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FFXIV now with more WoW and Aion?Follow

#52 Jan 09 2013 at 10:45 PM Rating: Good
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Sure they do. They just know how perverted you girls really are. Smiley: wink
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

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#53 Jan 09 2013 at 10:49 PM Rating: Excellent
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Kachi wrote:
Sure they do. They just know how perverted you girls really are. Smiley: wink


If they really knew and cared, we'd see a lot more bare muscular asses and splendid backs in these games. Smiley: bah
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#54 Jan 09 2013 at 11:44 PM Rating: Default
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Nothing else worth playing for the next 30 days...XI has forsaken me.
#55 Jan 10 2013 at 2:04 AM Rating: Decent
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catwho wrote:
I was turned off by the lolis and jiggle physics in that game.

Don't game makers realize that us gals play MMOs too? Smiley: glare


Your boobs don't jiggle catwho? POIDH

I said before that the battle system of XIV would probably be the main cause of me trying ARR and then leaving shortly after giving it a shot. Guess I was wrong. TERA going F2P may actually keep me from even giving ARR a chance. Only had a short stint in the alpha for ARR, but unless the changes from that to beta are drastic then XI will likely retain my paid sub and I'll play TERA when I want a break from that.

Sorry Yoshi, nothing personal... I really do hope you can right the ship though for what it's worth. If it doesn't work out you'll always have the #2 spot as my Japanese sidekick.

Rinsui, you mind adding a sidecar onto your sidecar for Yoshi?


Edited, Jan 10th 2013 3:09am by FilthMcNasty
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#56 Jan 10 2013 at 4:33 AM Rating: Good
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Pff.
Quote:
Your boobs don't jiggle catwho? POIDH

Never saw the real thing, huh? No boobs jiggle in slow motion like those in TERA.
In fact, there is not a single game that got the jiggling frequency and amplitude right.
Perhaps that's why it looks so disturbing. The unnaturalness of the motion forces your
eyes to focus, until you realize you are mesmerized by ridiculously disproportionate
Jelly-Os.

Quote:
Don't game makers realize that us gals play MMOs too?

No way. Girls are immune. They lack the equipment necessary to compare E-Peens.
Which, by common definition, is what MMOs are all about.

Edited, Jan 10th 2013 5:36am by Rinsui
#57 Jan 10 2013 at 5:19 AM Rating: Decent
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Rinsui wrote:
Pff.
Quote:
Your boobs don't jiggle catwho? POIDH

Never saw the real thing, huh? No boobs jiggle in slow motion like those in TERA.
In fact, there is not a single game that got the jiggling frequency and amplitude right.
Perhaps that's why it looks so disturbing. The unnaturalness of the motion forces your
eyes to focus, until you realize you are mesmerized by ridiculously disproportionate
Jelly-Os.

I've seen real boobs and fake boobs. I actually didn't really notice they move in slow motion because I don't really spend all that much time staring at them. It's good for a giggle during character creation, but beyond that... the game is more fun to play than it is to ogle over.

It doesn't bother me that they don't have motion consistent with real **** because it's a video game. If you were going to play shocked over something there that you wouldn't normally see IRL I'd point at the horns and tails first.

Anyway, who cares about the Humans, Castanics and High Elves bewbeez...

She had the sightless eyes, telling me no lies...
Knocking me out with those Elin thighs!


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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#58 Jan 10 2013 at 7:25 AM Rating: Decent
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catwho wrote:
Kachi wrote:
Sure they do. They just know how perverted you girls really are. Smiley: wink


If they really knew and cared, we'd see a lot more bare muscular asses and splendid backs in these games. Smiley: bah


The Witcher 2 might be for you.
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#59 Jan 10 2013 at 8:55 AM Rating: Good
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FilthMcNasty wrote:
catwho wrote:
I was turned off by the lolis and jiggle physics in that game.

Don't game makers realize that us gals play MMOs too? Smiley: glare


Your boobs don't jiggle catwho? POIDH


Actually, ZAM was once graced with my boob pic. Long, long ago. We got really silly back in the Player of the Month threads sometimes.

No, I'm not linking it. Enough people have it saved already.

Edited, Jan 10th 2013 9:55am by catwho
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest on Lamia - Member of The Swarm and leader of Grammarian Tea House chat LS
#60 Jan 10 2013 at 9:08 AM Rating: Excellent
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catwho wrote:
FilthMcNasty wrote:
catwho wrote:
I was turned off by the lolis and jiggle physics in that game.

Don't game makers realize that us gals play MMOs too? Smiley: glare


Your boobs don't jiggle catwho? POIDH


Actually, ZAM was once graced with my boob pic. Long, long ago. We got really silly back in the Player of the Month threads sometimes.

No, I'm not linking it. Enough people have it saved already.

Edited, Jan 10th 2013 9:55am by catwho


Yep, seen 'em Smiley: laugh
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#61 Jan 10 2013 at 9:36 AM Rating: Good
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catwho wrote:
FilthMcNasty wrote:
catwho wrote:
I was turned off by the lolis and jiggle physics in that game.

Don't game makers realize that us gals play MMOs too? Smiley: glare


Your boobs don't jiggle catwho? POIDH


Actually, ZAM was once graced with my boob pic. Long, long ago. We got really silly back in the Player of the Month threads sometimes.

No, I'm not linking it. Enough people have it saved already.

Edited, Jan 10th 2013 9:55am by catwho



Awwwwww. Come on. Just this once..... For old time's sake?
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#62 Jan 10 2013 at 10:46 AM Rating: Good
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LebargeX wrote:
catwho wrote:
FilthMcNasty wrote:
catwho wrote:
I was turned off by the lolis and jiggle physics in that game.

Don't game makers realize that us gals play MMOs too? Smiley: glare


Your boobs don't jiggle catwho? POIDH


Actually, ZAM was once graced with my boob pic. Long, long ago. We got really silly back in the Player of the Month threads sometimes.

No, I'm not linking it. Enough people have it saved already.

Edited, Jan 10th 2013 9:55am by catwho



Awwwwww. Come on. Just this once..... For old time's sake?


Meh. It was just cleavage.
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#63 Jan 10 2013 at 11:32 AM Rating: Excellent
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I fail to see why cleavage is meh.
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#64 Jan 10 2013 at 11:38 AM Rating: Good
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Wint wrote:
I fail to see why cleavage is meh.


Maybe I'm desensitized-- given we are on the internet. Not to say Catwho's **** aren't glorious. The phrase is "tits or gtfo" not "cleavage or have a nice day."
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#65 Jan 10 2013 at 11:39 AM Rating: Excellent
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It wasn't a gif and didn't jiggle, either.

Frankly, the depiction of any fantasy chick with big jiggly boobs hanging out is dumb. Flat chested girls can get away with bras made out of flimsy wire, but any chick with a rack bigger than a C cup is going to be wearing something a bit more substantial. You can't fight or run with boobs flopping in your face - it hurts!
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#66 Jan 10 2013 at 12:20 PM Rating: Excellent
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A thread I thought would die in a matter hours has been alive for days, moving from topic to topic in really quite a brilliant fashion.

So let's talk about subligars, shall we? Do we need more of them? Could some form of subligar be the solution to large **** in an MMORPG setting?

I'm kidding; please, let's not talk about subligaria.
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#67 Jan 10 2013 at 12:37 PM Rating: Excellent
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Well now I should close it. I was liking where this was going but now...now it might need a lock.
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#68 Jan 10 2013 at 12:41 PM Rating: Good
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Hey Wait! The thread's just getting good.

We need a separate thread about boobs and bumbs and backs.

I for one agree with catwho about the needing more fanservice all around.
#69 Jan 11 2013 at 2:37 PM Rating: Decent
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Wint wrote:
I fail to see why cleavage is meh.


It depends on how great the clevage Is.
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#70 Jan 14 2013 at 4:54 AM Rating: Good
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catwho wrote:
It wasn't a gif and didn't jiggle, either.

Frankly, the depiction of any fantasy chick with big jiggly boobs hanging out is dumb. Flat chested girls can get away with bras made out of flimsy wire, but any chick with a rack bigger than a C cup is going to be wearing something a bit more substantial.


Bolded for emphasis. If you asked any man if the phrases 'fantasy' and big jiggly boobs' go together, you'll probably get a glazed over stare for a moment before the resounding yes.

catwho wrote:
You can't fight or run with boobs flopping in your face


I have a mile-long list of things I can do with boobs flopping in my face Smiley: sly

Edited, Jan 14th 2013 5:55am by FilthMcNasty
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#71 Jan 14 2013 at 12:25 PM Rating: Good
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FilthMcNasty wrote:
I have a mile-long list of things I can do with boobs flopping in my face Smiley: sly


And then Kane backed slowly and surreptitiously out of the thread. Smiley: lol
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#72 Jan 14 2013 at 2:24 PM Rating: Excellent
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I have to admit I lol'd Smiley: smile
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#73 Jan 14 2013 at 2:24 PM Rating: Excellent
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Unless Catwho was offended, then I'm gonna have to mute Filth Smiley: tongue
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#74 Jan 14 2013 at 9:04 PM Rating: Decent
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Wint wrote:
Unless Catwho was offended, then I'm gonna have to mute Filth Smiley: tongue

I didn't mean anything by it so if I did offend her then I apologize. I'd guess that her skin is tougher than that as much as she's been around(no pun intended) these forums. It's all love catwho! I didn't even see your pic Smiley: lol
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#75 Jan 14 2013 at 9:05 PM Rating: Excellent
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FilthMcNasty wrote:
Wint wrote:
Unless Catwho was offended, then I'm gonna have to mute Filth Smiley: tongue

I didn't mean anything by it so if I did offend her then I apologize. I'd guess that her skin is tougher than that as much as she's been around(no pun intended) these forums. It's all love catwho! I didn't even see your pic Smiley: lol


I didn't imply you were being offensive, that was my Wint: Admin hat Smiley: smile I'm sure Catwho knows we love her.
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#76 Jan 15 2013 at 7:15 AM Rating: Decent
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Now I must google "Catwho" and "Player of the month".
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#77 Jan 15 2013 at 10:38 AM Rating: Excellent
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I've been hanging around the Internet since I was 17.

It's pretty hard to offend me. (A certain poster I'm not allowed to mention managed to do it, but then again he offended so many people he got banned from ZAM, so I'm not alone in that regard.)
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest on Lamia - Member of The Swarm and leader of Grammarian Tea House chat LS
#78 Jan 15 2013 at 10:56 AM Rating: Decent
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I'm not even a booby man myself. But with all the attention this subject is drawing made my curious eyebrow raise.

*Imagines some random men's magazine showcasing melons and other sweet fruits.*

Edited, Jan 15th 2013 11:56am by sandpark
#79 Jan 15 2013 at 12:52 PM Rating: Excellent
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This is like memory lane... First le' boobs, then "the one who shall not be named". If drunk milich enters the thread now it would be complete.

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#80 Jan 16 2013 at 12:50 AM Rating: Good
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sandpark wrote:
I'm not even a booby man myself.

This offends me. Wint, can we get a mute here please?

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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#81 Jan 16 2013 at 7:00 AM Rating: Excellent
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FilthMcNasty wrote:
sandpark wrote:
I'm not even a booby man myself.

This offends me. Wint, can we get a mute here please?



Sure, how long do you want to be muted Filth? Smiley: grin
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#82 Jan 16 2013 at 9:45 AM Rating: Excellent
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You know Wint, for the longest time I thought your avatar was Yoda in a Dracula cape Smiley: dubious
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#83 Jan 16 2013 at 9:52 AM Rating: Excellent
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Balance, Star Wars style Smiley: thumbsup
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#84 Jan 16 2013 at 10:57 AM Rating: Excellent
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crasyk wrote:
You know Wint, for the longest time I thought your avatar was Yoda in a Dracula cape Smiley: dubious


Cannot be unseen. Smiley: frown

Ugh, and that makes for what is perhaps the worst accent match-up I've ever heard. "Vant to suck yoor bloot, I do. Toorn into a bat, I vill."
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#85Ishihara, Posted: Jan 16 2013 at 7:23 PM, Rating: Sub-Default, (Expand Post) Genius.
#86 Jan 16 2013 at 10:04 PM Rating: Good
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Ishihara wrote:
If your so fvckin BUSY, go out and get your **** done before [complaining] about how someones hobby takes time and doesn't suit your chosen lifestyle


I have to agree with the sentiment here (if not the rather puerile articulation). I do wish that more people would consider the plethora of high-profile, casual-oriented, fantasy-themed MMORPGs that currently exist before acting as though it would be a terrible thing for one to require a more than 60 minutes of dedication on weekends to make significant progress.

Moreover, it is worth pointing out that a game's lifespan is in a strong way determined by the amount of time it takes to complete things (and how many things there to do, of course). We see how common it is for a game like KotOR to draw people in with promise of groundbreaking and engaging content, and then how quickly those same people leave once they've completed all of said content in 2-3 months. While a time-sink may seem like only an inconvenience to some, it can also play the vital role of elevating player investment and long-term retention. They should be done in moderation, not done away with.
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#87 Jan 16 2013 at 11:09 PM Rating: Decent
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KaneKitty wrote:
Ishihara wrote:
If your so fvckin BUSY, go out and get your **** done before [complaining] about how someones hobby takes time and doesn't suit your chosen lifestyle


I have to agree with the sentiment here (if not the rather puerile articulation). I do wish that more people would consider the plethora of high-profile, casual-oriented, fantasy-themed MMORPGs that currently exist before acting as though it would be a terrible thing for one to require a more than 60 minutes of dedication on weekends to make significant progress.

Moreover, it is worth pointing out that a game's lifespan is in a strong way determined by the amount of time it takes to complete things (and how many things there to do, of course). We see how common it is for a game like KotOR to draw people in with promise of groundbreaking and engaging content, and then how quickly those same people leave once they've completed all of said content in 2-3 months. While a time-sink may seem like only an inconvenience to some, it can also play the vital role of elevating player investment and long-term retention. They should be done in moderation, not done away with.


Alotta what KaneKitty said, minus any possibility of over moderation... were the quickies should be the plenty, and journeys be plentiful :D and the min focus

Quote:
(if not the rather puerile articulation)


Id say my response was more of a reply that matched the OP's intensity... but if pompously offending someone you agree with is your way, good luck with that.


Edited, Jan 17th 2013 12:25am by Ishihara
#88 Jan 16 2013 at 11:34 PM Rating: Excellent
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Just for the record here people, if you are going to report a 47 paragraph post, please include what lines specificly caught your ire.

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also, **** filters to, well, that so you really don't need to break the filter for that one ok? don't break the filter in here anyways. It annoys admins.
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#89 Jan 17 2013 at 2:05 AM Rating: Excellent
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People actually report posts other than spam? Too many years in the Asylum have hardened me, it seems. I usually don't even bother to rate down anymore.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#90 Jan 17 2013 at 2:20 AM Rating: Decent
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Re: timesinks. (Psychobabble engaged. You are warned.) Extrinsic motivators are what make games work; they are what distinguish games from play. They depend upon the player's ability to delay gratification to achieve the goals that they set around these extrinsic motivators. In an ideal game, everything that happens between reaching these goals is fun--never boring. That's the intrinsic motivation part, which actually makes it fun, and sets it apart from work. (It's also why some people actually enjoy their work to the extent that it becomes play, and some people dislike certain kinds of play to the extent that they become work.) It's a lofty goal for something to be intrinsically motivating for such a very long period of time, 100% of the time. Practically impossible due to the pratfalls of life, but not theoretically impossible.

A game obviously doesn't have to be fun 100% of the time to be good, so timesinks can be acceptable. But the calculus that needs to happen and never does is an assessment of roughly how much intrinsic motivation (play meat) is on the game's bones. The more there is, the more frequently and quickly players can be rewarded for their play (with progression... gear, levels, etc.). Older games like FFXI and WoW have tons of meat on the bone in terms of content (though the quality of the content counts, too), and could easily afford to be more giving of rewards, though they both have significant problems with their reward distribution and the way they incentivize the content. GW2 was an example of a newer game that gave these out too quickly and didn't incentivize the content enough (by using generic rewards instead of content-specific rewards).

So as a generality, timesinks are bad. Essential at times, but bad. However, that doesn't mean that a game never benefits from making things take longer. A timesink isn't just something that developers do to stretch out the content... things like gear upgrades and leveling are necessities of progression-oriented content (they're staples of the RPG), and faster is not always funner. Timesinks generally refer to the tipping point at which the designers have overshot the amount by which players have to delay gratification to reach their goals... when they have well past the point where playing the game was fun, and now are solely working at it.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#91 Jan 17 2013 at 10:05 AM Rating: Decent
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The key to anything in game design or life in general is moderation. We each have our own pain to pleasure threshold. Most people fear the pain, alot of people indulge in the pleasure, a small amount of people indulge in the pain. Often pain or pleasure is in the eyes of the beholder. One man's milk & honey is another man's **** A static dose of either extreme desyntesizes you over time. Your tolerance or intolerance may rise or fall but we become desyntesized when exposed to an extreme nonetheless. Peaks and valleys make everything we do more exciting and rewarding.

Wait a second, if everything is done in moderation, everything will be lukewarm? Lukewarm is boring and uninspiring. It doesn't make me commit to anything, it doesn't make me commit to love or hate something. Therefore, I do not feel engaged or invested. There needs to be tastes of extremity to stoke the embers of the heart. Lukewarm is mainstream, it is played by many. But to achieve that mainstream, alot of the content gets watered down. Lukewarm will be received well but will rarely shock & awe.

Designing content should not be watered down. I'll use this example regarding timesinks. Alot of people play the lotto. Few win and most lose. The winners feel like the luckiest people on earth. The losers might or might not keep playing. But over time they lose faith, heart, they lose investment. If there were a way to make everyone a winner, no matter how long that took. Hell, if there were a foolproof, tangible way to get rich through hard work. EVERYONE would do it, they would feel invested & energised regardless of the time spent. There are no guarantees in the real world, but in a game anything is possible.

Just avoid the obvious timesinks. What is an obvious timesinks? Anything that has nothing to do with in game time cycles that causes one to wait or repeat something monotonously during advancement. That's my opinion anyways lol.
#92 Jan 17 2013 at 10:52 AM Rating: Excellent
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I think time sinks are fine as long as certain features are included:
- The amount of work is discretely quantified (e.g. kill 50 spiders on Firesday). No vague progress bars.
- The quantity done and remaining is properly tracked, and visible (so in XI, WSNM trials were quantified but not visibly tracked, leading to a feeling of frustration)
- The amount of time needed to complete the task can be estimated (if I can kill one every two minutes, I will be done in about two hours, including potty breaks)
- The reward matches the amount of time spent (killing 500 monsters for a minor upgrade is unreasonable)
- Portions of time sinks that involve other people require less repetition than portions that can be done solo
- The time sink can either be done any time, or can be scheduled for a specific time (Weather trials in XI are the worst! Day trials are less painful.)
- The quest is not a bottleneck for further progression in the game (time sinks for limit breaks or to access new areas are unfair, but fine for performance upgrades)
- The time sink is repeatable with different options depending on choices made

In other words, people don't mind time sinks as much as they know what they've done, where they're going, and what they're getting out of it in the end - whether that's the next level or a new piece of gear. My current goal in XI is level 99 Gjallarhorn. I need to buy 5 Umbral Marrows. For that, I know I need around 70 million gil. For someone who has never had more than 9 million gil at once that's a tough goal. But since it's quantifiable, I can work toward it - I've already earned my first million gil in the last week.
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FFXI: Catwho on Bismarck. Once again a top bard on the server: Dardaubla 90 on 1/6/2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

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#93 Jan 17 2013 at 11:04 AM Rating: Good
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Right, so at that rate it will only take you a little over a year of working towards that and not much else Smiley: lol

Timesinks frequently fail to deter players from setting goals as much as they deter them from actually achieving them. And any time your players set a goal that they have to give up on, the odds of them quitting altogether have risen significantly.

Carrots are supposed to keep horses running. Some games treat their carrots like they're made of gold, or as if they fear their horse won't want carrots anymore if they give them out more than once a week. Actually, carrots are cheap as **** and horses can't eat enough of them.

XI is one such game with lots of land to cover and a stingy rider.
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Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

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#94 Jan 17 2013 at 11:26 AM Rating: Excellent
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Well, I could speed up the process considerably by joining an HNM that regularly does Arch Dynamis lord runs and spending all my DKP points on Umbral Marrows. I'd be done in a few months then. **** graduate school!) Or logging in for more than a few hours every other day. Smiley: lol **** graduate school and work!)
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Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest on Lamia - Member of The Swarm and leader of Grammarian Tea House chat LS
#95 Jan 17 2013 at 11:36 AM Rating: Excellent
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Kachi wrote:
Right, so at that rate it will only take you a little over a year of working towards that and not much else Smiley: lol

Timesinks frequently fail to deter players from setting goals as much as they deter them from actually achieving them. And any time your players set a goal that they have to give up on, the odds of them quitting altogether have risen significantly.

Carrots are supposed to keep horses running. Some games treat their carrots like they're made of gold, or as if they fear their horse won't want carrots anymore if they give them out more than once a week. Actually, carrots are cheap as **** and horses can't eat enough of them.

XI is one such game with lots of land to cover and a stingy rider.


I knew a Lu Shang, at optimal conditions, would still take me months. Ended up taking me years, but at the same time was at times the ONLY reason I was playing the game. Did what they wanted it to didn't it?
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#96 Jan 17 2013 at 12:00 PM Rating: Excellent
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Both the Level 99 horn and the Lu Shang's rod are the "ultimates" of their gear classes, though. Level 95 horn already puts me in the top 1% of bards - Level 99 horn will put me in the top dozen or so across all servers, especially once it's matched with Dharp (which I'm also picking away at.... slowly. I'm on 75 Souls right now and it sucks.)

I'm hoping that by the time I have 70 million gil saved up, the price of Umbral Marrows will have dropped down considerably. I might get lucky!
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FFXI: Catwho on Bismarck. Once again a top bard on the server: Dardaubla 90 on 1/6/2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest on Lamia - Member of The Swarm and leader of Grammarian Tea House chat LS
#97 Jan 17 2013 at 12:02 PM Rating: Good
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Kachi wrote:
Carrots are supposed to keep horses running. Some games treat their carrots like they're made of gold, or as if they fear their horse won't want carrots anymore if they give them out more than once a week. Actually, carrots are cheap as **** and horses can't eat enough of them.


Do you really think that there's no saturation point at which incremental gear upgrades become less appealing? For me, at least, I know that WoW did a great job at devaluing my motivation for gear; it felt as though there were about fifty armour sets from which to choose, and the ones that weren't palette-swaps gave the equivalent of AGI+346 instead of AGI+325; when questing, I had so many new, best pieces of equipment that I'd sometimes miss equipping one until I'd out-leveled it!

To continue the metaphor, I had a truckload of carrots dumped on top of me, and there came a point where I didn't clap my giddy little hands (hooves?) and cry, "Oh, boy! :D" every time I turned around and picked up another one from the pile.
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#98 Jan 17 2013 at 12:03 PM Rating: Excellent
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catwho wrote:
Both the Level 99 horn and the Lu Shang's rod are the "ultimates" of their gear classes, though. Level 95 horn already puts me in the top 1% of bards - Level 99 horn will put me in the top dozen or so across all servers, especially once it's matched with Dharp (which I'm also picking away at.... slowly. I'm on 75 Souls right now and it sucks.)

I'm hoping that by the time I have 70 million gil saved up, the price of Umbral Marrows will have dropped down considerably. I might get lucky!


While not the ultimate, the Lu was one of the hardest things I've gotten in the game. The Ebisu was no picnic either, but comparatively I got it in no time at all Smiley: nod
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#99 Jan 17 2013 at 12:22 PM Rating: Decent
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While a time-sink may seem like only an inconvenience to some, it can also play the vital role of elevating player investment and long-term retention. They should be done in moderation, not done away with.


I prefer activities that are fun enough to make me forget how much time I sunk into them.
#100 Jan 17 2013 at 12:23 PM Rating: Decent
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Which is to say: you guys are approaching the issue from the wrong angle.
#101 Jan 17 2013 at 12:25 PM Rating: Excellent
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Relaxing is good too, though. I've always liked to zen out, put on some good music, have a drink, and just repeat the same thing for a few hours - provided there is very little stress involved in the activity. It's why I enjoyed healing on RDM in bird parties so much in XI. I'd get into my pattern of cycles and just chill. Conversely, pulling on BRD was repetitive with a lot of stress, and I hated it.

I finally have an almost stress free farming method in XI, and I'm going to milk it until I have enough money to upgrade my horn. Smiley: grin
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FFXI: Catwho on Bismarck. Once again a top bard on the server: Dardaubla 90 on 1/6/2014
Thayos wrote:
I can't understand anyone who skips the cutscenes of a Final Fantasy game. That's like going to Texas and not getting barbecue.

FFXIV: Katarh Mest on Lamia - Member of The Swarm and leader of Grammarian Tea House chat LS
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