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Gil and 2.1Follow

#77 Jan 03 2014 at 8:31 AM Rating: Excellent
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I got my first class to 50 a couple of days ago and finished the main story quest through Praetorium last night. All told, taking the item reward when it was an upgrade and the gold reward when it wasn't, I made about 170k levelling PLD from 1-50 and CNJ from 1-15. I also have a nice little stockpile of assorted tier 1 and 2 materia and a couple of tier 3s sitting on my retainer. Howeve, I'm going to have to spend a good bit of that gold if I want to participate in end-game stuff, whether that be paying for melds or buying PVP gear. It's also going to cost me something, either time or gil, to level my crafting professions. So tell me again how a new player recently dinged 50 is supposed to make money?
#78 Jan 03 2014 at 8:45 AM Rating: Excellent
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If anyone hasn't done the guildhests yet, the first time gil reward increase from 2.1, is pretty good going, with them needed for the main scenario now, I didn't have to wait long to clear them, they are easy and quick.

Daily beastman quests rake in 3-4k a day, and doing the low level duty roulette as a tank gets me 5k gil with the bonus.

Selling anything on the Market board atm , is basically just trying to scrape any amount of gil you can from it.

Edited, Jan 3rd 2014 12:54pm by Vitriolic
#79 Jan 03 2014 at 10:07 AM Rating: Excellent
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Turin wrote:
Granted, this guy is being an *** about it, but I don't know how you can't have made 200k in this game yet. Just doing the quests and story missions leveling your first job to 50 will get you that. Hell, even with the economy in the state that it's in, if you have any crafts at all you can pull 100k a week without trying very hard, a lot more than that if you are. I have no interest at all in housing in it's current state, but if I wanted to, I could put the money together for a small plot in a couple of months. To say that it's completely unaffordable is silly.


Have made and have are two different things. I have made over 200,000 but I have spent money too...
I use proper food going into fight and proper potions like ethers. I am not one of these people who goes into a battle with no potions and blames a healer when he dies because he didn't get a heal in 1 second because he didnt take a potion. I think that is one of my biggest pet peeves about this game is so few use food or potions.

I have also spent the time leveling the proper subjobs.


Edited, Jan 3rd 2014 11:08am by Nashred
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#80 Jan 03 2014 at 10:44 AM Rating: Excellent
I don't understand why people don't use cheap food, if only for the 3% exp boost.

It's bad when you're in a level 44 dungeon (Dzmael Darkhold) and only the white mage has chucked some raisins.
#81 Jan 03 2014 at 10:56 AM Rating: Excellent
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2,550 posts
Thayos wrote:
Housing prices aren't even really the problem anymore.

The problem now is that I don't think SE can drop housing prices fast enough to keep up with market deflation.

This is a game... buying a house in a game shouldn't draw any parallels to the difficulty of buying a home in real life.


Actually I just bought a home about a year ago in real life. Got on a first time homebuyer program. Low fixed rate interest 3.5%, with nearly 0% down. All total, out of pocket costs were about $1000. And I pay on my mortgage almost the exact same as I paid on apartment rent.

So actually, buying a house in real life is MUCH easier. Smiley: dubious

Edited, Jan 3rd 2014 10:56am by Valkayree
#82 Jan 03 2014 at 11:20 AM Rating: Excellent
I should look into doing Guildhests again... quick fight, fast return... have no idea what the gil rewards are though.
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#83 Jan 03 2014 at 12:02 PM Rating: Excellent
I was excited to go make money for exactly one day. Went all-in on Botany/Weaver. Went so far as to write down goods I could make that were selling well. I made a net total of 25k. Ha!

Then I went back to doing the things I actually enjoy.

Crafting HQ items, and completing Gathering Leve Quests, are not completely boring activities. And yet, personally I have found running mindless FATE grinds just a step up on the FUN-O-METER. (Gotta level that Bard.)

I'm not complaining. I'm just not going to be part of the FC housing race because I want to do other things more. Let me put it this way, if my goal was within reach, say 200k, I would continue to work toward contributing to the FC purchase. But the goal is more like 2mil per player on our server. Meh.

I just wanna have fun. If the thing I think are fun don't generate gil, and my 1000+ hours of playtime don't earn me even a tiny slice of land, then housing can suck it.

Too bad you don't purchase housing with achievement credits.
#84 Jan 03 2014 at 12:10 PM Rating: Excellent
Yeah, SE missed the boat by tying housing to heavy amounts of gil.

Housing should have been purchasable with some other kind of currency. Gil, tomes, guild points, achievement points, etc., each should have been exchangeable for this currency at varying rates. How cool would it be if your FC could get housing by being more active in the game?

Here's the real tragedy... if housing were accessible to all FCs, then the game's economy would thrive. There's so much SE could do with housing to move the economy, it's not even funny. However, because nobody can afford housing, the exact opposite has happened... everyone is trying to save, and nobody is spending... all corners of the market are flooding. Housing prices can't come down fast enough to match the rate of deflation. Housing is actually more expensive now than it was when the patch was released.
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#86 Jan 03 2014 at 12:36 PM Rating: Good
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Thayos wrote:
Yeah, SE missed the boat by tying housing to heavy amounts of gil.

Housing should have been purchasable with some other kind of currency. Gil, tomes, guild points, achievement points, etc., each should have been exchangeable for this currency at varying rates. How cool would it be if your FC could get housing by being more active in the game?

Here's the real tragedy... if housing were accessible to all FCs, then the game's economy would thrive. There's so much SE could do with housing to move the economy, it's not even funny. However, because nobody can afford housing, the exact opposite has happened... everyone is trying to save, and nobody is spending... all corners of the market are flooding. Housing prices can't come down fast enough to match the rate of deflation. Housing is actually more expensive now than it was when the patch was released.


What is odd is when 2.0 came out it really felt like they were listening to the players. Now the game is doing so well all of a sudden it dont feel like they are listening as much anymore but providing excuses.

They were bragging about how many rmt's they busted etc. Now it seems like I see more bots and rmt's as ever after a big drop.
With all the bots I have seen lately I think that is a huge part of the problem too and I dont think it is rmt's just using them now it is players.



Edited, Jan 3rd 2014 1:45pm by Nashred
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#87 Jan 03 2014 at 12:53 PM Rating: Excellent
They're falling into the Tanaka trap. They have their meta data and equations and that all matches up to how they believe the economy in the game should be working, but the reality is a lot messier. When we complain that we don't understand their logic, they say we just don't understand their vision.

You can't make sane game design decisions based on how the game is supposed to be running on paper. You have to understand how it's working in reality, and design accordingly.
#88 Jan 03 2014 at 1:41 PM Rating: Excellent
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dustinfoley wrote:
BartelX wrote:
HonkeyKong29 wrote:
Lol materia prices are still high enough to make plenty of gil.... people just ignore it and instead write 6711 posts complaining about why they shouldn't have to. Its ridiculous and ill respond any way i want to when someone says i have no clue.


That's fine. Just don't expect many people to value what you say here if that's your attitude. And yeah, I know... it's only a forum, who cares what anyone thinks.

Edited, Jan 2nd 2014 7:18pm by BartelX



Its funny you talk of the value of other peoples posts when the same could go for you... bullying a bully doesnt make you better than them, it just makes you another bully.

Thats the thing about trolls though, they only work because you let them. Just like his comments only come off as rude because their is a lot of truth to them.

Its really hard to argue with anything he said other than that he didnt sprinkle it with rainbows and glitter to make people feel better about the cold hard truth.


Not sure I follow your logic here. I singled him out specifically because he was talking down to players for not being able to make money like him, saying it's so easy and that it's ridiculous that all players don't have at least 1m gil by now. He made gross generalizations and basically badmouthed the majority of the playerbase. His comments come off as rude because they were rude, not because he's right. I didn't bully him, I told him he was acting like an *** and that if he doesn't care and will respond however he wants, he probably won't be valued by the community. I'd say that's pretty much common sense, no?
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#89 Jan 03 2014 at 2:56 PM Rating: Excellent
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I've been toying with the idea of posting this for a while, and this seems like as good of a place to do it as any.

I want a company house. My entire company wants a company house. I've seen how housing systems based on actual placement have evolved in other MMOs, and know all too well that one day a house in a prime slot in the first ward is going to be highly coveted. Not to mention, I don't want to live in a ghost zone. My FC is only 30 people, half of which are casual and the other half I haven't seen in 2 weeks. People donate where they can, but we're talking a drop in the bucket compared to what's being asked. I play the game probably 2 hours a night, but I still consider myself casual because I like to take my time doing things. I read every line of quest dialogue. I speak to every NPC. I stop to enjoy the scenery. I level a new class when I feel like it. I treat this game as an RPG that happens to be online, rather than an online game that also happens to be an RPG.

Never thought I'd say it but this whole pricing situation has had me consider buying gil for the first time, and that includes my entire XI career of 7 years. I figured my 1.1 mill that I brought from 1.0 would have been something, but it's about 1/20 of what I need to get into what is effectively a shack. Not that I'm complaining, frankly I'd be happy with that if it were realistically obtainable.

The argument for farming gil vs. just buying it at this point is quite weak, especially with the time sensitive nature of plot sales. It would cost me about $25 for a million if I decided to buy it. Even at 20k a day, which isn't going to happen for me or 99.9% of the player base because we don't want to/seriously can't spend 4+ hours a day farming, it would take 50 days for a single person. 50. Now, I need about 20 people who are *willing* to do that, which basically means I'm creating a platoon of farmers, who have to work around the clock, effectively killing any enjoyment they can get out of the game. What if someone gets sick, or decides not to do it any more? Like, seriously, this isn't a long term goal... this becomes a job, and one that would end up taking around a year, realistically.

Seriously, what am I supposed to do at this point? What other options do I have? Give me something viable to do to make money at this point, please, because anytime I try and price speculate or farm something or spiritbond the prices seem to inevitably crash by the time I'm ready to sell.

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#90 Jan 03 2014 at 3:13 PM Rating: Good
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Catwho wrote:
You can't make sane game design decisions based on how the game is supposed to be running on paper. You have to understand how it's working in reality, and design accordingly.


The problem with that is that said "reality" is probably more complicated than you, me or the devs realize. Both sides of the equation are probably glossing over things that we/they consider irrelevant and are overemphasizing things that don't really matter that much to one side or the other.

More back-and-forth communication could help that, but sometimes even that is difficult.
#92 Jan 03 2014 at 3:43 PM Rating: Excellent
On your server, maybe. They already dropped down to selling for 7K on my server.

I don't have 8 active people in my FC any more.
#94 Jan 03 2014 at 3:58 PM Rating: Decent
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Catwho wrote:
On your server, maybe. They already dropped down to selling for 7K on my server.

I don't have 8 active people in my FC any more.


Cat I like what you post, server hop and come join my FC. I will give you a pair of zoomies if you join.
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#95 Jan 03 2014 at 3:59 PM Rating: Good
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HonkeyKong29 wrote:
Catwho wrote:
On your server, maybe. They already dropped down to selling for 7K on my server.

I don't have 8 active people in my FC any more.


We set up a treasure hunt LS that way when people have a map they can easily find hunting mates... the only requirement is that they also bring a map.


Sounds nice, but unless there's more than one person from your FC involved in any particular map fight, you're better off just doing a solo map, because when you're doing a peiste map with strangers, your FC isn't getting all the money generated.
#96 Jan 03 2014 at 4:03 PM Rating: Excellent
Quote:
I've been toying with the idea of posting this for a while, and this seems like as good of a place to do it as any.

I want a company house. My entire company wants a company house. I've seen how housing systems based on actual placement have evolved in other MMOs, and know all too well that one day a house in a prime slot in the first ward is going to be highly coveted. Not to mention, I don't want to live in a ghost zone. My FC is only 30 people, half of which are casual and the other half I haven't seen in 2 weeks. People donate where they can, but we're talking a drop in the bucket compared to what's being asked. I play the game probably 2 hours a night, but I still consider myself casual because I like to take my time doing things. I read every line of quest dialogue. I speak to every NPC. I stop to enjoy the scenery. I level a new class when I feel like it. I treat this game as an RPG that happens to be online, rather than an online game that also happens to be an RPG.

Never thought I'd say it but this whole pricing situation has had me consider buying gil for the first time, and that includes my entire XI career of 7 years. I figured my 1.1 mill that I brought from 1.0 would have been something, but it's about 1/20 of what I need to get into what is effectively a shack. Not that I'm complaining, frankly I'd be happy with that if it were realistically obtainable.

The argument for farming gil vs. just buying it at this point is quite weak, especially with the time sensitive nature of plot sales. It would cost me about $25 for a million if I decided to buy it. Even at 20k a day, which isn't going to happen for me or 99.9% of the player base because we don't want to/seriously can't spend 4+ hours a day farming, it would take 50 days for a single person. 50. Now, I need about 20 people who are *willing* to do that, which basically means I'm creating a platoon of farmers, who have to work around the clock, effectively killing any enjoyment they can get out of the game. What if someone gets sick, or decides not to do it any more? Like, seriously, this isn't a long term goal... this becomes a job, and one that would end up taking around a year, realistically.

Seriously, what am I supposed to do at this point? What other options do I have? Give me something viable to do to make money at this point, please, because anytime I try and price speculate or farm something or spiritbond the prices seem to inevitably crash by the time I'm ready to sell.



There was a time when I would have freaked out over this post. I'm still against RMT, but... SE is almost begging people to do it.

Totally agree with everything you said. Every corner of the market is being flooded... values are plummeting much faster than housing prices are falling. Housing is actually more expensive now than it was when the patch launched, so FCs that have just recently started saving have a much more difficult road ahead.

Even the map market is already being flooded. I got a drop the other day worth 140k (on the low end) from a map... I put it up for sale... a day later, the maps were selling for 115k. I put mine back up for 110k, and I'll find out later today whether I've been undercut (which means I'll need to undercut even more to move mine).

It's poor game design to ask players to grind so hard to unlock content. I don't blame anyone who buys gil to get a house. In fact, at this point, that would help the economy much more than hurt it... SE needs to find a way to start moving houses so people start investing in furnishings, which could help get the economy moving again.
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#97 Jan 03 2014 at 4:31 PM Rating: Excellent
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HonkeyKong29 wrote:
20k a day... well actually 18 hours = 1 peisteskin map which takes at the very most 10 minutes to gather. sells for 16-20k and if you use it your FC (assuming you use 8 people) gets 1.6k per player plus items that may or may not sell on the MB for decent gil. If you actually hunt... it should take 10-20 minutes depending on how hard of a map you get.


Again, it's not "at the very most 10 minutes". Yesterday it took me 50 minutes. Today it took 15. Two days ago it took 3 minutes. It's random, so stop claiming a static time to something that varies from person to person and day to day. They are also down under 10k on my server. We Treasure Hunt every night for our FC, because right now that and dungeons are the only way anyone is making money. Even your supposed gold mine of tier 3/4 materia has dried up. Most are under 10k for us now, and the ones that aren't are getting undercut with every sale. I think I've managed to sell all of 3 materia so far and the rest just get undercut. Like literally, I'll post them, run a dungeon, check back and half were undercut. How exactly am I supposed to sell anything and make money when this is happening? Demand is crazy low, supply is crazy high...for everything in the game. I haven't found one reliable market recently.
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#98 Jan 03 2014 at 4:35 PM Rating: Excellent
Quote:
Demand is crazy low, supply is crazy high...for everything in the game. I haven't found one reliable market recently.


Exactly.

I think the best thing to do for now is forget about housing... seriously, the pricing is broken. SE set these prices based on inaccurate economic expectations. Housing was supposed to help the economy, but because nobody can afford the housing, the opposite happened.

SE has to address this relatively soon. Until something changes, housing will remain inaccessible, and the economy will just get worse.
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#99 Jan 03 2014 at 4:55 PM Rating: Good
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Gnu wrote:
I was excited to go make money for exactly one day. Went all-in on Botany/Weaver. Went so far as to write down goods I could make that were selling well. I made a net total of 25k. Ha!


I made my money on rings. Level 49 rings. The gavel of the luminary speaks for itself lol. And I also made about a million off of lucky conversions of goldsmith lvl 50 gear to IV materia on five occasions, back when they were worth 200k a piece.

#100 Jan 03 2014 at 4:55 PM Rating: Excellent
The One and Only Onionthiefx wrote:
Catwho wrote:
On your server, maybe. They already dropped down to selling for 7K on my server.

I don't have 8 active people in my FC any more.


Cat I like what you post, server hop and come join my FC. I will give you a pair of zoomies if you join.


Hehe! We've actually talked about making a fresh FC for former XI players. All the WoW people in the current group (who are considering abandoning us for TESO) don't get our jokes, like in Dzmael Darkhold when I went "Aw crap are those Xarcabard demons?!"
#101 Jan 03 2014 at 5:22 PM Rating: Excellent
Quote:
And I also made about a million off of lucky conversions of goldsmith lvl 50 gear to IV materia on five occasions, back when they were worth 200k a piece.


Ha, considering most tier IV materia now sells for 20k or less... how much do housing prices need to drop to remain consistent with how the economy has crashed since the patch? Seems like they need to come down by 90 percent or so.

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