Ostia wrote:
I find more disturbing the notion, that one group want's to force another group to play a "Game" a certain way, this has always been the argument when we look back at XI. SE, Blizzard, Bioware, Whoever made rift, are not taking the option of "Party Group" and forcing you to solo, the option is there, if you enjoy sitting in one place for 4 hours, killing the same 3 camps of monsters, guess What ? You can do that in every single one of those games, the argument is "Why would we group if soloing is more efficient?" Well why should 90% of the people that pay for your game to be a success and continuing its life cycle be force to play the certain way of a minor 10% ? Makes no sense at all from a buisness stand point.
It is always the same argument when "LFG Across severs" is brought up, "Omg now partying with people on your own realm is destroyed" no is not, you can still party with your LS members or your friends or people of your server, the option is there for people that do not want to do that, please do name me one feature in any modern MMO that specifically does not allow you to do what you could do in an old school MMO ? Please i want to know of this feature in WOW/Rift/GW2 where you are not allow to camp for exp, or form party's inside your own server..... Please Enlighten Me!!!
Since you can't, i will tell you what happened... Your way of playing is obsolete, is a relic, is outdated, is no longer the norm, because when MMO'S where infants, that's all there was, now the genre has options, more variety of how to reach cap level, and people still stuck in EQ mode, cannot for the life of them understand, how anybody cannot spend 6 hours sitting on the same place killing the same 3 mobs over and over and over and not have fun or feel proud of their "SKILLS."
Move on! EQ is 13 years OLD!
You can also walk down the street backwards in traffic if you want, the option is there.
Your condescension is a bit tiring, for the most part everyone is having a civil conversation... No one, and I mean NO ONE, has said anything about eliminating the ability to solo play. The ability to solo play is awesome.
The argument most are making is that group play should not be eliminated. In fact it should be rewarded. It is by definition more difficult to get a party of six individuals (or whatever the magic number is) and fight enemies. These individuals should be rewarded for their efforts.
At the same time, solo play should be a complete option. As I've stated before, imagine how fun it would be if you could solo with complete freedom, while looking for a group. Or just solo, without looking for a group.
More options are ALWAYS better than less. The caveat here is, if you make soloing just as efficient as group play, you've de facto eliminated group play. Individuals must be rewarded for their effort... Simple economics.
Edit: Before this escalates, let me clarify exactly what I mean in an example. Here is how my "ideal game" by breaks down.
On this particular fine day you have plenty of time to play. You go out into the field, and you go soloing, however you also decide to throw up your lfg.
You get 10,000 xp per hour average, and you wait for an invite for an hour.
You were soloing fantastically, and now you get an invite.
You join a full party, because soloing is fun, but playing with others is "more fun" theoretically (and to each their own.)
In this made up game, 10k xp/hour can be expected soloing or questing, or what have you. However, 15k/hr can be achieved partying (or whatever number, 15k is just a rough estimation.)
Thus incentivizing the team work in the game, however not making the party SOOOO strong that is obsoletes the solo man.
This way... on days when you don't have time to play, sure head out and solo. Or heck, maybe you just want to solo period and wish to bypass the group all together.
BUTTT those of us who like working in groups, and enjoy the human interaction can still do so, and be rewarded for our efforts.
I see this as a win / win. I just don't see why some only want to have one type of gameplay. Why not have multiple types of gameplay???
Thoughts?
Edited, Jan 7th 2013 4:08pm by je355804 Edited, Jan 7th 2013 4:09pm by je355804 Edited, Jan 7th 2013 4:10pm by je355804