Ishihara wrote:
If your so fvckin BUSY, go out and get your **** done before [complaining] about how someones hobby takes time and doesn't suit your chosen lifestyle
I have to agree with the sentiment here (if not the rather puerile articulation). I do wish that more people would consider the plethora of high-profile, casual-oriented, fantasy-themed MMORPGs that currently exist before acting as though it would be a terrible thing for one to require a more than 60 minutes of dedication on weekends to make significant progress.
Moreover, it is worth pointing out that a game's lifespan is in a strong way determined by the amount of time it takes to complete things (and how many things there to do, of course). We see how common it is for a game like KotOR to draw people in with promise of groundbreaking and engaging content, and then how quickly those same people leave once they've completed all of said content in 2-3 months. While a time-sink may seem like only an inconvenience to some, it can also play the vital role of elevating player investment and long-term retention. They should be done in moderation, not done away with.