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Well, the problem with that is, you could easily build up a lockerfull of junk for any certain class, and never have to run a dungeon again. You could just Leve it up all the way and be fully equipped without ever playing the class. You could be decked out in Coil gear on an, say, a Bard... but have no clue how to actually play Bard.
You can do this no matter what with the current rules, provided your group lets you roll on what you ask for. It's not even a drawback, because as you are running those dungeons other people are benefiting from your presence. Eventually, no one will have to run dungeons ANYWAY, and that's why content progresses into new ilvl. We might just be running into some terminology disconnects, because the content I am talking about is instanced group content and I'm not 100% sure that Leves are the same kind of content that I am talking about. I need more experience at later levels in the game.
But for the content I am leaning towards (instance-based, group, dungeon)
This actually ENCOURAGES people to dungeon MORE, as opposed to less. This is one of those belief systems that is unique to FF players that giving someone a chance at something they might want for the future is a bad thing. Why would you want a system that says "Ok you really need a Paladin tank, and you know one, but she doesn't have SMN leveled so she can't set her PRIVATE loot chance for that gear. Her Paladin is already fully geared, though, so other than maybe wanting to help her friend, what incentive is there for her to run the dungeon again?" Should you really have to wait until she levels SMN to have a reason to run that content again? Or worse, she's not coming unless you PROMISE her a greed group and she can roll on that SMN piece ANYWAY, taking it from someone else who might be there AS a summoner.
Here is how this worked in WoW. Blizzard realized that LFR was SUPER popular. Everyone wanted to play it, but in order to get loot for one of your specs you had to actually play as that spec. This meant that the few tanks and healers HAD to queue as DPS to gear out those specs, and believe me, there are a lot more 'main' tank\heal characters that off DPS than DPS characters that off heal\tank. So this overloaded the queue even more with DPS, and folks told Blizzard they would be happy to queue as the needed roles but they want gear for their off specs.
Thus was born the personal loot system + specialization. There's just no way to look at this as a bad thing, even by SE grind standards. You get to select one specialization, and what drops is a random item from the loot table for the chosen spec, and you don't always get a drop or the drop you might want. It's not like you put a check mark in "I want the axe from Garrosh" and you get it. You get whatever the RNG in the background says after checking the possible drops and the percentage of chance for that spec. It would work here the same way.
I would bring my pally to help my friends, but select the SMN loot table for my loot chance, and feel like there is a *Reason* for me to come run this content again without taking something away from someone else. I may get a drop from that loot table, I might not, but at least I don't have to feel like my *only* reason for being there is to benefit other people. Right now they have to convince me to come and in order to do that, they have to promise me a chance at that SMN drop, and that could be me taking a drop away from an actual main SMN just because I am the role they *need*.
It's just cleaner and easier. No tracking points, no agreements beforehand, no bribing people and then clicking the need button to ***** them out of a drop, none of that. You just go do the dungeon with who you can pick up. Who the hell cares if you get a full set of bard gear but your archer is level 1? Having that gear doesn't mean you automatically shoot up to level 50. Since when is owning a piece of dungeon\raid equipment dependent on your knowledge of a job? If that were the criteria, then we'd have to kick out 75% of the playerbase in EVERY game.
Edited, Apr 25th 2014 11:54am by Torrence Edited, Apr 25th 2014 11:55am by Torrence