Quote:
UPDATE:
Items
In response to player feedback we have reverted the recent change to the Ward system on high level encounters throughout the game. Players will once again do regular damage and the set bonus will only impact your resistance to the encounter’s attacks.
The ward system will continue to undergo further testing and development on our internal and public test servers. In the future we intend to introduce improvements to not only the ward system but to the item rewards tied to the system as well.
Please note if your character is currently logged in you will need to un-equip and re-equip the pieces in order for this change to take effect.
For more information on the Ward system and high level armor sets please see this Grab Bag .
RvR
Based on player feedback we have adjusted the amount of time between launches on the following Scenarios: Tor Anroc, Mourkain Temple, Serpent’s Passage and Nordenwatch. We will continue to evaluate and adjust the amount of time between the specified scenario launches based on player feedback.
Items
In response to player feedback we have reverted the recent change to the Ward system on high level encounters throughout the game. Players will once again do regular damage and the set bonus will only impact your resistance to the encounter’s attacks.
The ward system will continue to undergo further testing and development on our internal and public test servers. In the future we intend to introduce improvements to not only the ward system but to the item rewards tied to the system as well.
Please note if your character is currently logged in you will need to un-equip and re-equip the pieces in order for this change to take effect.
For more information on the Ward system and high level armor sets please see this Grab Bag .
RvR
Based on player feedback we have adjusted the amount of time between launches on the following Scenarios: Tor Anroc, Mourkain Temple, Serpent’s Passage and Nordenwatch. We will continue to evaluate and adjust the amount of time between the specified scenario launches based on player feedback.
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General Changes and Bug Fixes
* Fixed some issues which sometimes allowed players to access areas they should be unable to reach.
* Fixed an issue that was causing Witching Night masks to continue to drop even though the event has ended.
* Fixed an issue that was causing one of the gold loot bags received from a successful keep raid to be devoid of items.
Content
* Mikhail the Profane will now spawn in areas accessible by players.
* Fixed some issues with the lair boss Tezzak Gnawbone. He is now the appropriate level and will act aggressive toward players.
Items
* Shadow Shard: Fixed an issue with the quest item ‘Shadow Shard,’ which could be used repeatedly to cause latency for other players.
* Tramplers of Blind Rage: This reward item for the Public Quest "Army of Faith" can now be used by Marauders.
Quests & Public Quests
* Unholy Bond: The Blacktalon Beastigors in West Praag have grown in number and should be easier to find for this quest
* Portal of Rage: Fixed an issue that was preventing players from completing the quest because the required monsters were not spawning.
* Mushroom Deep: Players will now be able to interact with the henge stone and complete the quest.
* Devil Inside: This quest now grants the proper amount of experience and coin upon completion.
* Ore Robbers - DISABLED: Fixed an issue that could allow players to obtain this disabled quest.
* Control: Fixed an issue that was causing Falathin Soulbreaker to become unattackable, which would break the quest for the player who was trying to complete it.
* The Brass Legion: The Brass Skullhowlers in this Bastion Stair Public Quest will now finish the fights they start, and be sure to reclaim the Blood Skulls off any battles that they win.
* Fixed some issues which sometimes allowed players to access areas they should be unable to reach.
* Fixed an issue that was causing Witching Night masks to continue to drop even though the event has ended.
* Fixed an issue that was causing one of the gold loot bags received from a successful keep raid to be devoid of items.
Content
* Mikhail the Profane will now spawn in areas accessible by players.
* Fixed some issues with the lair boss Tezzak Gnawbone. He is now the appropriate level and will act aggressive toward players.
Items
* Shadow Shard: Fixed an issue with the quest item ‘Shadow Shard,’ which could be used repeatedly to cause latency for other players.
* Tramplers of Blind Rage: This reward item for the Public Quest "Army of Faith" can now be used by Marauders.
Quests & Public Quests
* Unholy Bond: The Blacktalon Beastigors in West Praag have grown in number and should be easier to find for this quest
* Portal of Rage: Fixed an issue that was preventing players from completing the quest because the required monsters were not spawning.
* Mushroom Deep: Players will now be able to interact with the henge stone and complete the quest.
* Devil Inside: This quest now grants the proper amount of experience and coin upon completion.
* Ore Robbers - DISABLED: Fixed an issue that could allow players to obtain this disabled quest.
* Control: Fixed an issue that was causing Falathin Soulbreaker to become unattackable, which would break the quest for the player who was trying to complete it.
* The Brass Legion: The Brass Skullhowlers in this Bastion Stair Public Quest will now finish the fights they start, and be sure to reclaim the Blood Skulls off any battles that they win.
Edited, Nov 12th 2008 6:44pm by Berek
