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#1 Oct 06 2008 at 10:39 AM Rating: Excellent
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I started the game late and have been switching back and forth between Warhammer and Lich King, so my main character is only 14. I find that I am often one of the few people playing at my level. This means that public quests are empty and I wait for hours in a queue for scenarios. It is making what is a fairly interesting game tedious and boring. I often find myself in a chapter just killing the stage 1 mobs of a public quest over and over so that I can get to the rewards and move on.

I have to wonder if this is not the killer flaw in this game. You pretty much need to have other players around to level or you waste all of the more interesting content. That is in contrast to WoW where it is easy, fun and relatively quick to level up solo. When everyone reaches max level and wants to play again, they may find the second time through quite different than the first time. It makes me wonder about the longevity of the game.

Anyone else experiencing this?
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#2 Oct 06 2008 at 10:43 AM Rating: Good
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I also experienced this, however I'm lucky insomuch as I'm playing order who is severely outnumbered. I have on average a 30s wait to get into a scenario. This keeps everything interesting.

Also, check your realm's forum. Find a large guild and join up with them - in our guild there tends to be a group at almost every tier. Whereas WoW is perfectly content to be a solo game, this game from the beginning tries to get you to work with others for maximum efficiency. Utilize guilds for all they are worth - they're meant to be your social hubs in the game.

Edited, Oct 6th 2008 2:40pm by scubamage
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#3 Oct 06 2008 at 10:48 AM Rating: Good
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I do not really have problems with getting into empire/chaos but the other tier one areas I have not been able to do those rvr senerios yet. Also if it is not peak hours I am unable to get into one at all. I was in the que for two hours this morning before shutdown and did not do one.

If the PQ is along the main line of questing then I cafind people to do it with but if it is off to the side then I just kill the first level mobs and move on.
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#4 Oct 06 2008 at 10:50 AM Rating: Good
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Maybe they overestimated the launch sales? There's enough servers, but the population is pretty sparsely distributed. It said the most populated servers were medium for both sides when I made my character.
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#5 Oct 06 2008 at 10:56 AM Rating: Good
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i only had that problem in the T1 scenarios. and now that i'm in T2, i can go back and tank pretty much the whole of all the PQ's for my friends that are just now getting on. in itself, leveling is very fast, i had to slow down on purpose to not bump myself out of T2 before i felt i was ready to move on.

definitely, find a guild. you dont need a full party like in FF, just a tank or dps and a healer of any sort and you can generally mow through most anything you're liable to run up on.
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#6 Oct 06 2008 at 11:09 AM Rating: Good
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I'm not finding that, but i have noticed that there is a severe drop in the people i see as i progress in the game, the zones are getting bigger people move around and don't stay in an area often
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#7 Oct 06 2008 at 11:25 AM Rating: Excellent
I had a similar problem for a bit, but it's really just an issue because the zone are bigger.

I was over at a friend's house and he was playing WAR, complaining about nobody to do pq with. I told him 'Do /who ostland' and it came back with over 10 people around his level ranged. Turns out most of them were isolated. He got a warband going pretty easy once he talked to them.
#8 Oct 06 2008 at 1:14 PM Rating: Good
From what I've seen so far, you won't have this type of trouble often on an Open RvR server but you may on a Core server. The Open RvR servers have the largest populations for obvious reasons: the game is about WAR so the majority of players sign up on servrs that fully support WAR! That said, on Chaos Wastes I notice a preference amongst players for certain BGs. Phoenix Gate and Tor Arnoc have little to no wait times while other BGs of the same level have down times between games. Either way, having to wait for any particular aspect of the game should not slow your levelling down - there are many other ways to level.

Edited, Oct 6th 2008 5:08pm by Tazilon
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#9 Oct 06 2008 at 1:17 PM Rating: Decent
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perhaps its time we start one of the first

"Warhammer is dieing!!" threads lol...

Sorry just reading the op made me think this for some reason haha
#10 Oct 06 2008 at 4:36 PM Rating: Good
First off, great to see Allakhazam posting. I am having that experience of dead areas and level ranges a fair bit, and I think this game will not work for casual soloers long term (the way it is now). However, I think Mythic will retune it aggressively once the bulk of the player base is past level 20s --otherwise there will be many PQ that just don't get completed ever for example.

Tazilon wrote:
From what I've seen so far, you won't have this type of trouble often on an Open RvR server but you may on a Core server. The Open RvR servers have the largest populations for obvious reasons: the game is about WAR so the majority of players sign up on servrs that fully support WAR! That said, on Chaos Wastes I notice a preference amongst players for certain BGs. Phoenix Gate and Tor Arnoc have little to no wait times while other BGs of the same level have down times between games. Either way, having to wait for any particular aspect of the game should not slow your levelling down - there are many other ways to level.

Edited, Oct 6th 2008 5:08pm by Tazilon


Also on Chaos Wastes with my Order main. Mourkain Temple is the one that pops the most for me when I queue all 3. Order que times are much shorter here than my (somewhat limited) experience as Destruction on Bechafen. I will agree that scenarios are healthy on Chaos Wastes but I am not convinced on the tier 1 and 2 RvR lakes. Tier 1 I see a few higher level Order take objectives once in a while and then 5 Destruction take them back shortly thereafter for a much longer duration. As for keeps it is my understanding that Order has held a few keeps for a short time since launch but aside from a few hours of solid conflict these areas are empty and Destruction held.

I hope when the levelling push ends for most the community presence amps up. I am loving the game and remain optimistic for what it could/should be in a few months.
#11 Oct 06 2008 at 5:20 PM Rating: Excellent
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We started over this weekend, and a few of us are T1 - and scenarios popped like mad, and waits for PQ's were less then a few seconds until more folks came along.

T2 is even less so an issue.

T3 PQ's I have serious issues with, they're either dead or over crowded.

I think it greatly depends on the server!

But I do admit that queue times for scenarios and the future of PQ's concerns me greatly in the grand scheme of things, in years to come. For now though - if you're experiencing those problems I don't know what to tell you.

On the other hand, my honey is over here saying "I never want to go back to the barrens ever again, are you kidding me?" versus the replayability that WAR offers, which is incredible.

We both find ourselves missing the great T1 scenarios and creating chars to replay them. I think that T2 and T3 scenarios fundamentally change, and are less fun then the starting ones available.
#12 Oct 06 2008 at 5:31 PM Rating: Decent
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snailish, Goblin in Disguise wrote:


Also on Chaos Wastes with my Order main. Mourkain Temple is the one that pops the most for me when I queue all

ive got destruction on chaos wastes, better watch out for Room With A Moose!
#13 Oct 06 2008 at 11:27 PM Rating: Good
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I think it's just Tier 1 to be honest.

You can get out of tier 1 in under a few hours with the right conditions. Thus creating the illusion of there isn't anyone around!

#14 Oct 07 2008 at 4:53 AM Rating: Good
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It seemed I was able to get through T1 stuff pretty fast. T2 has taken considerably longer so far. I would imagine T3 will take longer still.

I do see the flaw with the PQs though. Some of them are rather silly. The PQ is in BFE and if you get killed, you have to run through all kinds of mobs just to get back to it. It's not worth the trouble.

The champions and heroes themselves can be an issue as well. I've tried to do a few of them with a small group and it often ends poorly. Once everyone is a few levels above the mobs, it gets a little easier but they can still put a major hurt on the players.

The PQs are a wonderful idea, people not needing to group up and also working to a common goal but it still seems to rely heavily on a decent number of people doing the fighting. Either that or being many levels above it.
#15 Oct 07 2008 at 5:01 AM Rating: Excellent
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The largest problem with the PQs is what was mentioned here, population migration to higher level zones. As Allakhazam has already witnessed, we are seeing deserted PQs in lower level zones, some of which really need a group to complete (to be of any sort of fun anyway).

Though the game is heavily PvP and RvR oriented and rightly so, it needs other "buffer" advancement paths, such as a better crafting system, in order to relieve some of the pressure on these other more group oriented systems. It's alright if a game is focused in one way or another, as that game will pull the right people to it, but it's not alright when it is focused and that focus is broken.
#16 Oct 07 2008 at 5:56 AM Rating: Good
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Last night while I was attempting to complete a quest, I ended up dying three times trying to kill a Champion Witch who was of equal level to me. So I decided to wait for other questers to come along and enlist their help. I was very polite in my request:

"Hey, what's up? I'm trying to complete this quest and the Witch at the end keeps killing me. Would you mind parting up so we can kill her together?"

Twice questers came along and wouldn't even respond to my request with a "no." I sent one of them a party invite and he/she denied it. I don't get why people play MMO's if they can't even be decent to other players. A simple "no, thanks," would have been good. I resigned myself to just abandon the quest and move on.

I think this is a great game. Perhaps they should consolidate some of the servers for the time being.
#17 Oct 07 2008 at 6:05 AM Rating: Decent
Much of the community is in a rush to get to rank 40. Personally, i am not. I even went back to Tier 1 on my 24 SW last night and helped some lowbies with a few PQ's just for fun. It's nice going back and tanking lvl 5 heros lol.
#18 Oct 07 2008 at 5:17 PM Rating: Decent
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You always try the new MMO's Alla.. and it's good. I understand what you've discovered with these issues, and a large part of the community in War see's them too. I am sure what is needed to be done, will be by the developers.. or, they go the way of lost and forgotten MMO's. Maybe it's too soon to try to point at these flaws, maybe not. As you've discovered, it's got some great features.

One of the great one, is the need to have others, to accomplish certian aspects. Should an MMO be a solo experience all the way thru?

I do agree on the queue times, but at the same time, can encourage those to help even out the population on servers, to ensure you get great queue's.
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#19 Oct 07 2008 at 7:59 PM Rating: Decent
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Tovin wrote:
I think it greatly depends on the server!



That's exactly it! They started with too many servers IMO, but we will see how this turns out.

I also saw this flaw in the over mechanics of PQs.... One should ask, what would mythic do to take care of mature servers? Will they even look at it? Blizzard took care of things when they nerfed elites for a lot of groups quests. I was thinking that this would be a problem for mature servers, and we all know this game is too new to have really mature servers. So again, the problem is they released too many servers. The population is spread out, with a few really high pop servers.

And speaking of high pop servers, I would just go ahead and reroll to one. Instant ques, always PQs going during peak times and some non-peak. I've never had a problem with ques, at most a 10 minute wait, and that is only during an hour out of the day, for the server I chose, which is Skull Throne,

Skull Throne is a great server, with pop numbers indicating a higher order pop, so for my shaman, I get instant scenario when other destruction players on other servers are getting 20 min.
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