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#152 Jan 13 2013 at 7:40 PM Rating: Excellent
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Let me know if you need help. I like it because you can crank the graphics up and make it look even better, and you can just make an ISO of your disk so you don't have the wear and tear on it that an optical drive will do.
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#153 Jan 13 2013 at 7:44 PM Rating: Good
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Well if anybody is interested in playing FFXII in an emulator, the technology is good enough now days, try and pick a copy of the International zodiac version of the game, is the final version of the game, as ITO originally wanted it to be, it fixed the license board, you now have jobs, it added gambits, and some content.
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#154 Jan 13 2013 at 7:45 PM Rating: Good
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IKickYoDog wrote:
All this talk about FFXII has me wanting to play again. I must learn how to use one of these emulators y'all are talking about


I've set about to do the same. I still have the "Greatest Hits" copy of FFXII that I never finished due to PS2 issues.

That feels so strange to say; are we really set to get the PS4 any time now? How the years melt away... ( @ _ @)

Ostia wrote:
...the International zodiac version of the game, is the final version of the game, as ITO originally wanted it to be, it fixed the license board, you now have jobs, it added gambits, and some content.


Woah, it adds jobs!? That sounds like an expansion, to me! Now I wonder what the market's like on games from 2006...

Edited, Jan 13th 2013 8:48pm by KaneKitty
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#155 Jan 13 2013 at 8:47 PM Rating: Default
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Quote:
A list of new features as below:

-The Zodiac Job System – There are now 12 License Boards, each one representing a job. Once a character chooses a job however, they are stuck with it throughout the entire game. Isolated licenses can be accessed by unlocking Espers and Quickenings.
-Trial Mode – The party must fight through 100 stages, each one containing stronger monsters. Completing this mode unlocks New Game+: Weak Mode.
-Controllable Guests – Guest characters can now be controlled, and their gambits can be edited. Their equipment cannot be removed.
-Controllable Espers – Espers can now be controlled once summoned, and their gambits can be edited. The player can use their ultimate attack at will.
-Speed Boost – Pressing the L1 button speeds up the game, making getting around easier. The music still plays at normal speed.
-Gambit Changes – There are 16 new gambits. All the gambits can be bought upon leaving Barheim Passage.
-Item Changes – New items have been added, and some of their effects have been slightly changed.
-Enemy Changes – Enemies have been changed slightly, plus new enemies have been added. A battle against all five Judge Magisters is also included.
-Magick Changes – Water and Watera are renamed to Aqua and Aquara. Many spells have been re-categorized; Bravery and Faith are now White Magick for example. Cure and all tier 1 Black Magick elemental spells have an area of effect (same as their higher tier counterpart) instead of targeting only 1 unit. Not all magick can be bought, and some must be found in treasure chests.
-Equipment Changes – New weapons have been added, like the Excalipoor, while others have been slightly changed. Armor and accessories have also been slightly changed. Some weapons have different elemental alignments.
-Shop Listings – Some shops have had their inventory changed.
-Hunt Reward Changes - Rewards for defeating Marks have slightly changed.
-Mist Knack (Quickening) Changes – Mist knacks no longer take up MP. Instead, they have their own Mist gauge.
-MP Changes – Since Mist Knacks do not use MP now, obtaining Mist Knacks does not increase MP. Instead, characters simply get more MP as they level up. Max MP is determined by the character's job.
-New Game+ – Two New Game+ modes are available. Strong Mode, where all characters begin at level 90, and Weak Mode, where all characters begin at level 1 and never level up. Nothing carries over into these new save files.
-Treasure Re-spawns – Treasures pots now respawn by just moving one screen away.
-Treasure Item Changes - Some items inside coffers have been switched around, added, or removed.
-Break Damage Limit – There is no damage limit anymore. If a character does more than 9,999 damage, the game will show it. Against weak enemies, it is possible to achieve over 100,000 HP of damage with a single attack. This gives the strongest magick spells greater potency to rival melee attack with high hit combo.
Also, unlike Final Fantasy X-2 International, which supported old Final Fantasy X-2 save files, Final Fantasy XII International Zodiac Job System does not support save files from the regular Final Fantasy XII.
Final Fantasy XII International Zodiac Job System has only been released in Japanese, but there is a fan project that translates it to English using the English data of the official US release. It requires both the original Final Fantasy XII International Zodiac Job System game and the original US release. Translation for other languages can be done using official European releases instead of the US release


Those are all the additions and fixes that are in place in FFXII: International zodiac job.

There is a way to play that version of the game, fully in english :) If you are interested i can hunt down the iso or torrent, or just upload my disc.
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#156 Jan 13 2013 at 9:04 PM Rating: Decent
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Wint wrote:
Kachi wrote:
Surely you both realize and understand that the overlap between those summons and the classic summons approaches 0?


In name and appearance sure. I figured you were talking about summons in general, not that they have the exact same names and looks. It has summoning, I can't see how that makes it less Final Fantasyish, or a "Radical" departure from the series. **** they're even elemental based. So we're really just talking about their name and looks. Is FFX a radical departure because it has Yojimbo, Anima, and the Magus Sisters? Or is that one ok because it still has Shiva and Ifrit?


The style of the summons was completely different, and all FF's change up the summons a bit. FFX only had 8 summons, of which Shiva, Ifrit, and Bahamut were classics, and the Magus Sisters were a classic enemy turned into a summon (Ixion was also taken from the anime series FFU). Half of them were considered classic callbacks. XII essentially rejected all of the previous summons, which no other numbered FF had done before it.

Honestly, when XII came out, the amount of people who complained that it was nothing like a FF is all one need consider. It's not just my opinion. It's the opinion of a huge portion of the fanbase.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#157 Jan 13 2013 at 9:16 PM Rating: Excellent
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"Huge portion of the fanbase"? Yet it got a perfect score from Famitsu. Must be a crappy game for sure.

I'm not doing this argument again, I've see it over and over and it's stale. Move on.
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#158 Jan 13 2013 at 9:20 PM Rating: Good
Wint wrote:
"Huge portion of the fanbase"? Yet it got a perfect score from Famitsu. Must be a crappy game for sure.

I'm not doing this argument again, I've see it over and over and it's stale. Move on.


Eh, how many games got rave reviews on release only to realize a few months down the road that it wasn't all it's cracked up to be. Even Chrono Cross had massive praise on release, but some re-reviews brought it down quite a bit. Overall though, arguing for this stuff does get ridiculous, you enjoyed the game, great! you didn't? great! Even XIII got some pretty good initial reviews but it felt as though most players didn't enjoy their play through.
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#159 Jan 13 2013 at 9:24 PM Rating: Excellent
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Exactly. But apparently those of us who enjoyed it are "wrong" in some eyes.
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#160 Jan 13 2013 at 9:26 PM Rating: Good
I enjoyed Legend of Dragoon and was told I was retarded hah, what can you do. It ripped off Final Fantasy games and I liked it!
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#161 Jan 13 2013 at 9:27 PM Rating: Excellent
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Montsegurnephcreep wrote:
I enjoyed Legend of Dragoon and was told I was retarded hah, what can you do. It ripped off Final Fantasy games and I liked it!


Seriously Smiley: inlove with Legend of Dragoon. I still have the disks but when they released for the PSN I bought it just so I could play it on my Vita Smiley: thumbsup
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#162 Jan 13 2013 at 9:44 PM Rating: Decent
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Wint wrote:
"Huge portion of the fanbase"? Yet it got a perfect score from Famitsu. Must be a crappy game for sure.

I'm not doing this argument again, I've see it over and over and it's stale. Move on.


You realize that Famitsu is like, a few Japanese critics? If you look at actual player reviews, there's a very different story, with a very mixed reception:
http://www.gamefaqs.com/ps2/459841-final-fantasy-xii/reviews
Just as one example.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#163 Jan 13 2013 at 10:10 PM Rating: Excellent
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Kachi wrote:
Wint wrote:
"Huge portion of the fanbase"? Yet it got a perfect score from Famitsu. Must be a crappy game for sure.

I'm not doing this argument again, I've see it over and over and it's stale. Move on.


You realize that Famitsu is like, a few Japanese critics? If you look at actual player reviews, there's a very different story, with a very mixed reception:
http://www.gamefaqs.com/ps2/459841-final-fantasy-xii/reviews
Just as one example.


Did you even read this page? I wrote a little script to average the scores because I was curious (and it made an interesting programming project) and the overall average is 7.3 out of 10. Even assuming that 7 is the line between liked and hated (when really, on a scale from 1/10 apathy would be 5, not 7), more people liked it than didn't. This doesn't prove your point at all.
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#164 Jan 13 2013 at 11:03 PM Rating: Good
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I enjoyed FFXII. The Story, IMO could have been more flushed out on the personal scale, but I did like the political ramification plot that mirrored the old Tactics tone of things.

Arguements about which Final Fantasy is best is just blatant flame bait. For me, my favorite of all time will always be 6. But there was an awful lot XII did right.

As far as 'Holding Square Enix to a Higher Standard." Personal taste yet again. I hold SE to its own standards, which it has fallen short of in my opinion in the last couple days (FFXII and XII-2 I'm on the fence about. Both were games I did not sit the entirety through on my first attempt, which states they're not as gripping as FFs before it.)) But I've always rated each game on its own merits as opposed to gripping on the series as a whole, as each FF game takes a different spin on the tried and true FF Tropes, and thus often makes new tropes in the process.

Lightning returns has my interest in this, the combat feels far more involved, which I've been wondering if a true numbered title of the series could use that sort of "Kingdom Hearts" combat style. Here's hoping FFXV does, honestly.
#165 Jan 13 2013 at 11:17 PM Rating: Default
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Actually i don't think kachi is wrong in his perspective. Now i can be wrong, but it seems he is more of a casual fan of Final Fantasy, than a hardcore fan, if i where a casual fan of just the main titles of the series or like most from FFVII foward, i can see XII standing out as a bit of an odd ball, and seeing as he has no knowledge of the ivalice lore, i can assume he did not play FFT/FFTA/Vagrant story/FFTA2. I assume this, since you keep bringing the summon argument, when in fact, in the ivalice lore, those are the original summons, or deity's of the World. FFXII is not a typical FF, it is a set in a world that was set in a spin off title called Final Fantasy Tactics ( A masterpiece of a game ) And in my estimation, it has one of the more mature and solid storylines in the entire series, therefore it does not has the liberties that other titles in the series had, it has to follow a lore and structure of the world already set by 3 other games. So unlike your typical FF world, where everything is created from the ground, FFXII already had a foundation in place that it needed to follow.

Now the story itself of FFXII is stand alone, you do not need to play any of the games in the ivalice series to understand XII, but things like summons, judges, locations and lore originated from the ivalice series. Oh and by the way, there are summons in FFXII that are based on final bosses of other final fantays, like Ex-Death and Zarummus for example.

P.S: FFXII got a perfect score, as did Vagrant Story, both created by Yasumi Matsuno, you do not get 2 perfect scored games by accident ;)

Edited, Jan 14th 2013 12:26am by Ostia
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#166 Jan 13 2013 at 11:28 PM Rating: Good
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Wint wrote:
Kachi wrote:
Wint wrote:
"Huge portion of the fanbase"? Yet it got a perfect score from Famitsu. Must be a crappy game for sure.

I'm not doing this argument again, I've see it over and over and it's stale. Move on.


You realize that Famitsu is like, a few Japanese critics? If you look at actual player reviews, there's a very different story, with a very mixed reception:
http://www.gamefaqs.com/ps2/459841-final-fantasy-xii/reviews
Just as one example.


Did you even read this page? I wrote a little script to average the scores because I was curious (and it made an interesting programming project) and the overall average is 7.3 out of 10. Even assuming that 7 is the line between liked and hated (when really, on a scale from 1/10 apathy would be 5, not 7), more people liked it than didn't. This doesn't prove your point at all.


Er, yes it does. As I already said, my point was not that the game was bad or disliked. My point was that the game was widely considered to be a tremendous departure from its predecessors. If you read through those reviews, you see this mentioned over and over and over. Some reviewers hated this, while others thought the game was great in spite of it, or even refreshing. You'll find tons of people calling it an offline MMO, a dungeon crawler, and ******** that it is nothing like what they expected from a FF, about at the same rate as they did with XIII.

Also, you could have just gone to this page to see the average. The average is not particularly meaningful or telling. User reviews are much more telling, which generally put the game around a high 8 when tabulated. The GameFAQs user ratings are a bit low.

There are no shortage of people who love XII, but one compliment they never pay the game is that it evokes a FF nostalgia.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#167 Jan 13 2013 at 11:30 PM Rating: Decent
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Ostia wrote:
Actually i don't think kachi is wrong in his perspective. Now i can be wrong, but it seems he is more of a casual fan of Final Fantasy, than a hardcore fan, if i where a casual fan of just the main titles of the series or like most from FFVII foward, i can see XII standing out as a bit of an odd ball, and seeing as he has no knowledge of the ivalice lore, i can assume he did not play FFT/FFTA/Vagrant story/FFTA2. I assume this, since you keep bringing the summon argument, when in fact, in the ivalice lore, those are the original summons, or deity's of the World. FFXII is not a typical FF, it is a set in a world that was set in a spin off title called Final Fantasy Tactics ( A masterpiece of a game ) And in my estimation, it has one of the more mature and solid storylines in the entire series, therefore it does not has the liberties that other titles in the series had, it has to follow a lore and structure of the world already set by 3 other games. So unlike your typical FF world, where everything is created from the ground, FFXII already had a foundation in place that it needed to follow.

Now the story itself of FFXII is stand alone, you do not need to play any of the games in the ivalice series to understand XII, but things like summons, judges, locations and lore originated from the ivalice series. Oh and by the way, there are summons in FFXII that are based on final bosses of other final fantays, like Ex-Death and Zarummus for example.

P.S: FFXII got a perfect score, as did Vagrant Story, both created by Yasumi Matsuno, you do not get 2 perfect scored games by accident ;)

Edited, Jan 14th 2013 12:26am by Ostia


You could not have been more wrong in your assumptions about me, just fyi. I've played every title... and FFT was my favorite. But come on, the Ivalice lore does not tell a coherent story. ****, FFTA/FFTA2 are widely considered to be inferior spiritual successors to FFT. They aren't as fun and their stories are mostly meaningless to the Ivalice narrative.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#168 Jan 13 2013 at 11:35 PM Rating: Good
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I'm also a big fan of legend of dragoon. I may have to get in on this emulator business too. :)
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#169 Jan 13 2013 at 11:42 PM Rating: Decent
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FFXII on an emulator in HD is glorious to the max degree. I -loved- FFXII though.

And yes, get the International Edition. It's...it's like a whole different game.

(Know what else is great in an HD emulator? FFX. And seeing as how we're not going to see freaking FFX HD for a long time.....

Also, the KH games...KH2 specifically, so awesome in HD.)
#170 Jan 14 2013 at 12:43 AM Rating: Decent
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Wint wrote:
Yet it got a perfect score from Famitsu. Must be a crappy game for sure.


You mean it's as good as Nintendogs!?

I'm currently setting up to replay FFXII as we speak, so, really, I'm just messing with you. Well, you and Famitsu. :P
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#171 Jan 14 2013 at 1:27 AM Rating: Decent
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Kachi wrote:
Ostia wrote:
Actually i don't think kachi is wrong in his perspective. Now i can be wrong, but it seems he is more of a casual fan of Final Fantasy, than a hardcore fan, if i where a casual fan of just the main titles of the series or like most from FFVII foward, i can see XII standing out as a bit of an odd ball, and seeing as he has no knowledge of the ivalice lore, i can assume he did not play FFT/FFTA/Vagrant story/FFTA2. I assume this, since you keep bringing the summon argument, when in fact, in the ivalice lore, those are the original summons, or deity's of the World. FFXII is not a typical FF, it is a set in a world that was set in a spin off title called Final Fantasy Tactics ( A masterpiece of a game ) And in my estimation, it has one of the more mature and solid storylines in the entire series, therefore it does not has the liberties that other titles in the series had, it has to follow a lore and structure of the world already set by 3 other games. So unlike your typical FF world, where everything is created from the ground, FFXII already had a foundation in place that it needed to follow.

Now the story itself of FFXII is stand alone, you do not need to play any of the games in the ivalice series to understand XII, but things like summons, judges, locations and lore originated from the ivalice series. Oh and by the way, there are summons in FFXII that are based on final bosses of other final fantays, like Ex-Death and Zarummus for example.

P.S: FFXII got a perfect score, as did Vagrant Story, both created by Yasumi Matsuno, you do not get 2 perfect scored games by accident ;)

Edited, Jan 14th 2013 12:26am by Ostia


You could not have been more wrong in your assumptions about me, just fyi. I've played every title... and FFT was my favorite. But come on, the Ivalice lore does not tell a coherent story. ****, FFTA/FFTA2 are widely considered to be inferior spiritual successors to FFT. They aren't as fun and their stories are mostly meaningless to the Ivalice narrative.


It does not tell a coherent story because the series was never finished, FFT and FFXII are set on the same ivalice, while FFTA,FFTA2 and Vagrant Story are set on a different version of ivalice, all of them share lore and traits of each other. If you played FFT and FFTA then how are the summons an issue for you ? The summons in FFXII are based on the zodiac braves of FFT and main villains of FF. Again if you know the lore of ivalice, how is it not coherent ? Now as for FFTA and FFTA2 not being as fun, on the story side ? I agree 100% They do not hold a candle to FFT, on gameplay, they are equal. Now i am more of a story driven player than gameplay, i can forgive a horrible gameplay if the story is great, but not the other way around so i hate FFTA :) And FFVII! lol
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#172 Jan 14 2013 at 1:31 AM Rating: Decent
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Montsegurnephcreep wrote:
I enjoyed Legend of Dragoon and was told I was retarded hah, what can you do. It ripped off Final Fantasy games and I liked it!


That game is so underrated is not even funny, the game tells a very interesting story, it has good graphics for it's time, and a very interesting gameplay (At the time.)

Another game that is very underrated is Legend of Legaia!

Try it out guys is an awesome game.
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#173 Jan 14 2013 at 2:33 AM Rating: Decent
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Quote:
It does not tell a coherent story because the series was never finished, FFT and FFXII are set on the same ivalice, while FFTA,FFTA2 and Vagrant Story are set on a different version of ivalice, all of them share lore and traits of each other. If you played FFT and FFTA then how are the summons an issue for you ? The summons in FFXII are based on the zodiac braves of FFT and main villains of FF. Again if you know the lore of ivalice, how is it not coherent ? Now as for FFTA and FFTA2 not being as fun, on the story side ? I agree 100% They do not hold a candle to FFT, on gameplay, they are equal. Now i am more of a story driven player than gameplay, i can forgive a horrible gameplay if the story is great, but not the other way around so i hate FFTA :) And FFVII! lol


Even the FFT summons predominantly stick to the classic FF summons. If you were going to borrow summons from FFT (Ivalice), and in fact, even FFTA and FFTA2, then why wouldn't you use those same summons? Borrowing the names from the villains of FFT is in absolutely no way identifiable as a FF series trait. They're totally out of left field. By that logic, you could have named the summons after the towns in Crystal Chronicles.

Personally I don't even think the gameplay in FFTA/2 compares to the original FFT. The overall game encounter balance is poorer, the classes are less balanced and interesting to me. The original characters are a joke in terms of originality. Learning abilities from equipment rather than the menu was a decent idea but executed in the lamest possible way. The entire game(s) is pretty much easy mode FFT. Personally, even though I finished them, felt the entire advanced series was the definition of mediocrity.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#174 Jan 14 2013 at 3:13 AM Rating: Decent
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So borrowing summons from regular monsters in FF is ok, borrowing bosses is bad ? Makes sense.... Also summons and espers are totally different entities in ivalice, Espers are entities created by the gods, with half of them turning on them and in essence turning into the lucavi, while the other half remained loyal to the gods, which explains the duality of the zodiac stones, while they can be used to posses a host and summon the lucavi from the void, the zodiac stones can be used for good also, each stone has 2 entities, a light and a dark one. Summons are magical beings. As to why they dint use one set over the other ? Lore.

Every new final fantasy adds something to the series, if you had to follow the recipe of the very first FF, Final Fantasy would not be what it is today, with each new entry into the series, the universe expands, sometimes a new title will add a lot, and other times just a tiny bit, but is always evolving, by it by gameplay, story elements, summons, monsters, weapons, etc etc. Every game adds or takes something and adds upon it. For example summons where not what they are now, when the series started, they played a major role in FFIV, and then again in VI, an then they really where a part of the main story in IX, after that game they have been a primary part of the story as you can see in X, XI, XIII, and XIV.

There was no class balance in FFT, i mastered every job in chapter one and raped every single battle from the get go, also learning abilities from items.... That's FFIX system... To the letter, there is nothing changed, is the same system. And yes it is an easy mode FFT, but FFT was not hard, ogre battle was hard, Square hired yazmat to make an easy mode final fantasy version of ogre battle.

Yes FFTA series is a mediocre addition to the FFT series, because SE wanted it to be that way, that is why yazmat left.
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#175 Jan 14 2013 at 4:15 AM Rating: Decent
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Quote:

Every new final fantasy adds something to the series, if you had to follow the recipe of the very first FF, Final Fantasy would not be what it is today,


We can only dream Smiley: lol
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#176 Jan 14 2013 at 9:24 AM Rating: Good
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Every new final fantasy adds something to the series, if you had to follow the recipe of the very first FF, Final Fantasy would not be what it is today


Which is.... beautiful..... hallways..... and world elements only explained through in-game encyclopedias

Yeah, whew.. glad we got away from that first game.
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#177 Jan 14 2013 at 11:58 AM Rating: Decent
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Kachi wrote:
Quote:

Every new final fantasy adds something to the series, if you had to follow the recipe of the very first FF, Final Fantasy would not be what it is today,


We can only dream Smiley: lol


Smiley: lol I know right ? Smiley: frown
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#178 Jan 14 2013 at 12:08 PM Rating: Good
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Montsegurnephcreep wrote:


Eh, how many games got rave reviews on release only to realize a few months down the road that it wasn't all it's cracked up to be. Even Chrono Cross had massive praise on release, but some re-reviews brought it down quite a bit. Overall though, arguing for this stuff does get ridiculous, you enjoyed the game, great! you didn't? great! Even XIII got some pretty good initial reviews but it felt as though most players didn't enjoy their play through.


I think a lot of people had bias against Chrono Cross due to expecting the gameplay to be like Chrono Trigger's. Chrono Cross was an amazing game on its own though, awesome soundtrack, good characters and a fun combat system. It also had replay value that was possibly even greater than Chrono Trigger's.
#179 Jan 14 2013 at 12:16 PM Rating: Good
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Ostia wrote:
Another game that is very underrated is Legend of Legaia!


We liked Legend of Legaia so much that my brother named his FFXI character Gala back in 2004. :P

Also, I accept your Legaia plug and raise you a Wild Arms.
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#180 Jan 14 2013 at 12:34 PM Rating: Decent
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Thelastremainingintime wrote:
Montsegurnephcreep wrote:


Eh, how many games got rave reviews on release only to realize a few months down the road that it wasn't all it's cracked up to be. Even Chrono Cross had massive praise on release, but some re-reviews brought it down quite a bit. Overall though, arguing for this stuff does get ridiculous, you enjoyed the game, great! you didn't? great! Even XIII got some pretty good initial reviews but it felt as though most players didn't enjoy their play through.


I think a lot of people had bias against Chrono Cross due to expecting the gameplay to be like Chrono Trigger's. Chrono Cross was an amazing game on its own though, awesome soundtrack, good characters and a fun combat system. It also had replay value that was possibly even greater than Chrono Trigger's.


Personally I couldn't get into it. Perhaps it was another case of a lack of anticipated nostalgia, but I found the combat to be very so-so, and all the undeveloped characters were more of a burden then a boon to me.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#181 Jan 14 2013 at 1:00 PM Rating: Good
Ostia wrote:
Montsegurnephcreep wrote:
I enjoyed Legend of Dragoon and was told I was retarded hah, what can you do. It ripped off Final Fantasy games and I liked it!


That game is so underrated is not even funny, the game tells a very interesting story, it has good graphics for it's time, and a very interesting gameplay (At the time.)

Another game that is very underrated is Legend of Legaia!

Try it out guys is an awesome game.


Oh man I LOVED Legend of Legaia as a kid! The Korenglish they used in the Arts animations was awesome, and I liked how your Ra-seru and equipment would change as you leveled up.
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#182 Jan 14 2013 at 1:01 PM Rating: Decent
KaneKitty wrote:
Ostia wrote:
Another game that is very underrated is Legend of Legaia!


We liked Legend of Legaia so much that my brother named his FFXI character Gala back in 2004. :P

Also, I accept your Legaia plug and raise you a Wild Arms.


I couldn't get into Wild Arms. I tried it a couple times and just couldn't jive with it.
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Our team is like a flock of woodpeckers in a petrified forest. We just need to keep working and keep an eye open for opportunity.

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Rafoot - Asura (Formerly of Lakshmi (Garuda)) - THF SAM BRD
#183 Jan 14 2013 at 1:22 PM Rating: Excellent
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IKickYoDog wrote:
I couldn't get into Wild Arms. I tried it a couple times and just couldn't jive with it.


Oftentimes you just have to be in the right mood for a game. I tried Vagrant Story three or four times over a twelve year period, never liking it but always wanting to, before a spark finally seized me and I played obsessively through, loving every moment. It's one of my all-time favourite games.

My point is that you can hear recommendations but you still need to obey your own whims; store the game away somewhere and, sometime -- it could be a month from now, it could be a decade -- you just might find yourself thoroughly enjoying it. d(•_• )
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#184 Jan 14 2013 at 1:22 PM Rating: Decent
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Personally I think Wild Arms 2 was a superior title and essentially a remake of the first. You can play it and skip the first altogether.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#185 Jan 14 2013 at 1:38 PM Rating: Good
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KaneKitty wrote:
Ostia wrote:
Another game that is very underrated is Legend of Legaia!


We liked Legend of Legaia so much that my brother named his FFXI character Gala back in 2004. :P

Also, I accept your Legaia plug and raise you a Wild Arms.


Wild Arms is one of those games, that is overshadowed by other releases, Excellent storyline, gameplay, and music, Did you play the remake they made of it for the PS2 ?

And sure i accept your Wild Arms and rise you a Xenogears.! Top that Smiley: lol
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#186 Jan 14 2013 at 1:40 PM Rating: Good
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Kachi wrote:
Personally I think Wild Arms 2 was a superior title and essentially a remake of the first. You can play it and skip the first altogether.


Ok this confirms my theory, that you really dont pay attention to the story Smiley: lol

Wild arms and Wild arms 2 are totally 2 different games. Wild arms Alter code F is a remake of Wild arms.

Wild arms 2 has nothing to do with Wild amrs 1. Wild arms 3 and wild arms 1 are tied in the story.
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#187 Jan 14 2013 at 2:06 PM Rating: Decent
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Wild Arms 2 really only has superficial story differences from 1. If you really analyze the two stories, they are nearly identical at their core. I'm just saying that if you play 2, you'll get the experience of 1, plus some.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#188 Jan 14 2013 at 2:31 PM Rating: Excellent
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I loved Chrono Cross, the soundtrack was incredible.

Wild Arms 3 was my favorite, I'm a sucker for cell shading though. Also in that category (underappreciated, and cell shaded) are Dark Cloud and Dark Cloud 2. I don't think I've ever been so sad as when I finished Dark Cloud 2 (100% everything completed, final weapons, etc). I played the **** out of that game.

I have a big collection of RPG's for the PS2 I've been collecting and waiting to play, includes:

Radiata Stories
Star Ocean : Til the End of Time
Breath of Fire Dragon Quarter
Shadow Hearts: Covenant
Rogue Galaxy (looks a lot like Dark Cloud)

I do have others that are more well known that are further down my list to replay, the Xenosaga series (beat 1, tempted to skip 2 and just play 3), Grandia III, etc.
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#189 Jan 14 2013 at 3:42 PM Rating: Good
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Kachi wrote:
Wild Arms 2 really only has superficial story differences from 1. If you really analyze the two stories, they are nearly identical at their core. I'm just saying that if you play 2, you'll get the experience of 1, plus some.


Superficial ? Man seriously did you even played both games ? There is nothing similar in their story's, the settings and the world is the same, but at their core, and at everything both story's tackle different issues, if you play 2 you played 2, and if you played 1 you played 1, they are not sequels they are stand alone games, it is like saying if you played FFVII you get the same experience as having played FFVI... Which is stupid since both games are set in different universes and are not connected.

So quick question ? Is every final fantasy the same ? since they all have to do with crystals in some shape or form, and have summons and the bad guy always loses ?
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#190 Jan 14 2013 at 3:45 PM Rating: Good
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IKickYoDog wrote:
Ostia wrote:
Montsegurnephcreep wrote:
I enjoyed Legend of Dragoon and was told I was retarded hah, what can you do. It ripped off Final Fantasy games and I liked it!


That game is so underrated is not even funny, the game tells a very interesting story, it has good graphics for it's time, and a very interesting gameplay (At the time.)

Another game that is very underrated is Legend of Legaia!

Try it out guys is an awesome game.


Oh man I LOVED Legend of Legaia as a kid! The Korenglish they used in the Arts animations was awesome, and I liked how your Ra-seru and equipment would change as you leveled up.


That is exactly what i loved about the game, how your Ra-Seru grew as you became more powerful.

To the guy that said he could never get into wild arms, well graphically is a very dated game, but the story and gameplay is very classic RPG like, if you can make it to the festival in adelhide(SP) when the demons start messing with you, the story dramatically picks up after that.

Oh i got another game you guys need to try out: Tales of Destiny.
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#191 Jan 14 2013 at 3:51 PM Rating: Decent
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@ Wint Radiata Stories is a solid RPG, is kinda like Suikoden where you can acquire 50+ characters, and it has 2 story lines, the game is awesome, you should really try it out.

Dragon quarter is a letdown in my opinion, just because of how great the first trilogy of the games where, and how IV even tho a stand alone game, still is better than dragon quarter, is an intersting game, but nothing like previous breath of fires.

Star ocean 3 is another solid title, and shadow hearts is a very dark interesting game, try it out.
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#192 Jan 14 2013 at 4:20 PM Rating: Excellent
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I bought them because they were on lists of good RPG's, and I managed to find them, usually for $10 or less, at 2nd hand stores (not gamestop, we have a local shop here that gets good/unique stuff in every once in a while). The major thing holding me back is time Smiley: smile

Maybe I'll put up a poll and let everyone decide which one I play next once I'm done with my XII playthrough.
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Guide to Setting Up Mumble on a Raspberry Pi
#193 Jan 14 2013 at 5:04 PM Rating: Good
Favorite non-FF RPG's:

1. Chrono Cross
2. Star Ocean: The Last Hope
3. Radiata Stories
4. Legend of Legaia
5. Xenosaga Series (just lumped them together as a whole)
6. Star Ocean: Till the End of Time
7. Legaia 2
8. Dragon Quest VIII

You guys are killing me, bringing all this stuff up again >_<

EDIT: Honorable mention to Lost Odyssey

Edited, Jan 14th 2013 7:52pm by IKickYoDog
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Rafoot - Asura (Formerly of Lakshmi (Garuda)) - THF SAM BRD
#194 Jan 14 2013 at 6:07 PM Rating: Good
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Top 5 non FF RPGs

Xenogears
Suikoden II
Star ocean 2
Tales of Symphonia
Breath of Fire III
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#195 Jan 14 2013 at 10:49 PM Rating: Decent
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Ostia wrote:
Kachi wrote:
Wild Arms 2 really only has superficial story differences from 1. If you really analyze the two stories, they are nearly identical at their core. I'm just saying that if you play 2, you'll get the experience of 1, plus some.


Superficial ? Man seriously did you even played both games ? There is nothing similar in their story's, the settings and the world is the same, but at their core, and at everything both story's tackle different issues, if you play 2 you played 2, and if you played 1 you played 1, they are not sequels they are stand alone games, it is like saying if you played FFVII you get the same experience as having played FFVI... Which is stupid since both games are set in different universes and are not connected.

So quick question ? Is every final fantasy the same ? since they all have to do with crystals in some shape or form, and have summons and the bad guy always loses ?


Of course I did... and I actually played 2 immediately after the first one. I even just reviewed the story synopses for both games. The plot is nearly identical; the characters are basically transmigrations, which is consistent with my recollection.

I'm starting to suspect that you're not a trustworthy source of thematic analysis.



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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#196 Jan 14 2013 at 10:49 PM Rating: Good
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Hmm... non-FF RPGs huh..

I'd probably go in no particular order:

Xenogears
Suikoden 2
Chrono Trigger
Valkyrie Profile
Legend of Mana / Secret of Mana (yeah, this makes it six... eat me)
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#197 Jan 14 2013 at 10:55 PM Rating: Decent
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I'm going with (also no particular order)

Earthbound
Super Mario RPG
Xenogears
Chronotrigger

Though I have to confess that I've yet to play Suikoden 2 or Terranigma. Feel like I'm forgetting one.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#198 Jan 14 2013 at 11:04 PM Rating: Good
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I haven't played Terranigma through, have kind of a hard time getting in to it. Also top 5 lists force me to leave off so many other amazing games.. Earthbound, Super Mario RPG, Secret of Evermore (don't judge me!), Illusion of Gaia... and more recent offerings too like Valkyria Chronicles, or the .hack//G.U. series, or Fable 2...etc...etc..etc...

There have been so many great games that had nothing to do with Final Fantasy, and yet Final Fantasy 6 will consistently make my list of all-time favorites... btw, how in the world has that not had a remake yet? How is that even possible?
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#199 Jan 14 2013 at 11:24 PM Rating: Good
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Ostia wrote:
Breath of Fire III


Oh, now we're talking! Gene-splicing, playable Momo, and smooth jazz~ another one of my all-time favourite games.
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#200 Jan 15 2013 at 12:00 AM Rating: Decent
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Archmage Callinon wrote:
I haven't played Terranigma through, have kind of a hard time getting in to it. Also top 5 lists force me to leave off so many other amazing games.. Earthbound, Super Mario RPG, Secret of Evermore (don't judge me!), Illusion of Gaia... and more recent offerings too like Valkyria Chronicles, or the .hack//G.U. series, or Fable 2...etc...etc..etc...

There have been so many great games that had nothing to do with Final Fantasy, and yet Final Fantasy 6 will consistently make my list of all-time favorites... btw, how in the world has that not had a remake yet? How is that even possible?


SE apparently doesn't like to make money. "Hm, we're hurting financially... no way we can remake titles that will inevitably ship a million plus units!"

Though at this point, I kind of don't trust them to do it. I was never really that happy with the sprite-style remakes they did. It was fine for 1-3 (for some reason), but I felt like it didn't do justice to IV. I feel doubly so about VI. However, I would love to see them apply the same dedication to bringing world's to life as they did in Crisis Core.

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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#201 Jan 15 2013 at 12:03 AM Rating: Decent
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*Actually, I'm kind of convinced that they just know how much more money they'll make by re-releasing partially improved games, like is commonly done with DVD movies.

They'll have one for the next handheld, then they'll release again with slightly better graphics, and then they'll have a version with a bit of bonus content... just enough years between them so that you feel like you haven't played it forever and have to buy this newest latest version.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
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