Catwho wrote:
Seriha wrote:
Solonuke wrote:
I wonder if they ever regretted making REM weapons much, much easier to obtain. Before the level cap increase very few seemed to have a weapon like that. They haven't said anything about how you will be upgrading your REM weapons, it could be alliance content that requires you to farm it for two years.
Since they're not going to antiquate them, the bigger issue is the seeming refusal to adjust acquisition requirements for the pre-Adoulin phases. Yes, that's technically making them even easier to get, but I think people stuck on the 90 phase of Emps and such do have a legitimate gripe with the associated content more or less being a ghost town now. And Alexandrite's always been dumb. Basically, you've got people crabby that someone can get a Delve weapon in a few days. Why are we maintaining the status quo of 3 months for a relic, then?
3,000 alex
500 plates
And make Umbral Marrows purchasable with ancient currency from the goblins.
It's a start.
Dynamis weapons should also see a currency cost adjustment with the time requirements from the goblin removed. I'm kind of torn on the phases that require various kills in Dynamis. On one hand, I'd simply like to see Dynamis a freely enter-able zone, maybe even tweaked to be similar to Abyssea to dictate some kind of reasonable activity to maintain presence within a given zone. If this is possible, currency reductions wouldn't even have to be as drastic. If not, by default you'll be looking at a few forced days just to rotate to different zones for bosses/attestation/weapon NMs. Some might be okay with that, but I view it as a consistency issue given Delve is basically spammable.
For mythics, I'd probably just outright drop the requirements from Assault, Nyzul, Ein, and the ToAU king kills. Of course, the first 3 could remain if entry limitations were lifted/revamped, but the kings do have potential pop issues relative to Beseiged and if people kill them there. Might be a good thing to add a pop option if SE doesn't want to yield there. Later phases are really just a zeni cockblock, so I'd say lift that and let people turn in a 100+ Naul pics if they want. I guess PW, like ADL, may give individuals some issues, but you may see more people going for it if the whole mythic process is more reasonable.
Early Emp phases could probably benefit by shaving the 3 NM kills to 1 for each tier. Make the Abyssea NMs always double drop and put all KIs into chests, as well as cutting the requirements to something like 20/20/40. Cut the timed spawns to 3-5 minute repops and improve abyssite color change rate. Make VW mobs always drop a pouch for their tier on top of diminished reqs.
"But people did such and such the hard way! It's not fair!" Well, by that logic, the Dynamis adjustment should never have happened and anyone who made a relic after is probably a casual gimp or some other colorful insult. Or the level cap increase. Times change and I'll forever feel the sentiment someone needs months just to get "current" on some MMO task is dumb since it puts an undue pressure one what you need to do unless you want it to take even longer. I also find the idea that those with 99s now getting a free pass to Upgradesville a bit silly since they'll inevitably need another upgrade task when Delve 2.0 pops. As well, it perpetuates the silliness of years old content being top-notch just because, participation in new things not required.