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Honestly...worth it?Follow

#1 Nov 28 2004 at 2:13 AM Rating: Decent
So, I'm a nfg to the whole online rpg deal and am wondering if this is where I want to be. I actually was lucky enough to start playing rpgs with the original D&D boys back in the seventies (yeah, I'm in my mid forties and still messing around with games!),
who kept the whole thing interesting and exciting due to an amazing amount of talent and imagination. I spent 20 some years doing the real thing in the military but have always tried to keep up with the gaming community as much as I could.
I get my competitive compulsions out playing Warhammer, but I still really like the idea of playing a fantasy character in a huge on-line community. I just got done trying DAC for an hour or so (which I know isn't long enough to make a decision) and really wasn't very impressed to tell the truth. I came in cold so I wasn't sure what to do, but the graphics did nothing for me and the lack of guidance was a bit disconcerting to say the least.
So, (assuming there are some educated and discerning RPG players here, which I'm sure there are plenty of, otherwise I wouldn't have posted this) what is the deal with DAC? Is it entertaining and worth my time? Can a new player actually enjoy themselves and have an impact or is it dominated by people who have been here since the beginning? I'm not afraid of a steep learning curve as long as it's worth it in the end. So, without making this 10,000 pages long, give me some insight, please.
#2 Nov 28 2004 at 3:49 AM Rating: Decent
Thats a good question. Is it worth it? hmmmmm.....well, i'm not an expert by any means, but i'd say yes. I've been playing for about 6 months now, and i still love daoc. Before i started playing, i was new to the online rpg too. I did, however, have the benefit of having real life friends that had been playing for quite some time. They helped me out alot, and as a result, the game was and still is enjoyable for me.
As far as the graphics go, yeah, they could be better, and from what i know, with the Catacombs expansion coming out in a few weeks, they are getting better. At least, the character models are. Not sure about the rest. I just know i'm buying it asap.
In game "help" is kinda hard to come by. In other words, there is no tech based help (or very little). It's all player based, but as far as i'm concerned, those are the folks i wanna talk to when i need help anyway. I will say that new players may have a hard time simply because it may be harder to find people your own level to start out with. There are first time players starting all the time, but they're alot harder to find than folks that have been around a while.
I wish you luck in your decision, and if you decide to go with daoc, and happen to choose the guinevere server, look me up in albion (if you choose to roll an alb. lol.). I'll roll a new toon with ya.


Edited, Sun Nov 28 03:49:52 2004 by josiahmichael
#3 Nov 28 2004 at 9:35 AM Rating: Decent
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139 posts
Josiah is correct. DAOC is an aging game so we don't get the influx of newbies we used to get. As a result, the beginning game can be kind of lonely. I could point you to World of Warcraft or Everquest II, however, unless you have a relatively high end machine, you won't be satisfied with performance. If graphics are super-important to you though, that may be the way for you to go, and even then you may not even be satisfied with the overall graphics.

With worlds as big as most online game worlds are, compromises must be made in favor of performance. Strong character graphics may be offset by dull backgrounds or the scenery may be stupendous and offset by a short clip plane.

Starting off in a newer game gives you a large newbie community to grow with. In older games like DAOC, you lose that benefit. It's very easy to join a guild in DAOC and that is what I recommend any new player to do. You begin in a starter guild in which you might receive some help, but for the most part, players who are starting alternate characters leave the starter guilds and join their regular guilds ASAP. Use the "who" command to find guilds that are active during the times you usually play and then speak to someone in that guild and ask to be admitted. That's usually all it takes.

As far as new players being able to make an impact, a single player in an MMORPG is rarely able to make an impact on the game world regardless of level. There are some people who become renowned for being a great guild/alliance leader, raid leader, RvR leader or RvR player but except for player recognition, there is otherwise no game-awarded recognition.

DAOC has recently put in a series of newbie quests that help you learn certain things. In the process, you earn a complete set of armor, weapon and some accessories to go with them. Your base class trainer should tell you who to see for these quests, and you must do them very early (during levels 1-5). The quests themselves will bring you to level 5 so I do advocate doing them.

I also suggest visiting classofcamelot.com for concise explanations of each class and creation/play guides for them. In general, no class can master every skill they can train in, therefore, you must be selective. In general, classes can specialize in one of three ways: offensive, defensive, or supportive. It's important to decide which way you want to play a particular class; the sacrifices involved in playing that way (you may make yourself less valuable to a group or hinder your ability to solo); and what you have to do to get there (where to put your spec points).



#4 Dec 13 2004 at 2:05 AM Rating: Decent
I tried the classofcamelot.com link, but it didn't work. Are there any others that explain how to build up your profession like you were talking about?

Duck
#5 Dec 13 2004 at 2:57 AM Rating: Decent
the link is classesofcamelot.com not classofcamelot.com.

also try camelotherald.com (tracks your characters stats as well as handy information), and daoc.catacombs.com
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