Either graveyards or maybe a spirit run (yes, like WoW lol)
UO had something similar to a spirit run, but you could be clicked on and rezzed away from your corpse, or at your corpse. It just depended on whether or not anyone you ran into had the ability (and cared when someone in a cloak OoOoooOOOOoOO'ed at them). I liked how that was set up.
Woot, they're going to fix the pet UI! It's so irritating to zone and lose the UI when the pet is obviously still there by your side :(
Mythic Entertainment wrote:
Imagine going to work in the morning and knowing it’s your job to be pummeled into a **** pulp by the masses. We wouldn’t want to do it either! But we’ve whipped our NPCs into shape. Now they’ll come when provoked, attack back right away instead of flinching and hesitating like wussies, and properly engage the enemy rather than staying stuck at range. Also, they’ll no longer fall into an “Unattackable” state or disappear in mid-combat.
I don't know about the rest of you, but this made me giggle.