Forum Settings
       
« Previous 1 2
Reply To Thread

Pharos SiriusFollow

#1 Dec 24 2013 at 12:11 PM Rating: Decent
****
6,899 posts
Warning, rant incoming:

F*ck this dungeon. Seriously. I've now gotten it three times in roulette, and 3 times we've gotten to Siren, only to wipe repeatedly because it's so damn healing intensive. Either that, or people don't go to center for her AoE move, or get hit by rush, or don't kill the slow crawlies fast enough and healer gets stunlocked, or healer doesn't heal person to full with debuff, or a billion other things that can go wrong in that damn fight... Regardless, I've now spent 270 minutes in this godforsaken hellhole with nothing to show for it but a few philo tomes and a bunch of broken gear. So I've decided that if it pops ever again, I'm just going to drop and take the 30 minute hit. I honestly don't even care anymore. Wasting 30 mins is better than wasting 90.

Ok, I got it out of my system. Anyone else having massive difficulties with DF groups in this dungeon?
____________________________
Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#2 Dec 24 2013 at 12:26 PM Rating: Excellent


Won on my first try in the DF, lost the second two attempts.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#3 Dec 24 2013 at 12:28 PM Rating: Good
**
424 posts
It's pretty easy if you just have everyone stand in the middle the entire fight. I had a harder time with 2nd boss then I did with Siren. Pretty sure me and Joe 1 shot it. Smiley: grin
#4 Dec 24 2013 at 12:39 PM Rating: Good
Sage
Avatar
****
8,187 posts
Yeah, Siren is a healers nightmare, but it is doable. Thayos has all the right suggestions though. Your healer really needs to watch their mana (Medica2 is a great aoe regen, but sucks your power up), single target regens work wonderfully on whoever has the debuff. The dps need to be on the ball and get those adds quick.. I mean QUICK!
____________________________
Things I sometimes play...

"What do you want to be when you grow up?"
"I want to be a unicorn!"
"Awww, why's that?"........
"So I can stab people with my face."
#5 Dec 24 2013 at 12:51 PM Rating: Decent
*
180 posts
I had the same experience in Copperbell HM last night using roulette

we cruised all the way through the dungeon until last boss but one of our DPS would not do anything about the adds, so I had to feed the worm kill the adds and that became a nightmare as I was targeted very often by the adds. This would have been fine but our healer had issues keeping the squish tank alive so I wasn't getting very many heals and heavy becomes an issue.

#6 Dec 24 2013 at 1:15 PM Rating: Decent
****
6,899 posts
supermegazeke wrote:
It's pretty easy if you just have everyone stand in the middle the entire fight. I had a harder time with 2nd boss then I did with Siren. Pretty sure me and Joe 1 shot it. Smiley: grin


We found that if you stood in the middle, she'd hit you almost every time with rush (couldn't move to side fast enough). I tanked her basically where she spawns faced out, with everyone else stacked on her butt. The biggest issues were always the healer not being able to keep up with the damage. It's pretty bad when I pop all my CD's, am still losing health, and then even when I holmgang which makes me basically unkillable for 6s, I still can't get cured up. Maybe I've just had bad healers, I dunno, but whatever it is, I will not ever be doing that dungeon again outside of 3 other players I actually know. It takes too damn long and the odds of getting nothing out of it are way too high.
#7 Dec 24 2013 at 1:17 PM Rating: Decent
**
589 posts
Did it for the first time last night. Did DFR. I think it was the first time for 3/4 of us as well. We killed straight through all bosses except the last. Took three tries but we downed her. I was the scholar. I thought it was fun and afterwards I got my Omilex Zenith!
#8 Dec 24 2013 at 3:11 PM Rating: Good
**
424 posts
BartelX wrote:
supermegazeke wrote:
It's pretty easy if you just have everyone stand in the middle the entire fight. I had a harder time with 2nd boss then I did with Siren. Pretty sure me and Joe 1 shot it. Smiley: grin


We found that if you stood in the middle, she'd hit you almost every time with rush (couldn't move to side fast enough). I tanked her basically where she spawns faced out, with everyone else stacked on her butt. The biggest issues were always the healer not being able to keep up with the damage. It's pretty bad when I pop all my CD's, am still losing health, and then even when I holmgang which makes me basically unkillable for 6s, I still can't get cured up. Maybe I've just had bad healers, I dunno, but whatever it is, I will not ever be doing that dungeon again outside of 3 other players I actually know. It takes too damn long and the odds of getting nothing out of it are way too high.


Maybe Joe is a badass healer? I haven't done it besides the one time with him, so maybe I'd run into similar grief using the DF.

I really liked the dungeon though, like on the stairs where everything is blowing up all over hell.


Edited, Dec 24th 2013 4:11pm by supermegazeke

Edited, Dec 24th 2013 4:12pm by supermegazeke
#9 Dec 24 2013 at 3:22 PM Rating: Good
Guru
Avatar
*****
11,159 posts
I do feel like the dungeon is a bit overtuned for its minimum ilvl req. Siren's obviously a learning curve for healers and I suspect it may be harder for SCHs than WHMs. I'm still kinda wut at how easy the third boss is, though.
____________________________
Violence good. Sexy bad. Yay America.
#10 Dec 24 2013 at 3:27 PM Rating: Decent
Ever wonder why some of the chests in there drop X Potions?

Medicine. It will save your butt at Siren. Or at least make you less likely to be horribly obliterated. Most people tend to have at least a few high level potions or elixirs floating in their inventories. Remind them after the first wipe to set them to the hotbar, and use one if they're about to get charmed to help break the healing cap. Works wonders, especially for the tank.
#11 Dec 24 2013 at 3:56 PM Rating: Decent
*
72 posts
This dungeon should honestly be labeled as hard mode. I don't get how Haukke Manor HM and Copper Bell HM are in fact, quite easy compared to Pharos Sirius. I did, or attempted I should say, it 4x before writing it off as something I probably won't do unless my FC does it.
#12 Dec 24 2013 at 4:31 PM Rating: Good
****
6,899 posts
DarkswordDX wrote:
Ever wonder why some of the chests in there drop X Potions?

Medicine. It will save your butt at Siren. Or at least make you less likely to be horribly obliterated. Most people tend to have at least a few high level potions or elixirs floating in their inventories. Remind them after the first wipe to set them to the hotbar, and use one if they're about to get charmed to help break the healing cap. Works wonders, especially for the tank.


Hmm, this is actually a great idea. Wish I had thought of it in there for the dps. I always have pots hot keyed on tank, but prob good idea to get everyone to do it.
____________________________
Bartel Hayward--- Ultros Server
The Kraken Club <ZAM>
50 WAR • 50 MNK • 50 MIN • 50 GSM • 50 ARM • 50 LTW • 50 CUL • 50 WVR
thekrakenclub.shivtr.com
#13 Dec 24 2013 at 4:52 PM Rating: Good
Sage
***
1,675 posts
I've been playing off hours and I think its one of the reasons why I was able to beat it on the first time.

We had more trouble with the bird than with Siren. Our group, especially healer was pretty awesome.

Its a nice change of pace from AK/WP but I like CT a bit more and its easier IMO...even if it takes a bit longer. I haven't run CB HM or Haukke yet.
#14 Dec 24 2013 at 5:08 PM Rating: Excellent
***
1,330 posts
Seriha wrote:
I do feel like the dungeon is a bit overtuned for its minimum ilvl req. Siren's obviously a learning curve for healers and I suspect it may be harder for SCHs than WHMs. I'm still kinda wut at how easy the third boss is, though.


I'm not sure harder's the word I'd use. We do get Lustrate to close the gap faster, and Adloquium/Succor + Stoneskin to stave off damage while we're healing up the regular HP was a significant factor when I ran through it (one failed try, one successful attempt immediately after). My priority was Keep Succor up -> Fill up HP -> Adloquium tank -> Stoneskin. I didn't know about the healing debuff until after (as apparently I had plowed right through it with Lustrate), but we did find out about the charm mechanic partway through the first attempt as well as the Charm PBAoE safe zone, so I played more defensively and tried to keep Stoneskin up during the fight more after the first attempt.

I remember reading claims afterwards that the healing debuff CAN be interrupted, so I would look into that, Bartel.
#15 Dec 24 2013 at 5:40 PM Rating: Good
Guru
Avatar
*****
11,159 posts
Yes, Lunatic Voice can be interrupted. I think after she flies off, it's one of the first moves she uses once she finishes dashing or doing the other AoE room song. But I think my tank mentioned she'll use it sporadically outside of those instances, too.
____________________________
Violence good. Sexy bad. Yay America.
#16 Dec 24 2013 at 6:03 PM Rating: Good
I got it once in my roulette, the healer proceeded to quit half way through the first boss. I might try it again sometime just to see how Siren stacks up, seems interesting.
____________________________

#17 Dec 24 2013 at 6:21 PM Rating: Decent
***
1,270 posts
The dungeon is litterally 2x as hard/long as CB/HM hard modes. I got it in DFR 1x, and omg, we cleared it with about 3 deaths to bird and 3 to siren. Such a hard dungeons for such crap rewards.
#18 Dec 24 2013 at 7:46 PM Rating: Good
***
1,556 posts
I think it's a little harder on WHMs than SCHs due to all the movement. Fairy can just keep healing or you can micro manage it to heal while you move...plus lustrate, prempetive shielding, and the speed at which physick cures.

I also think the 2nd boss is tougher in general.

It's a healer check. There are a few in this game but nothing prior to Pharos that will prepare you for it.

Edited, Dec 24th 2013 8:47pm by HitomeOfBismarck
#19 Dec 24 2013 at 8:46 PM Rating: Good
***
1,163 posts
SistinasAria wrote:
This dungeon should honestly be labeled as hard mode. I don't get how Haukke Manor HM and Copper Bell HM are in fact, quite easy compared to Pharos Sirius. I did, or attempted I should say, it 4x before writing it off as something I probably won't do unless my FC does it.


To you and everyone else, Yoshi did say this is the hardest 4-man dungeon in the game. This is a hard boss but once you get the hang of it its not that hard. The biggest problem is not trying new things. My party died 10 times before they listened to me and let me help get the adds. I'm a tank.
#20 Dec 25 2013 at 3:40 AM Rating: Default
Scholar
Avatar
*****
12,820 posts
As with most other stuff in this game, this dungeon is such..wasted potential. They said even prior to 2.1 that one of the new dungeons would have music that grows in intensity and complexity the further you progress. P.S's song is over a minute and had the potential to be the most atmospheric dungeon for what it is.

The difficulty is more if the people you're with are stupid or not, to blunt. You can dodge her main ability by standing under her (so hard I know....>.>) and aside that the adds are the biggest threat. This dungeon is still on the easy side but like Labyrinth of Ancients, people make things harder than it truly is.
____________________________

#21 Dec 25 2013 at 4:27 PM Rating: Good
***
1,556 posts
Theonehio wrote:
As with most other stuff in this game, this dungeon is such..wasted potential. They said even prior to 2.1 that one of the new dungeons would have music that grows in intensity and complexity the further you progress. P.S's song is over a minute and had the potential to be the most atmospheric dungeon for what it is.


This really disappointed me. I zoned in expecting to hear some very awesome music...and I did. For the duration you mentioned. Then everything disappeared and went back to the original.

At least they did a great job with HM HM music and CT.
#22 Dec 25 2013 at 8:38 PM Rating: Good
***
2,232 posts
I must have got really lucky.

Starting off I joined roulette and got this in progress. We wiped twice on the first boss then the brd that left got replaced with a drg. We killed every boss but siren on the first shot and killed her on the second. While I will admit that last fight was stressful on the healer I didn't find it any more difficult than like a HM primal fight and that's got twice as many folks to heal. It was a very close shave on MP towards the end. I started with just over 4k mp
#23 Dec 25 2013 at 10:45 PM Rating: Excellent
**
641 posts
HitomeOfBismarck wrote:
[quote=Theonehio]
At least they did a great job with HM HM music and CT.


The hardmode music was the dungeon music in 1.0.
#24 Dec 25 2013 at 11:13 PM Rating: Good
***
1,556 posts
Solonuke wrote:
The hardmode music was the dungeon music in 1.0.


Now I'm even more sad. T_T
#25 Dec 26 2013 at 7:55 AM Rating: Excellent
This seems to be the consensus with my FC as well. Not looking forward to trying this.
#26 Dec 26 2013 at 8:30 AM Rating: Good
***
1,270 posts
My opinion is that there is 0 reason to run PS when HM/CBM all have the same loot as PS, take 1/3 the amount of time, and can be beaten far easier. Im sure some people appreciate a challenge, but if the reward doesnt match the effort I tend to skip it.

PS should have at least given 200 philo tomes, or 75 mytho.
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 127 All times are in CST
Anonymous Guests (127)