The One and Only Deadgye wrote:
If you have a loading screen in your game, there better be a damn good reason why it is there.
Every game still has zone lines, the difference is where they're placed. WoWs for example is between continents and etc. In ffxi it was in between each area. What I'm hoping for in ffxiv is seamless in between areas with zones in between different regions.
The only reason the loading screens are justified in WoW, is because different continents are literally different physical servers.
Every "Server" (or as Blizzard calls them "realms") in WoW, is made up of multiple different servers. Kalimdor, Eastern Kingdoms, The Outlands + Draenai Starting Zone + Blood Elf Starting Zone, Northrend, Instances, and the Raid Instance Server. (Not to mention non-realm specific servers like battleground servers, arena servers, character servers, and the login servers)
In other words, every "server" in WoW, is actually a network of six different servers. So when you see loading screens, it is because you are moving to a different physical server.
Hince why I said "A damn good reason." I can accept that a single server isn't capable supporting the entire world. But it should at least be capable of supporting a significant quantity of zones without the need for loading screens.
And ESPECIALLY it should be capable of supporting an entire city... Though I wouldn't mind if cities were on a dedicated server that you had to zone into. Goddamn, the lag in major cities is a bitch in most MMOs. If that would help the lag, that'd be cool with me. Edited, Jun 17th 2009 6:49pm by Karelyn