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Darkprayer's Promyvion GuideFollow

#27 Dec 28 2004 at 5:02 PM Rating: Good
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Hello Unusedname and Xave,

I can't thank you both enough for your battle reports you brought in. It helps so many people accomplish these Promyvions knowing setups and what to expect when they enter. I truly appreciate your posts.

I have recieved the Rare/Ex drop from the NM in Promyvion-Holla. I have tried trading it to the "Memory Flux" and to the NPC that turns Recollections into Animas. Both did NOT work. I am spending a lot of my time researching what I could possibliy to with it. Any suggestions would be helpful.

I am adding information everytime something needs to be added. If you have a specific question you want answered, please post it on this thread.

Thank you again everyone for what you bring to this Guide, it could not be done without you.

P.S. I am still rating up for good information brought to my attention.
#28 Jan 02 2005 at 8:05 AM Rating: Decent
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Good news about the beastmaster being useful. Now if I can just get a party that will allow me to go with them, I'd like to be able to show off my beasty skills.

Record: 0/2 Prom-Holla
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#29 Jan 05 2005 at 3:19 AM Rating: Good
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Hello everyone,

Sorry that I have been on a short vacation and unable to update the thread. I am holding a 3 day run in the Holy LS on Hades server to compile more information. If anyone else has something to add to the guide. Please post it. I appreciate all the hard work you all do and I have heard many ppl in game give excellent fead back for what you have done for them.

Very much appreciated.
#30 Jan 06 2005 at 11:50 AM Rating: Good
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Dark;

I haven't had a chance to go through your guide, but I've got one too -- feel free to compare notes and cross-update accordingly. ^^ It's down in the signature there.
#31 Jan 06 2005 at 4:02 PM Rating: Good
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Hello WingChild,

It is great to have you post here. I just checked out your Guides and they look incredible. It looks like you enjoy your time in Promyvions as much as I do.

As far as cross checking our information I think that would be a great plan. Anything to help out the good of the players is something I am always up for. I have been doing Promyvions that past couple of days to find Enemy Abilities and have turned up short. I think we are nearing the end. I will keep adding to my Guide and answering the players questions. If there is pressing information that you think needs to be added, please send me a PM and I will gladly add it to my post.

Thank you for your post and I hope we can mutually benifit with our compiled information.
#32 Jan 22 2005 at 5:05 AM Rating: Decent
bump
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#33 Jan 28 2005 at 4:57 AM Rating: Good
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Hello everyone,

I am happy to see that so many people have used this Guide. I have recieved numerous in game /tells and messages about success.

I am of course constantly trying to find new ways of improving it also. I am going to add a section talking about the "New" Animas that were recently found out. I will also try and post about a special weapon you are able to get specifically for Promyvions.

Thank you so much for the great feed back. This Guide exists for the great players of FFXI and I could not be more happy to help out.
#34 Jan 28 2005 at 1:59 PM Rating: Good
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this should be stickied *hint hint*

very well put together - good job

i would only change some of the colors - they are tough to see on the darkblue background

#35 Feb 03 2005 at 3:20 PM Rating: Good
37 posts
After last nights Promyvion-Mea that you ran, I know that your guide is as good as it could be. You took a full alliance through there, and got us to the top as well as getting 2 of the parties to beat Delver. The other party would have succeede as well, if there were not other complications that were outside of your control. But by doing exactly as you say to do in your guide, you helped to make the night a success for us. One more thing, like withsilverwings said, This guide should be sticky.
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#36 Feb 05 2005 at 9:30 PM Rating: Good
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Fantastic, Dp. Simply fantastic. I'd say something positive, but its all pretty much been said. You wrote a knockout here. ^^
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#37 Feb 06 2005 at 1:05 AM Rating: Decent
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just a thought, whould like a 27-29 be able to do these with out a prob, and would a bard // blm be any use to this if not let me know b/c i am interested in doing one
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#38 Feb 06 2005 at 5:15 AM Rating: Good
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Hey Dark, its Pheblobond, from the LS Myrmidon. Just to tell you, the LS took out the Holla boss with ease. Party was PLD/WAR, RNG/NIN RDM/BLM WHM/BLM and SMN/WHM x2. All we had were a couple hi-ethers for PLD and WHM, and a few Hi-potions for the PLD. Personally, i find Holy water here to not be worth the cost, as our party thought the loss of HP was negligible. We all used 2 hours. Both SMN 2-houred, then WHM Bene, then I, as RNG, Eagle Eye Shot and finally, PLD Ininvible, to grab the hate to finish it. All in all, I dont remember our clear time, but it was under 7 minutes and very easy. As far as the mobs on the way to the 4th floor go, as long as you dont get adds, any group of half-way decent players can take them, just like normal xp mobs. All in all, we found it to be pretty easy.

And rate up for the guide, very good. ^^
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#39 Feb 07 2005 at 2:13 AM Rating: Excellent
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Congrats Darkprayer, you finally got the sticky!!!!!
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#40 Feb 07 2005 at 12:19 PM Rating: Good
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Hey hey, DP. Grats on the sticky; you deserve it.

I have a whm, blm, thf, war, and drg all leveled to at least 30. I dont have nin even unlocked, because I refuse to cater to the masses and sub trashman/nin just to please the biased server.

That being said, I'd be more than happy to go whm/blm or blm/whm on the events. I have the gear for both jobs all set up (shame I cant use my wisdom rings though), so whatever the party needs, I'll use. I wont use thf or drg, because they are inefficient (once again catering to the biased server), so just fill me in on what I should bring when everything gets worked out.

Thanks!
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#41 Feb 07 2005 at 3:02 PM Rating: Good
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grats on sticky sweetie :D
#42 Feb 12 2005 at 6:44 PM Rating: Decent
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Hello, sorry I am at work and dont have time to finish reading the entire thread. I did get to read all of darks Guide :) awsome :) Anyways I just want to add one thing (sorry if it has been said already, like I said I am out of time) In my experience in Promyvion Holla, the NM in the BCNM fight didnt start to use Curse/Sleep AOE untill it was about half dead or lower. Just figured I would let everyone know, the fight gets much more difficult once you have taken half of its life or so.
0/2 For Holla ><;
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#43 Feb 13 2005 at 9:06 AM Rating: Decent
wish i had seen this before i did my runs as i was the leader in all of my runs lol. btw, i posted in this link in a recent CoP guide i made, so if that gets stickied and this becomes un-stickied i apologize.
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#44 Feb 21 2005 at 8:33 AM Rating: Good
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There seem to be a bit of confusion with Holla and Mea, and i'm curious, as this can easily spell the difference between success and failure:

which status effect does each do?

Someone mentionned echo-drop, and Im almost sure I had silence casted on me while farming animas, so i'm pretty sure one of the bosses will do it too...

So, which one exactly silence, curse, poison and sleep, etc? (wouldnt want to forget poison potions and get slept thinking that the mob doesn't sleep @.@ )

I know its all written up there, but seems like there are some conflicting reports, so I'd like confirmation, if possible. Thank you ^_^

Edited, Mon Feb 21 08:38:05 2005 by Sareko
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#45 Feb 23 2005 at 5:51 PM Rating: Excellent
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Hello Sareko,

I can understand that you may have many differing reports about what to use on what BCNM. I will try to clear it up for you.

Promyvion-Holla = Poison Potions and Holy Water

Promyvion-Mea = Antidote

In both cases, you need to bring the food and echo drops that I have talked about in the guide.

If you have any further questions, please feel free and ask.

Good luck on your next Promyvion.
#46 Mar 11 2005 at 3:55 PM Rating: Good
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Quote:
Someone mentionned echo-drop, and Im almost sure I had silence casted on me while farming animas, so i'm pretty sure one of the bosses will do it too...


Weeper-type enemies have a Weapon Skill called Auroral Drape that inflicts blindness and silence on everyone within range; for this reason, all spell-users should bring a few drops along just in case. (The AoE isn't very large, but space is a concern when avoiding aggro while fighting.) However, as of yet there are no Weeper-type bosses.

So bring Echo Drops for every promy, Antidotes for Mea, and Poison Potions/Holy Water for Holla.
#47 Mar 29 2005 at 12:40 AM Rating: Decent
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Thank you for this guide. I'll be doing Mea for the first time on Friday. My very first Promvy at all. :D

My only question is...what's kiting? *feels stupid*
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#48 Mar 29 2005 at 12:32 PM Rating: Good
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Hello Nekovivie,

Thank you for your question in regards to kiting. To be honest, this is not a stupid question at all. I have completed 100+ Promyvions in Final Fantasy XI, and there are always melee of some sort who have not really heard of that term before. It is a special technique that will not be used much in the xp grind as it is.

Kiting is the act of gaining the creatures hate, and running away keeping distance between you and that creature. Think of you holding a string in your hands and the rope is inbetween you and the mob you are kiting. The mob represents the kite. By doing this with the correct conditions of throwing a gravity down on the creature or any such way to slow it down, you will actually have the mob follow you around the entire arena. The best part is it won't even lay a hand on you. When you start to lose hate, have you or another provoker there gain hate again and continue to kite the mob. This will keep it off of the magic users and RNGs when they need there time most. Do not engage the mob when kiting. Just voke and run.

I hope that helped answer your question. If you need anything else, please feel free and ask. Good luck on your Promyvion, Nekovivie.
#49 Apr 06 2005 at 2:43 PM Rating: Good
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Plz pardon my ignorance but what is the reward for doing Provymions? There's so little information on CoP. I'd really appreciate it if someone could point me to the a link on CoP.

Thanks.
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#50 Apr 09 2005 at 4:28 AM Rating: Good
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Excellent Guide!!! Using this guide and customizing our party's strategy we was able to beat all three Promyvions with no deaths and no one every going into the yellow. (taking the record in Dem and holla)

Party setup: Nin, Rng, Rng, Sam, Whm, Whm (12 animas each run Psycho and Hystero)

First off I cant stress the importance of Hysteroanima and Psychoanima. Our party always had both and when timed correctly can keep the boss from ever using an attack. I found it easier to macro anima usage instead of trying to type it out or making a party remember when to go. I used the following macro set to keep it organized.

example:

/item "Hysteroanima" <t>
/wait 3
/p <call1> "party member" use Psychoanima now
/wait 20
/echo **********
/echo **********

---------

/p <call1> "party member" use Hysteroanima now
/wait 3
/p <call1> "Party member" use Psychoanima now
/wait 20
/echo **********
/echo **********

The echo gave me a easy to read heads up when to use the next macro even through all the battle spam.

Shade gear isnt a must but your missing out on a great effect if you dont have atleast one piece if your a tank. I used the shade harness and shade mitten with my nin and that few secs the mob is intimidated will help when you need to cast utsusemi.

Going up each floor was pretty easy with our single party. When we would get to a MR our Rngs would fight the MR while me and the Sam handled the strays. Staying together and following in a straight line behind your scout will keep links to a minimum. Just to note: we did encounter agro on the top floor of mea (Weeper) and got another Weeper as a link and killed both with our pt setup. Getting agro or links on the top floor isnt game over if you and your party keep a cool head and work as a team. ;)

The Boss fights were basically the same: By keeping it enfeebed with animas we never had to use ethers, hi-pots, holy waters or antidotes. We didnt feel like taking any chances and used the poison potions for Holla though. Rngs and Sam would 2hr @ 30% and down it went.

I hope my post helps everyone trying to finish these. I wish everyone good luck in the battles to come and hope to see new faces in meadows of ifrit soon. ^.^

#51 Apr 25 2005 at 10:56 AM Rating: Good
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The method that I have been using to help some of my LS members get through Promyvions has been partly taken from the various guides around and partly made up. I take a group of WHM/BLM, BLM/WHM, WAR/NIN, RNG/NIN, RNG/NIN & RNG/NIN (if somebody REALLY needs it and only has say... DRK job available, they can fill this spot).

Basically, the BLM starts with Elemental Seal + Paralyze and the WAR/NIN kites the mob around and around, only stopping to recast Utsusemi. The rangers line up on the left, top and right side of the arena and pot shot the NM with Zamburak+1 and Holy Bolts, with a few Acid Bolts at the start for good measure. You should be able to work the NM down to about half HP or a bit below quite quickly. At this point simply throw an Anima at it to distract it for a bit. All 3 RNG rush in and execute Eagle Eye Shot, immediately followed by Sharpshot > Barrage and then finally WS the NM. Often it dies at the EES stage.

Very easy strategy and works for every one of the NM's.
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