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Since we seem to be in a rut with thread topics...

#1 Jan 09 2013 at 10:00 PM Rating: Decent
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I was just having a discussion about the ubiquity of minor steampunk elements in today's swords and sorcery games (e.g., airships).

In general I think all of the magical or steam-era technology in these games tends to get thrown about as it's convenient. Remember the cameras that trap the souls of Pokemon, er, monsters, in FFXI? I don't necessarily mind these technological infusions, but someone was arguing that they didn't like it because it didn't make narrative sense. Personally I think they add some nice character when done thoughtfully.

What I don't like are those Zorro-style masks. Ick.

____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
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