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for ppl that complain about turn based combat in mmo

#1 Dec 03 2012 at 7:27 PM Rating: Decent
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3,764 posts
WFOAssassin wrote:
Don't we have the cool down things you are speaking of? Barrage for Archer, 1min cool down, or 3, whatever....?

Also, if you are doing anything other than killing things too weak, you will have to watch what you're doing. Not curing, adding a dodge move, putting StoneSkin back on, not blinding or catching a TP Chain can get you killed. You also can't AFK on a too weak rabbit because you will need to kill another one or you will just sit there. Or do you mean something else?

People want a more active role in combat. A few cooldowns on a couple minute timers isn't really what I had in mind. I was talking about things that you might be able to use several times over the course of a fight with something you were killing solo. 10-20 seconds seems more reasonable.

What I mean by 'afk' is that you otherwise don't have anything to do. Basically you sit there and watch your character auto-attack to build TP, press a button to fire off your weaponskill and then go right back to sitting. In essence, you're watching the game play itself instead of having a more active role in combat. This is something lacking in the current implementation(as of 1.0 anyway) and probably wouldn't be missed by many players.
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cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
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