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Took a break, whats changed? (in a nutshell)Follow

#1 Jan 12 2014 at 4:09 PM Rating: Good
So due to moving house in october and a lot of problems getting internet installed im finally able to log back on,
So far i see fates are not used for leveling like they were? what are people using for main levleing now? if anyone has some decent guides or informaion on what im missing out on regards to end game aswell...from what i can remember AK was used for grinding Stones....Is this still the norm? i feel like everythngs changed and i cant get myself clued up lol! Hate not knowing whats going on after a break :)
#2 Jan 12 2014 at 6:24 PM Rating: Good
With the addition of Duty Roulette, it's faster to level up by running dungeons. For example, you get a 100K+ bonus for helping lowbie dungeons - and if your job is at 50, you get other bonuses as well (tomes and such.)

Since I'm a newly minted 50 I'll let someone else talk about endgame.
#3 Jan 12 2014 at 6:55 PM Rating: Default
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Catwho wrote:
With the addition of Duty Roulette, it's faster to level up by running dungeons. For example, you get a 100K+ bonus for helping lowbie dungeons...


Duty roulette puts you into dungeons that you are over-leveled for?
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#4 Jan 12 2014 at 6:58 PM Rating: Excellent
Players are always level-synched when entering dungeons that are below their levels.

If you enter a lowbie dungeon through the duty roulette, and you're already level 50, then you get philosophy stones (tokens for endgame gear) instead of exp.
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#5 Jan 12 2014 at 7:23 PM Rating: Good
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There are a ton of options for Tome farming now, most people want Wanderers Palace speed runs or one of the new Hard Mode dungeons depending on the party make up. You can easily cap Myth Tomes by doing a single daily Duty Roulette High Level. Lower level job leveling is a mix of Leves and Dungeon runs, with a few FATEs thrown in if there's a party on the Party Finder. There's been a ton of changes and IMO I like the majority of them.
#6 Jan 12 2014 at 7:57 PM Rating: Good
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Thayos wrote:
Players are always level-synched when entering dungeons that are below their levels.

If you enter a lowbie dungeon through the duty roulette, and you're already level 50, then you get philosophy stones (tokens for endgame gear) instead of exp.


I like this change. Puts low players in with higher players they can network with and probably cuts down the DF queue time in the process. Win/Win Smiley: nod
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#7 Jan 13 2014 at 5:56 AM Rating: Good
Thanks guys! Lots of changes! Like the idea with the DF waiting for a party sometimes for 30-40min for someone to lag out and have to re register was annoying so hopefully it's cut waiting times for everyone! Going to get stuck back in this week and in sure I'll get to know all the changes :)
Thank you all for the info! ^^
#8 Jan 13 2014 at 7:09 AM Rating: Excellent
FilthMcNasty wrote:
Catwho wrote:
With the addition of Duty Roulette, it's faster to level up by running dungeons. For example, you get a 100K+ bonus for helping lowbie dungeons...


Duty roulette puts you into dungeons that you are over-leveled for?


The lowbie dungeon option does. As long as you're at least level 16, it'll put you in any dungeon you're at the storyline for. So yep. As a level 40-50 WHM I ran Tamtara at least three times this week.

"Storyline Dungeons" puts you in the two level 50 8-man dungeons.

Edited, Jan 13th 2014 8:10am by Catwho
#9 Jan 13 2014 at 8:12 AM Rating: Excellent
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FilthMcNasty wrote:
Thayos wrote:
Players are always level-synched when entering dungeons that are below their levels.

If you enter a lowbie dungeon through the duty roulette, and you're already level 50, then you get philosophy stones (tokens for endgame gear) instead of exp.


I like this change. Puts low players in with higher players they can network with and probably cuts down the DF queue time in the process. Win/Win Smiley: nod


Yeah, it's a really neat system. You have 4 options:

Low level: Anything from Sastash (18) up to AV (49) I think. This includes story mode primals. I've only ever had Ifrit though. Bonus is 10 myth tomes.
High level: Anything 4 man level 50. This includes AK, WP, Pharos, and CB HM and HM HM. Bonus is 40 myth tomes.
Main Story: CM, Prae or Cape Westwind. Bonus is 200 Phil tomes.
Guildhests: I've never actually done this one because I don't really need them. The bonus is GC seals only.

Keep in mind that even with the bonus, you still get what the actuall dungeon rewards. So by doing the Main Story roulette you're getting 300 phil tomes in one run, and so-on for myth tomes for the other dungeons.
#10 Jan 13 2014 at 8:17 AM Rating: Excellent
FYI Guildhests are required for later on in the 2.1 story or so I have heard. They go really fast and they're great for farming for recommendations if you're an experienced player *cough*

I think the very best thing about the system is that it puts you in any dungeon you're eligible for, even ones you haven't yet cleared. I was in a guildhest and I went "Uhhh this is new" and it turned out to be one of the level 25 ones I'd unlocked without even realizing it.



Edited, Jan 13th 2014 9:17am by Catwho
#11 Jan 13 2014 at 8:21 AM Rating: Excellent
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Catwho wrote:
FYI Guildhests are required for later on in the 2.1 story or so I have heard. They go really fast and they're great for farming for recommendations if you're an experienced player *cough*

I think the very best thing about the system is that it puts you in any dungeon you're eligible for, even ones you haven't yet cleared. I was in a guildhest and I went "Uhhh this is new" and it turned out to be one of the level 25 ones I'd unlocked without even realizing it.



Edited, Jan 13th 2014 9:17am by Catwho


Yes, you will need a couple of them. The last is a level 30 guildhest (with a malboro). I didn't even bother with them until I needed it, so it was a waste of the first time clear bonus. So, I honestly don't know if it would show up in the list until you 'need' it.

ETA: I also don't know if clearing them ahead of the story would count, but given the way the rest of the game works, I'd say you'll have to do them again.


Edited, Jan 13th 2014 6:25am by LebargeX
#12 Jan 13 2014 at 11:58 AM Rating: Excellent
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It is most profitable to do one duty roulette low level and one duty roulette guildhest per day (when leveling). The bonus exp is excellent, but only comes around on the first go each day.

Now, one battle leve gives nearly as much experience as a similarly leveled FATE. And completing the hunting log is always a good idea.

And now, if you are level 42 you can do sylph beat quests (3 per day) for ~8.5k a piece, and the lizard guys in thanaland give similar quests (3 per day) to level 43 and higher.

So at level 44, I can enter a low level duty roulette, pray I get Ifrit normal, if not then I roll with the punches, get about 25-30k in the dungeon, then get a whopping 150k bonus exp on completion. I do the guildhest roulette and get 9 times out of 10 the Gil turtle one that takes 3 minutes and gives 2-5k plus 30k bonus exp. Then I do a hunt log or two for 20-40k, so 6 beastman quests for 50k approximately, and round out the experience with a series of 3-9 battle leves and FATES for 12-15k each.

So in a day, two to three hours nets me nearly 400k exp. That would be the equivalent of 35-40 FATEs prior to this, and popping one every 10 minutes would have taken me at least 4 hours to gain the same xp.

Granted, the duty roulette bonuses are one per day so my method is not sustainable throughout a single day. You will eventually have to do FATES if you are marathon leveling.

Edited, Jan 13th 2014 11:59am by Valkayree
#13 Jan 13 2014 at 12:01 PM Rating: Good
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LebargeX wrote:

Yes, you will need a couple of them. The last is a level 30 guildhest (with a malboro). I didn't even bother with them until I needed it, so it was a waste of the first time clear bonus. So, I honestly don't know if it would show up in the list until you 'need' it.

ETA: I also don't know if clearing them ahead of the story would count, but given the way the rest of the game works, I'd say you'll have to do them again.


The daily duty roulette gives nice onse shot exp, and the first time completion bonus is very nice if you havent beat it before. Other than that, running the guildhests do not really give much exp themselves.
#14 Jan 13 2014 at 1:31 PM Rating: Good
They're quick, though. I like to do the guildhest as a warm up - test my personal lag levels, reaquaint myself with controls, etc. Then I fire up the real dungeon.
#15 Jan 13 2014 at 2:57 PM Rating: Good
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The one downside of the random low level dungeon thing is that while theoretically you can get anything, I've only ever seen the really low level stuff. I've never seen anything above the low-mid 20s pop up as the random. Not ever. It's pretty boring getting the same few dungeons over and over.
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#16 Jan 15 2014 at 2:46 PM Rating: Decent
Karlina wrote:
The one downside of the random low level dungeon thing is that while theoretically you can get anything, I've only ever seen the really low level stuff. I've never seen anything above the low-mid 20s pop up as the random. Not ever. It's pretty boring getting the same few dungeons over and over.


Fortunately the devs are adjusting the parameters so that this doesn't happen as often anymore post-2.15.
#17 Jan 16 2014 at 11:31 PM Rating: Excellent
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I was just about to ask the same question until I saw this thread. I stopped playing around sept/oct with a 50 War and a 46 Brd. I've read the forums to see what has changed about the community because that's one of the reasons I took a break. Well...that and I went back to play Demon's Souls, started loving it, bought Dark Souls and loved it too. I feel I'll be so out of practice of Warrior that I'll probably work on getting Bard to 50 first. It's good to see that there's more options to leveling other than FATE grinding.

I was hoping the community changed a bit. It appears that it has from what I've read, though only slightly. The random groups are what killed my mood for endgame fun. I'll just go FC hunting when my game finishes updating. Looking forward to coming back and seeing what has changed!
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