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Do you look forward to the upcoming 8/5 update?Follow

#1 Aug 01 2013 at 8:47 AM Rating: Default
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I am really looking forward to the update. The added stats can enable me to finally catch up to pre adoulin stuff. I never done nni so the added stats will make it easier. I still need some Abyssea stuff I can just solo It with beast master more faster and efficiently. I can maybe dominant Abyssea and make a 3 song bard. Even pick up delve will be easier we can probably just kill the bosses and with more effort kill megaboss.

I don't think any more delve or skirmish is coming out on this update so we can catch up to the rest of the players on top.

Plus there's new bayld equipments hopefully they are more useful then bayld weapon 2.0.

The only reason I don't look forward to this update is because I have Ixtab and don't look
Forward To being second to razor fury lol
#2 Aug 01 2013 at 8:53 AM Rating: Excellent
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Oh god yes. I recently crafted my third delve weapon in anticipation of it becoming significantly more useful (Balsam Staff). I'm also really looking forward to all the changes that will make the concept of "item level" actually make sense. Before, I didn't really understand what they were getting at with item level because those items didn't really increase your level in any way, shape, or form. Now that they're boosting things like evasion and magic evasion, in addition to having higher-than-normal defense and bonuses to attributes across the board, now we're getting somewhere. Now they really are going to feel like being higher than Lv99.
#3 Aug 01 2013 at 9:32 AM Rating: Decent
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Lol yea when I first got to new area holy tough rabbits??
Now we can just take them out. Incredible easy prey lol
#4 Aug 01 2013 at 11:32 AM Rating: Decent
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yeah I am looking forward to monstrosity. If delve shouts haven't completely died off (or if they are not now too cool for my 2 song bard) I'll probably join a few runs to try to get enough points for a weapon... and if anyone ever does the axe NM I'd totally join it for my bst... otherwise I'll just get a sword for my BLU and engage in general fooling around for a bit.

I don't have a lot of time though so we'll see
#5 Aug 01 2013 at 12:36 PM Rating: Good
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Definitely looking forward to it. I really hope the new shield turns out to be a plausible alternative to Aegis/Ochain and they add another at least 3 song instrument for BRD too.
#6 Aug 01 2013 at 1:07 PM Rating: Decent
DomfranciscoOfIfrit wrote:
Definitely looking forward to it. I really hope the new shield turns out to be a plausible alternative to Aegis/Ochain and they add another at least 3 song instrument for BRD too.


Doubt they'll do that. What I'd like to see, however, is a staff or even better a sword with "All Songs +1" on it, that would complement both the 95 and 99 Ghorns and the Dharp.
#7 Aug 01 2013 at 1:32 PM Rating: Excellent
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Catwho wrote:
Doubt they'll do that.

That's what everyone said before they rendered most R/E/M weapons pointless.
#8 Aug 01 2013 at 1:54 PM Rating: Decent
DomfranciscoOfIfrit wrote:
Catwho wrote:
Doubt they'll do that.

That's what everyone said before they rendered most R/E/M weapons pointless.


True. I'm still 48 Apademak horns away from the 90 harp so I'm not sure how I'd feel about a "third song effect" horn or harp.

Again, I'd be totally okay if they added actual weapons for it, though. The bard mythic needs some competition.
#9 Aug 01 2013 at 2:03 PM Rating: Good
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Catwho wrote:
I'm still 48 Apademak horns away from the 90 harp so I'm not sure how I'd feel about a "third song effect" horn or harp.

Lol, yeah, I know how you feel. BRDs are so hard to come by, I've been BRDing for my LS recently, and I really don't want to farm Apademak. I thought a 3 song instrument would be nice, that way the Empy harp would still have the potential to be better with 4 songs.
#10 Aug 01 2013 at 2:27 PM Rating: Decent
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nope but i am looking forward to ffxiv :o)

sadly the new team just doesnt understand how to make a game popular or enjoyable...had alot of hope for them but they no better.
way too old fashioned and stagnant in their thinking ;;


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#11 Aug 01 2013 at 4:36 PM Rating: Good
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There's not much reason for SE to add a 3 or 4 song instrument because they would be exactly as powerful as the harp already is. The addition of something that somehow grants 5 songs is probably more likely, but I just can't see it happening. As it is, the closest thing to a new instrument they've introduced is +2 instrument that only works in reives. It'd be a huge jump to go from that to a 5-song or song +5 instrument, but SE might surprise us. The fact that SE appears to want to preserve Ochain's niche probably bodes well for Ghorn and Daurdabla.
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#12 Aug 01 2013 at 5:31 PM Rating: Decent
That's why I'd rather see a sword or dagger based weapon instead of another instrument.

It also benefits the existing horn and harp owners that way, and is a nice little nod to the battle bards of yore.

Quote:
Dorian Sword
Sword Delay 250 Damage 100
CHR +10 DEX+5 AGI +5 STR +5
Grants one additional song effect
All songs +1
Lvl 99 BRD
#13 Aug 01 2013 at 8:55 PM Rating: Excellent
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yeah I would be into that, even if it would leave me behind folks that had empy/relic at least I'd have something to strive for that wasn't beyond the effort I am willing to put in

That said I am getting pretty close to letting go of the game. If they don't do something to fix BST soon I am pretty much done.
#14 Aug 01 2013 at 11:23 PM Rating: Excellent
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I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.
#15 Aug 02 2013 at 1:03 AM Rating: Good
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They have implied that simply having the RME weapon in its level 99 form (afterglow or not) will automatically give it its new updated stats.
#16 Aug 02 2013 at 1:14 AM Rating: Excellent
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As much as I welcomed a reboot, I was hoping for something a bit more polished than this. They just didn't think about the balance and they didn't roll it out evenly. Having different jobs that can't get certain item levels or don't really benefit from new mechanics for months at a time is really bogus. BST was ruined as soon as the expansion hit, unlike SMN or PUP they got absolutely nothing for their pet until July, and what they got was crap - thousands of plasm for a half **** single use item - vs a really powerful weapon + an accessory that can be used forever.

I don't like their approach - they should have balanced content/items for jobs before releasing the content.

Edited, Aug 2nd 2013 12:15am by Olorinus
#17 Aug 02 2013 at 3:50 AM Rating: Excellent
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Solonuke wrote:
I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.

Since they're not going to antiquate them, the bigger issue is the seeming refusal to adjust acquisition requirements for the pre-Adoulin phases. Yes, that's technically making them even easier to get, but I think people stuck on the 90 phase of Emps and such do have a legitimate gripe with the associated content more or less being a ghost town now. And Alexandrite's always been dumb. Basically, you've got people crabby that someone can get a Delve weapon in a few days. Why are we maintaining the status quo of 3 months for a relic, then?
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#18 Aug 02 2013 at 6:34 AM Rating: Good
Seriha wrote:
Solonuke wrote:
I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.

Since they're not going to antiquate them, the bigger issue is the seeming refusal to adjust acquisition requirements for the pre-Adoulin phases. Yes, that's technically making them even easier to get, but I think people stuck on the 90 phase of Emps and such do have a legitimate gripe with the associated content more or less being a ghost town now. And Alexandrite's always been dumb. Basically, you've got people crabby that someone can get a Delve weapon in a few days. Why are we maintaining the status quo of 3 months for a relic, then?


3,000 alex
500 plates

And make Umbral Marrows purchasable with ancient currency from the goblins.
#19 Aug 02 2013 at 7:34 AM Rating: Good
Catwho wrote:
Seriha wrote:
Solonuke wrote:
I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.

Since they're not going to antiquate them, the bigger issue is the seeming refusal to adjust acquisition requirements for the pre-Adoulin phases. Yes, that's technically making them even easier to get, but I think people stuck on the 90 phase of Emps and such do have a legitimate gripe with the associated content more or less being a ghost town now. And Alexandrite's always been dumb. Basically, you've got people crabby that someone can get a Delve weapon in a few days. Why are we maintaining the status quo of 3 months for a relic, then?


3,000 alex
500 plates

And make Umbral Marrows purchasable with ancient currency from the goblins.


Are the 3 ToA bosses still timed spawns which are linked with Besieged?
I'm stuck on this bit and can't get past it and it's merely the begining.
Forget the Alexandrite!
#20 Aug 02 2013 at 7:43 AM Rating: Excellent
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Catwho wrote:
Seriha wrote:
Solonuke wrote:
I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.

Since they're not going to antiquate them, the bigger issue is the seeming refusal to adjust acquisition requirements for the pre-Adoulin phases. Yes, that's technically making them even easier to get, but I think people stuck on the 90 phase of Emps and such do have a legitimate gripe with the associated content more or less being a ghost town now. And Alexandrite's always been dumb. Basically, you've got people crabby that someone can get a Delve weapon in a few days. Why are we maintaining the status quo of 3 months for a relic, then?


3,000 alex
500 plates

And make Umbral Marrows purchasable with ancient currency from the goblins.

It's a start.

Dynamis weapons should also see a currency cost adjustment with the time requirements from the goblin removed. I'm kind of torn on the phases that require various kills in Dynamis. On one hand, I'd simply like to see Dynamis a freely enter-able zone, maybe even tweaked to be similar to Abyssea to dictate some kind of reasonable activity to maintain presence within a given zone. If this is possible, currency reductions wouldn't even have to be as drastic. If not, by default you'll be looking at a few forced days just to rotate to different zones for bosses/attestation/weapon NMs. Some might be okay with that, but I view it as a consistency issue given Delve is basically spammable.

For mythics, I'd probably just outright drop the requirements from Assault, Nyzul, Ein, and the ToAU king kills. Of course, the first 3 could remain if entry limitations were lifted/revamped, but the kings do have potential pop issues relative to Beseiged and if people kill them there. Might be a good thing to add a pop option if SE doesn't want to yield there. Later phases are really just a zeni cockblock, so I'd say lift that and let people turn in a 100+ Naul pics if they want. I guess PW, like ADL, may give individuals some issues, but you may see more people going for it if the whole mythic process is more reasonable.

Early Emp phases could probably benefit by shaving the 3 NM kills to 1 for each tier. Make the Abyssea NMs always double drop and put all KIs into chests, as well as cutting the requirements to something like 20/20/40. Cut the timed spawns to 3-5 minute repops and improve abyssite color change rate. Make VW mobs always drop a pouch for their tier on top of diminished reqs.

"But people did such and such the hard way! It's not fair!" Well, by that logic, the Dynamis adjustment should never have happened and anyone who made a relic after is probably a casual gimp or some other colorful insult. Or the level cap increase. Times change and I'll forever feel the sentiment someone needs months just to get "current" on some MMO task is dumb since it puts an undue pressure one what you need to do unless you want it to take even longer. I also find the idea that those with 99s now getting a free pass to Upgradesville a bit silly since they'll inevitably need another upgrade task when Delve 2.0 pops. As well, it perpetuates the silliness of years old content being top-notch just because, participation in new things not required.
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#21 Aug 02 2013 at 7:45 AM Rating: Decent
No, it's not an update I am looking forward to. :(
It's another day where I can't play and being stuck in server traffic to download the patch annoys me.

#22 Aug 02 2013 at 7:50 AM Rating: Good
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If you're PC, someone tends to upload the patch files to a torrent or download site to avoid that fate. I can understand not trusting such, though. But it is an option to bypass SE's ****** update client if you're someone who can't get back to the game until a bit after patch time due to RL or whatever.
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#23 Aug 02 2013 at 8:57 AM Rating: Good
it's not just that.
It took them quite a few emergency maints to fix known issues, let alone other stuff that because broken as a result.
So that's just a general gripe over all maints because they happen, we all hate it but for the sake of the game we tend to endure it.
A lot of the new stuff they will be adding this month wont be stuff I will be taking part in so in that respect of endgame content for SoA.
On the other side of the coin, there will be lots of stuff for people who have more playtime to take part in group stuff and get more out of it.

If they decide to add skill ups in something like Campaign (for instance) I might take another look at that when the time comes but that probably won't be coming for a very long time.
#24 Aug 02 2013 at 9:27 AM Rating: Good
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You cannot get skillups in reives, which shares the same emblem as campaign. If only skilling up wasn't such a chore and has to be dedicated 100%... I usually see healing skill level up a few levels, per year.
#25 Aug 02 2013 at 5:04 PM Rating: Good
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My LS had not attempted shark or bee yet, so I'm looking forward to any adjustment that makes those fights a little easier.
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Gjallarhorn 4/17/08
Daurdabla 5/9/11
Carnwenhan 5/4/12
Ryunohige 10/29/12
#26 Aug 03 2013 at 7:40 PM Rating: Decent
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Regarding the ToAU beastmen kings, it seems like it might be easier to just wait on maintenance for those. I think that they always spawn in the strongholds 21-24 hours after server up, maybe unless a Besieged with that army occurs within that time frame. But that's only what I've heard/inferred.
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