Lyrailis wrote:
I don't care how awesome the RDM thinks he is with the scale mail (or whatever armor you got at that point) + wooden round shield, you're not a Paladin and you certainly aren't a Ninja.
That's kind of the point. For some reason, you have a hard time grasping the fact that my role is not to hold hate or tank, just assist with the THF. You can't argue on one end that I'm unable to hold hate, then on the other end that I would gobble away all of the mp for having too much hate. Which one is it? It can't be both.
I wont gobble away MP, because the THF would be smart enough to SATA when the PLD's timers are up.
Lyrailis wrote:
I've seen those kinds of groups too, and the WHM was usually kneeling every other battle because of curebombing the SATA partner.
Read above. It can't be both. Either the person is holding hate or not. Can't lose hate and some how magically need to be cure bombed. Besides, if you're in a party with a RDM and WHM, there is absolutely no problem with MP.
Lyrailis wrote:
SATA+WS will almost assuredly make the SATA partner get lots of hate, enough to pull the mob for several seconds, even when the tank is a PLD.
So, you now agree that SATA would transfer the hate.
Lyrailis wrote:
God Forbid the tank is a NIN and you tried that, the SATA partner wound up with the mob the rest of the fight. Why do you think that most people wanted to do SATA using the method I mentioned? Quite simple: It involves dumping all the hate on the REAL tank, not the SATA Partner.
No, it's called adapting the strategy to the party. Something that close minded people have a problem with. If the tank is unable to hold hate, then you should either reconsider the tank or change the execution of SATA.
IT DOESN'T HAVE TO BE A ONE SIZE FITS ALL. There is nothing wrong with your method, the point being is that if the dynamics of the party changes, you should adjust your strategy, not decide to not invite 30+ THFs.
Lyrailis wrote:
And if you're a RDM and you're trying to "tank" a mob, that means your casts are getting interrupted, you're not able to do your actual job that you were invited for if you keep getting interrupted. Also if you're getting hit, that probably means you're not using a staff (which means resisted enfeebles most likely), etc etc etc.
Is this 2004? I'm not trying to tank anything. Why is this so hard for you to comprehend? All I'm doing is standing behind a mob and taking damage. Do you forget about stone skin? Chances are that I'm being invited just to cure. What enfeebles? Slow, dia and paralyze? They aren't getting interrupted. There is almost no difference between a RDM slow, dia and paralyze from any other job at level 30. At this point, you're just making up stuff to avoid admitting that you're wrong like with inviting level 30s to uncapped fights.
Lyrailis wrote:
Using a RDM to dump hate on, is not a very good solution, hence why most people didn't do it that often unless they really had no other options. SATA was best with a WAR/NIN, sometimes a SAM/NIN (/WAR worked too; Third Eye was actually useful).
With those jobs... you'd have the first voke, you SATA'd on the pull, and the REAL tank had the mob the whole fight.
It just plain worked, and worked far better than your strategy.
Do you even remember the topic at hand? I never argued that it was better. You said the following
Another good example of group synergy (and how it caused pain in some peoples' in-game lives): THF. You almost never invited a 30+ THF into the group unless you had two people with Provoke My counter is that there is no reason NOT to invite a 30+ THF just because you don't have a second provoke, because you can get the same result without one. My argument wasn't to charge the RDM to be in that role, but that you could adapt and give the role to the RDM since that job is suited to solo.