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What ever happened to camp courtesy?Follow

#1 Oct 07 2014 at 6:31 PM Rating: Good
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This is something that has been somewhat annoying me lately...

There really aren't very many decent Lv99 camps around in the older areas of the game, where one can just set up shop and kill some IEP Lv96-100 mobs for some easy skillups and maybe some XP on a guildie's/family member's character.

What has been annoying me lately, are times I'll set up shop in one (Onzozo is one of my favorites, nice and easy to get to, and the mobs die quick, and the Grounds Tome maxes out at almost 4k per page) and then sometime while I'm in there, some other person will show up, and proceed to start calling out their Trusts.

It only goes downhill from there -- we're both having to try and out-pull each other, then sometimes d*ckish moves are used to try and steal mobs from each other, and meanwhile we're all getting lousy XP because of this stuff going on. Since most of the camps can only support maybe 1-2 groups if they were VT, we're running out of mobs (usually the 'rare' mob the Tome asks for). Sometimes we have to wait and camp the spawns, sometimes we're just standing there doing nothing, and all the while I'm thinking...

"Why don't they just go somewhere else or do something else, because quite simply, I was here first."

No, of course not. They insist on camping in your camp, and pulling your mobs. I remember way back in the day, at least three-quarters of the time, a group would go to another camp or something (that and there were more camps for each of the leveling locations on average and each camp could support more groups) if they saw one was already occupied.

I miss that kind of behavior. I miss when people would see that you're already there, and just decide on going somewhere else. Also, it'd help if they actually gave us more camps per mob groups/families in some places (like Onzozo). Some of the camps they have set up, you can tell they only intended for there to be one group at the camp at any given time; anytime a 2nd shows up, everybody gets terrible XP.

I just wish people would stop butting in when I was there first. It is highly rude, disrespectful and annoying.

EDIT: And the problem is, for ME to move (I shouldn't have to; I was there first), I have to dump the progress I made on increasing my Grounds Tome pages, whereas they just started, they can relocate if they see the place is already taken.

Edited, Oct 7th 2014 8:34pm by Lyrailis
#2 Oct 08 2014 at 12:50 AM Rating: Good
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I generally agree. Although it can be annoying to leave if you had a specific goal in mind (maybe they want to cruise by to see if they can get an assault vest for a lower leveled char or something) its generally the right thing to do.

But... yeah if you've done dynamis in the last few years you know already that common courtesy is almost non-existent.
#3 Oct 08 2014 at 7:49 AM Rating: Decent
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A) If you're using GoV for skillups, and you have a fair selection of trusts, you're wasting your time. You want to skillup combat skills? It's better to go to Yahse near the beaches and pull an Urganite as they last forever, take minimal damage, and don't do more than a single healer NPC could outheal. Need to cap magic? If healing nuke some undead in Abyssea - Grauberg/Abyssea - Atthowa, and if offensive go whittle down a colonization reive in one of the Gates (Sih or Moh are great due to lesser level mobs and very few people bother to go through here).

B) You're assuming they're there for experience. It's more than likely they're using GoV for supplement rewards while hunting for brown boxes in case of the rare crafting necks.

4K is a pittance when anything in Adoulin starting off gives you easily 500, and anything over 101 in a Gate area is 800-1,000 before any chains. If you go into old world for experience you're not only wasting your time, but you're also accepting the old world "limitations" -- slower respawns and barely enough monsters to support a single group.

Lyrailis wrote:
I just wish people would stop butting in when I was there first. It is highly rude, disrespectful and annoying.


And it's equally annoying when someone has an entitlement complex and believes they have a *right* to anything out in the world (i.e., non-instanced).

Love the hypocrisy.
#4 Oct 08 2014 at 12:27 PM Rating: Good
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Viertel wrote:
A) If you're using GoV for skillups, and you have a fair selection of trusts, you're wasting your time. You want to skillup combat skills? It's better to go to Yahse near the beaches and pull an Urganite as they last forever, take minimal damage, and don't do more than a single healer NPC could outheal. Need to cap magic? If healing nuke some undead in Abyssea - Grauberg/Abyssea - Atthowa, and if offensive go whittle down a colonization reive in one of the Gates (Sih or Moh are great due to lesser level mobs and very few people bother to go through here).


It is all about the multi-tasking.

Get some skill, get 20+ merits, all in the same go. You won't be getting 20 merits by pounding away at a mob you will never kill anyday today. The point of my original post, however, is that I was there first regardless of the reason I was there.

At the time, family member was skilling up, getting merits, AND getting my ~90WHM some easy levelups. 3 birds with one stone and it was going along quite well. Well, until the rude person showed up anyways.

Quote:
B) You're assuming they're there for experience. It's more than likely they're using GoV for supplement rewards while hunting for brown boxes in case of the rare crafting necks.


Onzozo doesn't have a crafting neck, according to FFXI-clopedia (also checked bg-wiki, too).

Quote:
4K is a pittance when anything in Adoulin starting off gives you easily 500, and anything over 101 in a Gate area is 800-1,000 before any chains. If you go into old world for experience you're not only wasting your time, but you're also accepting the old world "limitations" -- slower respawns and barely enough monsters to support a single group.


And what if Adoulin is not possible for whatever reason? What if I like doing it in Onzozo? What if I wanted to exploit skeletons' weakness against blunt? Etc etc etc. I shouldn't be shoehorned into going somewhere else just because someone wants to butt in on someone already there (which is very rude).

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And it's equally annoying when someone has an entitlement complex and believes they have a *right* to anything out in the world (i.e., non-instanced).

Love the hypocrisy.


Excuse me?

I was there first. Butting in on someone who was already there is just plain rude. It was rude back in the day and if you were the kind of jerk who did this often, you got yourself a bad reputation amongst the server and it certainly didn't cease to be rude today. I don't go butting in on people who are already there, unless I'm confident that there are enough mobs to support everybody involved.

And, as I said in my original post, trying to b*tt in on someone who was already there in the first place isn't good for you, it isn't good for the person who was already there, so why do it? The crafting necks... it doesn't matter what you kill, but that's beside the point anyway (on the account of there being no crafting necks in there in the first place).

The Brown Caskets in Onzozo have pretty much nothing of value (or at least nothing rare or hard-to-get; the best item is the Hi-Elixir which vendors for 9500, unless you're really hankerin to do Succor to the Sidhe and actually want Fayweald Logs for some reason).
#5 Oct 08 2014 at 12:58 PM Rating: Excellent
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Did you put a search comment up explaining your camp and intentions?
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#6 Oct 08 2014 at 1:04 PM Rating: Excellent
When GoV first became an accepted means of leveling, it was actually considered most polite to band together and join forces.

I'm thinking of the leech camps in Bostinoux. A single duo could clean out the spawns near the front if you have a Fell Cleave WAR or another mass AOEer in the pair. But the GOV exp would be the same for everyone in an alliance, so if another party came along, it was polite to invite them to your group. Faster you kill = faster the GOV book resets.

Did you ever think to ask if they'd like to form an alliance - you in one party, them with their trusts in another?
#7 Oct 08 2014 at 5:54 PM Rating: Good
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Quote:
Did you ever think to ask if they'd like to form an alliance - you in one party, them with their trusts in another?


Coulda sworn I read that trusts could not be used in Alliances?
#8 Oct 08 2014 at 6:41 PM Rating: Excellent
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Catwho wrote:
When GoV first became an accepted means of leveling, it was actually considered most polite to band together and join forces.

I'm thinking of the leech camps in Bostinoux. A single duo could clean out the spawns near the front if you have a Fell Cleave WAR or another mass AOEer in the pair. But the GOV exp would be the same for everyone in an alliance, so if another party came along, it was polite to invite them to your group. Faster you kill = faster the GOV book resets.

Did you ever think to ask if they'd like to form an alliance - you in one party, them with their trusts in another?


Can't have trusts in an alliance but 3 people 3 trusts works.

And you are correct, it was actually always the GOV courtesy to team up, as yes, the mobs are limited... and as the OP noticed there are not exactly a lot of camps for each level.

Regardless, with things so depopulated I really don't see a good reason (outside of specific brown casket drops) to camp over someone.
#9 Oct 08 2014 at 8:35 PM Rating: Decent
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Quote:

Can't have trusts in an alliance but 3 people 3 trusts works.


This was actually among the reasons why a group would not have worked.

It was...

1). Me, 91 WHM receiving free XP
2). Family Member, 99 WHM skilling weapons and magic
3). Kupipi, Moogle, Sakura
4). 99 THF who butted in
5). Some random Lv8 friend of hers

We could have removed Moogle/Sakura but that means less skillups for us (and the loss of Regen/Refresh) and the XP would have been atrocious (4man PT vs 2man). The XP was actually good enough to care (~250-300 per mob with 2man group). Levelups were taking about 45min until the THF and her Lv8 friend showed up.

Family member wound up logging us both off after fighting with her for awhile (the THF eventually gave up becuase she was being out-pulled, and THF is a LOL-worthy job to bring to skeletons in the first place).

I really really don't know why she didn't go to Gustav Tunnel. Family Member chose Onzozo Skeletons because she's a WHM and has clubs/staff and she wanted to skill Healing Magic up. I know for a fact that a 99THF with Sparks Gear gets far better XP in Gustav than in Onzozo. I even did a "/sea gustav" and there was only 1 person there (the Turtle/Worm camp easily supports 2 people).

Family member wound up logging on next morning, had the skeletons to themselves and by the time I got home from work, my WHM was 98.5 and I sat down to throw some Cures on skeletons until I dinged 99.5.
#10 Oct 09 2014 at 6:33 AM Rating: Excellent
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XP per kill should not be the main consideration when doing GoV pages. XP per page is more important, which is why you want as many people allianced together as possible. (Bost<tab> caps at 4k/page after 25 pages)
#11 Oct 09 2014 at 8:57 AM Rating: Good
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I'd have hated to play with you when the game was actually like this, if today you think this is something worth complaining about. You can warp nearly anywhere in the game, nearly instantly, fight nearly anything, anywhere, for any number or reasons... yet you rationalize this complaint by stating that you are feeling 'trapped' because... what... you had trusts? You had a level 8 with you...? You were multibox... er.. playing with a "family member WHM alt while also being on WHM yourself...? And somehow this was a big enough problem to log off and rage-post about the "good old days" of FFXI (where you wouldn't even have trusts in there with you, nor likely a level 8 friend, nor books to use...).

I'm just going to throw this out there... WOULD IT HAVE BEEN POSSIBLE... and I know this is a stretch, but bear with me.... TO DROP ONE NPC IN FAVOR OF POTENTIALLY MAKING A FRIEND AND PROGRESSING JUST THE SAME AS YOU WHERE? I know I know, but that land was yours and you kicked the Indians out fair and square, but... if you were to try and treat every scenario like thanksgiving you'd likely end up with more Millioncorn. I bet then you could even get more fame in Selbina! I bet your lvl 8 best friend or "family member" would have LOVED Selbina corn fame! Wasn't that the best part about old FFXI anyhow? Trading corn endlessly? MAN THIS GAME USED TO BE SO GOOD.
#12 Oct 09 2014 at 9:00 AM Rating: Decent
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Welcome to the self-serving land of post-Abyssea FFXI. Nobody has any incentive to be nice to other players anymore, it's all about take what you can when you can.

This is what happens when you stop making content that forces people to help each other. And no, forcing them to group up isn't the same thing when every person gets their own rewards. They aren't really helping each other, they're banding together to help themselves.
#13Lyrailis, Posted: Oct 09 2014 at 3:44 PM, Rating: Sub-Default, (Expand Post) I wanted to skill Healing Magic.
#14 Oct 10 2014 at 4:31 PM Rating: Excellent
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Lyrailis wrote:
Here's a clue for you: Don't like it, don't read it, walk away. How hard is that? It isn't like I held a gun to your head and forced you to read the thread, did I? But no, you read every last word of it even though you apparently hated it.

Same can be said for the occurrence, can it not? There's only hundreds of other areas in the game, even some with undead to cure for skill ups like KRT or Aby. Oh, but you were there first.. Seems like leaning on that did you jack all in this case. It isn't like someone held a gun to your head and forced you to stay there, yet you camped against the person til the very end even though you apparently hated it. Awkward, yeah?

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Quote:
I'm just going to throw this out there... WOULD IT HAVE BEEN POSSIBLE... and I know this is a stretch, but bear with me.... TO DROP ONE NPC IN FAVOR OF POTENTIALLY MAKING A FRIEND AND PROGRESSING JUST THE SAME AS YOU WHERE? I know I know, but that land was yours and you kicked the Indians out fair and square,

Dropping an NPC (either Sakura OR the Moogle, or heck even Kupipi) would have worked to defeat the very purpose I was there in the first place: skillups.

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Quote:
XP per kill should not be the main consideration when doing GoV pages. XP per page is more important, which is why you want as many people allianced together as possible. (Bost<tab> caps at 4k/page after 25 pages)


I wanted to skill Healing Magic.

These are the ONLY Skeletons I know of, that are DC to a 99 (therefore able to skill to cap) that are also featured on a GoV page. There are exactly 4 Boribabas and ~6-8 Babaulas in the entire zone. The GoV page wants 4 Babaulas and 2 Boribabas. How many people do you think that is going to support? I can almost exhaust the Boribabas alone just by being a WHM, by myself, if I dual-wield IL117 wands. More People = No mobs to pull. Adding more people would actually make the kills too fast (no skillups) and you'd be waiting around doing nothing for long periods of time.


So you had 2x Whm, your's and your alt's, 3 trusts, one doing absolutely nothing except for 7 regen, and you couldn't see the benefit of grouping up with your competition, who was killing the mobs anyways regardless of your emotional state? Did you even try and talk to them? Did you ever think about how Sakura does absolutely nothing for your healing magic skill ups and could be safely dropped? Or how about dropping Kupipi and keeping yourself alive with one of your two Whms?

The whole "but I was here first!" bit is cool and all when you feel victimized in a situation, but the resolution rests solely with you. Unfortunately, seems you preferred QQing to fixing it yourself. There are other far more efficient zones and avenues to do what you were aiming for. Unless this alt account has only base FFXI I guess, which'll be the next thing said.
#15 Oct 10 2014 at 4:59 PM Rating: Excellent
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Well, excuuuuse me if I was mildly annoyed by the lack of courtesy and needless rudeness and unnecessary self-hindering behavior. Sheesh. I'm not permitted to have emotions, right? I'm not permitted to post a musing thread, right?


Just to be clear... are your emotional reactions the only ones allowed to be here because you posted first? I'm just unclear on all these rules your majesty has set in place. If my crop had sprouted more millioncorn I could afford the luxuries of attending every one of your "Lyra's justifications" events, but alas, my fame is so limited... sometimes we just have to settle for la'theine cabbage.
#16 Oct 10 2014 at 6:03 PM Rating: Default
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Quote:
So you had 2x Whm, your's and your alt's, 3 trusts, one doing absolutely nothing except for 7 regen, and you couldn't see the benefit of grouping up with your competition, who was killing the mobs anyways regardless of your emotional state? Did you even try and talk to them? Did you ever think about how Sakura does absolutely nothing for your healing magic skill ups and could be safely dropped? Or how about dropping Kupipi and keeping yourself alive with one of your two Whms?


I was leveling primarily healing magic, but also club skill as well. But you couldn't have possibly thought that, could you? That's why I had Sakura out; for Club skill. Moogle for Healing Skill.

I like to Multitask; GoV for XP, Skeletons for Healing and Club, Sakura/Moogle for the +Skillups. Kupipi to make sure I don't have to do a bunch of Curing allies when I want to skill up. Taking in 2 people into my group would have made the mobs die too fast (which means less skillups) and I would have had to have booted out Kupipi (then I'd have to be curing, which doesn't let me skill up) or Sakura/Moogle (losing the +Skillup and/or +Refresh/Regen).

Quote:
The whole "but I was here first!" bit is cool and all when you feel victimized in a situation, but the resolution rests solely with you. Unfortunately, seems you preferred QQing to fixing it yourself. There are other far more efficient zones and avenues to do what you were aiming for. Unless this alt account has only base FFXI I guess, which'll be the next thing said.


Again, tell me where else on Vana'diel can I find Lv96+ Skeletons (for Healing Magic Skill) that are on a GoV page? Go ahead, point em out. I'd seriously love to know.

For the THF and her Lv8 friend, anywhere else would have worked just fine. In fact, that Skeleton camp was the worst GoV camp in all of Vana'diel because she was using Daggers which are weak against bones.

Any other camp (including the Torama camp right outside the room I was in that was untouched) would have been better for that THF + Lv8 friend.

Did you somehow forget that fact? And why should I move because someone else comes in? That's ridiculous.

Quote:

Just to be clear... are your emotional reactions the only ones allowed to be here because you posted first? I'm just unclear on all these rules your majesty has set in place. If my crop had sprouted more millioncorn I could afford the luxuries of attending every one of your "Lyra's justifications" events, but alas, my fame is so limited... sometimes we just have to settle for la'theine cabbage.


You entered a thread I posted, and then proceeded to complain ....... about the thread I posted and then started posting Gibberish that had nothing to do with the original post, just like this quoted block. Again with the Millioncorn....

At this point I think you're just trolling.

Edited, Oct 10th 2014 8:03pm by Lyrailis
#17 Oct 11 2014 at 5:40 AM Rating: Good
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On a vaguely related to the OP note, what about drop courtesy?

I'm on my GEO character, still using eminent staff, attempting Yorcia 1-5+B clears. Been running with this particular BRD for a few runs of Yorcia night before, Shark delve earlier, etc. He's lotting everything, newly returned to game and such, that's fine. He gets the sword from t4 for mag acc on his BRD, and a couple runs later the staff from t5 finally drops. This is a huge upgrade for me, and since he already has the mag acc weapon, it isn't really an upgrade for BRD, just for RDM/GEO/BLM, which he doesn't play. But of course he lots, I put up a light protest, he doesn't pass (I didn't ask him to pass but I was fairly insistent on needing a 119 staff in most of my runs with him...) and he outlots me and wins it. This is an item that does almost nothing for him, and immensely helps me.

Of course, that's the lightest abuse of this concept. Ran a pug shark a couple weeks back, Eddy Necklace drops (macc/mab) and a MNK lots it. Two nights prior I had done a Tenzen with this guy (smoked his dmg on my THF char...) and battlecast gaiters drops, and he lots and wins that. After the 2nd item I /tell him asking if he plays any mage jobs, he responds back, verbatim: "lol neva". So why the hell are you lotting the gear, man? I play two characters, one is light armor, one is mage armor. I always pass loot that doesn't apply to that characters jobs. I did Celestial nexus the other night, vanir boots were FL, I rolled 997, another player rolled for it though, so I passed my 997 and gave it to them, even though it's actually BiS for whenever I decide to make a ranged set for my THF. Just because it's easy to have all jobs at 99 doesn't mean you're ever going to play all those jobs. Choose a few, focus on those, and don't take gear unless no one else wants it for the other jobs you may eventually play a few months down the line.
#18 Oct 11 2014 at 3:46 PM Rating: Good
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I'd say with CP as it is, yeah, better to focus on one or two nowadays. In the old days, while I was someone who had more jobs leveled than a lot within my LS, it wasn't uncommon for me to ask if anyone needed something before lotting on my tertiaries. If they said no, then cool. If yes, not the end of the world. Occasionally there'd still be some competition, but never really any hard feelings. Save one jerk I've rambled about here and there in the past.

As for the general context of the OP, while unclaimed may mechanically translate to free game, I am one of those kooky people who believes first come, first served should be a thing if it's not tied to a limited resource. In this case, some stranger coming in to PL someone else fighting mobs they're not optimal against just seems... odd. The whole, "You could've gone somewhere else, getting around is easy these days!" cuts both ways. Though, I can perhaps understand people not doing pre-searches these days to estimate any possible competition. Like, I wouldn't have gone to a specific Abyssea zone back when if I saw 100+ people were in it. That's just asking for congestion somewhere. The nice people DID put up comments, but not always. Oh well, not much you can do about it as long as some want to think the servers revolve around them.
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#19 Oct 15 2014 at 11:43 PM Rating: Default
The Eldieme Necropolis is another place to do skeletons for gov. He could have also been doing a trial and wanted some easy to pull mobs idk.
#20 Oct 16 2014 at 5:42 AM Rating: Default
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jakarai wrote:
The Eldieme Necropolis is another place to do skeletons for gov. He could have also been doing a trial and wanted some easy to pull mobs idk.


Nope, won't work for skillups at Lv99: They are 91-95.

Last I checked, mobs -8 levels are not "Decent Challenge" (or rather, DC without I-level gear on) therefore will not skill to Lv99 cap.

Trust me, I browsed the entire list of GoV to look for undead mobs to skill Healing on, and the Onzozo skeletons are literally the only ones in the game that can be used for that purpose.
#21 Oct 22 2014 at 8:57 AM Rating: Decent
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Lyrailis wrote:
Trust me, I browsed the entire list of GoV to look for undead mobs to skill Healing on, and the Onzozo skeletons are literally the only ones in the game that can be used for that purpose.


Bostaunieux Oubliette - Page 7 - 6 Nachtmahrs (ghosts) - lvl 96-97

Fei'Yin - Page 7 - 4 Balayang (bats), 2 Wekufes (ghosts) - lvl 95-99

Toraimarai Canal - Page 6 - 5 Plunderer Crabs, 2 Sodden Bones - lvl 95-98

Toraimarai Canal - Page 7 - 5 Blackwater Pugils, 2 Drowned Bones - lvl 96-98

?

Edited, Oct 22nd 2014 11:00am by Malithar
#22 Oct 22 2014 at 10:01 AM Rating: Decent
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Malithar wrote:
Lyrailis wrote:
Trust me, I browsed the entire list of GoV to look for undead mobs to skill Healing on, and the Onzozo skeletons are literally the only ones in the game that can be used for that purpose.


Bostaunieux Oubliette - Page 7 - 6 Nachtmahrs (ghosts) - lvl 96-97

Fei'Yin - Page 7 - 4 Balayang (bats), 2 Wekufes (ghosts) - lvl 95-99

Toraimarai Canal - Page 6 - 5 Plunderer Crabs, 2 Sodden Bones - lvl 95-98

Toraimarai Canal - Page 7 - 5 Blackwater Pugils, 2 Drowned Bones - lvl 96-98

?

Edited, Oct 22nd 2014 11:00am by Malithar


Ghosts != Skeletons. They could work but are hardly anywhere near ideal. They are resistant to all weapon types (dragging the XP way down because they take freaking forever to kill) and the GoV wants 4-5 non-undead mobs, and 2 undead mobs except for the very first one with the Nactmahrs.

The two Toraimarai ones could work as they ARE Skeletons, but again.... 5 Crabs/Pugils (no Dispel for the Defense up unless you sub RDM which means no Dual-wield) for every 2 undead mobs for Healing Magic skillup = not very good either in terms of Skillups OR Experience.

So we're back to Onzozo as being the only Pure-Skeleton GoV 96+. Good skillups, good XP/hr, easy camp. Would be nice if there were a few more of these kinds of camps around.

#23 Oct 23 2014 at 11:40 PM Rating: Excellent
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I see that all these discussion is about lvling healing skill? Frankly, I have been lvling healing skills alot lately, tried using the undead method and pure cure on trusts npc. From my many hours of skill lvling, I should say that just spamming cure on your trust npc is way way faster than spamming cures on undead. Give it a try, if it works for you, it will open you up to alot of other lvling spots. I usually have a cure marco set on my tank trust npc and just spam it until it is maxed. takes around 20-40 mins max. My divine and enhancing skills are also maxed this way. For enhancing just spam erase on your tank after you banish the mob :p

Hope this helps. No point getting angst over silly camp issue.

PS: This is done while I am exping.

Edited, Oct 24th 2014 1:51am by Lothwyn
#24 Oct 24 2014 at 4:31 AM Rating: Excellent
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For skeletons...

GUSGEN the page is low level, but its 'members of the skeleton family' and there are level 90+ skeletons there

You can skill up on them to 99 thanks to skill up prowess, it raises the min level for skill ups.

Edited, Oct 24th 2014 6:33am by dustinfoley
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