BrownDuck wrote:
SE has stated that delve gear should be thought of in "levels" post-99. So a rank 15 weapon is actually akin to having a level 115 weapon, or thereabout. Looking at the max rank on these weapons, the boost is a mere 15 stat1, 10 stat2, and 10 attr1. This alone does not seem to me that it would be noticeably more powerful against higher tier content, but I have noticed that those with higher weapon ranks consistently do more dmg in plasm farms and key item NMs. Why is this?
Do you have proof or this something that was eye balled? I have not brought out my parse, so I cannot verify this. Obviously an augmented weapon will be better, but you make it sound like a r15 weapon is blowing everyone else out of the water.
As far as the levels, I don't believe intended weapon rank = item level.
Item level usually refers to where it stands compared to all other content. Before, this game really had no clear progression path, so this wasn't necessary.
Weapon Rank is used to just show where you are in the upgrade process, similar to a trial number. The only difference is that path A, rank 13 is a lot easier to understand than Trial 4444.
I wish I had the chart that SE originally posted, but SE placed Naakual drops at around lv120. These drops can not be upgraded.
Current Skirmish content was placed around lv108, I think. These drops can be upgraded, but it's a random augmentation system, not a rank based one.