I do like the concept of a maze sort of event for the game that just involved you running from Point A to Point B, but there are a few issues that would doubtlessly come up.
1) Making it worthwhile. If you look back at all the events that have been added to the game, the only ones that see any real activity nowadays are the ones that offer some kind of reward that is tangible and useful. Dynamis, Limbus, Salvage, Einherjar, etc are all done because they offer weapon and armor rewards (not to mention ways of making money), but events like Pankration and Brenner are practically barren nowadays. Yes, Brenner and Pankration were fun as diversions when they were added, but their biggest problem was that they didn't offer anything as far as a real, substantial reward to keep bringing in. For this maze race of yours to work, it'd need a substantial reward.
2) Countermeasures to prevent cheating. This sort of goes right in with 1), since any event worth doing will potentially result in some people using third party tools to take advantage of the situation. While it wasn't necessary in order to win, a lot of people used third party tools for Neo Nyzul in order to increase their chances of winning substantially. In the same vein, a tangible, substantial reward for your maze race would tempt some people into using third party tools, be it to increase their speed to get to the goal faster, or to simply bypass any walls that might be in the way.
____________________________
Lady Jinte wrote:
Vlorsutes' Negotiation Skill rises 0.2 points
Vlorsutes' Observant Parent Skill rises 0.3 points
Vlorsutes' Argument Diffusing Skill rises 0.1 points