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Community has ruined this game beyond repair.Follow

#1 May 22 2013 at 1:41 PM Rating: Good
The community is what held this game together from 2003 to 2012.

Now with the new expansion out, elitist jerks have ruined the game.

They first started out with Emp/Relic/Mystic only voidwatches around 2012, denying the person who even had three fully upgraded atmacites (ones good for their job[s]) and a 99 trial weapon. These weapons could include tp bonus +100 GK, to the raw +str +attack weapons used on warriors. (arguably the TP GK beat the EMP GK but who cares? you could make the emp in 3 days but the tp bonus one in 1 week)

Now you *have* to have delve weapons to enter a delve group even if you are a verteran at delve setups and how to fight in them! This is bluntly stupid and now people can't get in groups because of it.

Linkshells require attendence every day or you're kicked, make a simple mistake and you're booted, want to invite a friend without a delve weapon? NOPE! He's not good enough because he is a casual! (even though he has a 95 Ukon on his war!)

Community has beaten this game into a pulp and I thought I would never create a "FFXI is dying!!!" thread after 9 years of playing this game but here it is, the community has ruined this game.

I have found a far better free to play game that I wont say the name of because it would probably cause rage and is not the point of this topic but, good god at the community left behind. I'm not saying 100% of the population are mean jerks, but a good part that organize groups are.

Take care FFXI, my spark for is dimmed but is still there if you survive in the coming storms. Part of my soul will always be with it.

-Valefor server, 2003 beta - 2013. Take care all my friends. -K


#2 May 22 2013 at 1:43 PM Rating: Good
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#3 May 22 2013 at 2:01 PM Rating: Decent
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Wouldn't that be 9 and a half years you played for if you played from the NA PC beta release in 2003?
#4 May 23 2013 at 12:25 PM Rating: Good
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Angrypersonffxigrr wrote:


They first started out with Emp/Relic/Mystic only voidwatches around 2012, [b]denying the person who even had three fully upgraded atmacites (ones good for their job[s]) and a 99 trial weapon. These weapons could include tp bonus +100 GK, to the raw +str +attack weapons used on warriors.
(arguably the TP GK beat the EMP GK but who cares? you could make the emp in 3 days but the tp bonus one in 1 week)


The only time I ever witnessed someone with these types of weapons and atmacite being denied was by casuals and "non-elites" copying the shouts of the "elitist jerks" and didn't know how good these weapons were. That could just be my server though.

Edited, May 23rd 2013 2:34pm by heldemon
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#5 May 23 2013 at 1:54 PM Rating: Decent
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Angrypersonffxigrr wrote:
stuff

Your first post here is an OMGWTFBBQkittens ragequit post?

That's thirty seconds of my life I'd like back.


Edited, May 23rd 2013 2:54pm by Ralrra
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#6 May 23 2013 at 3:35 PM Rating: Good
Ralrra wrote:
Angrypersonffxigrr wrote:
stuff

Your first post here is an OMGWTFBBQkittens ragequit post?

That's thirty seconds of my life I'd like back.


Edited, May 23rd 2013 2:54pm by Ralrra


No they created a new account to hide their regular identity so they won't get ragged for this stupid ****** post because they don't actually intend to quit.
#7 May 23 2013 at 3:43 PM Rating: Decent
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Sorry, but crappy geared players ruin stuff nowadays. In abyssea and voidwatch the top tier guys could hold up the gimpies, and still kill things. Now the whole group needs to be decently geared, not great, but decent to do adoulin content. I started booting crappy players because they waste the other 17 players time if we fail because they decided that meleeing in MAB gear on BLU is fine so they can be a unique snowflake. Gear and playstyle actually matter, and if you aren't willing to keep up, then adios.
#8 May 24 2013 at 6:49 AM Rating: Good
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ShamanTaru wrote:
Sorry, but crappy geared players ruin stuff nowadays. In abyssea and voidwatch the top tier guys could hold up the gimpies, and still kill things. Now the whole group needs to be decently geared, not great, but decent to do adoulin content. I started booting crappy players because they waste the other 17 players time if we fail because they decided that meleeing in MAB gear on BLU is fine so they can be a unique snowflake. Gear and playstyle actually matter, and if you aren't willing to keep up, then adios.


So, what's your criteria for crappy or decently geared? I think the problem often is people think you can't complete content without the very gear it provides or greater, and that's clearly not the case or we have SERIOUS design and balance problems. Maybe you don't hold people to unrealistic standards, and that's great. Many do, unfortunately and that is not a sign of a good, smart, or healthy community.

Edited, May 24th 2013 8:50am by Camiie
#9 May 24 2013 at 8:18 PM Rating: Decent
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Camiie wrote:
ShamanTaru wrote:
Sorry, but crappy geared players ruin stuff nowadays. In abyssea and voidwatch the top tier guys could hold up the gimpies, and still kill things. Now the whole group needs to be decently geared, not great, but decent to do adoulin content. I started booting crappy players because they waste the other 17 players time if we fail because they decided that meleeing in MAB gear on BLU is fine so they can be a unique snowflake. Gear and playstyle actually matter, and if you aren't willing to keep up, then adios.


So, what's your criteria for crappy or decently geared? I think the problem often is people think you can't complete content without the very gear it provides or greater, and that's clearly not the case or we have SERIOUS design and balance problems. Maybe you don't hold people to unrealistic standards, and that's great. Many do, unfortunately and that is not a sign of a good, smart, or healthy community.

Edited, May 24th 2013 8:50am by Camiie


When I get tards that say "I usually parse top 5, so I don't bother to gear swap", BRDs that refuse to pull, WHMs that whine about hasting the melees, that kind of stuff. Also have the BLU that full-times some hodgepodge set of MAB/MACC/Haste gear thinking that is fine. None of this has to do w/ having new content gear, but people just being lazy due to years of a game where the stronger players could carry the windowlickers through content.
#10 May 24 2013 at 8:34 PM Rating: Decent
ShamanTaru wrote:
Camiie wrote:
ShamanTaru wrote:
Sorry, but crappy geared players ruin stuff nowadays. In abyssea and voidwatch the top tier guys could hold up the gimpies, and still kill things. Now the whole group needs to be decently geared, not great, but decent to do adoulin content. I started booting crappy players because they waste the other 17 players time if we fail because they decided that meleeing in MAB gear on BLU is fine so they can be a unique snowflake. Gear and playstyle actually matter, and if you aren't willing to keep up, then adios.


So, what's your criteria for crappy or decently geared? I think the problem often is people think you can't complete content without the very gear it provides or greater, and that's clearly not the case or we have SERIOUS design and balance problems. Maybe you don't hold people to unrealistic standards, and that's great. Many do, unfortunately and that is not a sign of a good, smart, or healthy community.

Edited, May 24th 2013 8:50am by Camiie


When I get tards that say "I usually parse top 5, so I don't bother to gear swap", BRDs that refuse to pull, WHMs that whine about hasting the melees, that kind of stuff. Also have the BLU that full-times some hodgepodge set of MAB/MACC/Haste gear thinking that is fine. None of this has to do w/ having new content gear, but people just being lazy due to years of a game where the stronger players could carry the windowlickers through content.

That would be called a fundamentalist
#11 May 24 2013 at 9:08 PM Rating: Decent
So.....wait a minute.

What about the elitist jerks telling you what to eat, gear to wear that was expensive as hell, sub job to take, and everything else the whole time? Such rose-tinted glasses, everyone.

No Emp pin/Haubergeon/Jujitsu Sitabaki(or w/e the hell the big ticket item was)? Kick!
No NIN sub? Kick!
Beastmaster? Kick!
Dragoon?(after SAM subjob nerf) Kick!
Used meat instead of sushi? Unacceptable! Kick!

Edited, May 24th 2013 11:09pm by ItsBrou
#12 May 24 2013 at 10:50 PM Rating: Excellent
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ItsBrou wrote:
So.....wait a minute.

What about the elitist jerks telling you what to eat, gear to wear that was expensive as hell, sub job to take, and everything else the whole time? Such rose-tinted glasses, everyone.

No Emp pin/Haubergeon/Jujitsu Sitabaki(or w/e the hell the big ticket item was)? Kick!
No NIN sub? Kick!
Beastmaster? Kick!
Dragoon?(after SAM subjob nerf) Kick!
Used meat instead of sushi? Unacceptable! Kick!

Edited, May 24th 2013 11:09pm by ItsBrou


Well, to be fair, you SHOULD have always had all your important subs leveled and important gear for that job.

Having the proper tools to perform well usually tells people that you WANT to do your job to the best of your abilities.

However, not being able to join unless you have delve weapons when you need to join to get delve weapons is simply a paradox.

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#13 May 25 2013 at 8:29 AM Rating: Good


But thanks to changes in the game in the more recent years, this isn't a problem anymore. We can level anything any way we see fit without scrutiny.

I am unqualified to speak about Delve as I do not have a level 99 job yet, but I just wanted to address the nostalgic undertone by reminding concerned persons that unrealistic expectations and paradoxes ran deep throughout this game's history.

Edited, May 25th 2013 10:29am by ItsBrou
#14 May 25 2013 at 11:07 AM Rating: Excellent
WHM is also an interesting beast, because you can be a damn good WHM without the latest and greatest gear or the "ideal" subjob (which itself is much of a matter of preference for most WHMs.) I can outperform most modern WHMs naked with a light staff, simply because I know how to read the log and manage my MP. My gear enhances that, especially the handful of very nice pieces I've acquired over the years for WHM, but WHM is probably the last true "skill" job where the gear won't make or break it - the player will.

BRD, on the other hand, has a handful of true game breaking pieces and some "helps a hell of a lot" pieces. Empyrean +2 puts the equivalent of a level 90 Ghorn on a player who doesn't already have one for the five most critical songs and the set bonus is pretty amazing in itself too. So if you see a BRD wearing full +2 Empyrean with no other gear changes besides instruments, they're doing it mostly right. Even I only have a few gear swaps and I'm a career bard! (My curing set, for example, switches out multiple pieces.) If they're pulling, which they ought to be in plasma farming, a good PDT set can't hurt either. I'm having to rebuild my PDT set since it was dismantled during Abyssea days. Smiley: glare

#15 May 25 2013 at 12:47 PM Rating: Decent
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ItsBrou wrote:
So.....wait a minute.

What about the elitist jerks telling you what to eat, gear to wear that was expensive as hell, sub job to take, and everything else the whole time? Such rose-tinted glasses, everyone.

No Emp pin/Haubergeon/Jujitsu Sitabaki(or w/e the hell the big ticket item was)? Kick!
No NIN sub? Kick!
Beastmaster? Kick!
Dragoon?(after SAM subjob nerf) Kick!
Used meat instead of sushi? Unacceptable! Kick!

Edited, May 24th 2013 11:09pm by ItsBrou


I would kick someone from my alliance for most of the above. Crappy gear? check, wrong sub? check. wrong food? assuming you refuse to change to something more appropriate, check.

You were invited to the alliance to do a job, if you can't do that, don't expect to be allowed to stay in the alliance, there are plenty of other people that are willing to take your spot.

Edited, May 25th 2013 2:48pm by ShamanTaru

Edited, May 25th 2013 2:53pm by ShamanTaru
#16 May 25 2013 at 4:20 PM Rating: Default
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ShamanTaru wrote:
ItsBrou wrote:
So.....wait a minute.

What about the elitist jerks telling you what to eat, gear to wear that was expensive as hell, sub job to take, and everything else the whole time? Such rose-tinted glasses, everyone.

No Emp pin/Haubergeon/Jujitsu Sitabaki(or w/e the hell the big ticket item was)? Kick!
No NIN sub? Kick!
Beastmaster? Kick!
Dragoon?(after SAM subjob nerf) Kick!
Used meat instead of sushi? Unacceptable! Kick!

Edited, May 24th 2013 11:09pm by ItsBrou


I would kick someone from my alliance for most of the above. Crappy gear? check, wrong sub? check. wrong food? assuming you refuse to change to something more appropriate, check.

You were invited to the alliance to do a job, if you can't do that, don't expect to be allowed to stay in the alliance, there are plenty of other people that are willing to take your spot.

Edited, May 25th 2013 2:48pm by ShamanTaru




When I read this post I think of this guy ranting on how he hated how other treated the game:
http://www.socksmakepeoplesexy.net/index.php?a=rhetetop10-3

Granted I think I enjoyed the game more then he did lol.


Edited, May 25th 2013 2:53pm by ShamanTaru








#17 May 25 2013 at 7:06 PM Rating: Good
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ShamanTaru wrote:

You were invited to the alliance to do a job, if you can't do that, don't expect to be allowed to stay in the alliance, there are plenty of other people that are willing to take your spot.



But, but, but it's so much easier to abuse the term elitist when we suck than take responsibility for our part of the quid pro quo of "you invited me to do something".

Elitists have ruined the game after all and they stole my baby's momma too.
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#18 May 26 2013 at 3:09 PM Rating: Good
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TheBarrister wrote:
ShamanTaru wrote:

You were invited to the alliance to do a job, if you can't do that, don't expect to be allowed to stay in the alliance, there are plenty of other people that are willing to take your spot.



But, but, but it's so much easier to abuse the term elitist when we suck than take responsibility for our part of the quid pro quo of "you invited me to do something".

Elitists have ruined the game after all and they stole my baby's momma too.


They're climbing in my windows too Smiley: grin
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#19 May 26 2013 at 6:36 PM Rating: Excellent
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To be fair guy noted he was talking about exp, and none of that crap matters these days, it is exp.
#20 May 26 2013 at 10:57 PM Rating: Excellent
I noticed my buffer has taken a 20K hit because of Delve, and I'm rather disturbed by the fact that I'm going to have to exp on BRD for the first time in, oh, two years? Smiley: motz
#21 May 27 2013 at 1:36 AM Rating: Good
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Catwho wrote:
I noticed my buffer has taken a 20K hit because of Delve, and I'm rather disturbed by the fact that I'm going to have to exp on BRD for the first time in, oh, two years? Smiley: motz


A buffer that lasted you two years and will take you 20 mins to recover Smiley: lol
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#23 May 27 2013 at 8:23 AM Rating: Good
I got spoiled by Abyssea NMs. If you die, you get your HP back at the next kill.
#24 May 27 2013 at 11:17 AM Rating: Excellent
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Ultimately, the age-old elitists vs casuals debate, as far as FFXI is concerned, comes down to people who are able to recognize that FFXI was designed for a collectivist culture, by members of a collectivist culture, and thus is at its best when played in a collectivist fashion, and those who, having been born and raised in an individualist culture, are unable or unwilling to accept or recognize that issue. I'm not saying there are no elitists, that would be incorrect. I'm saying that in order to enjoy a game designed around group play, one has to, well, enjoy group play, and be willing to be a team player.

In solo-heavy games, the argument can often be made, "We all pay the same monthly fee, so we all have an equal right to content!" However, in FFXI, which is the exact opposite, such argument holds no water. Instead, it changes, "We all pay the same monthly fee, but since we need 18 people to pull this off at all, everyone has to pull their own weight." or to say it in a more straightforward manner, "The cost of one player's monthly fee does not outweigh the collective monthly fees of the seventeen other players he's @#%^ing over by trying to be a super special unique snowflake and thus not pulling his own weight."

Now, obviously, I'm not saying the super-special-unique-snowflake jab is always the case, or that this necessity doesn't lead players to do stupid sh*t like "in order to do this content you must have already done this content before and have gotten its rewards." What I am saying is that I'm so @#%^ing tired of people ******** about elitism when elitism has been the @#%^ing backbone of this game for as long as its been online. If not for elitism, no one would have been able to accomplish sh*t in the early days. If not for elitism, the vast majority of the game's mechanics would still be a big mystery to the playerbase. If not for elitism, we might still be stuck back in the days of "HOLYsh*tGUYS! WE'RE GETTING 5K EXP/HOUR! THAT'S AWESOME! GO PULL ANOTHER IT++ CRAB SO WE CAN SC/MB AGAIN AND GET MOAR OF DIS ******* EXP!"

Not that such parties weren't without their charm, mind you. That's where you met the other players, made friends, connections, and just generally socialized, and now in an era where we don't have any of that left, newer players are left out of the cohesiveness the community used to have (as we'd all suffered together through a common grind). However, it's hard to say the players aren't at all responsible. We definitely dropped the ball on that one.

That said, though I can't speak for RoZ/CoP, I'm damn sure that other major expansions have resulted in nearly the same general feeling from more casual players. ToAU's TP burns were the elitists @#%^ing over the casuals. Abyssea became "you can only do sh*t if you have atma." Various endgame events were always pretty rough to start if you weren't fairly well geared going in, unless you found a generous shell. The only real exception was WotG, which incidentally became a rather ironic inverse, where campaign gave casual players too much freedom to level their jobs without actually learning how to play them, thus becoming the ire of elitist players everywhere.

Thus, waffles > pancakes. QED.

Edited, May 27th 2013 12:17pm by Jinte
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#25 May 27 2013 at 1:14 PM Rating: Excellent
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Mmm waffles.

Also every time I se this thread title I'm tempted to say "how did a cancelled TV show ruin this game?"
#26 May 27 2013 at 3:02 PM Rating: Excellent
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Lady Jinte wrote:
Ultimately, the age-old elitists vs casuals debate, as far as FFXI is concerned, comes down to people who are able to recognize that FFXI was designed for a collectivist culture, by members of a collectivist culture, and thus is at its best when played in a collectivist fashion, and those who, having been born and raised in an individualist culture, are unable or unwilling to accept or recognize that issue. I'm not saying there are no elitists, that would be incorrect. I'm saying that in order to enjoy a game designed around group play, one has to, well, enjoy group play, and be willing to be a team player.

You know, I've always wondered about this. If Japan is such a collectivist, team-based culture, where the group wins and loses as a whole... then why is it so easy and tempting to ***** over your teammate in FFXI? Low drop rates and long farming times and wacky respawns plagued the first 6 or 7 years of this game.

I mean, look at mythic weapons. Nearly every single part of the mythic weapon can be done as a team. Winning assaults, climbing Nyzul floors, getting Einherjar points, beating a bunch of hard NMs... seems perfect for a group of dedicated endgamers to work together to get weapons as a gro- OH LOL ******* OOOOPS 30000 ALEXANDRITES LOL DOESN'T MATTER HOW MANY PEOPLE YOU TAKE ONLY ONE GETS ANY REWARD ANY TIME IN THE NEXT YEAR OR SO HAAAAHAHAHA YAY TEAMWORK.

Maybe it's me against the collective here, but I'm calling ******** as an individual.
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