is under development and will change" previews anymore from the XIV side. XI updates every month, some big some small, XIV updates every 3 months..so you'd think we'd get info a bit more readily a lot sooner considering they can also get feedback much earlier.

A very good example:

Musketeer.

September 25th(?) 2010 - May 1st 2014, absolutely zero information.

____________________________

#5 May 01 2014 at 7:12 PM Rating: Excellent
**
832 posts
Aren't you comparing a new wow expansion to a major update patch?
#6 May 02 2014 at 12:08 AM Rating: Default
Scholar
****
4,511 posts
Admiral Niknar wrote:
Aren't you comparing a new wow expansion to a major update patch?

Not just that. I wouldnt exactly call it "major" either.

WoW is getting new lands/worlds, new classes, new restyled/evolved area's and everything. Like easily another 20% of the game added on.

Here in XIV we dont usually get more than one dungeon, a bug fix or two and if we're lucky a new event or game mechanic in a "major" patch.

I'm not saying one is better than the other, but i am saying that one of those has a larger team working on adding stuff than the other by a factor of atleast 50 fold.
____________________________
[XI] Surivere of Valefor
[XIV] Sir Surian Bedivere of Behemoth
http://na.finalfantasyxiv.com/lodestone/character/2401553/
#7 May 02 2014 at 12:52 AM Rating: Excellent
Guru
Avatar
*****
11,159 posts
I think we all wish our favored MMO's could be more ambitious and productive with respect to the types of content we prefer. I really do want to be into XIV more, but for me, the dungeon spammer endgame and subsequent caste system that spawns from it just isn't fun.
____________________________
Violence good. Sexy bad. Yay America.
#8 May 02 2014 at 4:55 AM Rating: Good
**
832 posts
KojiroSoma wrote:
Not just that. I wouldnt exactly call it "major" either.


Well "Major" in the fact that it isn't just bug fixes/game adjustments but additional content being added (new dungeons/quests/main scenario/etc).

Quote:
WoW is getting new lands/worlds, new classes, new restyled/evolved area's and everything. Like easily another 20% of the[quote game added on. Here in XIV we dont usually get more than one dungeon, a bug fix or two and if we're lucky a new event or game mechanic in a "major" patch. I'm not saying one is better than the other, but i am saying that one of those has a larger team working on adding stuff than the other by a factor of atleast 50 fold.

But this really nails home my point. WoW has a new expansion which is adding a ton of new content, hence a bigger flurry of news releases. While XIV is still churning out it's quarterly "major" update patches with X new dungeons, quests, and main scenario content. I don't see SE really going heavy on content news til around the time 3.0 will be released. The OP is clearly over reacting(or at least over-analyzing) to a non-issue.

#9 May 02 2014 at 6:56 AM Rating: Excellent
WoW isn't getting a patch, it's getting an overhaul. It's not quite the equivalent of 1.23 ---> 2.0 because they didn't take the game down while they rebuilt it, but it's the same scale of work they're talking about - perhaps moreso since they have half a dozen expansions work of content to refresh in addition to the base game.

The volume of information we got just before ARR was released was pretty much a waterfall.
#10 May 02 2014 at 1:45 PM Rating: Good
***
1,313 posts
Thanks for the responses. I suppose I'm just looking for some concrete information on where the game is headed regarding both PvE and PvP. Will we see more involved mechanics and more memorable environments/characters in the dungeons and raids, etc. Concerning PvP, will the UI ever be responsive enough to promote a healthy competitive environment? FF has never been big on PvP, I know this, but if it's in the game they may as well make it enjoyable.

I see this game going places, and I have a feeling it's still in an improved original state so to speak. Large future patches and perhaps the first expansion could turn this in to one of the most fantastic MMOs ever developed and I'd just like to see a bit more shiny stuff along the way I suppose. Please don't take my post as negative in any way.
#11 May 02 2014 at 6:15 PM Rating: Good
Theonehio wrote:


Musketeer.

September 25th(?) 2010 - May 1st 2014, absolutely zero information.



All of the jobs/classes were largely rebuilt for ARR. They are probably fitting Musketeer to work with their current paradigm. To count the original 1.0 launch as the starting date for the class information is a bit unfair, in my opinion.
#12 May 02 2014 at 6:57 PM Rating: Decent
****
4,175 posts
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#13 May 02 2014 at 8:53 PM Rating: Good
***
3,825 posts
wrong thread, ignore me :p


Edited, May 3rd 2014 2:54am by Perrin
#14 May 03 2014 at 1:35 AM Rating: Decent
**
826 posts
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.



It has seemed like they've been making up for the WotG through Mini-xpacs dead zone most of us playing back then experienced, with the insane push of content out the door since SoA released. I've actually contemplated resubbing to it for awhile to wander around good ol' Vana'diel once more; however, the one thing that keeps me from returning is the posts I continually see in that forum about the increasingly low server pops.
#15 May 03 2014 at 5:09 AM Rating: Default
So WoD is coming out in Fall 2014, while ARR Expansion #1 is coming out maybe during Q1 2015 if we're optimistic.

It makes zero sense for SE to pump out information at the same pace as Blizzard. The expansions are half a year apart at best. Your expectations are just not realistic in the slightest. SE is competing with major updates against a major expansion. The end result can't be anything but this.

Considering ARR Expansion #1 will feature as much content as 2.0 and that WoW's patches outside expansion releases have nothing to write home about, there is no doubt that the tables will turn.
#16 May 03 2014 at 9:03 AM Rating: Good
Dallie wrote:
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.



It has seemed like they've been making up for the WotG through Mini-xpacs dead zone most of us playing back then experienced, with the insane push of content out the door since SoA released. I've actually contemplated resubbing to it for awhile to wander around good ol' Vana'diel once more; however, the one thing that keeps me from returning is the posts I continually see in that forum about the increasingly low server pops.


Thankfully, they finally found a good balance of low-man content versus large-group content. The majority of stuff in SoA can be completed with a party of six. What can't, which is wildskeeper reives, is open-access and generally treated as a server wide event much like Besiged was/is with mules shouting in the city to rally people together, so after an hour you've got a hundred people beating on the HNM.

Bismarck had a thousand people on last Saturday during NA primetime. Not great, but not dying levels of bad either.
#17 May 03 2014 at 2:34 PM Rating: Good
Guru
Avatar
*****
11,159 posts
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.

Wouldn't call the content particularly deep, myself, as many things are simply rehashes of old BCs akin to regurgitating primals here. There's still a lot I wish XI would do to make it a better game, but alas. Still think Abyssea was probably the best thing any MMO has ever done in terms of solo/low-man content and doling out endgame rewards at a respectable pace. It wasn't perfect, but I was certainly more inclined to say, "Well, I'll level/gear X now!" whereas XIV is more like, "Well, I'll need Y time to level/gear X now... Meh."
____________________________
Violence good. Sexy bad. Yay America.
#18 May 03 2014 at 3:56 PM Rating: Excellent
***
1,313 posts
Hyanmen wrote:
So WoD is coming out in Fall 2014, while ARR Expansion #1 is coming out maybe during Q1 2015 if we're optimistic.

It makes zero sense for SE to pump out information at the same pace as Blizzard. The expansions are half a year apart at best. Your expectations are just not realistic in the slightest. SE is competing with major updates against a major expansion. The end result can't be anything but this.

Considering ARR Expansion #1 will feature as much content as 2.0 and that WoW's patches outside expansion releases have nothing to write home about, there is no doubt that the tables will turn.


Eh... they still put out more info and the bit about WoW patches being nothing to write home about is false. WoW gets on average around 5--6 raids per expansion as well as multiple 5 mans (not so much during this last one) and all of those are implemented during patches save for the initial raid dropped with each expansion. Many of these are full raids, not entering an instance and fighting one boss (Onyxia/Ruby Sanctum). I'm not bagging on an MMO still in it's infancy (although technically it's been out for years), but saying that WoW's content and information pipeline rely purely on expansion packs is false. Their content patches are huge.

2.3 is a content patch, it's not 2.25. I was just wondering why SE is being so tight-lipped as one put it about exactly what the patch will entail, unless it doesn't really contain much to begin with. I don't want a list of maybes, I want some statements with info and perhaps even images to back them up. Not to say that we're necessarily entitled to this, I just feel it would be better for creating hype and not only retaining current players but bringing in new ones as well.

A little more shinies for the masses couldn't hurt.
#19 May 03 2014 at 4:36 PM Rating: Default
Transmigration wrote:
Hyanmen wrote:
So WoD is coming out in Fall 2014, while ARR Expansion #1 is coming out maybe during Q1 2015 if we're optimistic.

It makes zero sense for SE to pump out information at the same pace as Blizzard. The expansions are half a year apart at best. Your expectations are just not realistic in the slightest. SE is competing with major updates against a major expansion. The end result can't be anything but this.

Considering ARR Expansion #1 will feature as much content as 2.0 and that WoW's patches outside expansion releases have nothing to write home about, there is no doubt that the tables will turn.


Eh... they still put out more info and the bit about WoW patches being nothing to write home about is false. WoW gets on average around 5--6 raids per expansion as well as multiple 5 mans (not so much during this last one) and all of those are implemented during patches save for the initial raid dropped with each expansion. Many of these are full raids, not entering an instance and fighting one boss (Onyxia/Ruby Sanctum). I'm not bagging on an MMO still in it's infancy (although technically it's been out for years), but saying that WoW's content and information pipeline rely purely on expansion packs is false. Their content patches are huge.

2.3 is a content patch, it's not 2.25. I was just wondering why SE is being so tight-lipped as one put it about exactly what the patch will entail, unless it doesn't really contain much to begin with. I don't want a list of maybes, I want some statements with info and perhaps even images to back them up. Not to say that we're necessarily entitled to this, I just feel it would be better for creating hype and not only retaining current players but bringing in new ones as well.

A little more shinies for the masses couldn't hurt.


I'm only comparing the current WoW patches to WoW patches of the old. They used to be something to write home about for sure. They're alright even today, but compared to ARR the difference is hardly substantial. I definitely did not say that WoW's content relies purely on expansion packs. Technically this game has been out for 8 months. No matter what the spin is this game isn't 1.0 in anything but the spirit. Like what WoW is to WC3.

I don't think the game is at the state yet where we must be fed new info constantly one month into the last patch just to keep us interested. I am simply wondering why you are comparing a game entering its marketing push for the next expansion to one that has its expansion still roughly a year away. It's not a fair comparison to make and the reasons are clear.
#20 May 03 2014 at 5:55 PM Rating: Decent
****
4,175 posts
Seriha wrote:
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.

Wouldn't call the content particularly deep, myself, as many things are simply rehashes of old BCs akin to regurgitating primals here. There's still a lot I wish XI would do to make it a better game, but alas. Still think Abyssea was probably the best thing any MMO has ever done in terms of solo/low-man content and doling out endgame rewards at a respectable pace. It wasn't perfect, but I was certainly more inclined to say, "Well, I'll level/gear X now!" whereas XIV is more like, "Well, I'll need Y time to level/gear X now... Meh."

The first several expansions were all released very quickly, but they took a while to fully develop. Then after Wings hit it seemed like they'd completely forgotten about the game. It was almost yearly expansion up to that point and then you wait almost 3 years for the mini-xpacs and another 3 for a proper expansion. You'd never know that it was their highest grossing title based on the way they neglected it after '07.

____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#21 May 03 2014 at 6:08 PM Rating: Default
Scholar
Avatar
*****
12,820 posts
FilthMcNasty wrote:
Seriha wrote:
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.

Wouldn't call the content particularly deep, myself, as many things are simply rehashes of old BCs akin to regurgitating primals here. There's still a lot I wish XI would do to make it a better game, but alas. Still think Abyssea was probably the best thing any MMO has ever done in terms of solo/low-man content and doling out endgame rewards at a respectable pace. It wasn't perfect, but I was certainly more inclined to say, "Well, I'll level/gear X now!" whereas XIV is more like, "Well, I'll need Y time to level/gear X now... Meh."

The first several expansions were all released very quickly, but they took a while to fully develop. Then after Wings hit it seemed like they'd completely forgotten about the game. It was almost yearly expansion up to that point and then you wait almost 3 years for the mini-xpacs and another 3 for a proper expansion. You'd never know that it was their highest grossing title based on the way they neglected it after '07.



To be fair..they did forget about the game since they were busy developing FFXIV 1.0 ...which didn't even get a proper release.
____________________________

#22 May 03 2014 at 7:03 PM Rating: Good
Guru
Avatar
*****
11,159 posts
FilthMcNasty wrote:
Seriha wrote:
FilthMcNasty wrote:
Catwho wrote:
I think SE has always held their cards close. That's just who they are. (Ironically, the amount of info we get in XI these days is almost too much, though. I can't keep up!)


I'm honestly think I'd be more interested in subbing to XI because the updates have been monthly. From the outside perspective it definitely seems like XI gets more love. At the least, XI players can say that they get monthly content for their monthly fee.

Wouldn't call the content particularly deep, myself, as many things are simply rehashes of old BCs akin to regurgitating primals here. There's still a lot I wish XI would do to make it a better game, but alas. Still think Abyssea was probably the best thing any MMO has ever done in terms of solo/low-man content and doling out endgame rewards at a respectable pace. It wasn't perfect, but I was certainly more inclined to say, "Well, I'll level/gear X now!" whereas XIV is more like, "Well, I'll need Y time to level/gear X now... Meh."

The first several expansions were all released very quickly, but they took a while to fully develop. Then after Wings hit it seemed like they'd completely forgotten about the game. It was almost yearly expansion up to that point and then you wait almost 3 years for the mini-xpacs and another 3 for a proper expansion. You'd never know that it was their highest grossing title based on the way they neglected it after '07.


Won't deny the game got the short end of the stick post-ToAU, and even them, I'm personally salty about how they release expansions like 20% done. Not much else I can do but grumble, though. Always hate being in the position where I want to like a game and know how it could be made better, but it just doesn't happen for <reasons>.
____________________________
Violence good. Sexy bad. Yay America.
#23 May 04 2014 at 12:47 AM Rating: Good
****
4,175 posts
Theonehio wrote:
To be fair..they did forget about the game since they were busy developing FFXIV 1.0 ...which didn't even get a proper release.

That's part of what bothers me. FFXI grew a pretty healthy player base, especially considering the entry barrier(aka grind). For whatever reason, they thought it would be a good idea to ditch it. A lot of the work was outsourced so I'm not sure XIV is even a proper excuse.

Seriha wrote:
I'm personally salty about how they release expansions like 20% done. Not much else I can do but grumble, though. Always hate being in the position where I want to like a game and know how it could be made better, but it just doesn't happen for <reasons>.

It didn't bother me for several reasons..

At the time I was working on a relic so it wasn't like I didn't have my hands full already. That and the quests and missions were tedious and encounters were difficult. You have to remember that this is a game that never held your hand. Hell, sometimes you'd be lucky to get a decent clue as to what to do next. I was never without something to do in that game up until most of my friends departed.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#24 May 04 2014 at 2:28 AM Rating: Decent
FilthMcNasty wrote:
Theonehio wrote:
To be fair..they did forget about the game since they were busy developing FFXIV 1.0 ...which didn't even get a proper release.

That's part of what bothers me. FFXI grew a pretty healthy player base, especially considering the entry barrier(aka grind). For whatever reason, they thought it would be a good idea to ditch it. A lot of the work was outsourced so I'm not sure XIV is even a proper excuse.


FFXI grew, FFXI stopped growing, FFXI shrank.

Pick any old MMO and you see the same trend. Of course we want to think it's all about what SE did or didn't do, but it's a universal phenomenon applicable to every MMO no matter how successful. Blizzard has for a long time now given less and less content to the players, in all honesty it's about in line with the way FFXI's development got cut over time. Of course Blizzard still has the edge because 8 million vs. 300k subs enables them to do quite a bit more.

Anyway, nobody wants to hear the facts because that'd mean FFXI's fall was inevitable. They're all wrong for cutting the costs. That's the accepted discourse around here.
#25 May 15 2014 at 11:48 AM Rating: Decent
46 posts
FilthMcNasty wrote:
A lot of the work was outsourced so I'm not sure XIV is even a proper excuse.


You've brought this up a few times in your posts. Do you have any proof or just reading sites with their conspiracy theories?
#26 May 15 2014 at 12:12 PM Rating: Good
From what I'm hearing from the WoW crowd, it sounds more and more like Blizzard is NOT going to release a new MMO (the one code name Titan from leaked info a few years back). Sounds like they will focus on WoW improvements and upgrades, instead of competing with themselves in the saturated MMO market, for some time to come.

Is that accurate?
« Previous 1 2 3 4 5
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 307 All times are in CST
Anonymous Guests (307)