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#27 Jan 06 2014 at 2:57 PM Rating: Good
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Catwho wrote:
For me, crafting isn't even about making money (although I finally hit the point where I can.) It's an enjoyable little mini game in itself. Pushing myself to make HQ things on the first try is just fun.


Yup, it was for me too.... Now that I'm capped out on everything it's cake lol.

All good suggestions, I think I'm just a little burnt out. Maybe if i just limit myself to only running Titan like once or twice a day it wouldn't be so bad.

:)
#28 Jan 06 2014 at 4:10 PM Rating: Good
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Nashred wrote:

I dont want to level another job...


You're hurting yourself. I'm sorry to say it, but if you want to be the best at your job, you're damaging your understanding on how a class functions until you've played around to get a full idea of their mechanics.

Yes, playing WITH a class offers you some understanding, as does bookwork, but nothing is a substitute for firsthand experience.

Also in doing so, you open yourself up for the possibility of shifting your main class in the event that you grow bored or are dejected by changes or stagnation of the class of your current choice. I gain a much better understanding of what situations a healer can and can't handle by playing from a healer's perspective, as well ask knowing which type of healer does what better and how best I can change my methods as a tank or DPS in order to accommodate their playstyle.

I also discovered, through playing other classes, that I thoroughly enjoyed a particular type of Mage Class, when I was absolutely against all the mages in FFXIV recently.

Nobody is asking you to main something you don't want to, and you can always prevent yourself form appropriately gearing a class you don't want to be pigeon-holed into. But Leveling other classes really will help your understanding of their capabilities and methods more, as well as give you a fair sample of what that class has to offer you. I highly encourage you attempt to play around in your spare time.
#29 Jan 06 2014 at 4:28 PM Rating: Excellent
Having another high-level class with decent gear is just as valuable as having a completely geared main job, imo. You can bring a lot of versatility to your FC by diversifying what you can do.
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#30 Jan 06 2014 at 5:36 PM Rating: Good
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I had a bit of burn out too from running WP and AK and waiting in long queues. Now that I can roulette in a group or run CT in about an hour AND get gear, I'm pretty happy. As a casual MNK my Fuma set is almost complete. Then I can grind myth or jump into coil. Which I'm hoping by the time I get to that it will be available via DF and/or will not have a lock out.

Im also planning on getting a tank up to 50 but I need to set some time aside for that as well.

If I'm lucky, I'm looking at having about 10-15 hours of playtime a week and the content therein seems like more than enough. I haven't even done any of the primals or ultima yet.

#31 Jan 06 2014 at 8:50 PM Rating: Decent
Wake me when they add an expansion pack.
#32 Jan 06 2014 at 9:34 PM Rating: Excellent
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#33 Jan 07 2014 at 3:47 AM Rating: Default
Thayos wrote:
Having another high-level class with decent gear is just as valuable as having a completely geared main job, imo. You can bring a lot of versatility to your FC by diversifying what you can do.


This is really hard when your alt is something like blm or brd... Anything you do there will always be one of them "needing" stuff you also "need" but can't... Not as long as your alt is geared enough to use it for endgame content that is.
I mean I could gimp myself out and queue on ilvl 65 bard instead of ilvl 74 scholar but that totally kills the reason why I started scholar in the first place: better queues... Eventually scholar became my main but now I really do want to invest in bard but yeah it's not getting any myth stuff, and I can't get any CT stuff either as long as the casuals don't have everything already...
#34 Jan 07 2014 at 7:09 AM Rating: Default
We're not talking about alts. We're talking about second classes on your main. Anything you get on your SCH you can wear on your bard... anything you get on your bard you can wear on your scholar...
#35 Jan 07 2014 at 8:23 AM Rating: Good
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So, the response to someone who is struggling overcoming content that sounds somewhat overtuned is to go and play another job? Sounds a lot like old FFXI comments. I thought we left those attitudes behind.

Has Yoshi-P said anything about folks struggling with Titan?

#36 Jan 07 2014 at 8:37 AM Rating: Good
Still have Extreme Primals and Coil T4-T5 to do myself.

Have you already completed those? I could see running out of things to do if I had about twice my current playtime.
#37 Jan 07 2014 at 9:01 AM Rating: Good
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Hyrist wrote:
Nashred wrote:

I dont want to level another job...


You're hurting yourself. I'm sorry to say it, but if you want to be the best at your job, you're damaging your understanding on how a class functions until you've played around to get a full idea of their mechanics.

Yes, playing WITH a class offers you some understanding, as does bookwork, but nothing is a substitute for firsthand experience.

Also in doing so, you open yourself up for the possibility of shifting your main class in the event that you grow bored or are dejected by changes or stagnation of the class of your current choice. I gain a much better understanding of what situations a healer can and can't handle by playing from a healer's perspective, as well ask knowing which type of healer does what better and how best I can change my methods as a tank or DPS in order to accommodate their playstyle.

I also discovered, through playing other classes, that I thoroughly enjoyed a particular type of Mage Class, when I was absolutely against all the mages in FFXIV recently.

Nobody is asking you to main something you don't want to, and you can always prevent yourself form appropriately gearing a class you don't want to be pigeon-holed into. But Leveling other classes really will help your understanding of their capabilities and methods more, as well as give you a fair sample of what that class has to offer you. I highly encourage you attempt to play around in your spare time.


While agree with this because I tell others to try whm if you think it is so easy.. I have played ffxi for a very long time and have played other jobs mainly other mage jobs even though whm was my main focus, once you play a whm it is a career choice because no one will ask you to come as anything else.. . My girlfriend plays dps always or tanks, so I do get to understand them from her. Eventually I will but right now I want to be the best whm I can be first before I move on...Learning other jobs for sure can make you better at your job.. I just dont want to right now till I have mastered this one.





Edited, Jan 7th 2014 10:05am by Nashred
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#38 Jan 07 2014 at 9:36 AM Rating: Good
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Viertel wrote:

There's also the fact that despite the new endgame having the "new latency checks" there's the massive problems with FIOS (and non-FIOS) with patch 2.1 due to whatever they did to the server clusters during that maintence and it hasn't let up for our group. The majority of our static is pretty close to falling apart because whenever we enter any endgame instance it's nigh-unplayable and it has been since 2.1 for 6 of the 8 members. As in we've had to literally give up on even bothering to go to Turn 5 because the stuttering and lag is so horrendous that 9/10 when Fireballs and Conflags hit the indicators don't even show up anymore, or it stutters and the Conflag is just *there* and according to the 2 non-lagging people it has been for 5+ seconds. Garuda EX is manageable but annoying, Ultima was fun, but Titan's just as bad as Twintania in her own way. Our casters pretty much macro Sprint into most abilities and I can't count the number of time they're literally on the other side of the platform from the plume cluster and are still dead -- and the entire group can see they're out and would have been fine pre-2.1.

I love the game, but as far as endgame and latency goes this will be what kills me. They keep wanting to put in "DODGE OR DIE" mechanics in but their dataserver and net code clearly isn't up to par with what they're attempting. It wasn't so bad before the patch but now I just don't even want to log in anymore half the time and actually dread our raid times.

I'm really, REALLY envious of the groups that aren't plagued with the 2.1 lag. We don't really get but two nights a week for an hour and a half of raiding and it's wasted (and we're seriously talking about just moving on to another game until this is fixed because it's not fun), and that makes me sad because this game is wonderful outside of the damned lag issues that constantly creep up. I know ever game has them, but all I see are 1.0 issues crawling back to the foreground :\

Edited, Jan 6th 2014 8:16am by Viertel


My crowning lag moment came yesterday when one of the Titan EX adds placed a directional landslide facing south. I wasn't in the path, but I moved left and was out of the line aoe indicator by nearly fifteen feet when I get whooshed off the map... to the left Smiley: eek. Everyone else said that the add (and therefore the landslide) was facing left and I moved right into the path.

Also, everyone stacking for titan ex plumes makes it super fantasic for me, who when seemingly out of the plumes, if I don't cut a 90 degree angle and draw an "L" on the map, I get hit by all 6 instead of just one or two. I have something like 4500 HP on my Blm with food. I can take two plumes to the face and live, but not 6.

Fixed position updates on primal battles my a$$. I've seen that conflag issue on Twintania as well.

I am probably going to avoid titan ex and Twintania until on or more of the following happens:
1. April rolls around and I get this bad boy on PS4 (and I will finally be able to see my spell effects).
2. SE adds more server space
3. People quit and free up server space.
4. They actually do improve the position updates so that 90 degree turn isnt necessary.
#39 Jan 07 2014 at 9:56 AM Rating: Excellent
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Torrence wrote:
So, the response to someone who is struggling overcoming content that sounds somewhat overtuned is to go and play another job? Sounds a lot like old FFXI comments. I thought we left those attitudes behind.

Has Yoshi-P said anything about folks struggling with Titan?



Yeah... and then right up against the wall in a couple weeks on that job... and oh by the way, you have to ABANDON your relic quest on your current job to start the new one. So yeah, levelling a new job is just delaying the inevitable all over again.
#40 Jan 07 2014 at 10:04 AM Rating: Decent
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Torrence wrote:
So, the response to someone who is struggling overcoming content that sounds somewhat overtuned is to go and play another job? Sounds a lot like old FFXI comments. I thought we left those attitudes behind.

Has Yoshi-P said anything about folks struggling with Titan?



What content is overtuned? I don't mean to sound elitist but I found most of the content easy. Coil Turn 4 is the first time I was actually overwhelmed.

Titan's problem is lag. If you have lag, you cannot beat him. It took me about 4 tries at each phase to never, ever get hit by anything, ever. But it might be different for me since I play mostly twitch fps games and action RPGs like Demon's Souls where dodging is everything.
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#41 Jan 07 2014 at 10:07 AM Rating: Good
The idea is that if you're doing something that is making the game stressful and not-fun, go take a break and do something that is fun before you kill yourself. Leveling another job is just one option. A one or two day break is usually sufficient to give you a clearer perspective and the will to retry.

We're not saying to abandon the mission that you're on. It's just sometimes you're stuck at a plateau and you need a thing to break the monotony before you go insane.

My rule in XIV is that if I die or fail on something, I go back to crafting for a bit. I'll retry the next day, or the next time some FC members are available to help.
#42 Jan 07 2014 at 10:34 AM Rating: Excellent
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Titan's problem is lag. If you have lag, you cannot beat him. It took me about 4 tries at each phase to never, ever get hit by anything, ever.


I'm sorry, but Titan is a hard fight. Just because we get better at beating him doesn't change the fact that nobody beats Titan on their first try (unless they pay for the win).

I can also only sit on my hands so much when people complain about lag. In all the times I've done Titan with my FC, nobody has ever died because of lag. Sometimes people get hit by landslides, but it's because they didn't move in time, and we're all secure enough to freely admit that.

To beat Titan, you just have to know how to dodge his attacks. If you can't dodge, you'll get hit. If you can dodge, you'll be fine. I recommend gathering some of your FC mates to run some practice attempts with no real expectations.
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#43 Jan 07 2014 at 10:43 AM Rating: Good
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Louiscool wrote:
Torrence wrote:
So, the response to someone who is struggling overcoming content that sounds somewhat overtuned is to go and play another job? Sounds a lot like old FFXI comments. I thought we left those attitudes behind.

Has Yoshi-P said anything about folks struggling with Titan?



What content is overtuned? I don't mean to sound elitist but I found most of the content easy. Coil Turn 4 is the first time I was actually overwhelmed.

Titan's problem is lag. If you have lag, you cannot beat him. It took me about 4 tries at each phase to never, ever get hit by anything, ever. But it might be different for me since I play mostly twitch fps games and action RPGs like Demon's Souls where dodging is everything.


It doesn't matter how good you are it depends on the whole party for titan.. I am on like 30 tries as a healer and I have only made it past the heart once. Trying to get a whole party that not one person is laging or is not new to the fight is tuff.. Nice you are so great and everything comes easy to you. Making it past the heart really has not much to do with the healer unless people are dieing due to not getting heals. I know tanks that have doen it 50 to 100 times and it is easy and they dont have to move but still cant make it.

Edited, Jan 7th 2014 11:44am by Nashred
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#44 Jan 07 2014 at 10:47 AM Rating: Default
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Thayos wrote:
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Titan's problem is lag. If you have lag, you cannot beat him. It took me about 4 tries at each phase to never, ever get hit by anything, ever.


I'm sorry, but Titan is a hard fight. Just because we get better at beating him doesn't change the fact that nobody beats Titan on their first try (unless they pay for the win).

I can also only sit on my hands so much when people complain about lag. In all the times I've done Titan with my FC, nobody has ever died because of lag. Sometimes people get hit by landslides, but it's because they didn't move in time, and we're all secure enough to freely admit that.

To beat Titan, you just have to know how to dodge his attacks. If you can't dodge, you'll get hit. If you can dodge, you'll be fine. I recommend gathering some of your FC mates to run some practice attempts with no real expectations.


Thayos I agree with you allot but I am sorry there are massive lag issues in titan for some people.. I have experienced it some nights.. I rarely get hit by aoes in any other fight.. Even ones like ct where they are even larger but the plumes/puddles sometime there in nothing you can do to get out of them. I have been in titan and not had a issue and another night I can not make it out of them ever. It seems to have got worse since 2.1 too.. I think more people are at titan now and cause the server to lag because I have noticed it getting worse in the evening too and those with a little higher latency than others will see it.

I think it is a bottle neck for too many people and the instance or off computer is having issues.. I also think it is funny I dont see this same lag in ct other than rare occasion which has bigger aoes sometimes and it hold more people...

Also it dont seem to be a major issue with landslide but mainly the plumes/puddles for most.. I have also seen it with the bombs/rocks on occasion...

Once you experience it you know it.. you can be can move way away from it and get hit..

There are just way too many threads all over with people saying the same thing to deny it about titan...

I do agree it is a hard fight but there is a lag issue for allot of people..










Edited, Jan 7th 2014 12:09pm by Nashred

Edited, Jan 7th 2014 12:11pm by Nashred
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#45 Jan 07 2014 at 11:45 AM Rating: Good
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Thayos wrote:
Quote:
Titan's problem is lag. If you have lag, you cannot beat him. It took me about 4 tries at each phase to never, ever get hit by anything, ever.


I'm sorry, but Titan is a hard fight. Just because we get better at beating him doesn't change the fact that nobody beats Titan on their first try (unless they pay for the win).

I can also only sit on my hands so much when people complain about lag. In all the times I've done Titan with my FC, nobody has ever died because of lag. Sometimes people get hit by landslides, but it's because they didn't move in time, and we're all secure enough to freely admit that.

To beat Titan, you just have to know how to dodge his attacks. If you can't dodge, you'll get hit. If you can dodge, you'll be fine. I recommend gathering some of your FC mates to run some practice attempts with no real expectations.


Agreed on Titan being a tough fight. I also agree that it now seems to be commonplace for anyone who doesn't dodge something to always blame it on the lag. That said, there IS a fair amount of lag in Titan fights that I've seen when tanking it. There are times when my screen freezes for an entire second or two before coming back, so I can absolutely say that lag can play a factor in the fight. It's just not ALWAYS the reason people aren't dodging like they seem to claim.

And I agree with Nash that it takes a whole group working together to beat Titan... at least through the heart phase. Post-heart, 2 or 3 people can go down and you can still win if the healers stay alive.
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#46 Jan 07 2014 at 11:47 AM Rating: Excellent
I just can't believe the lag terror until I see it for myself... and I just haven't seen it yet.

Just two days ago, my FC did several Titan runs, and we got past the heart stage all but once. We died because it was our healer's first time to the fight, and she just wasn't yet able to move and cure me fast enough (I was tanking). But we have people who live all over the place, and none of us had lag issues, at all... and it had been 20 or so days since the patch?

I don't hear anyone in my FC ever complaining about lag in Titan, either... and people in my FC do it pretty regularly as they help others and level up new jobs.

I'm aware this is an online game, so obviously, there will be bits of lag here and there... but Titan is simply a difficult fight, and winning requires a team of eight people to make very few mistakes through a long fight with many moving parts. It's significantly more complex than Garuda HM. I think that's the real problem.
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#47 Jan 07 2014 at 11:56 AM Rating: Excellent
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I don't care what you call it, Titan is the ONLY spot I've had this difficulty. If I'm standing OUTSIDE the area of effect of a skill when I see it go off and still get hit by it, that is NOT my poor skill. It's LAG, PING, WTF EVER...Dodging the skill isn't enough in this fight. Because of the way their kraappy servers/infrastructure work, you have to count out how many seconds it SHOULD be when a skill MIGHT go off, and then cross your fingers that when you're moving ahead of time, you ran in the right direction to maybe be far enough out of the way. I mean what's the point of a big puddle of shart on the ground if running away from it doesn't matter?

Maybe the fact that so many people are jammed in this particular spot is what's causing it, I don't know. What it does sound like is the housing argument all over again. Players are being blamed for poor implementation of a game system.



#48 Jan 07 2014 at 11:59 AM Rating: Good
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Thayos wrote:
I just can't believe the lag terror until I see it for myself... and I just haven't seen it yet.

Just two days ago, my FC did several Titan runs, and we got past the heart stage all but once. We died because it was our healer's first time to the fight, and she just wasn't yet able to move and cure me fast enough (I was tanking). But we have people who live all over the place, and none of us had lag issues, at all... and it had been 20 or so days since the patch?

I don't hear anyone in my FC ever complaining about lag in Titan, either... and people in my FC do it pretty regularly as they help others and level up new jobs.

I'm aware this is an online game, so obviously, there will be bits of lag here and there... but Titan is simply a difficult fight, and winning requires a team of eight people to make very few mistakes through a long fight with many moving parts. It's significantly more complex than Garuda HM. I think that's the real problem.


You wont see the lag if you are tanking.. you dont have to move in that fight as a tank.. So that explains it... J/k


I also agree with Bartel that it is used as a excuse sometimes.


Again you know it because you can be way away from it when it goes off and it hits you.. I also have seen it on Tesees screen and it seems to be worse for ps3 users sometimes..



Edited, Jan 7th 2014 1:03pm by Nashred
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#49 Jan 07 2014 at 12:08 PM Rating: Excellent
You have to look at the ability's progress bar, and not at the actual ability animation, which goes off after te bar has filled.
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#50 Jan 07 2014 at 12:57 PM Rating: Good
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Thayos wrote:
You have to look at the ability's progress bar, and not at the actual ability animation, which goes off after te bar has filled.




What ever I say you are not going to believe me till you see it yourself. Lets just agree to disagree..

Edited, Jan 7th 2014 1:58pm by Nashred
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#51 Jan 07 2014 at 1:04 PM Rating: Good
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Thayos wrote:

I'm aware this is an online game, so obviously, there will be bits of lag here and there... but Titan is simply a difficult fight, and winning requires a team of eight people to make very few mistakes through a long fight with many moving parts. It's significantly more complex than Garuda HM. I think that's the real problem.



I kind of have to agree with this, lag or no lag, and I have seen people struggle with lag, having 8 people who really know WTF they are doing is the key to this fight.

I ran titan though the DF quite a few times, if I had to guess around 20-30, and out of all of those we only beat it once, and that was with a group that had a tank que as marauder so we technically had an extra DPS vs two tanks.

But the first time I beat it was though a /sh group in mor dhona, and all of the people in that group already had experience.

Honestly, I almost think this shouldn't even be available though the DF, cause it just causes headaches for most people and I would venture to guess most people using the DF for this don't have experience beating it making it even worse.

On top of that, if you think its bad now, at least there is an ilvl requirement, pre 2.1 I would get in DF groups and people would be in full AF with all level 39 accessories with a GC weapon trying to get carried. In one group we had a BLM whose HP was so low he would instantly die to the first tumult's in phase one..

Edited, Jan 7th 2014 2:06pm by Jeskradha
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