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A method to the new job madness...Follow

#1 Jun 04 2009 at 9:53 AM Rating: Decent
14 posts
A lot of speculation is getting tossed around regarding jobs. I think we all feel connected to our jobs, but want more. It's hard in FFXI to aspire to max out more than a few jobs unless you're crazy and spend an unhealthy amount of time in game... or have been playing solid for 5 years.

I read one comment, however, that sparked a thought.

What if SE makes it much less of a grind to max out a job's abilities and skills... could we be moving to a system where the goal is to let everyone master more jobs.. (say 10-12), but they simply have a much larger list of jobs to choose from?

I'm sure the balance question is the first to come in... but FFXI is balanced in a way that's different from any other game, and I think they could do it.
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