Mixer (actually this could just Expand on the Alchemist Class heirarchy tbh)
(lame name w/e)
Mixers combine items to provide benefits to allies and self or to inflict damage or ill effects on foes.
Class A) Chemsit (uses items from botany and alchemy primarily)
- Uses items to generate positive effects for allies, buffs healing
- Gains traits that boost the benefit of the buffs and healing.
Class B) Engineer (uses items from wood working and metal making primarily)
- Uses items to generate offensive effects directed to enemies, damage/debuffing.
- Gains traits that boost the damage or potency of combined items.
Kind of stolen idea from FFT (Chemist/Mustudio)
But jobs I want to see.
RDM.
Edited, Jun 25th 2013 7:31pm by rdmcandie
Edited, Jun 25th 2013 7:32pm by rdmcandie