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Engineer help ;_;Follow

#1 Sep 30 2008 at 9:03 AM Rating: Decent
6 posts
Being that i didn't play the beta i am still a tad bit confused as to which stat contributes to which skill. I would like to know what helps with grenade damage, and which stat helps with corpreal damage considering most of my DoT's do corpreal (hope i am spelling corpreal right). Is there any stat that improves grenade damage or is my damage limited to my level?
#2 Sep 30 2008 at 9:11 AM Rating: Decent
5,644 posts
Tubgirlrules wrote:
(hope i am spelling corpreal right).

close, its Corporeal.
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#3 Sep 30 2008 at 4:19 PM Rating: Decent
6 posts
lol ofcourse someone can comment on the spelling but, can't actually give me an answer to my question.
#5 Oct 03 2008 at 6:08 AM Rating: Good
WarMaverick wrote:
The 3 stats that matter to an Engineer are:

Ballistic: Increases ALL rifleman and grenadier abilities.

Wounds: Increases health.

Toughness: Reduces damage taken.

All other stats are an afterthought!

QFT. I found that my damage was significantly bolstered when upgrading my ballistic skill. Ballistic skill should really be a primary and wounds and toughness come in second.

As tempting as it may be, try to avoid putting points into weaponskill upgrades for renown levels. In my personal experience, I only use the spanner skill to prevent destro players from running away. I don't if there are additional melee skills available to engineers (I'm sure a little research would answer this), but that's what Ironbreakers are for anyway.
#7 Oct 04 2008 at 1:12 PM Rating: Excellent
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