I just wanted to know how everyone thought the balance between sides in scenarios was. Judging by other posts it's looking like certain servers have a hard time one way or another by "better" players who have joined one side.
My experience up to level 19 so far is that Order on our server (Mount Silverspear) is more organised. Now this isn't a whine about that because I know that eventually inexperienced pvp players will get better and the sides becasue of population limits will become more equal. Ok got that? Here comes the question...
Should there be a system for putting teams that join a scenario together against each other (or is there one already)?
Reason I ask is because the group size for scenarios is only 25 max even a small group on comms with each other can make a large impact on a scenario.
Don't get me wrong here, I am not suggesting that people shouldn't join in teams (in fact I like that) but if somebody has been queued up for an hour and joins a 15 person game to find their random team is facing a team of 10 guildmates then their Scenario enjoyment is going to be quite limited. I am not quite sure what the best solution here would be. Renown limit for teams? System simply putting biggest group against biggest opposing group? Suggestion....
Edited, Oct 14th 2008 6:21am by Nightlife

