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Has FFXI outgrown me?Follow

#1 Aug 03 2013 at 9:43 AM Rating: Excellent
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I started playing this game back in EN release. 3 or 4 years of old school dynamis really has put me off of 18-36+ content. Pre-abyssea I was ready to walk away, but several friendships kept me logging in most days. All of us knew that we didn't like playing much anymore but things like linksshell loyalty and oldschool friendships kept us together for a time. Just when we subconsciously knew it was done, abyssea came out. All of us fell back in love with ffxi because it enhanced what we loved most about it, the ability to schedule a few nights a week where 6 or so of us could meet and get **** done together without any of the BS while enjoying each others company while marveling each others feats and laughing at our failures. That took us along the ffxi road for a few more years. We all achieved more goals in any then we ever really wanted. Hell, I am 100/100 +1's and 78/100 +2's.

Then VW came out and we all collectively groaned at the forced 18 man(shout group only for us), 2 steps backwards way of doing things. Some of us tried it, some refused to. I myself did some VW, but after going something like 0/150ish on anything I really wanted I stopped really trying. Things pretty much went back to a pre-abyssea mentality after a bit longer. Only logging in to say hi to a friend or because that one guy in the LS that always helped people do things and passed on gear for other people wanted to go back into sky for his kitty pants for nastalgias sake.

Then we heard of a new expansion and a new director that gave us all hope that he would save the thing that over 10 years had brought us all together. As it turns out, this new director took us even further away from the ffxi that we all loved. Nothing but sad and depressing alliance content where no one talks to anyone and we are all just using one another to further our own goals. None of the personal interactions that made grouping together with strangers fun when this game was new.

Fast forward to the present, 2/3rds of my close friends have quit for good. I myself have logged on 3 or 4 times in the last few months and only long enough to look for any friendly faces and find none. I have done a few delve runs and they were successful but its one of those dynamis this where you can only go on a job you hate/fight not to fall asleep playing(whm for me). After I was done for the night, I logged off and had to ask myself if this was something I wanted to do for the foreseeable future? The question alone was sort of depressing and I still have yet to answer it.

So now I turn to the wisdom of the player base. Has FFXI merely outgrown me as an individual with its alliance only or gtfo with game/gear progression or is there hope out there for this old FFXI vet?

P.S. This is the longest thing I have ever typed up on a mobile device so please forgive any auto-corrects or general grammatical failures on my part.
#2 Aug 03 2013 at 10:30 AM Rating: Decent
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I remember when linkshells were telling DDs to skillchain.

Those were the days.

#3 Aug 03 2013 at 11:14 AM Rating: Excellent
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spcwill wrote:
So now I turn to the wisdom of the player base. Has FFXI merely outgrown me as an individual with its alliance only or gtfo with game/gear progression or is there hope out there for this old FFXI vet?


To be honest, it's why I've quit.

FFXI is old and a lot of ToAU endgame revolved around smaller groups that had the option of going as a large alliance for first timers. It's why I enjoyed that era just because it showed that you *can* make fairly difficult events without requiring large amounts of people.

Then they ignored that for WotG, Abyssea (starting out, pre-3 atmas), Voidwatch, and Adoulin era events. Maybe I'm weird but I really don't enjoy massive groups of people for endgame content in MMOs simply because it's like staring at an equation with 18-24/25 variables; there's too much out of your control. I've had to lead massive groups like this in EQ, FFXI, and WoW and it's turned me off completely from the "Large scale raid" style group setups.

I have to wonder if the reason most of the newer "leading edge" content is designed towards the larger sizes is only done so because "It's how it was back in the day". If everything weren't so driven for 18 man content I probably wouldn't have been so discontent with the game pre-Adoulin and wishing I hadn't bothered purchasing the expansion now like I do.
#4 Aug 03 2013 at 12:59 PM Rating: Decent
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My wife and I recently rejoined the game. While we aren't overly impressed by the new expansion, the reason we came back was simply because we miss Vana'diel. We missed all the old content. We missed all the cool armor designs, the atmosphere, the cities and towns and wilderness that all felt like home. After having moved on and tried every sloppy half-hearted WoW clone after another, we have finally returned to the world where we first played together.

We might not have all our old friends, but we have each other. We immediately set out to unlock the new jobs and have begun leveling them the old fashioned way-- with just the two of us. Now that we are able to level to 99, we are hoping to see a lot of the things we never had a chance to do before. I first joined in 2004 when FFXI was released on the PS2. I spent the first year getting my main job to level 75, and almost every year after that doing nothing but Sky and Dynamis as if it were a second job. I never got any relic weapons, and if I got anything nice like AF gear it was because everyone else had it already.

My wife joined much later, after I met her and got her into FFXI. There are still many things she hasn't seen. Today we plan to finish up her CoP missions once and for all, then we will begin her ToAU missions/quests-- which I have not done since they came out. I am actually very excited to be reliving my favorite expansions in this way, after all these years. I want to take her to Sky, and try to duo all the old bosses. I know Sky like it was my own backyard.

Whenever I see threads like these, I want to say that most people over think things a bit. I feel that there is more to FFXI than whatever the newest end-game content is, or whatever we might have to grind in order to get gear that is ever so granually better than what we already have. I think that a lot of players fall into a trap of sorts. They are constantly coming out with new content-- not all of it is worth doing. No one is forcing you to do it. Everything we use to love about FFXI hasn't moved or gone away. The only thing that has really changed is the mindset of the majority of players.

I once had a friend that wanted to quit because he was tired of camping the same NM for weeks on end who would not drop the piece of gear he wanted. I told him, "You do not HAVE to have that piece of gear. Just move on." People so easily become obsessed with chasing things that will give them very little in return for their effort.

Good or bad, whatever the latest content they come out with is NOT mandatory. I never wasted much time with things like Einherjar, or Salvage, or those Moblin Maze things, and today I am glad I didn't. They've come out with quite a few stinkers. Anyone even remember that pet battle mini-game where you had to take "pictures" of mobs and make them battle each other? I'd never seen anything get so old so quickly. I never paid any attention to things like "Voidwatch" and probably never will.

But then, not everything new is bad. Campaign was a huge success, and to this day is still a lot of fun. We spent several hours doing it to rehabilitate ourselves back into the game-- setting up macros and sharpening our claws, so to speak. I remember having a lot of fun with Assault missions. I can't wait to do those with my wife later. Besieged, also a good event, and might get us a good pinch of gil selling coins to get our gear caught up a bit. Of course, Abyssea is a whole other can of worms we need to get into some more. It almost feels like there is too much to do, and a lot of oldschool players coming back to the game feel overwhelmed.
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#5 Aug 03 2013 at 1:13 PM Rating: Default
The reason I've stayed with XI after others quit or lost interest is because the changes in the game play style roughly coincided with the changes in my personal life. Abyssea small man groups hit their stride when I was starting graduate school and needed to step back from the game. Adoulin came out two months before I graduated, and now my goals in life are work hard and play hard - and Adoulin content fits in with that perfectly.

My suggestion, if you feel you've outgrown the game or it's changed too much for you, is to see if you can re-prioritize your own goals in the game to suit your own schedule. Don't like Adoulin? ***** the new content and go do something that doesn't require it (like a mythic if you're a *********.) Try to get all your crafts capped. Go through and do all the quests you left out.

And then, if you are still not feeling it, you can at least quit knowing you accomplished something worthwhile. I just helped a friend finish out the last of the Sandy WotG missions. Now she's moving on to XIV, but she can do so knowing she finished out a solid chunk of story for good. Maybe someday she'll return to finish Adoulin. Who knows?

I'm just taking things one day at a time and trying to enjoy myself.
#6 Aug 03 2013 at 1:17 PM Rating: Decent
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If you want to do the latest content and go after the best gear, but are unwilling to gear/play a support/healing job then you will not have fun.

If you decide you want to instead participate in events that, while not on the cutting edge, still yield respectable gear, you will probably have fun. Really, if you're playing casually, I would suggest trying things like Dynamis, Salvage, Meebles, Nyzul, and the like. Destroy Einherjar with a PT. Get your Captain assault rank. Go through the entire Wings of the Goddess mission/quest line. All of that content is still there.
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#7 Aug 03 2013 at 2:32 PM Rating: Decent
detlef wrote:


Get your Captain assault rank.


This bit alone takes patience (not the actual assualt missions as those are actually fun) because of the every 25 point assault rule for clearing 5 new assaults means you need to do some stupid rank up quest or you stay capped.

They are callenging and remain relatively unchanged since they added them.
In statics you will most likely find one person who struggles with them at some point too.
Click below to see one of the many annoying rank up quests from the ToA expansion.
http://www.youtube.com/watch?v=gVxRP6dm5Fk

I filmed this because I could NOT do this for some reason and I uploaded it to help other people.

btw the secret agent one annoyed me too..
Who would know what rat was telling lies or telling the truth anyway?
#8 Aug 03 2013 at 2:54 PM Rating: Excellent
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Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.
#9 Aug 03 2013 at 3:47 PM Rating: Decent
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SPCWill wrote:
So now I turn to the wisdom of the player base. Has FFXI merely outgrown me as an individual with its alliance only or gtfo with game/gear progression or is there hope out there for this old FFXI vet?


As a loner, I took this time to do Abyssea and some old content that I can solo/low man.


Viertel wrote:

Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Funny that you mention that. I'm on Asura and after 2 months of not being able to log on, for a variation of reasons, the first thing I do is just to see what people are shouting. NO different from 2 months ago I see "x job with a,b and c and y job with d,e and f". I just logged off and went to sleep. It was late anyway, but it gave me a good chuckle. Be the best or GTFO!
#10 Aug 03 2013 at 4:23 PM Rating: Decent
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I was kinda in the same boat as you until I joined the LS I am in right now. This reply is more or less the same I did in a post a few days ago, but I guess it's kinda the same situation, so excuse my redundancy (sp?).

Some time ago, I felt kinda the game wasn't really for me anymore. I was kinda desillusioned, meaby a bit nostalgic, but still though that in the situation I was in, the game wasn't what I wanted to play anymore.

Then I joined a group of player who were easy-going, that wanted to go forward in the game without being selective about jobs ("play whatever you want), that cared about their LS (helping, doing old school LS event, etc.) and wanted to build something that would not be like the current Delve-minded-community. Being the best geared isn't the point, it's the whole LS culture that matters. Now the bad feelings are gone and playing this game has been fun for the first time in months.

A lot of people on this forum, me included, grew while playing this game. That's why people keep coming back, or log once in a while, even though the game it's not in the state they'd want it to play right now. But I do think that to be happy playing this game, you have to be surrounded with other players (or Linkshells), that share, or at least accept your mentality. And trust me, there's still hope Smiley: cool !
#11 Aug 03 2013 at 5:10 PM Rating: Default
People keep saying all there is to aldoulin is 18 man content which is not true. You solo reives and then there is 6 man content(skirmish) for people who don't want to do delve. SE gave us the best of both worlds with aldoulin content. Low man(skirmish) and large group content(wildskeeper, delve) for those who wanted harder content.
#12 Aug 03 2013 at 5:30 PM Rating: Good
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jakarai wrote:
People keep saying all there is to aldoulin is 18 man content which is not true. You solo reives and then there is 6 man content(skirmish) for people who don't want to do delve. SE gave us the best of both worlds with aldoulin content. Low man(skirmish) and large group content(wildskeeper, delve) for those who wanted harder content.
For low man content, there is only really Skirmish. To me, reives are just a means to an end. Bayld for Wildskeeper or to farm capes. It's just too repetitive.

Delve is awesome and I love it as much as any event in the game. But that is because my linkshell is capable of tackling zone bosses. If we weren't, and we had to settle for tier IV and V NMs and 30k plasm weapons, I'm pretty sure I would hate Delve and view it as a blight on the game.

Wildskeeper Reives are just awful and unenjoyable. You need CORs to do damage, fights can be drawn out for hours, and it's very easy to be MPKed or to wipe if someone decides that to be stupid. And for what? Probably a pebble or mistletoe.
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#13 Aug 03 2013 at 6:32 PM Rating: Decent
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Skirmish was good... except that during it's very short life-cycle (four weeks, lol.......) the cost was ridiculously prohibitive to making it a regular occurance. The drop rate of the pieces was absolutely terrible. To really get any useful ghastly stones on a regular basis you need at least a tier 3 and the bayld to use them. 2,700 bayld per pop at older, slower respawning reives was a ridiculous cost.

Ironically, getting the weapons (like Delve!) in Skirmish was the least annoying part since you could manipulate how many you wanted to drop in your runs via parts. No, it was getting enough stones for stupid RNG bull---- augments and praying you got one that was worthwhile.

The Skirmish runs themselves were pretty fun (nothing like seeing a DRK pop Last Resort and getting one shot by an Eft NM's Nimple Snap laughing your **** off because you're still getting used to the defense changes). It was everything ELSE involved in Skirmish that made it annoying as hell.

Gee, never heard that before in reference to a FFXI endgame event o wait...

MisterRandy wrote:
And trust me, there's still hope Smiley: cool !


I tri-boxed because most of the linkshells were just ugh. Either it was that one guy that organized events and either let it go to his head and ego or he/she snapped having to deal with organizing everything and quit because they were a "social linkshell".

If I were in a good linkshell with non-elitist people that just wanted to play and attempt Delve at their own pace in Asura I would have kept my main account open. I finished my last Salvage +1 set on Monday and... just haven't bothered to log back in. I could have easily farmed up the 25~ million the linkshells selling megaboss runs in a few days but it just wasn't worth it.

Half the problem of trying to get into an actual good linkshell was "Do you have XXX? No? Then go get it." But it's from Voidwatch and hardly anyone shouts or actually wants to go when I do the shout. It's a lose situation because Voidwatch has REALLY nice -DT/-MDT/-PDT gear.

I have to feel kinda sorry for the guys at the top at the moment. At least through Abyssea, Voidwatch, and 99 level cap update they've been able to look forward to better weapons to push their personal strength. Those mega-boss weapons are pretty much it for Adoulin and all they have to look forward to now are just minor adjustments here and there for various sets.

I dunno, seems to me half the enjoyment throughout Abyssea and Voidwatch was the fact that while you were getting those side (and flat out upgrades) you were also working towards better weapons. That's just... missing from Adoulin since it really has come down to "Delve weapons or GTFO".

Edited, Aug 3rd 2013 8:42pm by Viertel
#14 Aug 03 2013 at 6:39 PM Rating: Default
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double post.

Edited, Aug 3rd 2013 8:40pm by Viertel
#15 Aug 03 2013 at 7:45 PM Rating: Good
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Skirmish is a good event. Its triggers are easy to get spamming Reives and can also be bought on the AH. It's a quick event that's pretty straightforward to complete with a competent group.

However, it had the misfortune of being too inaccessible when it first came out (due to triggers being too rare) and then it completely replaced by Delve. It's too bad, because even Skirmish II is supposed to have worse weapons than the level 119 ones from the Delve mega bosses. I don't remember how they are supposed to compare with Ixtab and the like, but I'm fairly sure they'll be below the crafted mega boss weapons.
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#16 Aug 04 2013 at 8:25 AM Rating: Default
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Viertel wrote:
Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Oh. I'm sorry. You're "simply" irritated with the game's new content. So much that you can't pull yourself away from crying about it for one minute. If only they could find some way keep poor Viertrel happy and entertained, spoon-feeding him content tailored to meet his specific needs. I mean, other people might enjoy the 18 events, but who cares? A handful of special snowflakes have quit the game over it, so its gotta change!

If only the developers of this 11 year old game would see all of your brilliant ideas (????), why, things would surely stay fresh and literally everyone would be happy. Ammiright?
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#17 Aug 04 2013 at 11:46 AM Rating: Excellent
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Kuwoobie wrote:
Viertel wrote:
Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Oh. I'm sorry. You're "simply" irritated with the game's new content. So much that you can't pull yourself away from crying about it for one minute. If only they could find some way keep poor Viertrel happy and entertained, spoon-feeding him content tailored to meet his specific needs. I mean, other people might enjoy the 18 events, but who cares? A handful of special snowflakes have quit the game over it, so its gotta change!

If only the developers of this 11 year old game would see all of your brilliant ideas (????), why, things would surely stay fresh and literally everyone would be happy. Ammiright?

My intent in asking this question was not to make another FFXI is dying threads, nor do I think that anyone posting here wants this game tailored to meet their individual desires. My goal was to seek the advice of others who have loved this game as much as I have. To see if they believe or hope that FFXI's future is not just 18-36+ man events for progression. Or if in the collective wisdom and desires of the playerbase that is truly what they wish and the dev's are simply meeting the demand of the masses.

If this is the case then I believe that FFXI has outgrown me as an individual. It would be sad, yes, but few things fill me with more mind numbing boredom and isolation that grouping with many people that don't even awknoledge your existence like today's general shout groups. If this is what the masses want, then I can go wishing my fellow FFXI family all the best in the world. I can leave and be happy for their happiness. If the majority feels otherwise then in the future you may see this old vet walking the paths of vana'diel yet again.

That was my only goal is seeking all of your counsel, and a grateful thank you to all who have responded.
#18 Aug 04 2013 at 12:03 PM Rating: Excellent
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detlef wrote:
If you want to do the latest content and go after the best gear, but are unwilling to gear/play a support/healing job then you will not have fun.

If you decide you want to instead participate in events that, while not on the cutting edge, still yield respectable gear, you will probably have fun. Really, if you're playing casually, I would suggest trying things like Dynamis, Salvage, Meebles, Nyzul, and the like. Destroy Einherjar with a PT. Get your Captain assault rank. Go through the entire Wings of the Goddess mission/quest line. All of that content is still there.

My personality would never let me be at peace while not shooting for the moon. If I am not reaching for the stars in the company of dear friends, I don't think I would have fun no matter what I was doing. But I thank you for your advice. I have done everything in the game I wanted to really.

I have done every event, enjoying them all at one point or another save for SoA stuff. I got my maats cap when I realized I would never be picked by a LS to sponsor dynamis. I got a few empy weapons when I thought that goal was near impossible. I then made a goal to make a relic weapon when neo dynamis came out. I tell you this not to brag, but to show you that I am not below working hard for my goals. I have found that having goals or achieving goals do not make happy. It's the path to achieving them that brings me joy. I simply old enough to know what paths I am willing to walk down and which I would rather not.
#19 Aug 04 2013 at 12:06 PM Rating: Excellent
Kuwoobie wrote:
Viertel wrote:
Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Oh. I'm sorry. You're "simply" irritated with the game's new content. So much that you can't pull yourself away from crying about it for one minute. If only they could find some way keep poor Viertrel happy and entertained, spoon-feeding him content tailored to meet his specific needs. I mean, other people might enjoy the 18 events, but who cares? A handful of special snowflakes have quit the game over it, so its gotta change!

If only the developers of this 11 year old game would see all of your brilliant ideas (????), why, things would surely stay fresh and literally everyone would be happy. Ammiright?



Actually if it were possible to get the top tier weapons solo, I would imagine everyone would bypass doing alliance events all together.
I don't feel that most of the player base really *enjoys" having to rely on others to help them get their gear to be honest.
Most find it frustrating as hell and for them there isn't much excitement in SoA expansion, yet their money (assuming they have had paid subs without missing a month since the few years they started playing FFXI.) helped to fund it's creation.

So much needs to be fixed yet I doubt they have the resorces to do it all.


#20 Aug 05 2013 at 10:52 AM Rating: Default
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spcwill wrote:
Kuwoobie wrote:
Viertel wrote:
Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Oh. I'm sorry. You're "simply" irritated with the game's new content. So much that you can't pull yourself away from crying about it for one minute. If only they could find some way keep poor Viertrel happy and entertained, spoon-feeding him content tailored to meet his specific needs. I mean, other people might enjoy the 18 events, but who cares? A handful of special snowflakes have quit the game over it, so its gotta change!

If only the developers of this 11 year old game would see all of your brilliant ideas (????), why, things would surely stay fresh and literally everyone would be happy. Ammiright?

My intent in asking this question was not to make another FFXI is dying threads, nor do I think that anyone posting here wants this game tailored to meet their individual desires. My goal was to seek the advice of others who have loved this game as much as I have. To see if they believe or hope that FFXI's future is not just 18-36+ man events for progression. Or if in the collective wisdom and desires of the playerbase that is truly what they wish and the dev's are simply meeting the demand of the masses.

If this is the case then I believe that FFXI has outgrown me as an individual. It would be sad, yes, but few things fill me with more mind numbing boredom and isolation that grouping with many people that don't even awknoledge your existence like today's general shout groups. If this is what the masses want, then I can go wishing my fellow FFXI family all the best in the world. I can leave and be happy for their happiness. If the majority feels otherwise then in the future you may see this old vet walking the paths of vana'diel yet again.

That was my only goal is seeking all of your counsel, and a grateful thank you to all who have responded.


Except I wasn't talking to you...
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#21 Aug 05 2013 at 6:11 PM Rating: Good
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Kuwoobie wrote:
spcwill wrote:
Kuwoobie wrote:
Viertel wrote:
Kuwoobie wrote:
Stuffz!


Problem is you assume people haven't already done what you've suggested. I ran out of things to do, didn't like the handling of Delve (or the attitudes of people running groups on Asura), and just quit.

Simply because we're irritated at the insistence of 18 events doesn't mean we ignored all the older content.


Oh. I'm sorry. You're "simply" irritated with the game's new content. So much that you can't pull yourself away from crying about it for one minute. If only they could find some way keep poor Viertrel happy and entertained, spoon-feeding him content tailored to meet his specific needs. I mean, other people might enjoy the 18 events, but who cares? A handful of special snowflakes have quit the game over it, so its gotta change!

If only the developers of this 11 year old game would see all of your brilliant ideas (????), why, things would surely stay fresh and literally everyone would be happy. Ammiright?

My intent in asking this question was not to make another FFXI is dying threads, nor do I think that anyone posting here wants this game tailored to meet their individual desires. My goal was to seek the advice of others who have loved this game as much as I have. To see if they believe or hope that FFXI's future is not just 18-36+ man events for progression. Or if in the collective wisdom and desires of the playerbase that is truly what they wish and the dev's are simply meeting the demand of the masses.

If this is the case then I believe that FFXI has outgrown me as an individual. It would be sad, yes, but few things fill me with more mind numbing boredom and isolation that grouping with many people that don't even awknoledge your existence like today's general shout groups. If this is what the masses want, then I can go wishing my fellow FFXI family all the best in the world. I can leave and be happy for their happiness. If the majority feels otherwise then in the future you may see this old vet walking the paths of vana'diel yet again.

That was my only goal is seeking all of your counsel, and a grateful thank you to all who have responded.


Except I wasn't talking to you...

I am well aware of that, however you asserted that one or more person/types of person wished that the game was developed for their own interest and to the detriment of everyone else. I stated my disagreement with your assertion. I honestly don't believe that the person you were talking to never said nor intended to say that he/she feels that the game should be made to suit his/her personal desires to the detriment of everyone else.
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